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Posted: Tue Jul 29, 2008 5:46 am
This thread is the continuation of the hard fought battle against Emu. So far some of the adventurers have found themselves in the basement of the tavern and are searching for clues as to what the strange school girl is looking for.
Note that this event is still only for acolyte members and below, no minor or major DM’s are permitted to participate.
Search results so far.
The will o wisp searches the cabinet and does not find anything of interest. (Since you are incurring AP and MP between the actual fighting during this I expect you to have to pay the MP cost to have actually summoned the will o wisp for one round, but with that in mind I will allow it to also get one search.)
Bellamin searches the box to the north but it is empty.
Xi searches the pile of wood creates and finds an old looking sword under it. The sword while not rusted has many dents in the blade and one of the hand guards is missing. It looks like it has been down in the basement for some time without care.
Kail looks though the book shelf and fines that it is mostly full of magazines and other not so interesting material. But in the middle of one of them he does find an advertisement for the SOM School for girls. Inside is a map there as well! (Kail now has special location: SOM School for girls)
Basidia checks out the bowl in the middle of the room but finds nothing interesting about it.
1. A pile of wood creates in the middle of the room. 2. A wood cabinet against the north wall. 3. A wood chest laying against the east wall 4. A suit of old looking armor standing against the west wall. 5. A brown cloth bag in the north east corner. 6. A book shelf against the southern wall. 7. A door under the stairs in the south east corner. 8. A small night stand with drawers in against the west wall. 9. A painting hanging against the west wall. 10. I large pile of cloth laying on the floor near the middle of the room 11. A statue of a gargoyle in the south west corner of the room. 12. A single box lying against the wall on the north side of the room. 13. A large wooden crate against the southern wall. 14. A statue of an angel against the west wall 15. A single wooden bowl turned over in the middle north of the room.
Upstairs there is a loud crash as the door to the inn is blasted to smithereens. Threw the threshold walks none other than everyone’s favorite copycat school girl Emu! She immediately starts walking straight for the door leading to the basement. If she is not stopped she will reach the downstairs of the basement in one more turn (you would have one more turn to search but after that you would have to deal with her).
Bellamin 11/20 Van burning_eyes Laz burning_eyes Xi 10/10 (LL 5)
Character name: Emu [68] counts as a Boss Attack: 9 (11) Defense: 1 Combat Dice: 1d12 (5) Magic: 9 (12) Life: 50 (10) Equip: 8 Abilities: fury (3), SA (3): Telekinetic Strike, resistance (attack) x3, Regeneration (2), fightermage (3), fast caster (7), skilled caster (5), speedy caster (2) Items: short sword, energy sword, Apprentice amulet, Conjurer's amulet, Rib of the Crypt Not created at the moment: Arm Guard Spells: Heal, energy burst , singe, Overblast Actions: Smash, Taunt, Power Up , draw, guard
Life: 50/50 (err, right )
AP/MP 6/11
(Yes there are two adventurers taverns at the moment. I just wanted the event to keep in its own threads and not to interfere with what is currently going on in the normal tavern. And yes you can be in both taverns at once.)
(also, if nobody can stop Emu for a round FARGORE himself will do it. That’s right, the Major DM will step in and hold her off for you for one round, but there will be consequences. It’s up to you players, but the offer is still on the table.)
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random mistakes rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Tue Jul 29, 2008 6:25 pm
Bellamin grabbed the sword from Xi. With a great leap, he jumped onto a crate against the south wall land kicked the gargoyle over. "Xi! Kail! Basida! Blast her! Blast her!"
looking at gargoyle Statue Summon ((If already done, then its heal on self)) Heal- If nescisary, lowest HP party-member Dice for defense ((if needed))
Heal- Bellamin
~-~
((Well, here's my try at NPCing somebody else's char))
"I still kind of like my plan. Mabye later?"
"Blast her!"
"Fine..." The elf-mage turned to Emu. "You want another! Well here!"
Xi channeled her magics into a great ball of mana and threw it at the girl. The overblast suddenly split into two orbs right before it smashed into its target. The right side of the ball smashed into the wall, showering the schoolgirl with longsword-size pieces of wood and the occasional nail. The left side, slightly delayed, slammed into Emu on her left side and exploded with force; hopefully she'd be pushed out the whole and into the streets... And mabye the large explosions might just call some more adventurers to the cause.
Xi broke out in another fit of delirious laughter.
Cast: Overblast Emu.
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Posted: Wed Jul 30, 2008 1:48 am
((Alright, I don't know if the stuff she emulates applies before or after each round so I'm just going to go for the overkill to be safe. If someone can tell me this before Fargore posts I might edit my post a bit. ))
Username: Kowsauni Character name: Kail’igen [32] Attack: 0 Defense: 0 Combat Dice: 0 (0) Magic: 10 Life: 25 (5) Equip: 5 Abilities: Fast Caster (4), Spell specialization Incinerate x3, (3) Master Caster, Incinerate (2), Tamer (3), Skilled caster (4) Items: Apprentice's Staff, Spirit Bracer(c 10/10), Potion of Health, Elixer of magic, Aráethos Famly Signet Ring, Spells: Singe, Energy Burst, Lesser Mana Shield, Counter-spell, Life Drain, Greater Mana Shield, Incinerate, Stun Bolt Actions: Stunning Blow, Power Up, Taunt Special Locations: Order of Magic Preservation Money: 10 chips
Pet: Basidia ( Mushroom Dryad) Attack: 0 Defense: 0 Combat Dice: 0 (0) Magic: 0 Life: 5 (1) Equip: 0 Abilities: Special attack: Spore Burst (5) Actions: Stunning Blow, Defensive Hold, Power Up, Pounce, Kick, Punch
Kail hears the explosion from up stairs and Listens to Bellamins order to blast her. Being new to the situation he decided to go ahead with his plan. Though he didn't know if attacking her was the best option. If she did indeed did emulate the attacks of her opponents, there were some powerful things she could learn form him. Kail checks the brown cloth bag (*5) lying in the middle of the floor and then aims his hand at the door. It begins to glow with the eternal flame, ready to incinerate the first target to walk through the door. "Basida, hide behind that suit of armor. I want you to stay safe."
Spell: Incinerate (-2mp, 48 magic damage) Action: none Item: Kail uses spirit bracer's to block 5 damage. If enough damage is done to Kail to knock him out, then he will use the signet ring to summon Miztka to cast rebirth on him.
MP:0 AP:1 HP: 25/25
Basidia nods at her father and does as he commands. She hides behind the Suit of armor (*4) Examinaing it as she does so.
Basidia hides from this fight. MP:1 AP:1 HP: 5/5
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Posted: Wed Jul 30, 2008 4:48 am
Lazarus appears in ghost form, floating through the wall next to Emu. While gestuering rudely, and making faces at the copy-cat, he turns to watch the battle, hopeing that none of the remaining members fall.
He also knows that once he gets his mortal form back, he makes it a plan to purchase "Raise Dead" so that he his friends will do their best to keep him alive, so that he can bring them back to life. Though he also has plans for status undead, and convert ap to mp.
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FARGORE rolled 1 12-sided dice:
6
Total: 6 (1-12)
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Posted: Thu Jul 31, 2008 2:41 am
She does not gain the emulations from that turn until the end of the turn when I declare what it is she gets, so you just have to go off the stats that have been posted.
Bellamin: your round for your character was kind of confusing to me. I’m reading it as the will o wisp will heal you, so I put that in. Just for fun I’m going to say that your summon was still out (this event is kinda odd because we are using combat turns outside of combat) and that means you cast heal on yourself (the spell heal if I’m reading this right). So for the other heal I’m assuming since you said it was on another member of the party that it was the heal ability, so you have the arm guard equipped? It makes no difference really because everyone who falls this round started with full life (unless Basidia lives in which case you can heal her back to full at the end of the round)
Kail: I’m actually going to let you do it for now since you have been gone for so long and this was fixed while you were gone. But the Spirit bracer has been fixed so that it can only prevent damage to another member of the party and can only heal the user. You can check out its description in the special items thread if you wish. It does not make a big difference in the grand scheme of things really.
Since you have Master Caster, Incinerate the spell should have only cost you a total of 1 MP to cast. (3 – 1 from Master caster – 1 from skilled caster = 1)
The Aráethos Famly Signet Ring is on hold till I am done talking with kail about it in privet.
Emu lifts her hand in the air and points it at the suit of armor, in a flash it flys backwards and crushes Basidia against the wall before blasting to pieces. The bits of armor fall around on the ground and Basidia collapses unconscious. Amongst the bits of armor also falls a strange multi colored stone about the size of a golf ball and the shape of a perfect oval. Then the spells hit and she is engulfed in a blaze of white hot fire. Erupting from the fire are two fire spells that collide with Kail and Xi, when the spells explode both are left on the ground. following the two spells the school girls leaps from the fire in a straight line passing by Bellamin and his pet while wielding the short sword in one hand and the energy sword in the other. There are two streaks across the air and the will o wisp falls to the ground, and Bellamin takes a nasty wound to the stomach. Completing her strike the girl instantly falls to the ground and explodes in a puff of black mist that seems to dissipate.
Emu uses Rib of the Crypt to gain 1 AP this turn. Bellamin casts heal will o wisp heals bellamin for 5 HP. Bellamin cast heal on self for 4 life.
Damage:
Bellamin: 7 damage from normal attack (11 + 6 combat = 17 – 6 combat – 4 resistance attack = 7 damage) Will o wisp: 11 damage from energy sword Xi: 36 damage from overbalst Kail: 36 damage from overbalst (-5 from spirit bracer, still dead) Basidia: 6 damage from SA
Bellamin 13/20 Will o wisp burning_eyes Van burning_eyes Laz burning_eyes Xi burning_eyes Kail’igen burning_eyes Basidia burning_eyes (maybe)
Emu emulates from Bellamin 1 combat 1 life 1 magic Fast caster (1) Resistance attack (1) Summoner (1) ??
Emu emulates from Will o wisp 1 life Ability Heal (1)
Emu emulates from Kail 1 life 1 magic 2 equip Fast Caster (1) Spell specialization Incinerate x3, (1) Master Caster, Incinerate (1) Tamer (1) Item: Spirit bracer Item: Apprentice's Staff
Emu emulates from Basidia 1 life
Emu emulates from Xi 2 magic 1 life Fast caster (1) Skilled caster (2) Speedy caster (1)
Character name: Emu [92] counts as a Boss Attack: 9 (11) Defense: 1 Combat Dice: 1d12 (6) Magic: 13 (16) Life: 70 (14) Equip: 10 Abilities: fury (3), SA (3): Telekinetic Strike, resistance (attack) x4, Regeneration (2), fightermage (3), fast caster (10), skilled caster (7), speedy caster (3), Heal (1), Spell specialization Incinerate x3, (1), Master, Caster, Incinerate (1), Tamer (1) Summoner (1) [???] Items: short sword, energy sword, Apprentice amulet, Conjurer's amulet, Rib of the Crypt, spirit bracer Not created at the moment: Arm Guard, Apprentice's Staff Spells: Heal, energy burst , singe, Overblast Actions: Smash, Taunt, Power Up , draw, guard
Life: 50/ (takes massive damage from the spells and falls)
AP/MP 7/8
(Kail: in all fairness if you want to use your spirit bracer on Basidia instead and prevent 5 damage she will live and it would actually be following the rules of the item. So you may continue roll playing her if you wish to do that)
A search of the gargoyle statue reveals nothing of interest. The brown cloth bag had nothing inside of it.
1. A pile of wood creates in the middle of the room. 2. A wood cabinet against the north wall. 3. A wood chest laying against the east wall 4. A suit of old looking armor standing against the west wall. 5. A brown cloth bag in the north east corner. 6. A book shelf against the southern wall. 7. A door under the stairs in the south east corner. 8. A small night stand with drawers in against the west wall. 9. A painting hanging against the west wall. 10. I large pile of cloth laying on the floor near the middle of the room 11. A statue of a gargoyle in the south west corner of the room. 12. A single box lying against the wall on the north side of the room. 13. A large wooden crate against the southern wall. 14. A statue of an angel against the west wall 15. A single wooden bowl turned over in the middle north of the room.
Bellamin is holding an old looking sword The magazine Kail was holding was thrown from his hand and is lying on the floor. There is a strange multi colored stone on the ground in front of the broken statue.
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Posted: Thu Jul 31, 2008 9:07 am
((XP Darn I'm all alone... Ookay, I have the arm-guard (3), and my magical amulet set (3).))
"You serious!" Bellamin jumped down and calculated his chances of survival. In a rush, he picked up the multi-colored stone with the magazine ((Best not tamper with magical radiation if possible)) and tries his best to tackles down the door under the stairs.
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Posted: Fri Aug 01, 2008 11:07 am
((Hehe I know I died but that was great RPing of Xi, thanks!))
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FARGORE rolled 2 8-sided dice:
6, 4
Total: 10 (2-16)
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Posted: Sat Aug 02, 2008 6:46 am
Bellamin smashes his shoulder against the door and easily brakes it down. Inside he finds a mop, broom, bucket, a dustpan and several other common cleaning items. Outside it has started raining. Drenched to the bone a girl with a single black ponytail is marching hard and fast towards the door of the inn. Inside is one last pest that insists on getting in her way. Once he is disposed of she can take her prize and her mission will be complete. She reached the end of the street where the inn lies but stopped suddenly. Standing in the street just a few feet in front of the door is a lady with loose blond hair. A huge sword is strapped to her back. Her blue jeans and white T shirt is soaked threw as the rain falls about her. She turns around and looks into the Emu’s black eyes with her blue ones. Taking a step forward she reaches her hand back and grabs the handle of the sword on her back. “Hello, my name is Evangeline. I know I’m no match for you but I was sent here by the God Ra in order to stall you.” Pulling the sword from her back she swings it over her shoulder and slams it on the ground in front of her. “FIGHT ME!!” Emu V.S. Evangeline Character name: Emu [92] counts as a Boss Attack: 9 (11) Defense: 1 Combat Dice: 2d8 (6) Magic: 13 (16) Life: 70 (14) Equip: 10 Abilities: fury (3), SA (3): Telekinetic Strike, resistance (attack) x4, Regeneration (2), fightermage (3), fast caster (10), skilled caster (7), speedy caster (3), Heal (1), Spell specialization Incinerate x3, (1), Master, Caster, Incinerate (1), Tamer (1) Summoner (1) [???] Items: short sword, energy sword, Apprentice amulet, Conjurer's amulet, Rib of the Crypt, spirit bracer Not created at the moment: Arm Guard, Apprentice's Staff Spells: Heal, energy burst , singe, Overblast Actions: Smash, Taunt, Power Up , draw, guard Character name: Evangeline (54) counts as a boss Attack: 10 Defense: 5 Combat Dice: 3d4 (5) Magic: 2 (7) Life: 50 (10) Equip: 5 Abilities: Fury, Combat Multitasker, SA: Mind Slash (5) Items: Staff of Magic Power (E5, +5 magic), Sword of Nine Clouds Spells: Energy Burst, Fireball, Life Drain Actions: Retaliate, Defensive Hold, Smash, Power Up
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FARGORE rolled 3 4-sided dice:
4, 4, 3
Total: 11 (3-12)
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Posted: Sat Aug 02, 2008 6:47 am
Character name: Emu [92] counts as a Boss Attack: 9 (11) Defense: 1 Combat Dice: 2d8 (6) Magic: 13 (16) Life: 70 (14) Equip: 10 Abilities: fury (3), SA (3): Telekinetic Strike, resistance (attack) x4, Regeneration (2), fightermage (3), fast caster (10), skilled caster (7), speedy caster (3), Heal (1), Spell specialization Incinerate x1, (1), Master, Caster, Incinerate (1), Tamer (1) Summoner (1) [???] Items: short sword, energy sword, Apprentice amulet, Conjurer's amulet, Rib of the Crypt, spirit bracer Not created at the moment: Arm Guard, Apprentice's Staff Spells: Heal, energy burst , singe, Overblast Actions: Smash, Taunt, Power Up , draw, guard
Character name: Evangeline (54) counts as a boss Attack: 10 Defense: 5 Combat Dice: 3d4 (5) Magic: 2 (7) Life: 50 (10) Equip: 5 Abilities: Fury, Combat Multitasker, SA: Mind Slash (5) Items: Staff of Magic Power (E5, +5 magic), Sword of Nine Clouds Spells: Energy Burst, Fireball, Life Drain Actions: Retaliate, Defensive Hold, Smash, Power Up
Emu smiles as the older girl rushes in at her and crosses her two swords in front of her. The huge sword smashes into the energy sword and short sword causing sparks to fly in every direction. With a hard push Emu forces Evangeline back and with a swing of her energy sword creates a slash of telekinetic energy and knocks Evangeline off her feet. As Evangeline falls there is a sudden whooshing sound as the air in front of Emu parts and a slash appears on her chest. The black wind starts pouring from it and she smiles “Your pretty good, NOW DIE!” forming a ball of white hot fire in her hand Emu points it at Evangeline and fires it at her. Evangeline’s eyes go wide but before getting hit she reaches her hands above her head holding her sword up and throws it with all her strength over the fire spell and right into Emu’s chest. The sword pierces Emu and pokes out her back as the ball of energy strikes a kneeling Evangeline and all but disintegrates her. Emu reaches up to the sword in her chest and pulls it out as black mist spills from the wound. Placing her hand against the opening her wrist glows, a bracer appears there and she uses it and a healing spell to help stop some of her energy loss. She looks at the sword for a moment and smiles then drops it to the ground. As she takes a now struggled step forward the mist still leaking from her back takes shape and forms another sword identical to the one that had caused the wound strapped around her shoulders just like Evangeline. She lifts her head to look once again at the inn “They are all going to pay.”
Emu uses Rib of the Crypt to gain one AP uses combat die for defense. attacks for 6 damage uses energy sword for 11 damage SA for 6 damage (attack 11 – 5 defense) Casts overblast for 48 damage Casts heal on self for 16 HP (at end of round) Uses spirit bracer to heal 5 damage (at end of round) Regenerates 2 life (at end of round)
Evangeline attacks for 7 (attack 15 + 11 combat – 1 defense – 10 combat – 8 resist attack) attacks for 21 (attack 15 + 7 combat – 1 defense) smash for 15 damage SA for 10 damage
End round
Name: life/of AP/MP Emu: 40/70 8/7 Evangeline: burning_eyes
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FARGORE rolled 3 4-sided dice:
1, 3, 3
Total: 7 (3-12)
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Posted: Sat Aug 02, 2008 6:57 am
Emu emulates from Evangeline 3 attack 2 combat 1 defense 1 life 1 equip Fury (1) SA: Mind Slash (1) Item: Sword of Nine Clouds
Character name: Emu [102] counts as a Boss Attack: 12 (14) Defense: 2 Combat Dice: 5d4 ( 8 ) Magic: 13 (16) Life: 75 (15) Equip: 11 Abilities: fury (4), SA (3): Telekinetic Strike, SA: Mind Slash (1), resistance (attack) x4, Regeneration (2), fightermage (3), fast caster (10), skilled caster (7), speedy caster (3), Heal (1), Spell specialization Incinerate x1, (1), Master, Caster, Incinerate (1), Tamer (1) Summoner (1) [???] Items: short sword, energy sword, Apprentice amulet, Conjurer's amulet, Rib of the Crypt, spirit bracer, Sword of Nine Clouds Not created at the moment: Arm Guard, Apprentice's Staff Spells: Heal, energy burst , singe, Overblast Actions: Smash, Taunt, Power Up , draw, guard
Name: life/of AP/MP Emu: 45/75 8/7
Bellamin is holding an old looking sword, the magazine and a strange multi colored stone.
(Kails pet is still alive because he redirected his spirit bracer to it instead)
1. A pile of wood creates in the middle of the room. 2. A wood cabinet against the north wall. 3. A wood chest laying against the east wall 4. A suit of old looking armor standing against the west wall. 5. A brown cloth bag in the north east corner. 6. A book shelf against the southern wall. 7. A door under the stairs in the south east corner. 8. A small night stand with drawers in against the west wall. 9. A painting hanging against the west wall. 10. I large pile of cloth laying on the floor near the middle of the room 11. A statue of a gargoyle in the south west corner of the room. 12. A single box lying against the wall on the north side of the room. 13. A large wooden crate against the southern wall. 14. A statue of an angel against the west wall 15. A single wooden bowl turned over in the middle north of the room.
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Posted: Sat Aug 02, 2008 9:34 am
((You serious?! Well, now I'm just gonna go on a wing and a prayer...))
Bellamin held the old sword and the colored rock in each hand. After leaving a small vial which read "SMOKE" on the ground on top of the stairs, Bellamin rushed towards the painting; he flourished the old blade. With one fluid motion, he stabbed at the painting. "What do you mean I've gone insane..."
Checking painting Energy-burst if she gets in THIS round Attacking painting ((=3))
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Posted: Sat Aug 02, 2008 6:18 pm
((Alright discussed it with Fargore , I’m not going to use the ring for now, so we can keep the plot moving smoothly. Besides I don’t think we want her copying anything more from kail. Btw Bellamin have you thought about using your soul stealer blade on her? ))
Basidia runs to her Master’s side, ignoring all else going on around her. “Father! Father get up!”
Kail looks weakly at the child and smiles. He manages to strugel out a few words before lapsing into unconsciousness. “Help…Bellamin...”
Basidia wipes the tears from her eyes and nods at her father. She knew she had to be strong. She turns and continues to help Bellamin search the place. She is immediately drawn to the statue of the angel.(14) It was an image she recognized on her trips to the church with Kail and Petra each morning. She kneels down and begins to pray underneath it in hopes of finding deliverance for her and her friends against this shadowy evil before them.
Basidia will use Spore Burst (10 special damage) against emu if she enters this round. And will either use kick or power up her attack to 3 to assist Bellamin in a team attack.
MP: 2 AP: 0 HP: 5/5
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Firu Nicorusu rolled 1 12-sided dice:
8
Total: 8 (1-12)
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Posted: Sun Aug 03, 2008 10:12 pm
*Hurryed foot steps can be heard aproaching the door to the basement, they grow louder and louder as they drum on the floor boards. As the shadow belonging to the foot steps washed over the door frame the familiar form of Firu apears at the top of the stairs.*
"Whats gong on in here!? I heard a lot of loud noise and somethign that rattled the intire tavern." *Looking around he sees unconsious bodies on the floor and notices that those still active are franticly searching the room, so not waighting for a responce he begins looking around as well.*
(If she attacks again this round I will do the following...)
Attack: Emu Combat: Attack
HP: 30 AP: 1 MP: 1
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FARGORE rolled 10 4-sided dice:
2, 1, 1, 1, 3, 1, 2, 4, 4, 4
Total: 23 (10-40)
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Posted: Mon Aug 04, 2008 3:49 am
(Firu, you did not say what it was you were going to search, you also did not post your stats so I’m just going to go off the roster, I will assume you are using the long sword and shield)
Bellamin attacks the painting with the old sword, the sword bends in half as it scrapes the hard wall behind the painting and the painting itself is half sliced half torn in half by the attack.
Basidia’s heartfelt prayers are answered by a booming voice from the sky “you are so screwed. Run! Run for your lives!” Outside FARGORE is standing on the roof of the inn yelling down at his feet.
Emu steps across the inn and past the threshold into the Tavern basement. She steps on the smoke vial and it bursts filling the top of the stairs with a thick cloud. As the smoke lingers in the air you see something black swerling around in it. A mass of black mist erupts form the smoke and swirls into the middle of the room. as it condenses into one spot it starts to merge and form features, standing there is Emu, looking quite angry. Lifting her head she address all in the room “DIE! Just die now and stop getting in my way!” With that she attacks.
Emu swings one arm and throws her short sword threw the air at Bellamin rushes at her, it catches him in the center of the chest and sends him flying backward to crash on the ground. As she turns she sees Basidia focusing her energy and creating spores in the air that caused Emu to choke but she seemed hardly concerned. Basidia leaps forward and smashes her head into Emu who simply lifts her hand and waving it sends Basidia flying against the wall with a nasty slash in her chest. Basidia’s fall was not in vain, Emu barely had time to react as Firu leaped in with a sword and went to slash the girl. But she did have enough time to do something, reaching her empty hand up she catches the sword, but not without it sliding almost half a foot into her arm. Looking at the wound spraying mist Emu suddenly lifts her energy sword and forms a spell in the same hand. An inferno of fire forms around her hand then spreads up into the swords blade turning the sword into a huge blade of red fiery destruction. With one swipe she slashes the red blade across Firu and sends him across the room. thinking she had won she moves to take the stone form Bellamin only to find that he had taken his down time to produce a ball of magical energy and as she bent down to take the object from his hand he unleashed it in her face up close. Emu takes one step away and rubs the half of her face that was now charred black and reached down to Bellamin. Snatching him up by the collar she swings him over her shoulder with one swift motion and he crashes against the wall with a loud thud.
With prize in hand Emu takes her leave and walks back up the stairs to the tavern. With the strange stone in her possession she is finally ready to complete her mission, and maybe gain her freedom.
Emu is currently walking across the tavern, she will leave the scene on after the next round.
Basidia uses power up to increase attack to 3
Damage to Emu Firu and Basidia team attack: 2 attacks at 10 – 2 defense for two at 8 damage, 16 damage + 8 from Combat – 8 from resistince attack = 16 attack damage Basidia uses SA for 10 damage Bellamin deals 14 damage with energy burst (you have 4 magic + 3 from items right?)
Emu regenerates 2 HP at the beginning of the round. Emu casts heal on herself for 16 life Emu uses spirit bracer to heal 5 life Emu uses rib of the crypt to gain 1 MP Emu attacks Bellamin once: attack 14 + 15 combat – 4 resist = 25 damage Emu attacks Firu once: attack 14 + 8 combat – 4 defense = 18 damage Emu casts Incinerate on Firu for 50 damage Emu uses energy sword on Bellamin for 14 damage Emu uses two SA’s on Basidia for 6 and 2 damage
Bellamin: burning_eyes Will o wisp: burning_eyes Van: burning_eyes Laz: burning_eyes Xi: burning_eyes Kail’igen: burning_eyes Basidia: burning_eyes Firu: burning_eyes
Emu emulates from Basidia 1 attack 1 life Tamer (1) SA: spore burst (1)
Emu emulates from Bellamin 1 magic 1 life 2 equip Fast caster (1) resistance (attack) x1
Emu emulates from Firu 1 attack 1 combat 1 defense 1 life 2 equip Item: long sword Item: shield
Character name: Emu [118] counts as a Boss Attack: 14 (17) Defense: 3 (5) Combat Dice: 3d8 (9) Magic: 14 (17) Life: 90 ( 18 ) Equip: 15 Abilities: fury (4), SA (3): Telekinetic Strike, SA: Mind Slash (1), SA: spore burst (1), resistance (attack) x5, Regeneration (2), fightermage (3), fast caster (11), skilled caster (7), speedy caster (3), Heal (1), Spell specialization Incinerate x1, (1), Master, Caster, Incinerate (1), Tamer (2) Summoner (1) [???] Items: long sword, shield, Apprentice's Staff, energy sword, Apprentice amulet, Conjurer's amulet, Rib of the Crypt, spirit bracer, Sword of Nine Clouds Not created at the moment: Arm Guard, short sword Spells: Heal, energy burst , singe, Overblast Actions: Smash, Taunt, Power Up , draw, guard
Name: life/of AP/MP Emu: 43/75 9/6
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Varnis54 rolled 1 12-sided dice:
6
Total: 6 (1-12)
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Posted: Mon Aug 04, 2008 6:53 pm
Varnis hears commotion coming from down stairs as he sits at the table curious as to what is going on he walks over to the stair well and sees what seems to be a fight with a girl. Seeing her walk up the stairs holding something he charges at her with his void blade drawn and his shield out by his side. Running down he slashes at her with his sword and follows up by smashing her before he uses power up to increase his defense. "Don't think you can just get out with out a fight!" he shouts as he does this. Finally smiling as he has something to do now, although he knows his defeat will soon happen.
Character name: Varnis Locust Attack: 4 Defense: 4 Combat Dice: 1d12 (4) Magic: 0 Life: 30 (6) Equip: 4 (+2) 6 Abilities: Fast actor Items: (In the sheath Slot) Short Sword (200), (E)Shield (200), (E)Void Blade. Shadow Sheath, Spear of the Mist, (E) Backpack, Goblin Patroller Token, Shop Ticket, Strength Potion, Defence Potion, Combat Potion, Goblin Juice. Spells: N/A Actions: Shield Bash, Taunt, Smash, Defensive Hold, Deflect, Powerup Money: 1,000 Cp: 1
((I am assuming that my set up is fine with the Void blade costing 0 now, if not just tell me please.)
Attack: Emu Dice: Attack Action: Power up (Defense) Spell: N/A Ap: 0 Hp: 30/30 Mp: 1
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