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Posted: Fri Jun 20, 2008 11:44 am
There are two objectives. Objective A must be completed, Objective B Should only be attempted if Private Sehene is up to the task.
Objective A: Locate and rescue Private Still Sehene. Re-arm her and do any minor first-aid possible.
This will be done by having a strike team in night camoflauge penetrate enemy lines and meet up with the injured soldier. Infiltration should be fairly easy; there are several openings in the front lines near Private Sehene, and no patrols behind the lines, except near bases.
If Private sehene is unable or unwilling to continue, extract her and the team. Mission ends.
Expected casualties:0
Objective B: Should private Sehene be willing, there is an Underground Drathonian Communications and logistics hub nearby for her to infiltrate and destroy. She will destroy it using explosives prepared and controlled by Garret Hendlow, the top Demo expert on the field.
Sehene, Using her disguise, will infiltrate the complex and place explosives on key locations: Generators, support columns, heavy equipment, Etc. If possible, the team may find an entrance point and provide cover for Private sehene, should it be required.
Once the charges are in place, the team must extract themselves and Private Sehene, return to Terran lines, and then set off the explosives. Next comes fireworks.
Expected casualties:1-2 injured, 0 dead
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Posted: Fri Jun 20, 2008 11:46 am
This is a gangst plan, I can see it turning out quite nicely
*high fives*
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Posted: Fri Jun 20, 2008 11:38 pm
This plan sounds lock-tight. Let's get this rolling; there are things that need to be blown the hell up.
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Posted: Sat Jun 21, 2008 3:26 pm
God I've missed you, Birdman xD Too bad Jack's half-dead atm... I totally want to blow some stuff the hell up!!
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Posted: Sat Jun 21, 2008 4:26 pm
It's called a temporary NPC, Teddo. You can still do plenty of blowing stuff up, just not with Jack.
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Posted: Sat Jun 21, 2008 7:42 pm
[accent="AshKetchum"]Kwon, I choose you!![/accent]
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Posted: Sat Jun 21, 2008 10:04 pm
Man, this kid even remembers the names of some of the random squad members I created! That's skill right there.
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Posted: Sat Jun 21, 2008 10:05 pm
Seriously. Looks like i get... Ruth? Then... Yes? or was it something else?
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Posted: Mon Jun 23, 2008 8:22 am
Well, Ruth is the nickname I gave Rutthinger. Unless you want to use one of the other guys in the squad... but Birdman would have to tell you, since I don't know who's alive still.
We've got: 1. Garrett Hendlow 2. Jack Gallagher 3. Griever – Injured 4. Kwon 5. Guttemeier 6. Harvard 7. Rutthinger ("Ruth") 8. DEAD 9. Hachim 10. Donnell
Of the living on this list, 2 appear to be dead, and half are injured in some way.
...and before you say anything, I'm just good at keeping track of these things.
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Posted: Mon Jun 23, 2008 9:11 am
I never realized more than two of them had names *dies* i guess i fail at being observant XD
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Posted: Mon Jun 23, 2008 12:54 pm
As a matter of fact, everyone except the guy who died within 15 seconds of the battle starting had names! xD Birdman, who do you want dead/injured on that list?
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Posted: Mon Jun 23, 2008 8:42 pm
Due to obvious reasons, Steven is going through Scimitar withdrawls. And Steven is not very good at kicking habits, so he wants to fly very very much.
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Straken Lord Riverine Crew
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Posted: Tue Jun 24, 2008 8:35 am
Coordinated airstrike to make sure the base is completely vaporized?
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Posted: Tue Jun 24, 2008 11:08 am
Or at least to seal off the exits. The thing was built to withstand orbital bombardment. A scimmy or Shammy (ha! New nickname) won't be able to carry enough to vaporize it, that's why we gotta blow it up from the inside.
I think we need a small craft that plays the same role as a huey or a Blackhawk.
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Posted: Tue Jun 24, 2008 5:00 pm
Oh dang... I designed one of those, but it's much bigger than that... like able to hold 2 tanks and 50 men bigger. the, err... Porpoise
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