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Anyone else find the Battle System for I&II pretty bad? Goto Page: 1 2 [>] [»|]

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DCVI

PostPosted: Sat Oct 22, 2005 7:13 pm


It's aggravating because every fight seems like a boss battle. Nothing sticks (status effects) but everything the enemy throws at you sticks like glue. Overall, I find the system confusing (it gives messages that you can't decipher), to difficult, and to hard to unlock to its fullest potential.

I thought I was ahead of the game in EpII but now I just feel like i'm weak again...
PostPosted: Sat Oct 22, 2005 9:32 pm


Overall, I'd say I like episode 1's battle system quite a bit. And I like some things about episode 2's (like the shared boost gague for one) but I really didn't like how it got rid of tech attacks. On the whole they're pretty standard RPG battle systems, with the exception of the whole boost/AP/tech attack system -- though I will agree that the stat effect thing in episode 2 was really difficult to deal with.

shojokakumeii00
Captain


XShadowMistressX

PostPosted: Sun Oct 23, 2005 10:49 am


I actually really liked episode I's battle system, but that kind of made me disappointed at the many changes that they made to it in episode II. In Episode I, I was quite fond of the tech attacks (as shojokakumeii said already) so I was disappointed with the fact that they had gotten rid of it, and I guess replaced it with the zone attacks, which I guess wasn't that bad, but I liked the tech attacks and the attack type (ether attack, physical attack, etc) with square/triangle better.

In episode I, I also liked how you could use points to boost your ethers/tech attacks as well.
PostPosted: Mon Oct 24, 2005 3:26 am


I had no qualms with either battle system to tell the truth... Well...nothing that hasn't already been said, I guess.I adapt to pretty much anything. =/

Milleia

Enduring Evader


Kris_Darkside

PostPosted: Wed Oct 26, 2005 6:14 am


I much prefered the battle system of Xenosaga I. When they took my tech attacks away for II, I cried.
PostPosted: Tue Nov 01, 2005 7:46 pm


I loved Xeno 1 battle system! A lot more then Xeno 2's. I'm glad there doing that to Xeno 1&2

Sailorcancer2004


MeowingMercy

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PostPosted: Fri Nov 04, 2005 4:20 pm


Kris_Darkside
I much prefered the battle system of Xenosaga I. When they took my tech attacks away for II, I cried.

3nodding
I agree...episode I was waaay better....
I liked the tech attacks....but they went bye bye sad xd
PostPosted: Fri Nov 11, 2005 12:45 pm


shojokakumeii00
Overall, I'd say I like episode 1's battle system quite a bit. And I like some things about episode 2's (like the shared boost gague for one) but I really didn't like how it got rid of tech attacks. On the whole they're pretty standard RPG battle systems, with the exception of the whole boost/AP/tech attack system -- though I will agree that the stat effect thing in episode 2 was really difficult to deal with.
I agree with you.

rockmanx


Ezacail

PostPosted: Sun Feb 26, 2006 4:07 am


I really liked the system in ep1, the system in ep2...no thanks -_-
Thank god the system from ep1 is back in ep3 heart heart heart
PostPosted: Sun Apr 16, 2006 3:40 pm


I really enjoyed the epsiode battle system, it made each character unique and gave them all unique attacks, in episode 2 all the attacks the characters could learn were the same and so it made the battles kind of boring, but the battle system in epsiode 3 is similiar to episode 1

Master Jason M


Raijair

PostPosted: Thu Apr 20, 2006 8:08 pm


Kris_Darkside
I much prefered the battle system of Xenosaga I. When they took my tech attacks away for II, I cried.
Yea...same here sweatdrop whee
PostPosted: Mon May 01, 2006 9:30 am


I liked Ep. I's it was so Gear's like, at least we get tech attacks back in Ep. III.

Miette-chan


Mystery~S~C

PostPosted: Sun May 14, 2006 6:07 pm


there are a lot of things that i like and dislike about episode II's battle system- as with most of the other game things {cutouts}
but i liked Episode one, reminded me {just the buttons really} of Xenogears, which is the only game where i purposely got into fights.

so yeah, i liked Eppy one, but episode ii just... it took out most, if not all, of the good stuff- but hey- what can you do?
PostPosted: Wed May 17, 2006 10:04 pm


I thought the system for I was a little monotonous and not particularly interesting. II was just an expansion on the I system, but it worked for me much better. I loved the combos and the little loopholes and tricks available.

One thing that I absolutely love (and have noticed that other people are increasingly beginning to hate) is turn-based battle.

The only thing about the battle system that I don't like is the fact that monsters are visible in I, and that in II the encounters always occur in the same place.

Otherwise I liked it. (I'm more into the FF8 type of turn-base system, but this one seems solid, especially in II.)

The Lady Eyeball

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~Xenosaga Fan Guild~ Here the Future

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