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Posted: Mon Oct 17, 2005 11:12 am
The Hunters Roster
This is the official roster for members of the Hunters group and Hunter allies. Anybody not on this roster will not be considered to be an active Hunter.
Your leaders for the Hunters group are William Jackson (Zin Okami), Krii'Ouse (Illud), and Astande Le''Peur (~ilKhan~ Octave). Go to one of them for questions or command decisions in or out of roleplaying.
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Posted: Mon Oct 17, 2005 11:13 am
** New Hunters**
Creating a New Hunter Character
Below is an example and basic explanation of a character profile to help you create your new Hunter character.
Name: (What it sounds like, this is your character's given name.)
Aliases/ Nicknames: (Any aliases or nicknames your Hunter is also known by.)
Race: (What race are you? This will be explained later on in another post.)
Age: (How old is your Hunter?)
Eyes: (What's their eye color?)
Hair: (What's their hair color?)
Height: (How tall are they?)
Weight: (How much do they weigh?)
Physical Description: (Tell us what they look like. Are they skinny, muscular, lean, solidly built, stocky, willowy? Do they have any scars, earrings, tattoos, or other distinguishing characteristics?)
Hunter Type: (What type of Hunter are you? This will be explained later.)
Weapons: (What weapons do you use? Give us a detailed description of all the weapons that your character owns and normally uses.)
Special Accessories: (Does your hunter wear any special jewelry, have special armor, or carries an unusual or useful item with them?)
Clothing: (How is your Hunter usually dressed? Focus on describing the outfit they normally wear when they're out hunting, including any armor. You can also describe one or two casual outfits they own if you like.)
Skills: (What skills does your Hunter have? Are they a martial artist, a marksman, a good actor, a strategist, a medic, a skilled swordsman, or do they have other skills?)
Abilities: (What sort of innate abilities and talents does your Hunter possess? Are they athletic, very fast, strong, are they smart, do they have a sixth sense, do they have good eyesight, or is there something else that they excel at?)
Enemy Race/What They Hunt: (What sort of supernatural creature does your Hunter specialize in dealing with? Do they hunt vampires, demons, lycanthropes, a couple of different races, or do they hunt all three supernatural races?)
Personality: (What is your Hunter like? Are they funny, serious, shy, brave, depressed, psychotic, or something else? Are they a team player, a leader, a follower, a loner, a class clown, a ladies man/boy's girl, or is there another way that they act?)
Biography/History: (What is your Hunters background? Where are they from, where did they live, do they have family, do they have any friends? What did they want to be when they grew up, what sports did they like, what hobbies did they do, where did they go to school? Most importantly of all, how did they find out about vampires, werewolves, demons, and the like, and why did they decide to become a Hunter?
Well, that's the basis for creating a Hunter character. If there's anything that you'd like to add, feel free to do so.
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Posted: Mon Oct 17, 2005 11:23 am
Hunter Races and Types This is a quick overview of the different races that Hunters can be and the different Hunter types. These lists can also be found in the Hunter FAQ.
Races
An Explanation of the Different Races That Hunters Can Be There are currently four different races that Hunters can be; human, vampire, lycanthrope, or altered human.
Human- This is the default choice for Hunters. Most Hunters are human, since humans are the ones most threatened by vampires, werewolves, and demons. They are not as psychically strong as any of the other races, and have no special powers. But they make up for these lacks with intelligence and skill. They are usually better at using weapons than any of the other races, and have the intelligence needed to exploit the weaknesses of their enemies.
Vampires- The living dead, vampires gave up their mortal life long ago, or possibly they had it forcefully taken from them. Vampires usually prey on humans, but for some reason or another a few occasionally will side with humanity to fight against their brethren. Since this is an unusual occurrence, you must make sure that your vampire character has a good reason for being a Hunter; perhaps they were banished or otherwise made an outcast from their own kind, or something else entirely. Vampires are physically tougher, faster, and stronger than normal humans, but they are highly vulnerable to fire and can't go out into sunlight.
Lycanthropes- Lycanthropes, or werewolves, are a humanoid race that can change into beasts. Like vampires, they normally view humans as either enemies or prey, but some also side with the humans. Once again, a lycan character must have a good reason for why they are a Hunter. Lycans are strong and tough, they have highly improved senses, and their inner beast gives them a ferocious fighting ability. But they are burned by the touch of silver, and silver nitrate bullets are very deadly to them. Not only that, but they must fight to maintain control of their animal instincts.
Altered Humans- This is a very broad group. Altered humans are mutants, cyborgs, ESPers, a human being merged with something, the result of medical experiments, or something else entirely. They are separated from normal humans by the fact that they have special powers or are physically different from normal humans. If you're playing as an altered human, be sure to state what powers or special abilities they have. As Hunter moderator, I have the final say on whether or not your altered human is acceptable.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Hunter Types
An Explanation of the Different Types of Hunters Each Hunter has their own type. This determines what sort of Hunters they are, how they behave, how they hunt, how they work in a group, and so on. There are six different types of hunters; martyrs, hunters, slayers, casters, guardians, and zealots.
Martyrs- Martyrs are the hunters that are willing to do crazy and dumb things to kill off whatever they hunt. Being a Martyr is almost suicide, most don't live long at all. They will hunt with whoever is willing to go with them.
Hunters- These Hunters aren't always Hunters, they have a life outside of killing. They normally just kill for revenge. They either hunt alone or with two or three people normally.
Slayers- A Slayer's whole life is about killing. They are born warriors, adrenaline junkies, and thrill seekers, addicted to the fierce joy they get from fighting in life and death battles. They normally go after vampires but can go after lycans and demons as well. They usually make sure that they have at least somebody to back them up, and hunt in groups of about two to as many as fifteen people.
Guardians- Guardians are like the Hunter version of a cop. They aren't out to kill members of other races, they just want to keep other people out of danger and keep the peace. These are Hunters with a strong sense of duty and a knowledge of right and wrong. They will seek to resolve conflict with other races peacefully or will incapacitate a member of another race, but sometimes they just have no choice but to kill. Usually work in groups of two, sometimes in larger groups with as many as six or eight Hunters.
Zealots- Usually former clergy or other highly religious people, Zealots are motivated by religious fervor. They honestly believe that the other races are evil beings sent by the Devil, and feel that it is their calling to cull such vile infestations from the Earth. They are fearless, believing that if they die they will be rewarded in the afterlife, but they won't take insane risks like a Martyr will. Because of their beliefs they are often intolerant of non-human Hunters, but won't kill them since the non-human Hunters are obviously trying to "atone for their sins". Zealots work either alone or in a group of up to three to five, and aren't afraid to work with Martyrs.
If you have any questions about Hunter races or types, have a question about something else, or just need some help or advice, please PM me.
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Posted: Mon Oct 17, 2005 11:37 am
Post Removed! See new topic: Hunters' Roll of Honour!
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Posted: Mon Oct 17, 2005 11:41 am
Hunter Allies The New York Hunters Group is not alone in it's fight. There are other groups and individuals who are loosely allied with the NYHG, and will sometimes either render aid or ask for assistance.
List of Allies
The Underground- Independant Hunter splinter group.
Myythern- Lycanthrope Alpha female.
Shadow Stalkers- A special response Hunter unit led by the NYHG Hunter Tokeru.
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Posted: Mon Oct 17, 2005 11:47 am
POST REMOVED! Look at new topic: MIA HUNTERS
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Posted: Mon Oct 17, 2005 11:51 am
Hunters Memorial This is the list of all Hunters who have "died" or quit. When a Hunter character is "killed" or "resigns", then this list will be updated to include their name.
List of the Dead and Departed
Charles Wainright (Cadyryeith Ap-Morthwyl)- KIA, July 13, 2005
Kingston (NPC) KIA, July 2005
Diez (NPC) KIA, July 2005
Hart (NPC) KIA, July 2005
Roth Marcus Conners (Samayou Tamashii) Honorably discharged, August 31, 2005
Hojo Clan (Allied Group) Destroyed during the New York flood, disbanded
Akame (Ally) Honorably discharged, October 25, 2005
Jaffar (soulreaver_pmr) KIA, January 22, 2006
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Posted: Mon Oct 17, 2005 11:56 am
Hunter NPC List This is a list of Hunter NPC's (non-player characters). Players may interact with these NPC's however they wish to. As NPC's die, get old, or need to be replaced, this list will be updated with new Hunter NPC's.
"Hunter" Wilson (bar/nightclub owner)- "Hunter" Wilson is an old, retired Hunter who is about 50 years old. After he retired from hunting, he built a bar and nightclub called "Hunter's". Opening his doors to the new generation of Hunters, Wilson allowed for a new Hunter safehouse to be built in the abandoned and forgotten fallout shelter underneath his popular establishment. He's a bit gruff, but he's always happy to give Hunters advice or a free drink as they pass through or relax at his place of business.
Dr. Gail Hunter (medic, doctor)- 33 years old, Dr. Hunter is a fairly attractive woman with a clever and open mind. Years ago she performed an autopsy of a decapitated cadaver with "unusually hyper-extended cainines"; a vampire. Intrigued by the unusual skeletal system, she went digging for answers to her questions, and in the process she stubled across the Hunters path. Now she willingly serves in the new Haven as the medic and doctor for the local Hunters.
"Cookie" (cook, confidant)- An old friend of "Hunter" Wilson's, "Cookie" got his nickname because he was working as a short order chef while going to school for a degree in counseling and psychology. When Wilson told him the truth about vampires, lycans, and the like when he offered "Cookie" a job working as the cook for the Hunters, he believed his friend willingly and accepted the offered job. A tall, broad shouldered, and muscular African American man in his late forties, "Cookie" is friendly, helpful, and a great listener. Not only does he keep the Hunters fed while they're staying at the Haven, but he's always there to listen to them talk about their troubles and is an excellent confidant.
"Uncle" (mage, researcher)- A very old Chinese man who was trained as a mage, "Uncle" as he is jokingly called by the Hunters is more knowledgable than almost anyone else alive in matters pertaining to the arcane and supernetural. He has a vast library of ancient texts, which he usually turns to to learn about various spells, vampires, lycanthropes, and demons. His commonly heard phrase, "we must do research", has earned him the nickname of "Uncle" from the younger Hunters after the character in the animated Jackie Chan Adventures cartoon. Naturally, the old fashioned elderly man does not find this amusing. He is grumpy, cantankerous, tempermental, and very traditional. His warding spells help to keep demons away from Hunter's bar and nightclub, and the Hunter Haven underneath it.
Ricardo Alverez (gunsmith)- A 35 year old Hispanic gunsmith and firearms enthusiast, Ricardo was easily convinced to come work for the Hunters in the Haven. All they had to promise him was the opprotunity to work with powerful, customized, experimental, and illegal firearms. Ricardo is a true artisan, repairing the Hunters' guns so that they work better than they ever did before, and creating customized marvels of modern firearms technology. However seeing him stroke and talk soothingly to the guns he works on, and his maniacal laughter when he's blowing a target to bits on the shooting range has been known to freak out more than one Hunter.
Marcus Smith (weapon and armor smith, tailor)- Responsible for forging most of the melee and archaic weapons used by the local Hunters, this 42 year old native of London is stoic, serious, and has a completely no-nonsense attitude. He was once saved froma vampire by the current leader of the Hunters in New York City, William Jackson. In gratitude, he came to work for him as a weapon and armor smith. He also is an accomplished tailor, and makes and repairs most of the clothes that the Hunters use in their activities.
"Ace" (guard, bouncer)- A cocky, brash young Hunter, "Ace" serves as a guard for the Haven, and as a bouncer for Hunter's. He is a skilled, highly confident street fighter, and eager to get into a fist fight.
"Queenie" (guard, bouncer)- The other bouncer for Hunter's, "Queenie" is refined, dignified, and a little snooty. She's not actually a Hunter, but does know about them and know about fighting supernatural enemies. She might be small and petite, but is skilled at judo and can easily throw people many times her size and weight.
Jack (guard)- An average guy, Jack is another of the young, inexperienced Hunters who serve as guards for Haven.
"Deuce" (guard)- Another member of the Hunters who stay at and guard Haven.
"Joker" (incognito perimeter guard)- "Joker" is a jester, a funny man, a clown. He is also quite possibly the best of the people who guard Haven and Hunter's against attack. Dressed casually with no noticable weapons on him, he walks around Hunters on a regular basis, patrolling against any attacks by the vampires, lycans, or demons.
Daichi "Dance Master" Jameson (DJ, Hunter)- A 23 year old Japanese American, Daichi's mother was Japanese and his father was an American Hunter and a friend of "Hunter" Wilson's. When his parents died six years ago in a car accident, Wilson took Daichi in and gave him a roof over his head. Since Daichi had a great talent for music, Hunter gave him a job as the nightclub's DJ. From his DJ's booth, Daichi controls most of the interior defenses for Hunter's, and like most of those who work at Hunter's and Haven he lives in Haven.
Father Michaels (priest)- Father Michaels is a middle aged man who grew up as a devout Catholic, serving as an altar boy and a member of the choir before going to seminary to become a priest. He has served the church faithfully for his entire adult life, and has a friendly, compassionate demeanor about him that grants his flock great comfort. He learned the truth about the supernatural darkness in the world two years ago, when he was called to perform an exorcism. Unfortunately it was a true possession, deeply rooted, and the normal methods weren't working. In his research looking for a means to drive the demon out, he was informed by his superiors about the existence of vampires and lycans, and of the fact that there were hunters out there that combated the darkness. He sought out and joined the Hunters, serving as their spiritual advisor and provider of holy water and blessed objects.
Stephanie Lynch (mechanic, driver)- A young woman born and bred in the rural areas of southern Misissippi, Stephanie grew up working in her father's garage, servicing everything from cars and motorcycles to farming equipment and crop dusting planes. In school, she excelled at shop, metal shop, welding, and auto shop, showing a real flair for vehicle repair and customization. She also started taking part in motocross races and street races, becoming an accomplished stunt driver and daredevil. After she graduated, she was offered a job in a New York garage, but it turned out to be a chop shop so she left. Stuck in New York without a job or place to live, she was desperate for work. When Hunter found her while looking for a new mechanic, she leapt at the opprotunity and thus became a part of the New York Hunters Group.
Russell Whitfield (guard)- Former Army Ranger, Russell served in Operation Desert Storm, Operation Enduring Freedom, and Operation Iraqui Freedom before being discharged by the military. Still in his early thirties and looking for work suited to his particular skills, he listed himself as a mercenary and was hired by William Jackson to replace some of the Haven guards that they'd lost during the Lunite attack. He exemplifies the best qualities of a soldier, holding true to the values of loyalty, duty, respect, selfless service, honor, integrity, and personal courage.
Roxanne Wallace (guard, martial arts instructor)- Roxanne is a skilled and renowned martial artist with several championships under her belt. She is a second dan in Shokodan karate, judo, akido, and jijitsu with a vast knowledge of other martial art disciplines including kickboxing, kendo, staff fighting, ninjitsu, Shaolin kung-fu, and the highly effective Krav Maga style used by the Israeli special forces. She was also hired by the Hunters to replace some of the guards lost during the conflict with the Lunites, and also serves as a martial arts instructor, teaching the Hunters better forms of unarmed combat and self defense.
Adam Swift (guard)- Adam worked in a Wild West show, doing tricks with revolvers and other handguns. He's an excellent gunslinger, and seems to model himself after the famous gunslingers of the Old West such as Billy the Kid, Wyatt Earp, and Wild Bill. Usually he's aloof and broody, keeping himself seperate from other and adapting a dark persona. Like some of the other new addittions to the Haven staff, he's been hired to replace the guards killed during the fighting with the Lunite cult, and he does his work well.
Yoriko Obato (infiltrator, spy)- An industrial espionage agent from Japan, Yoriko has quite the reputation as an accomplished cat burgular and sneak thief. Many believe that she was born and raised in one of the hidden ninja villages rumored to still exist in the hills of Japan. It is also said that there is no building she can't sneak into, no safe she can't crack, and no security system she can't slip past. Unfortunately for her she was caught on camera during her last heist, forcing her to flee to the United States where she joined the Hunters in exchange for sanctuary and a steady pay check. She provides information by infiltrating enemy buildings and encampments, giving the Hunters intel that they couldn't get otherwise.
Morris "Moondog" Greenberg (guard, head of security)- "Moondog" is a former biker who got into the protection business, acting as a bodyguard for those who need one and could afford his services. As such he is an expert in all aspects of security and is knowledgable in the design, installation, maintainence, repair, and use of security systems. He is a large, tough, and physically intimidating man and is very stoic and serious. He was contracted to rebuild the security systems for Haven, and has been kept on as a guard and the new head of security for the Hunters base. Furthermore, as a former bodyguard, he is very protective of his employers, "Hunter" Wilson and William Jackson.
Roberta Cain (researcher, scientist)- Roberta is a former field scientist, highly knowledgable about biology, the physical sciences, and chemistry. During her research, she encountered the supernatural and was laughed out of the scientific community for her findings. Now she seeks to prove the existence of supernatural creatures using scientific methods, locating and joining the Hunters in order to pursue her studies. She refuses to believe that vampires, lycans and such are truly supernatural in nature, and is constantly searching for a scientific explanation for their existence. She helps the Hunters by providing scientific research and mixing chemical compounds.
Brandon Cross (engineer, technician, computer programmer)- Brandon is barely out of his teens but is already a technological genius. He can hack any computer system, construct any sort of mechanical device, or handle any sort of technology; he once built a fully functional robot using only a toaster, an electric pencil sharpener, an acid battery, and a belt sander. He was recruited straight out of college by "Hunter" Wilson and now serves the Hunters as their mechanical engineer, technician, and computer programmer/hacker.
Elliot Klein (field medic)- Elliot is an EMT and former search and rescue medic who was a friend of Dr. Gail Hunter's back in medical school. He joined the Hunters by Gail's request after she realized the need for addittional medics in Haven, as well as the nescessity for someone who could provide medical aid out in the field. He's the one out on the front lines, patching the Hunters up when they get injured.
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Posted: Mon Oct 17, 2005 12:07 pm
*Character Profile- Hunter Leader*
Name: William Jackson, Leader of the New York Hunters group
Aliases/Nicknames: "Night Hunter", Billy, Will, Jack
Race: formerly human, now considered to be an Altered Human
Age: 27
Eyes: Hazel
Hair: Black, dyed silvery white
Height: 5' 11"
Weight: 180 lbs.
Physical Description: Lean, muscular, somewhat handsome.
Hunter Type: former Slayer, now considered a Guardian
Weapons: He commonly wears or carries fingerless fighting gloves with silver plates over the knuckles and back of the hand, boots with silver plating on the toes and heels, a kukuri (special fighting knife used by the Gurkhas of Nepal) lined with silver, a garrote, and a Molotov cocktail disguised as a typical wino's cheap booze in a bag. Also when going after a particularly large or difficult target where firepower exceeds the need for stealth, he will use a double-bladed ax lined with silver, about five white phosphorous (a chemical which ignites on contact) grenades, and an automatic shotgun which fires both solid silver slugs and special incineration rounds. He also owns a dagger made of cold iron with a golden hilt and handle in the shape of a cross which has also been blessed and specially treated with holy water, a .38 S&W handgun with a lasergrip (a laser sight in the hand grip of the gun), and the Hellbringer Axe (a large, double-bladed battle ax made of a titanium-steel alloy lined with silver with a pair of spear tips on the end, one made of cold iron and the other made of red iron, with a small flamethrower housed in the shaft, and heavily enchanted and blessed with magical runes and incantations).
Special Accessories: He owns a silver cross necklace with silver chain which he always wears, a thin chainmail neck covering made out of silver and hidden by his clothes, and a lighter with a cross and the passage of scripture "Blessed are the peacemakers" engraved on it's sides.
Clothing: He almost always wears leather combat boots, leather fighting gloves, black jeans with sewn in kevlar knee pads and shin guards, a black turtleneck shirt with padding and a layer of kevlar underneath it, and a black trenchcoat made of heavy kevlar with ceramic plates sewn in around vital areas.
Skills: A master of melee and close quarters combat particularly with an ax, good at acting and bluffing, knows how to set up a good trap, has a good grasp of basic tactics and strategy, skilled with blades and garrotes, and he is an accomplished street fighter (he makes whatever money he needs by participating in underground street fights and illegal cage matches).
Abilities: He's strong, fast, tough, and very cunning. After a near death experience, he developed powers which allow him to form wings made from energy, cause his eyes to glow with a supernatural light, empower his voice with what seems to be the equivalent of a compulsion spell, speeds his healing, and lets him fire off energy blasts from his hands. The downside to his powers are that he becomes easily exhausted from using them, and a common theory is that if he uses them too much that they'll kill him. However as he uses his powers, they seem to have fewer limits on them, allowing him to use them in whatever manner he can imagine, making them a valuable resource despite the high risk involved with their use.
Enemy Race/What He Hunts: Specializes in killing vampires, but has experience dealing with lycans as well. Has only limited experience with demons. Has recently developed a more pacifistic view, working towards co-existance with the other races and only killing those members of other races that are totally out of control.
Personality: He is calm, friendly, serious, and eager for action. He has become an adrenaline junkie, thrilling at the rush he can get only from a life and death fight. He takes his job as leader very seriously, and has little problem giving orders to other Hunters. But underneath his bravado he genuinely cares about all of his Hunters and is constantly afraid of them getting hurt. He is also a deeply religious person, taking comfort and strength from his beliefs during hard times. He has adapted the persona of a peacemaker, trying to get everyone to sort things out through words before violence erupts, assuming that it's even possible to do so. Ever since his near death experience, he has become much more calm and contemplative, although his hair trigger temper remains despite his new found serenity. Once someone or something succeeds in making him truly angry, usually by harming someone he cares about, he'll go to any lengths to make them pay swiftly and painfully, acting as a furious and unrelenting force of vengance.
Biography/History: An average general education student at the local community college, William learned of the existence of non-human creatures when he was nineteen, seeing a vampire feeding on a fellow student from his college. Dropping out from school, he devoted himself entirely to the cause of fighting the eternal war against supernatural beings. He trained in various martial arts like karate, kick boxing, and judo, and keeps his skills sharp and refined by taking part in illegal street fights. Over the past seven years he's become quite proficient at his chosen trade, and is only good at fighting anymore. Two years ago he came to New York and made it his new home. He was made the leader of the New York Hunters after the last one was killed, a role which he has quickly gotten comfortable with. Vampires he hunts down without mercy, lycans he lets go if they're smart enough to stay out of his way, and demons he tries to avoid since they're too unpredictable and he has little experience with them.
He has a closely knit circle of close friends amongst his Hunters, who would die for him and for whom he would gladly put his life on the line; members of this group include Hunter, Cookie, Gail, Len, Kerrigan, and Krii'Ouse. Other Hunters he has become a father figure or big brother to, such as Skiaska. And for some of the non-human Hunters such as Tyler, Will is seen as the "pack leader", a position to be treated with the utmost of honor and respect. Recently his younger sister Edith, who goes by the Hunter name of Eden, joined the Hunters and was quickly thrust into the midst of the group dynamics. There have been romantic developments between Will and several of the female Hunters, although the only one that seems to be at all serious is what seems to be a budding if rocky relationship with Lydia. Recently Will learned that Lydia is pregnant with his child, leading him to confess his feelings to her and strengthening their relationship.
During the war with the Lunite cult, he was very nearly destroyed by his grief over the loss of Charles and Krii'Ouse's infection with lycanthropy. Fortunately he recovered with the help of his friends in time to rally the defenses of Haven when they were attacked by the Lunites, where he was able to find the strength to spare and help a pair of Lunite teenagers who'd been part of the assault which claimed the lives of three of his guards. Shortly after that attack, he was shot by an assassin, nearly dying and being confined for some time to a hospital bed in Haven. He's up on his feet again and at a hundred percent of his physical ability, although it's likely that he'll have a slight limp for the rest of his life.
He was greatly changed by his near death experience, changing his status to a Altered Human and gaining numerous powers that seem to be somewhat divine in origin. What the limits of these powers are not even he knows even though he's been secretly training himself in their use, keeping them as a secret weapon meant to be used mostly as a weapon of last resort. The powers seem unlimited in their sheer diversity and raw power, but the price is that if he uses too much of the power at once then it will kill him.
((Moved to the new Hunter list))
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Posted: Mon Oct 17, 2005 3:42 pm
Name: Amber
Aliases/ Nicknames: Ember, Amy
Race: Altered Human (She has firepower that she uses while handling vampires and in other situations. It is unknown to her how she received the ability she assumes she inherited it from her mother, father, or other descendants of her family.)
Age: 15
Eyes: Grey
Hair: Brown
Height: 5'7''
Weight: 145lbs
Physical Description: She is skinny but not scrawny. She has her ears pierced and mainly wears hoop earrings (that are fairly small). She has imprinted circles that are scars on her hands from her childhood.
Hunter Type: Slayer/Guardian
Weapons: She has a sword, it's a katana, and she received it from her brother. It has a black sheath with some gold writing on it that only Amber can read. She carries around a silver shot gun with blessed silver bullets and a sniper rifle for special assignments. She also has chains, which she uses to entangle enemies or pierce them with, since at the end of her chain there is a diamond shaped link, which is always sharpened to perfection. She also has many hidden knives in case she has her weapons knocked out of her hands.
Special Accessories: A heart-shaped locket with a picture of her family inside it.
Clothing: She wears allot of black but is not a Goth. Her hunting outfit is a black sleeveless shirt with black jeans and a black trenchcoat that flows to the ground.
Skills: She has her fire powers. She also is an excellent samurai. She also has a deadly aim and almost never misses shooting her targets with her gun. Lastly she is great with her chain and has a series of attacks she uses with her chain.
Abilities: She is very athletic and aggressive. She is able to sense when both vampires, lycanthropes, and demons are near, and she has spiritual powers that burn vampires and demons just by touching them with her hand.
Enemy Race/What They Hunt: She hunts all three supernatural races.
Personality: She is very brave and has a big mouth and ego. She is overly confident and tends to pick fights allot. She is also very sarcastic and loves cracking jokes.
Biography/History: She was raised by her parents, but one day her family was attacked by vampires and she vowed from that day forward that no one should have to go through an experience like hers again. Her parents (who were professional slayers) were training her how to slay all of the supernatural races. Amber's strongest points were her samurai skills, her aiming/snipering skills, and her athletic abilities. After her family was killed she didn't know what to do so she had to survive by stealing from others and garbage picking. One day she was walking through an alley when she saw a vampire attacking some mortals she went to help them but was too late. The vampire then turned to her and was about to kill her, she did not resist and simply stood there openly allowing the vampire a clear shot at her. The vampire knew that something horrible must've happened to this child and was sympathetic towards her, he told her that she should leave and he wasn't going to kill her since he had killed enough men already that day. Amber left the scene but could sense that the vampire was following her, she asked him why he was following her. He told her he wished to protect her and be her guardian and that he would remain with her until she asked him to leave. Amber accepted his offer happy to finally have someone to be with again, they developed a close bond that is unbreakable. Now they both hunt the three supernatural races to protect those who are innocent.
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Posted: Mon Oct 17, 2005 4:06 pm
[ Message temporarily off-line ]
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Posted: Mon Oct 17, 2005 4:23 pm
Name: Lydia Aidly
Aliases/ Nicknames: X13
Race: Altered human (ESPer)
Age: 21, Birthday is May 31.
Eyes: Ash gray
Hair: Black
Height: Five feet, four inches tall
Weight: 122 pouonds
Physical Description: Lydia is rather slim, which lends her a graceful characteristic, moving or still. She has a tattoo on her upper right arm that reads X13 in bold red letters. Her hair falls to about mid back and her eyes always seem to be half closed.
Hunter Type: Guardian
Weapons: She doesn't have many physical weapons, using mostly her powers. When she does need to use a weapon, she has a small handgun that is rather ordinary that shoots bullets with explosive rounds.
Special Accessories: She has a choker with a cross on it that helps to keep her powers from running amok as she is still trying to fully master them.
Clothing: She wears a black, sleeveless shirt with a pair of worn, but servicible, black jeans. Her biker's glvoes are also worn, but her shoes are new in comparison, and are red to add a bit of contrast. She wears a white belt on which she has her gun holster. This is both her casual and hunter outfit.
Skills: She is very good at camoflouge and generally being unnonticed.
Abilities: She is a telekenetic with some pyrokenetic and telepathic abilities. Despite her telekenisis, she is also quite athletic and has above average intelligence.
Enemy Race/What They Hunt: Demons, Lycans, and Vampires
Personality: She is rather quiet, only speaking when she feels she has to. She prefers to work alone, but is adaptable and will work with others if need be.
Biography/History: She was put into a medical program when she was very small, and given the designation X13. She was then medically altered to be an ESPer, specificly to fight Lycans, Demons, and Vampires. The lab where she was kept taught her everything she might need to know as an ESPer hunter. When she she turned 21, she was set out into the world to protect the unknowing masses of humanity from the night walkers, thought she still is grasping some parts of her power. To this day she has no idea of where or who her family is, and took the name Lydia Aidly when she was let loose into the world.
Her recent adventures in New York City have revealed some startling facts about this quite huntress, one of them being that she lost something when her good friend, X26, died because she was in his mind at the time. Whether or not more of her time in the Labcoats hands will be revealed remains to be seen. During the Lunite war, she was bitten by a lycan and adminstered the vaccine, and survived both while remaining human. She does not know of anyone else who has done this. On a lighter note, Lydia seems to be developing feelings for the Hunter leader William, but because of several factors (one of them being the fact that she thinks she is "broken"), she refuses to accept this fact. However, in a recent runin with Rogue, the vampire implanted a dream into Lydia's mind which seems to have heigntened her feelings for the Hunter leader.
As of right now, the situation between Lydia and William is uncertain, but there seems to be the start of some sort of romantic relationship between the two. Their relationship has become even more uncertain since it has become known that Lydia is pregnant with William's child.
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Posted: Mon Oct 17, 2005 5:08 pm
Name: Hirotaka Yunto
Race: Vampiric
Age: 16
Eyes: Blood Red
Hair: Ivory White
Height: 5'9"
Weight: 126 lbs.
Physical Description: lean, well built, not muscilar, skinny but heavy. very pale and usually cut up from fighting.
Hunter Type: Slayer
Weapons: Silver Shurikens, Diamon Bladed Katana... Running like a scared coward
Clothing: bottomless pit black trench coat, black jeans.
Abilities: ninjutsu
Enemy Race/What They Hunt: vampires and lycans, sometiomes a demon if they really piss him off.
Personality: idiotic, scaredy cat, fierce when pissed
Biography/History: when hiro was thirteen he was sired by a vampire noble known as luster, determined to make a difference, he practiced ninjutsu and trained hard for three years. finally. he has thought of himself as useless but he'd do anything to help his friends.
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Posted: Mon Oct 17, 2005 7:11 pm
Username: Speqtre Name: Sethe Drake Teslae/Esou Aliases/Nicknames: Alias: Krii'Ouse (Kree-Owss); Nickname: Tele-man Race: Psychic Human/Albino Lycanthrope Age: 20 Eyes: Pure white, as if irises and pupils didn't exist; natural eye colour: red Hair: White, down to meeting of upper and lower back, usually pulled in ponytail. Height: -Human: 6'1" (Lycanthropy has made his human size increase) -Lycan: Varies from 6'8"-7'9" Weight: 128 Physical Description: --Human: Sethe, or as he prefers: Krii'Ouse, is quite lanky. His physical strength lies in his legs. He has a scar across his right cheek extending from his jaw, up to his eye, and then crossing over his eye, and journeying a good inch before stopping. On his back is a symbol of his abilities, an eye with a black retina and pupil. He has taken this as his own insignia. He bears another tattoo down his whole right arm. It resembles the Celtic designs, with no apparent starting point, and no apparent ending point. The tattoo covers his whole arm, shoulder to knuckles, and inner arm to outer arm. It reaches across his torso to the centre of his chest and back, and up his neck to his face, covering much of the right half of his face. Even the palm has the tattoo on it. On his chest, on his left pectoral muscle, the insignia of the guild rests. His body is marred and scarred from the tortures of the daemons. Upon his left deltoid he bears a crescent moon bradning, from the Lunite War incident. --Lycanthrope: Sethe morphs into Esou, his wolven self. As Esou, his fur is white, and very smooth. His scar remains over his eye, and his tattoos colour the fur they are covered by. So, one can see his tattoos even as a Lycan. His earrings stay in his ears, and he can't exactly control his size. So, sometimes he will morph large, other times he will morph into a more humanoid height. Hunter Type: Caster Weapons: -Daemon Slaying Samurai Daisho: --Black cold iron bladed katana, emerald in pommel, jade hilt, and black leather wrap on grip. --Black red iron bladed wakizashi, emerald in pommel, jade hilt, and black leather wrap on grip. -Lycan Slaying Samurai Daisho: --Silver bladed katana, emerald in pommel, jade hilt, and black leather wrap on grip. --Silver bladed wakizashi, emerald in pommel, jade hilt, and black leather wrap on grip. -Black cold/red iron shuriken x30 -Black cold iron combat knife -Black red iron combat knife Special Accessories: Necklace with un-cut onyx, necklace with pure pearl, necklace with his insignia on it. Jade rings on each finger. Golden earrings: two in lobe of both ears, one in cartilage of both ears. Clothing: Usually wears black clothing. Sethe rarely wears a shirt, but when he does, the right sleeve is ripped off, and his left sleeve is very baggy. Casual: He wears baggy breeches, and a pair of leather strapped boots, with three belts on each boot, and a sheathe for his knives in the sides. He is seen with a cowl that tightens around his mouth with a tie in the front. His hair flows with the wind, no matter whether its pony tailed or not. He wears a leather street glove on his left hand, with a leather bracer. He also wears black sunglasses. On his right arm is a sash that dangles from his lean upper arm. Hunting: Same as above, only Sethe has cold iron armoured plates strapped to his limbs, and a cold iron breastplate upon his chest and back. The armour resembles a ninja's armour(think of the armour of the League of Shadows ninja in Batman Begins). Occupation in Haven: Electrician Skills: Tracking, Stealth, Engineering Abilities: -Majour: --Telekinesis --Electrokinesis -Minor: --Pyrokinesis --Telepathy Enemy Race: Daemons Personality: Sethe, who prefers the name Krii'Ouse, has a charlatan attitude about him. He can't help it, honestly! It seems like somehow, he can always attract someone to like him very quickly, and if he doesn't, he doesn't care; he'll come back the next night. He is very honourable, and honest. His reputation for honesty has gotten him far in life. He can't help but be honest with people, since their thoughts just jump out into his head, he knows what they are thinking about him, so he gets straight and blunt with those that don't like him. Otherwise he is very pleasant and amiable. His humble nature lets him know that he needs help from other hunters, so he doesn't go out into the fray and die. Biography/History: Krii'Ouse discovered his ability at age fifteen. He was walking in the park when the thoughts of those around him came flooding into his mind. He quickly recovered from the minor concussion he took immediately, and continued his walk, swiftly learning to tune it out, unless he wanted to hear the thoughts. His telekinesis kicked not long after. At home that same day, he reached for his Coke, which flew to his hand carefully, without him having to get up. Two weeks later, as he was lighting a candle during a blackout, the flame shot up and nearly singed his hair. During that same blackout, the weather was very active, so he went outside, just because he was a crazy lad. Lightning struck very close to him, and the next strike hit him. Instead of being electrocuted, though, the electricity current flowed to his hand, forming a ball of electric energy. Upon the so-called 'completion' of the culmination of his powers, His hair suddenly turned pure white, and his eyes went white as well, though his sight more than improved. A month later, those who dwell in the underworld took notice of his extra-ordinary mental powers. They haunted him for a year, causing him to be sent to a mental institute. There he stayed, being tortured by the daemons in his mind. They seemed to be in control of the mental institute. Months later, he broke free, and found himself wandering New York one late night, when suddenly he was grabbed by the daemons. He was taken to a tall building, and the daemons tortured him physically, claiming he was the source of trouble for their lord; Astaroth, Lord of Vanity. William 'Night Hunter' Jackson saved him from his plight a few years later. He'd heard of a daemon torture house, and located it. William busted in, killed the daemons with the help of a number of Hunters, and found Krii'Ouse there. Krii'Ouse formed a friendship that night, and joined the Hunter's guild of New York. He has lived in Haven ever since, working on the generators, bending the energies when needed to prevent a failure. He has stopped many a malfunction in the generator room. During the Lunite War incident, at the first attack on the Lunite base, Krii'Ouse had somehow stranded himself in centre of a large mass of Lunites. He fought a Beta, and took a beating. William was searching for him, and Krii'Ouse commed William to blow the warehouse up. He was sent out a window, severley injured, and the Beta bit him, turned him around, and lifted him up. The Beta then branded Krii'Ouse on his left deltoid with a cresent moon. NOTE: Zin Okami has given permission to me to say that he is working on an insignia for the guild. The symbol that Zin chooses is the symbol on Sethe's chest. UPDATE: Tattoo of Hunters Logo:
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