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Posted: Wed Nov 05, 2008 11:50 am
here are a few feats I made. feel free to use any of them or add some of your own.
improved shape mind blade prerequisite: soulknife, shape mind blade benefit: A soulknife can now choose to shape their mind blade into a dagger and a greatsword.
expanded shape mind blade prerequisite: soulknife, shape mind blade benefit: choose a melee weapon type. a soulknife can know shape weapons that share that type. Example, if an ax was chosen then hand ax, battle ax, and great ax can now be formed. if you want to form double weapons other than a staffs, you must take this feat a second time with the double type. example ax + double gives a dwarven urgrosh and orc double axe.
monk unarmed strike prerequisite: improved unarmed strike, BAB +6 benefit: Your unarmed strike deals damage equal to a monk of the same level.
Epic unarmed Strike Prerequisite: monk or monk unarmed strike. epic level your unarmed strike continues to increase in damage into epic levels. lv (medium) 21-24 4d6 25-28 4d8 29-32 4d10 33-36 6d6 37-40 6d8 41-44 6d10 45-49 8d8 50+ 8d10
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Posted: Fri Nov 07, 2008 9:46 am
i don't like the monk unarmed strike, because it's basically %$^$ slapping monk in the face and giving it's main ability to anyone
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Posted: Fri Nov 07, 2008 10:12 am
I Its almost like Superior unarmed strike found in the ToB. except that Superior unarmed strike treats a monk as four levels higher and uses a slower progession chart . but that can be remedied if the person takes greater unarmed strike which can be found here http://www.geocities.com/towerthebroken/feats-fighter.html yes I know it is from Tower but I will allow it in my campaigns
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Posted: Fri Nov 07, 2008 10:28 am
Backstabber this is actually a feat from 4e Prerequisite: sneak attack Benefit: sneak attack damage upgrades from d6's to d8's
Improved Backstabber prerequisits: sneak attack, backstabber Benefit: sneak attack is increases to d10's
Undead Killer Prerequisite: sneak attack, good alignment, Death's Ruin, or Holy Stalker benefit: you can apply your full sneak attack damage against undead
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Posted: Sat Nov 08, 2008 3:52 pm
i adored the mind blade feats, but the rest of your feats are s**t! O_o; personal opinin, don't take it too hard please.
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Posted: Sat Nov 08, 2008 4:11 pm
hey come on I put alot of thought into some of these. you don't see me criticizing everyone elses homebrewed ideas.
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Posted: Sat Nov 08, 2008 4:31 pm
i mean it constructively. *holding my hands up in surrender.* quite frankly, i would appreciate any criticism you have of anything i might share with you. ^_^ such as my idea of airships using the stronghold builder's guide for a basis. what do you think of that?
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Posted: Sat Nov 08, 2008 4:56 pm
stronghold builders guide? I never even seen the book so I wouldn't know. Also if you want to be constructive, please share ideas on how I could improve my ideas. just calling them s**t is rude.
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Posted: Sat Nov 08, 2008 5:00 pm
oh my, you are right, my appologies! xp um... well, as said before, the feat about the monk's unarmed strikes is true, very disrespectful to that class, plus, there is already a more appropriate feat in the Complete Warrior that gives any character's unarmed strike +1d6 damage and can be taken multiple times. combine that with the Improved Unarmed Strike feat, and you have anybody learning how to hit like a monk. just not as powerfully as easily.
the Epic Unarmed Strike i think is too powerfull. there should be a limit to how hard you can hit with bare hands, and i think 1d20 is MORE than enough! xp no other weapon in the game hits that hard! [EDIT] besides, the Fists of Steel feat that i mentioned in the previous paragraph can improve it. [/EDIT]
and the backstabber feats you made as well.... if 4th ed is doing that i hate it even more... stare stupid fourth edition, TO THE LOCKAR WITH YA! ARRGH! scream pirate
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Posted: Sat Nov 08, 2008 5:30 pm
okay you are right with the unarmed strikes. I am ignoring the comment on backstabber and 4e
so I take it that you are fine with the undead killer feat though?
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Posted: Sat Nov 08, 2008 6:01 pm
mehhh.... i personally don't like it, but i say if that is what you want it is fine. xp i just don't think that undead should be effected by sneak attacks at all...
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Posted: Sat Nov 08, 2008 6:10 pm
so you don't like the divine rogue option? it is the only character that can even use the undead killer.
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Posted: Sat Nov 08, 2008 6:16 pm
hmm... divine rogue? ... i think i could like that, and in that sense i could see a way to mix the sneak attack with the smite evil to turn it into a smite undead kinda thing... by allowing sneak attack to affect undead, doing positive energy damage to them, and using up a turn undead daily use. how's that sound?
i'd also change the prerequisites for the Improved Shape Mind Blade feat to not have to be a Soulknife, but still need the soulknife class' Shape Mind Blade ability, so that in the event of another class that somehow can do what a soulnife can, he can also have this feat to help. see? ^_^
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Posted: Sat Nov 08, 2008 6:28 pm
actually the divine rogue can be found in complete champion I think. infact there are divine variants to every base classes.
and alright I can see that I was actually thinking of making a Manablade class. basically an arcane soulknife. It can apply different energy types to the blade.
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Posted: Sat Nov 08, 2008 6:46 pm
... why not just make an arcane spell that creates a blade with effectiveness based on the caster level?
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