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The guild should be... |
an island. |
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0% |
[ 0 ] |
an underwater city. |
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10% |
[ 1 ] |
an airship. |
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40% |
[ 4 ] |
a flying city. |
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40% |
[ 4 ] |
an ocean-going city. |
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10% |
[ 1 ] |
other. |
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0% |
[ 0 ] |
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Total Votes : 10 |
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Posted: Sun May 31, 2009 8:01 am
New Poll: Assuming the city is mobile (which it is), should it be based off an airship or a boat? Please consider the options fully before voting...
Airship Pros: In the air, which is rather fun. Good views. Cons: Has a giant balloon above it. Can only have airships dock with it. Needs to keep clear of big storms.
Boat Pros: Airships, boats and submersibles are all able to dock with it. Underwater sections! (residences, labs, restaurants, swimming pools...) Can be larger than an airship. Cons: Needs to keep clear of big waves.
As you may or may not be aware; this guild is set upon a flying city; like this: (only better drawn)

However (and this may or may not be of any interest to you), when I was thinking this up I came up with a number of other designs as well:
"Six-Cogged Castle" The guild as it is now, a tiered structure set upon the basis of six cogs, each revolving at a steady rate, moving the rotating wings beneath them to maintain lift, keeping the city flying.
"Airship" Back in it's early days, when it was much smaller, the guild was but a humble airship flying around the skies of Gaia. A fairly large and long airship, a lot of the 'buildings' were inside the main envelope.
"Suspended City" A vast metal plate, suspended beneath a myriad of lifting balloons, onto which is built all the buildings of the Anachronism.
"The Cliff" Rather how it sounds, in either into some mountains or on a tropical island, the city is built on a plateau - being the most 'normal' city design - the cliff-ward side of which allowing for the docking of airships with buildings all the way down.
"Water City" A floating city, the substructure being a carefully made hollow-metal construction (aided by gas bags in times of need) so as to float without any worries. Onto this is built the vast city of the Anachronism, which not only serves as a major Airship Port but also for Water faring vessels (not to mention submarines). In terms of flavour, this is similar to the first design, but frankly makes more sense. Tethered to it is an airship-port as well, also serving as look-out for storms. My new favourite
Hopefully I'll be able to add small pictures to each soon.
The reason I'm posting this - besides possibly maybe sating anyone's curiosity (feel free to ask questions!) - is to ask: which do you prefer? As we're coming into 'Anachronism 2.0' I'll be wanting a nice shiny illustration of the guild (and will be expanding greatly on the setting) and want to make sure I've made 'the right choice' before I actually do this. The first has been my favourite for a while - and I've often liked the idea of the cliff setting as well - but I find myself becoming more and more attached to the Water City concept. Not only is it more feasible, but I think it can have more character too, and isn't just 'another flying steampunk thing'.
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Posted: Sun May 31, 2009 8:18 am
how about a mix of options 1 and 5?
"A 6 tiered city shaped like a set of giant cogs, floating majestically above the waves. when more conventional water based Ships or submarines wish to dock, the city lowers itself into the water and expands a set of boyancy aiding gas bags so as to float.
each port has a series of docking berths similar to that of a dry dock (a seperate docking area) except that these are full of the water that is flushed in when a ship docks. by having enclosed docks as such, the city can still fly if needed while Water craft are docked."
wow, i have some ideas brewing in my head for how this would look...
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Posted: Sun May 31, 2009 8:24 am
Those would have to be some gigantic flotation bags, if it's to make a giant city made of METAL to float. How 'bout a city on a cliff, like option #4, but the city is built into the cliff or on the side of it? Or the side of the cliff is made for airship docking.
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Posted: Sun May 31, 2009 8:27 am
fire - link how about a mix of options 1 and 5? "A 6 tiered city shaped like a set of giant cogs, floating majestically above the waves. when more conventional water based Ships or submarines wish to dock, the city lowers itself into the water and expands a set of boyancy aiding gas bags so as to float. each port has a series of docking berths similar to that of a dry dock (a seperate docking area) except that these are full of the water that is flushed in when a ship docks. by having enclosed docks as such, the city can still fly if needed while Water craft are docked." wow, i have some ideas brewing in my head for how this would look... The first was already intended to land on the water if it had to; but the air was its home. Extended Design - Should it be necessary, the propellers are such that the city can land on level ground. If some of the engines fail, it can also 'land' on water - where the remaining engines will allow it form a sort of hove-craft, keeping it afloat. The vessel can also land quite happily on water and remain there for extended periods of time - often allowing for the docking of water bound vessels - and if there was no need for it to be airborne.
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Posted: Sun May 31, 2009 8:29 am
Keith Valken Lionheart Those would have to be some gigantic flotation bags, if it's to make a giant city made of METAL to float. How 'bout a city on a cliff, like option #4, but the city is built into the cliff or on the side of it? Or the side of the cliff is made for airship docking. You'd be surprised; the Japanese are already working on a concept. It's not as far-fetched or as unfeasible as you may think; we already have massive ships made of metal floating around, not that much of a stretch to make 'em bigger [with appropriate alterations, of course]. I just found this, is nifty: http://science.howstuffworks.com/floating-city.htm I had planned for the forth to be spread down the cliff-face as well [part of the reason it was on a cliff]. Thanks for both your input. biggrin
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Posted: Sun May 31, 2009 8:52 am
Captain Amaranth Keith Valken Lionheart Those would have to be some gigantic flotation bags, if it's to make a giant city made of METAL to float. How 'bout a city on a cliff, like option #4, but the city is built into the cliff or on the side of it? Or the side of the cliff is made for airship docking. You'd be surprised; the Japanese are already working on a concept. It's not as far-fetched or as unfeasible as you may think; we already have massive ships made of metal floating around, not that much of a stretch to make 'em bigger [with appropriate alterations, of course]. I just found this, is nifty: http://science.howstuffworks.com/floating-city.htm I had planned for the forth to be spread down the cliff-face as well [part of the reason it was on a cliff]. Thanks for both your input. biggrin If you mean the Megapyramid, I think it's ground on the seafloor, though I'm not sure. Ships...don't they have a lot of air on the hull to keep 'em afloat?
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Posted: Sun May 31, 2009 8:58 am
Keith Valken Lionheart Captain Amaranth Keith Valken Lionheart Those would have to be some gigantic flotation bags, if it's to make a giant city made of METAL to float. How 'bout a city on a cliff, like option #4, but the city is built into the cliff or on the side of it? Or the side of the cliff is made for airship docking. You'd be surprised; the Japanese are already working on a concept. It's not as far-fetched or as unfeasible as you may think; we already have massive ships made of metal floating around, not that much of a stretch to make 'em bigger [with appropriate alterations, of course]. I just found this, is nifty: http://science.howstuffworks.com/floating-city.htm I had planned for the forth to be spread down the cliff-face as well [part of the reason it was on a cliff]. Thanks for both your input. biggrin If you mean the Megapyramid, I think it's ground on the seafloor, though I'm not sure. Ships...don't they have a lot of air on the hull to keep 'em afloat? I meant something more like the sort of city discussed in the web article. And yes, ships do have air in the hull - rather, they're built such that they displace their own weight in water before they're totally submerged, a feat achieved as their average density (i.e. with air) is less than water.
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Posted: Sun May 31, 2009 9:14 am
I must say, I'm torn between 1 and 5.
I haven't been in the guild for a long time, meaning I haven't got bored of the current design yet. It's very unusual and I don't think I've seen anything quite like it. It's very homely. :]
The second idea is certainly interesting, although the floating city you gave a link to looked pretty... well boring. I'm sure you would design a much more attractive city if you chose to do so, and I agree it could have a lot of character like the Six-Cogged Castle already has.
The Cliff is far too normal for a guild like this in my opinion. The Airship is a very common steampunk idea which I suppose would make people feel at home, but where's the experimentation? Where's the mad science? The Suspended City sounds quite unstable, I'm not sure why but I just don't feel drawn to it. It would be nice to visit for a while and it could grow on me but I think I'll stick with 1 and 5.
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Posted: Sun May 31, 2009 9:30 am
Sakuneko-chan I must say, I'm torn between 1 and 5. I haven't been in the guild for a long time, meaning I haven't got bored of the current design yet. It's very unusual and I don't think I've seen anything quite like it. It's very homely. :] The second idea is certainly interesting, although the floating city you gave a link to looked pretty... well boring. I'm sure you would design a much more attractive city if you chose to do so, and I agree it could have a lot of character like the Six-Cogged Castle already has. Fear not, the floating guild will be a lot more interesting than that! I wanted something along a similar vein to the flying one (perhaps because 'tis my style) and was musing between two main ideas: Circular - where the ship is made of a few concentric rings (connected by bridges) allowing for plenty of 'coast' - submarines docking with the interior parts. I see this as the design more suited to small-scale character. It could also be quite like the flying city. Crescent - I quite liked this, as it would allow for a bit more imaginative overall, and have more inherent character. The 'inside' would have all the docks and such, while the outside edge would serve as a breaker against storms. The flying section would also be able to 'dock' in this middle part. Sakuneko-chan The Cliff is far too normal for a guild like this in my opinion. The Airship is a very common steampunk idea which I suppose would make people feel at home, but where's the experimentation? Where's the mad science? The Suspended City sounds quite unstable, I'm not sure why but I just don't feel drawn to it. It would be nice to visit for a while and it could grow on me but I think I'll stick with 1 and 5. Methinks you're right about the cliff. Airships are rather a staple, but methinks suited to smaller things (RPs and the like). Mad Science is always good. biggrin There just seems something 'off' about the suspended one, no? Thank you very much for your thoughts. *bows* ~ Currently, I am torn between 1 (flying) and 5 (floating). The first is more in-keeping with the usual aspects of steampunk (i.e. flying city), and is quite established. However, the more I think about it the more I prefer the second - it's more feasible, for a start, and I like my steampunk to have a fair grounding in reality. But more upon that, I think it makes more sense as an actual city - particularly as there is no particular need for a city to be flying, as such. Also, I keep imagining the floating city as having a lot more character to it - being able to readily dock with ships and submarines being part of this - but I'm quite fond of the idea of submerged sections, with curious labs filled with mad scientists making techno-krakens. And if flying houses are more your thing, you're more than welcome to live on the flying dock section. Overall, there's a lot more going on, and a lot more room for creativity (methinks).
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Posted: Sun May 31, 2009 9:40 am
You're more than welcome. :] The two ideas you have there are certainly a lot better than the floating city, I quite like them. Either one is a good choice in my opinion. Captain Amaranth I'm quite fond of the idea of submerged sections, with curious labs filled with mad scientists making techno-krakens. And if flying houses are more your thing, you're more than welcome to live on the flying dock section. Overall, there's a lot more going on, and a lot more room for creativity (methinks). I think I'm bought. x] The labs do certainly sound very tempting, with windows too?
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Posted: Sun May 31, 2009 9:51 am
I agree with fire-link... but I feel the need to add on to that picture. As dearly as I love my fellow Anachronizians (*snort*), are we not home to pirates and scoundrels at time? Does it not make sense that there are factions after us? I present a solution. If we were to choose my idea, we would have been seen in the air, as well on the water... but what about below the water? For all intents and purposes, our city could disappear for weeks at a time! This would require the most advanced of technology, but I know we harbor geniuses. With a great dome... I think it would work. Our enemies wouldn't know where to look.

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Posted: Sun May 31, 2009 9:53 am
For the submerged sections, I've a funky idea.
Using the current Anacronism picture you posted up there, with the 6 cogs, how about that below each cog, there is a lightbulb-shaped area, made of reinforced glass? There'd be either a hydraulic-powered elevator or a spiral staircase that runs down the middle of the bulb, and the bulb is divided into sections. Maybe these bulb-shaped areas are restricted to scientists, engineers, etc, since having a serene place under the city would help them think, since water muffles sound, and the view would be spectacular. Rich people could also buy a spot in the bulbs, for relaxation, etc.
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Posted: Sun May 31, 2009 9:55 am
I'm quite dazzled by the concept of the floating city.
You might want to reconsider the tiers if you intend to make it though, because it might be too much weight to physically work. Maybe if you modify the original design to keep enough displacement for the weight of the city and have the gas bags support any docked ships/submarines. If you do intend to go for the tiers (I'm visualizing tower-like structure so correct me if I'm wrong) you would have to make the base humongous to offset the weight and create enough surface tension to keep the city afloat.
Just my two cents, I could draw what I'm thinking about if you're interested.
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Posted: Sun May 31, 2009 10:01 am
Iseult Afire I agree with fire-link... but I feel the need to add on to that picture. As dearly as I love my fellow Anachronizians (*snort*), are we not home to pirates and scoundrels at time? Does it not make sense that there are factions after us? I present a solution. If we were to choose my idea, we would have been seen in the air, as well on the water... but what about below the water? For all intents and purposes, our city could disappear for weeks at a time! This would require the most advanced of technology, but I know we harbor geniuses. With a great dome... I think it would work. Our enemies wouldn't know where to look.

What about a completely underwater city with an upper level that is submergable? The upper level could be a hanger for airships and such along with other above ground necessities. The problem we might run into is a system that can keep an entire city pressurized for underwater adventures while maintaining a breathable atmosphere.
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Posted: Sun May 31, 2009 10:02 am
Sakuneko-chan You're more than welcome. :] The two idea you have there are certainly a lot better than the floating city, I quite like them. Either one is a good choice in my opinion. Captain Amaranth I'm quite fond of the idea of submerged sections, with curious labs filled with mad scientists making techno-krakens. And if flying houses are more your thing, you're more than welcome to live on the flying dock section. Overall, there's a lot more going on, and a lot more room for creativity (methinks). I think I'm bought. x] The labs do certainly sound very tempting, with windows too? biggrin Thanks again. Oh yes; big inverted dome structures of glass - looking out in the deep - the labs being built into these, a hatch in the centre and lowest section allowing for the release of submarines or whatever creations the scientists deem to release.
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