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Posted: Tue Oct 18, 2005 3:27 pm
This is a place to discuss that wild & crazy games for Orks
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Posted: Wed Oct 19, 2005 2:28 pm
I am looking Gorkamorka peices, but can't find them anywhere. I know the game was stopped, but I still want to play.
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Posted: Mon Oct 24, 2005 5:44 pm
From what ive heared it was involving orks & tanks of all sorts
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Posted: Tue Nov 01, 2005 4:00 am
If you want to play all you really need is some ork models. You'll need at least one vehicle of some sort (usually a trukk, but it could also be a buggy, trakk or several bikes) and at least three ork models - you need a Nob, at least one Spanner (kinda like a trainee Mek) per vehicle, any number of Boyz and up to half your mob can be made of Yoofs (young orks).
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Posted: Wed Nov 02, 2005 6:56 pm
Well, I also need the rules. I really want to find the Gorkamorka set on the net and buy it.
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Posted: Thu Nov 03, 2005 12:14 am
Ah yeah, forgot about that. Rules also help... sweatdrop
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Posted: Sun Dec 18, 2005 11:11 pm
You know GW released a PC version of this a while back. I didn't hear about it until recently though. It looks something like a 40k version of Mario Cart though, or at least that's what the review I read made it out to be. Still looks fun though. I've no clue about how the original game works though! sweatdrop
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Posted: Sun Apr 02, 2006 12:33 pm
all the new ork vehicles came from the gorka set as well as the troop models i'll do some net reseach and see if the rules have been posted up for download since its out of print
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Posted: Tue Aug 08, 2006 1:21 pm
Ah Gorkamorka one of the classic games- basically for those who are out of the loop it was a game set on a desert world well rival bands of orks battled each other for scrap from the space hulk that crashed when the oks arived.
Was fun as well being skirmish based and not too serious- was the pinicle of the sprit of old GW before it got all dreary and corprate
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Posted: Tue Aug 08, 2006 7:47 pm
It was comparable to "Necromunda played on a large table with vehicles". It was the origin of the new Ork origins (fungus, not marsupials), and used the second edition Orks stats (somewhere in between a Marine and a Guardsman, and just as good as shot as they were in close combat).
They also released new models for Orks then, but they looked like complete and utter crap except for the Nobz and Grotz. They're the boyz that can be seen driving most the vehicles nowadays, that I inevitably replace.
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Posted: Wed Aug 09, 2006 12:12 pm
FlashbackJon It was comparable to "Necromunda played on a large table with vehicles". It was the origin of the new Ork origins (fungus, not marsupials), and used the second edition Orks stats (somewhere in between a Marine and a Guardsman, and just as good as shot as they were in close combat). They also released new models for Orks then, but they looked like complete and utter crap except for the Nobz and Grotz. They're the boyz that can be seen driving most the vehicles nowadays, that I inevitably replace. Yea, I've seen a Gorkamorka model, not nice
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Posted: Sun Aug 13, 2006 12:31 pm
FlashbackJon It was comparable to "Necromunda played on a large table with vehicles". It was the origin of the new Ork origins (fungus, not marsupials), and used the second edition Orks stats (somewhere in between a Marine and a Guardsman, and just as good as shot as they were in close combat). They also released new models for Orks then, but they looked like complete and utter crap except for the Nobz and Grotz. They're the boyz that can be seen driving most the vehicles nowadays, that I inevitably replace. i don't think the use of second Ed stats is a bad thing in my view second ed 40K is of better quality (in temrs of rules at least) then new 40K. also the Gorkamorka orks were precursours to the new orks-just to let you know but this is just my opinion.
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Posted: Tue Aug 15, 2006 7:43 pm
Entropic_Angel FlashbackJon It was comparable to "Necromunda played on a large table with vehicles". It was the origin of the new Ork origins (fungus, not marsupials), and used the second edition Orks stats (somewhere in between a Marine and a Guardsman, and just as good as shot as they were in close combat). They also released new models for Orks then, but they looked like complete and utter crap except for the Nobz and Grotz. They're the boyz that can be seen driving most the vehicles nowadays, that I inevitably replace. i don't think the use of second Ed stats is a bad thing in my view second ed 40K is of better quality (in temrs of rules at least) then new 40K. also the Gorkamorka orks were precursours to the new orks-just to let you know but this is just my opinion. Believe me, I'm fully aware of the evolution of Space Orks in the hobby. mrgreen
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Posted: Thu Aug 17, 2006 6:07 am
Ah i am glad you are aware- means that both are opinions have equal wieght and thus we can have many long and pointless arguments-hurzah gameing fandom at its best
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Posted: Wed Dec 27, 2006 6:01 pm
So recent events have renewed my interest in 40k (despite all efforts to the contrary) so I've decided to give my Ork army a decidedly Gorkamorka bent when I get home: desert bases, mutie raiders 'counts as' allied kroot tracker kindred, diggas 'counts as' grots, rebel grots 'counts as' more grots, rebel grot tanks 'counts as' warbuggies, etc. I've even contemplated starting a Necron army and playing them as Angelis Night Haunters... (Climbing up from the sand, monolith as egyptian-style pyramid...) And for completion's sake... Entropic_Angel Ah i am glad you are aware- means that both are opinions have equal wieght and thus we can have many long and pointless arguments-hurzah gameing fandom at its best ...I'm not quite sure what we were disagreeing on, if anything at all. sweatdrop
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