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[PoH Event] Catastrophic Cat (Closed) Goto Page: 1 2 3 ... 4 5 6 7 8 [>] [»|]

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tiny shark
Vice Captain

PostPosted: Tue Feb 03, 2009 6:24 pm


Catastrophic Cat
Part 1

Lethality

User Image
Heart Piece Event!


A strange cat appears before you, black wings flapping lazily to keep it in the air. It flicks its head; its ears swiveling back against shining gold horns rimmed red. The Cat captures your astonished gaze with a bored stare. “I thought this might interest you, you thing,” it speaks, reluctant and insulting. “It seems something twisted lurks inside the forest. Something dark and evil, odd and malevolent... more so than I.”

The Cat wrinkles the bridge of its furred nose. ”I can’t be bothered to do it myself since my time is important. And, it’s not like you have anything better to do, so I will sent you on this quest.”

“In return, if you succeed... I shall reward you with a Heart Piece.
I hear it holds considerable power that might aid you someday.”

The Cat gives you a map and instructions and you set off!

~~~


1. Follow the path! (Roll 1d20; get anything but a 1!)
------ 1b. You fail if you get a 1; in fact, you get mightily lost that you can't even find the cat again!
2. Cross the river! (Roll 1d10; wait 5 minutes and retry if you get below a 6.)
------ 2b. If you roll a 1, roll 1d20 and get above 10 or get swept away (failure).
------ 2c. If you get swept away, wait 2 and a half hours to get back to Starting Point.
3. Look for the evil! (Roll 1d100 and get 1 or above a 50. Repeat on failure.)
------ 3b. If you get a 100, you faint from its evil and fail. Repeat after 4 hours!
4. Destroy the evil! (Roll 3d100; must add up to 250 or faint from its evil!)
------ 4b. Upon failure, you must start ALL over. That Cat has teleported you to Starting Point!
----- It gives you a dismayed look and a +25 bonus Rock. (Now, when you get to #4, you may add +25 to your resulting roll.)
5. Go back to the Cat! (Roll 1d2. Get a 1 and you trip on your face, but you still come back.)

(If you manage to win without needing to add +25 Rock bonus, the strange Cat joins your party! You get a special bonus to Lethality's next Piece of Heart game you join.)

Winner: [vance]
Random Item: Rock.


Part 2

Lethality

User Image
The Cat is impatient!
It summons all the adventurers to its side.
(EVEN THE ONES IN WAIT!)

“Clearly, I need to send you all off to another quest. Considering the multiple FAILURES that has proceeded to suck me dry of my magic in order to summon you back from the Evil’s clutches.” The Cat snarls in annoyance. “Anyway, although this shall be no easier than the previous, at least you won’t constantly faint! At least, I hope.” Sniffing, it leaps up on a branch. “I wish for you to get me something called ‘omurice’. I hear the witch at the other side of the forest can make it for you. Of course, I doubt she will do it for free. So, find something interesting in the forest to give her in return.”

The Cat gives you a map and a set of instructions.

---


1. Follow the path! (1d20, get anything but 1!)
2. Spot the Rainbow-Leaf Weed! Pick it! (1d10, get an even number! Repeat on failure.)
3. Avoid the Big Bad Wolf. (1d100, get 1 or over 50.)
---- a. On failure, give it something good to eat! (1d20, get an odd number!)
---- b. On failure, cut open its stomach! (1d4, get anything but a 1.)
---- c. YOU ARE DIGESTED. OMG.
4. Leave a trail of bread crumbs! (1d10! Anything, but a 2!)
---- a. Your bread crumbs attract a bear! (1d20, get above a 10 or be scared into a random direction!
---- b. On failure, wait an hour before retrying.
5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)
---- a. On failure, reroll. The Cat appears on your shoulder, +25 to roll!
---- b. On failure, the Cat is furious! +20 to Original bonus!
(6). If you used the Cat, you must roll 1d12 and get an even number or get eaten by the Witch.

---

Winner: Lethality
Random Item: Bitten Omurice

She must battle [vance] (in the dungeon forum)!
o 3o


[vance] vs. Lethality

Artifect
So, thanks to IStoleYurVamps for informing me, here's a simple way to get around the dice roll glitch:

1. Fill out your post form normally, then select the dice roll post action. You should be shown an "error" page.
2. Submit your post.
3. The system will tell you an error has occured because you did not specify the type of die and how many. The normal dice roll post action form should be visible.
4. Specify the type and number of die (One, 20-sided die) and resubmit the post.
Shiningamisgirl rolled 10 20-sided dice: 2, 3, 8, 7, 20, 3, 20, 7, 19, 1 Total: 90 (10-200)
PostPosted: Tue Feb 03, 2009 6:26 pm



5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)
---- a. On failure, reroll. The Cat appears on your shoulder, +25 to roll!
(6). If you used the Cat, you must roll 1d12 and get an even number or get eaten by the Witch.

Shiningamisgirl
Crew

Ruthless Consumer


Naaku

PostPosted: Tue Feb 03, 2009 6:27 pm


5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)

Wait there's no dice roll in here...
Shiningamisgirl rolled 10 20-sided dice: 13, 5, 20, 8, 15, 19, 7, 14, 9, 13 Total: 123 (10-200)
PostPosted: Tue Feb 03, 2009 6:27 pm


Shiningamisgirl

5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)
---- a. On failure, reroll. The Cat appears on your shoulder, +25 to roll!
(6). If you used the Cat, you must roll 1d12 and get an even number or get eaten by the Witch.


Laaaaaaaaaahhhhhh

Shiningamisgirl
Crew

Ruthless Consumer


Naaku

PostPosted: Tue Feb 03, 2009 6:28 pm


Shini how are you rolling?
Shiningamisgirl rolled 10 20-sided dice: 10, 11, 11, 9, 15, 3, 8, 17, 1, 1 Total: 86 (10-200)
PostPosted: Tue Feb 03, 2009 6:28 pm



5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)
---- a. On failure, reroll. The Cat appears on your shoulder, +25 to roll!
(6). If you used the Cat, you must roll 1d12 and get an even number or get eaten by the Witch.



Just click preview instead of submit and it'll let you roll the dice.

Click roll dice, it'll give you the error, click preview, itll let you pick the dice you roll.

Shiningamisgirl
Crew

Ruthless Consumer


tiny shark
Vice Captain

PostPosted: Tue Feb 03, 2009 6:29 pm


I added the Dice Roll Work-Around.
Naaku rolled 10 20-sided dice: 16, 10, 4, 9, 4, 2, 9, 14, 5, 19 Total: 92 (10-200)
PostPosted: Tue Feb 03, 2009 6:30 pm


5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)


Elaborate but it works!

Naaku

xXSJGXx rolled 10 20-sided dice: 8, 11, 14, 4, 18, 13, 18, 18, 5, 4 Total: 113 (10-200)

xXSJGXx

PostPosted: Tue Feb 03, 2009 6:31 pm


It won't load -sobs-
5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)
---- a. On failure, reroll. The Cat appears on your shoulder, +25 to roll!
(6). If you used the Cat, you must roll 1d12 and get an even number or get eaten by the Witch.

Woo nvm it did
Naaku rolled 10 20-sided dice: 7, 11, 7, 5, 17, 5, 14, 17, 6, 3 Total: 92 (10-200)
PostPosted: Tue Feb 03, 2009 6:32 pm


5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)

I lost my voice! Weeee!

Naaku

xXSJGXx rolled 10 20-sided dice: 14, 19, 4, 7, 9, 2, 7, 9, 10, 1 Total: 82 (10-200)

xXSJGXx

PostPosted: Tue Feb 03, 2009 6:32 pm



5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)
---- a. On failure, reroll. The Cat appears on your shoulder, +25 to roll!
(6). If you used the Cat, you must roll 1d12 and get an even number or get eaten by the Witch.

Naaku rolled 10 20-sided dice: 8, 3, 16, 20, 16, 1, 13, 8, 20, 3 Total: 108 (10-200)
PostPosted: Tue Feb 03, 2009 6:32 pm


5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)

Naaku

Shiningamisgirl rolled 10 20-sided dice: 8, 18, 8, 9, 14, 18, 3, 5, 8, 15 Total: 106 (10-200)

Shiningamisgirl
Crew

Ruthless Consumer

PostPosted: Tue Feb 03, 2009 6:33 pm



5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)
---- a. On failure, reroll. The Cat appears on your shoulder, +25 to roll!
(6). If you used the Cat, you must roll 1d12 and get an even number or get eaten by the Witch.


TAHDAH! It works! HAHA!
xXSJGXx rolled 10 20-sided dice: 11, 8, 15, 16, 3, 2, 11, 18, 11, 17 Total: 112 (10-200)
PostPosted: Tue Feb 03, 2009 6:33 pm



5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)
---- a. On failure, reroll. The Cat appears on your shoulder, +25 to roll!
(6). If you used the Cat, you must roll 1d12 and get an even number or get eaten by the Witch.


xXSJGXx

Naaku rolled 10 20-sided dice: 10, 2, 8, 4, 17, 19, 10, 18, 6, 3 Total: 97 (10-200)

Naaku

PostPosted: Tue Feb 03, 2009 6:34 pm


5. You find the Witch, and try to trade her the Rainbow-Leaf Weed for magic omurice. (10d20, get over 175 or below 40!)
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