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Posted: Thu Aug 25, 2005 11:07 pm
In the next SC you should be able to pick enemy weapons. When you start a mission, you can pick one of three universial gun silencers. Number one is the 5.56mm one. Number two is the 7.62mm one. The last one is the 9mm silencer. But some guns like the RPK, RPD, M249 SAW, AK-47 and some other heavy weapons you can''t attacth a silencer. I think this could be a good gameplay concept.
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Posted: Fri Aug 26, 2005 2:11 am
no, i do not. the game is not built on weapopn like MGS serie, but on sneaking... so, that you cant pick up weapons is the best thing in the whole game!
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Posted: Fri Aug 26, 2005 3:29 am
Next Splinter Cell? I suppose it could happen... but have you seen how old Sam Fisher is now? And since they are training those new Splinter Cells, I think they are replacing him.
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Posted: Fri Aug 26, 2005 3:56 am
They next splinter cell game is going to be release on spring, no confimed date has been given yet. Sam is reaching 60, he's getting old. I thought the game would end it on chaos theory making it a trilogy but I guess I was wrong. What I really like to see in the next splinter cell is a whole new feature for the versus mode.
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NINJA_Burger Vice Captain
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Posted: Fri Aug 26, 2005 7:07 am
yeh in chaos theory he was exactly 50 years old making him even older than lambert. But i think it'd be good if they could make a SC game about fishers past because in the 1st one he just came on the scene and he was like the ultimate spy & I'd liek to know how he became the ultimate spy. Plus if it was in his younger years he'd be not as rough and rugged but faster and more athletic which would introduce a new style of gameplay.
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Posted: Fri Aug 26, 2005 10:40 am
mattimmyt yeh in chaos theory he was exactly 50 years old making him even older than lambert. But i think it'd be good if they could make a SC game about fishers past because in the 1st one he just came on the scene and he was like the ultimate spy & I'd liek to know how he became the ultimate spy. Plus if it was in his younger years he'd be not as rough and rugged but faster and more athletic which would introduce a new style of gameplay. Then it'd be an entirely new game with Sam Fisher as a Navy SEAL.
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Posted: Sat Aug 27, 2005 12:18 am
uh... they took out the door swat move...i want to see that again.
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Posted: Sun Aug 28, 2005 7:33 pm
Hmm, new crap for Splinter Cell 4 huh?
For one, if you point a gun directly at someone, they see you, and they aren't ready to fire at you yet, they would surrender instead of opening fire and ultimately getting themselves killed. The blancing issue to this move would be that it leaves you open to attack from other directions.
Like someone else said, that swat turn would be cool to have back.
Another cool thing would be the ability to shoot someone in the arm and disarm them non-lethaly.
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Posted: Mon Aug 29, 2005 1:16 pm
there could be more attachments, Maybe?
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Posted: Tue Aug 30, 2005 5:32 pm
MoriaBalrog Hmm, new crap for Splinter Cell 4 huh? For one, if you point a gun directly at someone, they see you, and they aren''t ready to fire at you yet, they would surrender instead of opening fire and ultimately getting themselves killed. The blancing issue to this move would be that it leaves you open to attack from other directions. Like someone else said, that swat turn would be cool to have back. Another cool thing would be the ability to shoot someone in the arm and disarm them non-lethaly. some of that stuff sounds pretty good smile
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Posted: Tue Aug 30, 2005 6:22 pm
Oooo, and laser pointers! Thats what it needs, laser pointers.
And different dialouge options when interrogating people. That could lead to oodles of fun.
*Sam puts laser pointer directly in between gaurds eyes, and so the gaurd puts down his weapon in surrender. Sam then grabs him and interrogates him at knife point always choosing the most sadistic thing to say, when he has the gaurd to near tears, he forces him to reveal everything he knows, and then tells the gaurd he's going to kill him. Before deciding to be nice and only gives him a swift whack to the head. But Sam shoots the gaurd in the leg for good measure.*
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Posted: Wed Aug 31, 2005 10:05 am
Maybe some different ways of grabbing them, like... after you press "Grab Character" you press a button/direction and it will grab them differently. Up against the wall, on the floor etc. Oh, and maybe slamming the door closed to knock guards out too.
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Posted: Wed Aug 31, 2005 2:31 pm
i have no more ideas crying
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Posted: Wed Aug 31, 2005 7:30 pm
MoriaBalrog Oooo, and laser pointers! Thats what it needs, laser pointers. And different dialouge options when interrogating people. That could lead to oodles of fun. *Sam puts laser pointer directly in between gaurds eyes, and so the gaurd puts down his weapon in surrender. Sam then grabs him and interrogates him at knife point always choosing the most sadistic thing to say, when he has the gaurd to near tears, he forces him to reveal everything he knows, and then tells the gaurd he's going to kill him. Before deciding to be nice and only gives him a swift whack to the head. But Sam shoots the gaurd in the leg for good measure.* YES! I always used that expansion pointer thing on the pistol in PT to freak enemys out. It didnt always work to well because enemy AI on that game isn't up to speed with the other 2, in my opinion, so they shoot without hesitation.
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Posted: Thu Sep 01, 2005 4:54 pm
oh yea! a lazer pointer!!! i loved that! i wish they still had it... cry and different ways 2 take ppl out!
but 2 other things, interactive converstaion. u when it says interogate, while ur doing that, u can make ur voice more threatening, and u can choose wat questions u want to answer.
throw ur voice when whislting.
and full item customization. for example, u want a sniper with ur sc-20k, flash bangs, stick shockers, lazer for ur rifle, and knife. u can choose anything u want to bring on the mission! xd whee mrgreen
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