The Council: holds the key of order. Equip, defense and protection based.
Item: Council badge: E2, nullify one normal attack each round directed at your character. This counts as a Stun effect.
Make: defense items

Skills
Protect: CP1, prevent 2 damage of any type to any other character per a combat per a CP in this skill.
Potion +2: CP1, +2 slots on potion belt, can only be purchased once.
Throw Weapon: CP2, use an equipped item that only has bonus to attack, gain 3x its normal bonus for one attack, the item is not usable for the rest of this combat.
Guardian: CP 4, any damage reduction available to the character (combat die for defense, abilities and ext.) using this skill can be transferred over to another party member each round of combat. The type of damage reduced does not change.
Throw potion: 3 CP, you may use a potion you are carrying on another member of the party.