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Admit it. You've always thought it would be cool to make your own game. So why not try it? 

Tags: Game Creation, RPG Maker, Eclipse, Game Maker, Game Development 

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Guardian1239

PostPosted: Sun Jul 27, 2008 9:42 am


Artificial Soul


System
RPG Maker XP

Story
A 16-year old girl named Feranis is a normal teenager. She goes to school (and hates it), hangs out with her friends at the mall, and has a decent relationship with her parents. This, however, is getting very boring for Feranis. She feels like she's missing something, although she doesn't know what it is.

One night, while she was sitting up, writing in her diary, a white cat jumped through her second-floor window and onto her bed. Feranis tries to shoo it away, but it won't leave her room. She gets frustrated and jumps toward the cat, trying to catch it. She falls on the floor, but it's unusually cold. The chilly night air is gone and she finds herself in a dark, warm room. She picks herself up from the tiled floor and searches around for a light switch. After tripping over a few things, she finds a switch and clicks it. The lights come on, revealing what appears to be a large robot being held up as if it was being worked on.

The ground shakes violently and Feranis falls to the ground again. The machine's head moves slightly, then it begins to struggle against its constraints. Feranis panics and tries to open the door behind her, but it's locked from the outside. The machine breaks free and walks over to Feranis, then bows down as if inviting her into its cockpit. Hesitantly, she climbs in, seeing no other way to exit the room. The cockpit comes to life when she sits down.

The ground shakes again and Feranis can hear voices outside the door. She wants to get out, and the machine responds by ripping out the door and a part of the wall. It walks into the hall, where a group of soldiers was guarding the door from an enemy force on the other end of the hall. The soldiers scatter and Feranis' mech runs forward, quickly disposing of the enemy troops. The remaining troops flee, leaving Feranis and her mech standing in the middle of the hall. The head soldier walks over, shocked, and motions her out of the cockpit.


“What do you think you were doing?!” the head soldier yells once Feranis descends the mech.

“It's not my fault...” she replies, shifting uneasily.

“The scientists put a safety lock on it,” one of the other soldiers says. “I doubt she could have overridden that lock, Jaren.”

“Someone had to do it!” the head soldier, Jaren, said, looking around at his soldiers. The mech collapses behind Feranis and she runs behind the soldiers. Fade out.

Fade in. They are in what appears to be a meeting room. Feranis sits on one end, and investigator on the other. A record keeper and a few of the soldiers, including Jaren, are on the sides.

“So, you're saying that you're not sure where you are?” the investigator asks.

“Yes. I was in my room, trying to catch a cat that had wandered in...”

“Are you sure it was a cat?” the investigator asks.

“What does it matter?” Jaren pipes in. “You can't actually believe this story.”

“What's the date?” the investigator asks Feranis, ignoring Jaren.

“It's September 20, 2007,” she says honestly.

“So now you're telling us that you came from 2007?!” Jaren asks incredulously.

“Of course. When else would I come from?”


Feranis discovers that it's actually the year 2520 and that the cat she saw was a program withing the mech that was going to be used for secret investigations. The scientists try to figure out why the mech, which is labeled IT-230, acted on its own, and also how it managed to transport her to its time.

But, they don't have much time to figure it out. The army has sent a second wave of forces coming from the planet Lecktin II. Feranis is given a room inside the base in case she's needed, and during the attack her hallway is under attack. She tries to run, but is captured by the enemy troops. She's brought to a POW (Prisoner of War) camp and held for ransom.

While there, she meets a woman who takes care of Feranis. Before long, the Earth army begins an assault on the camp to retrieve her and the others from the camp. The woman, Redalline, goes with Feranis, saying that she no longer has a home after it was destroyed by the Lecktin II forces.

When Jaren meets up with her, he makes sure that she's safe and tells them, by cursing out the scientists, that IT-230 was chained and bound during the conflict and wasn't able to get to her, although it certainly tried. He brings them to the Council, the ruling body of Earth, which is composed of 9 members. (This can be changed if anyone has a better idea for the ruling body.)

The Council tells Feranis that she is extremely important to their research and a top priority. They instruct Jaren and Redalline to stay with Feranis for protection (Jaren isn't too happy about having his position changed again.)

Characters
Name: Feranis
Age: 16
Description: Feranis is a normal teenager, but she has always felt like she was missing something. She tends to be adventurous, but safe, and she doesn't do anything that's too risky. She tends to be shy around new people, but she's very open to her friends and family.

Name: Jaren
Age: 26 (I upped the age a few years)
Description: Jaren is very unhappy about his position. He was transferred from his position as a regular soldier because of his temper, which interfered with his duties and he began to ignore orders. He was re-assigned to the guard of IT-230, where he was put in charge because of his experience under the agreement that he was to be held responsible should anything happen to IT-230.

Name: Redalline
Age: 34 (Actually 234, but that's revealed later)
Description: Redalline is a dark magician. She specializes in destructive magic, and this strange power has granted her immortality. She was discovered in 2481 and has been watched very closely. She sees something unique in Feranis and becomes a sort of mother to her.  
PostPosted: Sun Jul 27, 2008 11:03 am


is he young or old? whats his personality type? Is he like fast and reckless or more slow Paced?

edit; Oh wait, you mean I get to make the personality too? whee

And Vola!

User Image
Name:
Age: 23
Description: A tough guy. He loves a good fight and is rather quick tempered and for that reason he is no longer allowed in the front lines and instead stands guard of the units mechs. While he doesnt approve of a little girl like Feranis operating a mech, he soon grants her his trust and becomes like a older brother to her. A simple character with not too much dept but still lovable

Design notes: This character was based off of typical Pompadour clad tough guys found in manga and anime.

and well, I drew some extra stuff too

Name: Male Soldier

User Image
Design notes: This was based of of a certain type of japanese school uniform that looked rather military like to me. Maybe Im using too many japanese style refrences? Sorry, I blame this game Im playing now. ( Osu! Tatakae! Ouendan)

Name: Female Soldier
User Image
Design notes: Meh...I dont know about this one. Opinions please?

Name: Feranis
User Image
Design notes: I like this alot, but is it sutable? Maybe its a bit too revealing?

Linis Light


Guardian1239

PostPosted: Sun Jul 27, 2008 8:26 pm


OK, good job. I'll continue the story when I get the chance. I'll also see what I can do with those drawings in the way of coloring them.

But, Feranis is a tad too revealing. It's very good, but lower the skirt some. Also, her right (our left) arm seems to be floating around, so you should try making it closer to her body. Her breasts also seem to have taken a squarish shape, so you should try rounding them out a little more. Finally, you should reduce the size of her legs a little.
PostPosted: Sun Jul 27, 2008 8:55 pm


Guardian1239
OK, good job. I'll continue the story when I get the chance. I'll also see what I can do with those drawings in the way of coloring them.

But, Feranis is a tad too revealing. It's very good, but lower the skirt some. Also, her right (our left) arm seems to be floating around, so you should try making it closer to her body. Her breasts also seem to have taken a squarish shape, so you should try rounding them out a little more. Finally, you should reduce the size of her legs a little.
K, I'll see if I can fix it tomorrow.

Linis Light


sousito

PostPosted: Mon Jul 28, 2008 7:36 am


Oh come on, ther is no such thing as "too revealing wink "
PostPosted: Mon Jul 28, 2008 9:00 pm


sousito
Oh come on, ther is no such thing as "too revealing wink "

Actually, this brings up a point I had forgotten about. I'll add it to the Small Stuff thread.

Guardian1239


light_angelic_demonoid

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PostPosted: Sun Aug 03, 2008 10:33 pm


thaat was delt with fast
PostPosted: Sun Aug 10, 2008 12:57 pm


Uh..I assume we should try to keep this thread as uncluttered as possible but, I added Linis on messenger, haven't gotten any word from him though =P.

Any characters that need to be done? Perhaps some villains? I'm in the mood for some villains..

Also, the first guy that you drew up there Linis, has hair exactly like Onizuka from GTO: Early Years..lol.

Mion_blaze


Guardian1239

PostPosted: Mon Aug 11, 2008 2:53 pm


Yeah, we could use some villains. At this point, I could probably use just about anything to create a character. You could also work on coloring/editing what Linis drew if you feel like it.

Sorry for my lack of activity recently. I've been busy between life and work on my own project. I have been working on this, though. I'll put up another section of the story when I get it finished. sweatdrop
PostPosted: Mon Aug 11, 2008 4:02 pm


Mion_blaze
Uh..I assume we should try to keep this thread as uncluttered as possible but, I added Linis on messenger, haven't gotten any word from him though =P.

Any characters that need to be done? Perhaps some villains? I'm in the mood for some villains..

Also, the first guy that you drew up there Linis, has hair exactly like Onizuka from GTO: Early Years..lol.
what messenger?


oh and yeah. He was designed to look tough like the characters in early gto and other (like ryu from shamain king)

that style doesnt really look all that cool in real life though....

User Image - Blocked by "Display Image" Settings. Click to show.
(well... it is kind of cool)

er, and what type of enemies do we draw? like opposing soldiers?

what is the the enemy anyway?

Linis Light


Guardian1239

PostPosted: Tue Aug 12, 2008 5:56 pm


I don't know, exactly, who the enemy is. I think I'll let you design the opposing force since you've done such a good job with the "good" soldiers.
PostPosted: Wed Aug 20, 2008 4:48 pm


OK, everyone, I've done some work on it and continued the story in the first post. I went into a conversation for a while because I thought it was an important thing to add. I also added a title, Artificial Soul, which is a play off of artificial intelligence. I need to know what everyone thinks of what I've got up there so far and what you think about the title.

Guardian1239


Linis Light

PostPosted: Wed Aug 20, 2008 7:41 pm


Seems great.

looks like we may have quite the epic.
PostPosted: Thu Jan 22, 2009 8:44 am


how about the enemy army is a organization of specially trained mercenaries who decide to utilize the world into one large conspiracy under their control.

((has been watching to much anime."welcome to the NHK." mainly.))

light_angelic_demonoid

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Linis Light

PostPosted: Mon Feb 16, 2009 2:54 pm


I contacted Guardian a while ago ( I think september) about the game and he said this:

Quote:
Yeah, basically. I've gotten busier with the start of school, and it didn't look like many people were still interested in it. I'll probably finish the design document at some point, so we'll hopefully start it back up next spring or summer.



I guess if the guild wakes up then the project will continue.
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