|
|
|
|
|
|
Posted: Tue Jan 13, 2009 11:29 pm
"What's going on here?" I'm glad you asked (har, har). Because I want 27 to be something of a collaborative community effort - and I want to bring my Cabal-veteran Lieutenants into this process, to some degree - characters, instead of being PMed to me, will have each version of their profile posted here, in a separate post for each new version. This will assist new players and foster a sense of community or some such nonsense as you see I tear everyone's profiles as hard as I tear yours. twisted Now, Skeleton, yaaay! [b]Gaia Name:[/b]
[b]Character Name:[/b] (Remember, these are modern-day names. If you need help with the naming conventions, of, say, Outlanders or another species, just let me know - that's what this thread is for.) [b]Gender:[/b] (In the case of ambiguous names; N/A for genderless creatures, like Demons-minor.) [b]Age:[/b] (16 to 60 for most humans. Most will be older than 20, at least, though, and for many species with different lifespans, I'll help you out here.) [b]Species:[/b] (This time "Race" means "species" instead of ethnicity and nationality. Not all characters are human, this time around) [b]Skills:[/b] (Not necessarily too close to occupation. There could be an accountant who does Tae Kwon Do as a hobby, for instance) [b]Physical Description:[/b] (No cop-outs with pictures here. DESCRIBE it. If you are going to put a picture, you had better have made it yourself. A stolen picture is grounds for a permaban from 27.) [b]Personality:[/b] (What kind of person is your character? What is their moral system? Are they jingoistic supporters of the Hunters' Coven, or morally flexible and opportunistic Black Century infiltrators?) [b]Biography:[/b] (The Story So Far. What’s happened in your character’s life to make them who they are now? This should explain any skills that haven't been explained thus far) [b]Alliance:[/b] (If you are allied with one of the major groups, place your choice here.) [b]Group Membership:[/b] (If you're a member of Ithaca Group, the Psion Union, or one of the other major groups, you must FIRST have the proper Alliance, and SECOND list it here. No big deal.) [b]Supernatural Abilities:[/b] (This is where we figure out how to make a character who isn't overpowered but can survive in a fight.)
You may have 2 characters normally; however, if both of your characters have bios in excess of 800 words, you can make a third character if that condition (800-word-bio) is fulfilled for the third one as well.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Jan 14, 2009 12:02 am
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 19, 2009 10:20 pm
I'm interested in seeing how this works, but I'd like a little more info on the setting first. Maybe you could send me a PM? Otherwise, I hope I'm not intruding and simply missing something that you take for obvious, since I'm new...
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Jan 23, 2009 6:46 pm
I'll tell you what, as the original guy that got his profile torn into pieces by our friend Venom, I'll go first.
Gaia Name: Jokerman-EXE
Character Name: Isaac Screwstrip Gender: Male Age: 21 Species: Clockwork Knight Skills: Isaac is an incredibly skilled mechanic (obviously) and inventor. Physical Description: Gangly, thin, and pale, Isaac definitely needs to get out more. His dark blond hair is thick, and long enough to almost reach his eyes. He has no facial hair or incredibly defining features, although his eyes are an amber color due to extensive modification. Personality: Isaac is truly talented, but he is always second-guessing himself and never has any real confidence. He likes to put other people first and let himself sink into the background. Morally, Isaac has a hard time speaking out against things he disagrees with, but for himself is very proud to be allied with the Hunter's Coven and staunchly upholds their ideals. Biography: Isaac is the happy son of loving parents, both of whom were high-ranked mechanics working under and closely with the Chief Mechanic. The two were excellent at their job, and at being parents. Their son was a quick learner and had incredible natural talent. However, as the son of such prestigious people, he always felt inferior, like a student, although this was not due to any fault in his parents. In fact, they tried to teach him to be great. Still, he remained shy and withdrawn. He is obviously old enough to remember when the factions allied themselves with each other. Raised by such patriotic individuals, Isaac obviously had strong ties to his faction, and thus, to the Coven. Alliance: Hunter's Coven Group Membership: Clockwork Knights Supernatural Abilities: Isaac is equipped for combat, although he hates fighting. Within his forearms are rotating saws, in the form of tonfas. Specialized nozzles in his fingers allow him to use his steam in high-pressure jets to heat or burn organics, and make a small smokescreen. In his thighs are specialized compartments that hold various tools, like small wrenches and screwdrivers, and attachments for his body that enable him to perform his work easier. His hands can be quickly adjusted into drills, and there are razor-sharp blades in his knuckles and heels that are retractable. In his wrists are steam-powered lead slug throwers. His eyes are replaced with ocular implants that allow him to see further, as well as in magical and infrared modes.
Gaia Name: Jokerman-EXE
Character Name: Victor Le Treu Gender: Male Age: 21 Species: Human - Unified Skills: A skilled manipulator, Victor is well-versed in verbal combat and manipulation, and in mediation and pretty much everything that has to do with using words to make others do what he wants. He is also moderately skilled in Tae Kwon Do , although it's nothing to brag about. Physical Description: Tall, thin, and rather painfully wiry, Victor is pale, with thick black hair. His arms are rather long, as are his legs, and his usual attire consists of dark pants and a long-sleeve shirt. He wears a long blindfold over his eyes; he's blind. Personality: Calculating and manipulative, Victor can take on any aspect necessary to get his way. He can pretend to be a great friend, or a vicious beast of an opponent. He always appears calm and in control, but at times of stress, he shows that he is actually bitter at the world for his circumstances, and has a general misanthropy. Biography: Victor has not been blind since birth. He was blinded in a car accident at age 15. Always an antisocial misanthrope, he grew even more bitter and withdrawn after his accident. He was approached by an agent of the Cabal, who could not offer to replace his sight, but to give him another method of doing so. Victor agreed, and went in to become a Unified. The operation went well, and he was bonded to a Demon Minor. His lost sight was replaced with a magical sight, which was stronger due to his lack of mundane sight. However, now that he had what he wanted, he saw no further use for the Cabal, and became apathetic regarding its goals. He is still technically a member of it, but he hardly goes out of his way to do anything for them. Still, if asked, he claims membership, and he would defend them from slander or insult. It's the least he can do for new sight. Alliance: Cabal Coalition...sort of. Group Membership: The Unity...sort of. Supernatural Abilities: Victor, like all Unified, is not detectable magically. Also, his magical sight is above average, being that it is his only sight. His magical skills are average, as are his physical ones.
Gaia Name: Jokerman-EXE
Character Name: Calleoch Voltorni Gender: Male Age: 31 Species: Psion Skills: Calleoch is skilled in the standard Illuminati skills of photographic memory and advanced learning, and has a very sharp scientific mind. He can process information at an incredible rate, and has reflexes to match. Physical Description: Neither overly muscled nor scrawny, Calleoch is a very forgettable figure, which is perhaps a useful trait in his line of work. His face and hair are fair, with no discerning features other than tiny golden flecks in his irises. Personality: He is a very calculating person, and has almost no emotional connection to anything - yet. His demeanor is very cold, and he does not appear to understand social norms. He is unintentionally blunt and abrasive. Biography: Calleoch's childhood was as uniform as an agent of the Illuminati could be. He was almost the exact paragon of what the IIB wanted: a faceless, forgettable, sharp mind with skill in psionics. He has been trained since birth and serves the IIB's interests with little concern for himself. Alliance: Alliance of Tyrg Group Membership: Psion Union Supernatural Abilities: Calleoch is a skilled Psion, so he has the power to affect reality with his mind. Beyond that, he has developed the ability to read others' minds without causing them intense pain. However, the more he tries to read, the more noticeable it rapidly becomes, so he usually only gets surface feelings.
Gaia Name: Jokerman-EXE
Character Name: Tanto Gender: None (Although he prefers a male form) Age: 6290 Species: Demon-Major Skills: Tanto is a skilled fighter with his two-handed claymore. Of course, for a demon of his size, that's one hell of a big sword. He is also surprisingly agile for one so large, although not more so than a regular sized being. Physical Description: In his humanoid form, Tanto is a dark, devastatingly handsome man. He is tall, muscled, and cultured, although none of that matters to his actual ability. In this form, he always wears glasses that obscure his eyes, because they always remain their original color: deep purple. In his demonic form, Tanto is a large, black and purple creature, similar in stature and makeup to a gigantic suit of Gothic armor, about thirteen feet tall and with an open helmet to reveal his countenance: a smiling, needle-toothed visage with violet eyes. Personality: Conniving and cruel, Tanto constantly tests people and toys with them just to see how they react. He rarely believes himself at fault and will justify any one of his actions. He can be cruel and heartless, then shrug it off like a bad shirt and move on to another activity, seemingly without realizing how vicious he was being.. Biography: Tanto was one of the Angelic Lieutenants at the time of the Fall, meaning that he occupied a position comfortably in the middle of the Heavenly Hierarchy. He was one to fall, casting off his Angelic name to take the name Tanto. He has since spent millenia training to perfect his form and style, eventually mastering the notoriously wild Chaos and bending it to his will. It took him thousands of years, but it was worth it, as he is now a force to be reckoned with. He works with the Outlander Confederation simply because it allows him the freedom of movement he needs, and it's much less of a hassle for him. Alliance: Outlander Confederation Group Membership: Knight of Moloch Supernatural Abilities: Tanto is a Wielder of Chaos, meaning that he can warp both Reality and Unreality. Unfortunately, Chaos being what it is, the effects are rather random. Tanto is also a skilled kineticist and swordsman, with thousands of years of experience and training.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jan 24, 2009 4:21 am
Gambitpoet I'm interested in seeing how this works, but I'd like a little more info on the setting first. Maybe you could send me a PM? Otherwise, I hope I'm not intruding and simply missing something that you take for obvious, since I'm new... Not at all, most of 27's material isn't posted quite yet. -- Joe: No blowtorches. That requires fuel, and clockwork knights are pure steampunk. And his eyes wouldn't be amplified. They'd be replaced. Otherwise, it's looking pretty good, though he's somewhat lightly modded when you compare him to someone like Isaiah (the Thane of Ermyre, a very highly modded Clockwork Knight Operative. I'll list his Augmentations in a bit).
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Jan 27, 2009 8:36 pm
Blowtorches: Right, I knew that. As for the rest, I didn't know where the threshold of "Too Much" was. Expect the other three of my characters soon.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Jan 29, 2009 8:01 pm
Just toss a few blades and guns in his limbs and you're set, really. Maybe a steam-vent-based attack - a lot of Knights use that.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Feb 12, 2009 8:09 pm
Okay, problem.
Joe, you can't have two guys on the same faction. -.-;
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Feb 12, 2009 9:54 pm
What! Why not? I mean, they're the same faction, but not the same Council parts. The odds of them meeting are astronomical.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Feb 12, 2009 10:17 pm
Jokerman-EXE What! Why not? I mean, they're the same faction, but not the same Council parts. The odds of them meeting are astronomical. All PCs on a faction work together, actually.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Feb 13, 2009 8:33 am
Not in the same squads though, right? This way, I could have a PC to help the new PCs in each squad. No?
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Feb 13, 2009 11:15 am
Gives it up, Joe. xd
Working on profiles.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Feb 18, 2009 7:35 am
All PCs in a faction function in ONE CONSOLIDATED GROUP.
Satisfied yet? xd
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Mar 01, 2009 1:00 pm
Thaaaaaat's not gonna work out very well, if you ask me. But OK. Updated a bit. Finally decided on character types, but I need assistance in, well, everything.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Mar 01, 2009 1:15 pm
Gaia Name:Red Phoenix48
Character Name: Gender:Was male Pre-Transformation. Real name: Alexi Ghulurak. Named himself after transformation: Ixpath the Worm. Age: 45 (25 at time of transformation) Species: Formerly human, Now Worm that Walks. Skills: Learned in human anatomy and hand-to-hand combat. Physical Description: A tall, imposing man in life, Alexi is horrifying in death. A living, thinking column of worms in a robe, with sockets for eyes, hands made of worms, and other such things, he is a monument to humanities lust for power, no matter the cost. The worms are a lightish brown color, not at all slimy or sticky, and move as a whole. Personality: Cruel, somewhat sadistic, power-hungry, and generally mean-spirited, Alexi will do whatever it takes to advance, not caring who he has to push aside to get things done. Still, he has his honor to fall back on, evil as he might seem. He sees death as a doorway that can be opened on either side, a testament to how far his corruption has descended. Biography: A moderately skilled wizard in the Necroguild, Alexi always wanted more power, until he hit the cap of the knowledge the guild would let him have. Instead of despairing, he searched the libraries for something, anything, that would make him more powerful. He discovered the ritual known as the Gathering of Maggots, which would bring a terrible being back to life as a Worm that Walks, a half-alive, half-dead creature that gained ever-increasing power with the mages it consumed. During the casting of this ritual, Alexi underwent unimaginable pain as he was devoured alive by the worms he summoned to do his bidding. Coming back slightly insane, for twenty years he has held back the worm's thirst for blood. The other mages hate and fear him, at least those weaker than him, but he is a exceedingly potent necromancer, and the guild would be foolish to let him go. Alliance: Tyrgani Alliance. Group Membership: Necroguild Supernatural Abilities: Skilled Necromancer who can devour mages alive (By having his body envelope them, then having the worms tear them to pieces) and absorb their power, Physical resistance to anything not on fire (Which spreads like wildfire on his body), ability to disperse and reform elsewhere (A slow form of teleportation) and the ability to heal as long as he is on natural ground (Calling worms out of the earth to join his body.) along with undead traits, such as being immune to death and black magic, but taking more damage from light magic, and holy magic.
I have no idea if this will work, but it seems a good idea to throw in some unholy creatures into the necroguild. I had a lot more ideas, but they would make this character overpowered, so i left them out. I don't know if magic is allowed, but i assume it is.
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|