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Reply 08 Level 0 - The Red Zone (archive)
Golden Radiance From Above - Closed but accepting

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Sierra_Lily

PostPosted: Sun Nov 11, 2007 12:57 pm


Table of Contents
1 Intro - YOU ARE HERE
2 Story
3 Rules
4 Character Sheets
5 Notes about the rpg
6 Other Information
7 Black List
8 Accepted Profiles


(Banner to come)

At the dawn of a new era in Weyard, darkness looms...


1 New Announcement - see 5th post

A Golden Sun RPG
~Sierra_Lily~
PostPosted: Sun Nov 11, 2007 1:01 pm


Table of Contents
1 Intro
2 Story - YOU ARE HERE
3 Rules
4 Character Sheets
5 Notes about the rpg
6: Other Information
7 Black List
8 Accepted Profiles


STORY


After the four lighthouses were lit, peace fell upon Weyard. Prox prospered again, and Lemuria opened up itself to trade. Monsters were few, and it was a common site to see children playing in the wilderness between villages. The eight adepts who defeated the Doom Dragon and allowed the Golden Sun to rise appointed one village as the holy village for each element:

Earth-Lalivero
Fire-Prox
Wind-Contingo
Water-Imil

It was said that to keep the elements in harmony and maintain the peace, offerings had to be made to each lighthouse beacon at precisely the same time every month. Special Elemental Sages were appointed this role. For five years, the tradition carried on without a problem.

But no one anticipated that the peace would not last...

A meteor struck near Prox, just happening to block the path to the Mars Lighthouse Beacon. The Proxian sages tried to contact thhe other sages to postpone the offerings, but were too late. Each lighthouse but Mars obtained an offering, thus putting the elements out of balance. Prox became cold again, and the rest of Weyard plunged into darkness. Storms washed across the continents every day, and it was not uncommon to spot dangerous monsters...

One day, a strange phenomenon occured. A golden circle descended upon the Mars Lighthouse, and as the meteor disappeared, Weyard saw light again. It was made a tradition in Prox to honour whomever had sent that radiance to save them, because if the radiance had not come, Prox would have been only but a memory of a city once upon Weyard.

Four more years passed. Weyard saw the same peace it had seen before the Meteor Catastrophe. But darkness was once again looming.

The weather in Imil has been getting colder, and it is harder for the Mercury Sages to make it to the Mercury Lighthouse Beacon. Will the same mistake be made? The story starts with a newly appointed young Mercury Sage wondering this same question.

Sierra_Lily


Sierra_Lily

PostPosted: Sun Nov 11, 2007 2:13 pm


Table of Contents
1 Intro
2 Story
3 Rules - YOU ARE HERE
4 Character Sheets
5 Notes
6 Other Information
7 Black List
8 Accepted Profiles


Rules

(Note: I view godmodding as overpowerful characters, and power playing as typing for other characters)


1: To begin, send your character's profile in a PM titled "Piers is so hot, but he belongs to Sierra_Lily" to the account 'Yuuna_Takara'. Anything sent to me will be deleted without warning. This is to avoid flooding my inbox with multiple pm's.

2: No god-moding, auto-hitting or any of that old stuff. I'll be keeping a very close eye on this rule

3: Keep vulgarity to a certain extent and respect Gaia's ToS

4: OOC comments must be in this format ((Text goes here))

5: Please keep posts in third-person past-tense

6: Killing will only be tolerated if I get the required form from both involved pm'ed to me. You will find said form in the Notes post

7: My word is law, if I find that you break one of my rules, onto the Black List you go

8: If you join, please join to stay. Do not just post once and leave. If you must leave for any amount of time, please send me the required form (found in the Notes post) so I can mark you inactive

9: I shall launch this RP when I have at least 5 characters

10: You may have as many characters as you like as long as you can handle it. If you have more than one character and you have not posted with one of them for several days without notice, (see Notes post) you will be asked to back down on one or more of your characters. This is to make sure that every character is right into the action, and no one is left hanging

11: Power Playing (that is, taking control of another's character) is not permitted AT ALL! No exceptions

12: And most importantly, HAVE FUN! I don't want to be known as the Wicked Witch of the West, I just want a well run rpg... that reminds me...

13: Be literate. At least 6 well developed sentences per post with good spelling and grammar. I understand writer's block (but it doesn't last forever), but I don't understand wen u tak lyk dis. No chatspeak, and no using ** for actions. You must use "" for speech.

14: Keep this PG - 14. Romance is encouraged if it enhances the plot, but remember. Cybering makes Gaia admin very unhappy.
PostPosted: Sun Nov 11, 2007 3:27 pm


Table of Contents
1 Intro
2 Story
3 Rules
4 Character Sheets - YOU ARE HERE
5 Notes
6 Extra Information
7 Black List
8 Accepted Profiles


Character Sheets


(Note: Most to all characters will have psynergy powers)

Should you choose to be a sage... remember that there are only eight. (two for each village) So they will be distributed on a first come first serve basis.

Gaianame: Obvious
Name: Obvious... first and last names please
Sage Element: Tell me which element you want. If that element has both sages already, I will inform you, and you may change your character to another sage. If all sages are taken, you will have to create an adept.
Age: Obvious enough.
Gender: Obvious. No 'could be either' genders.
Appearance: Please either provide a URL link or at least two paragraphs worth of description.
Village: No new villages have been founded. If you don't know the villages, just read off of the world map in the 6th post and I can translate from there. I don't care if you give me the French spelling

Character Class: See 6th post
Psynergy: I will assign two psynergies to you.
Weapon: See 6th post. Please remember to choose your weapon based on the class.
Armour: See 6th post. Remember to take into account your character's gender. Unless a female is extremely strong, she will not be wearing a heavy piece of armour. A male will not be wearing a dress.
Please choose one from each list. One piece of bodywear, one piece of headgear and one piece of armwear. You may include one of each list of supplementary armour, but you do not have to.
Equipment: See 6th post. Quantity must not exeed 30 per item.
Djinn: If any. You can make up new djinn, but you must ask me through pm whether the abilities are valid. Other than that, see 6th post

Strengths: At least one
Weaknesses: At least one

Personality: Please provide a detailed description.
Bio: This should be between four and eight paragraphs of 5 sentences or so each. Please describe your character's history from birth to current.


[b]Gaianame[/b]
[b]Name:[/b]
[b]Sage Element:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Appearance:[/b]
[b]Village:[/b]

[b]Character Class:[/b]
[b]Psynergy:[/b]
[b]Weapon:[/b]
[b]Armour:[/b]
[b]Equipment:[/b]
[b]Djinn:[/b]

[b]Strengths:[/b]
[b]Weaknesses:[/b]

[b]Personality:[/b]
[b]Bio:[/b]


Should you choose to be an adept...

Gaianame: Obvious
Name: Obvious... first and last names please
Element: Tell me which element you want. There are no limit on adepts per element
Age: Obvious enough.
Gender: Obvious. No 'could be either' genders.
Appearance: Please either provide a URL link or at least two paragraphs worth of description.
Village: No new villages have been founded. If you don't know the villages, just read off of the world map in the 6th post and I can translate from there. I don't care if you give me the French spelling

Character Class: See 6th post
Psynergy: I will assign two psynergies to you.
Weapon: See 6th post. Please remember to choose your weapon based on the class.
Armour: See 6th post. Remember to take into account your character's gender. Unless a female is extremely strong, she will not be wearing a heavy piece of armour. A male will not be wearing a dress.
Please choose one from each list. One piece of bodywear, one piece of headgear and one piece of armwear. You may include one of each list of supplementary armour, but you do not have to.
Equipment: See 6th post. Quantity must not exeed 30 per item.
Djinn: If any. You can make up new djinn, but you must ask me through pm whether the abilities are valid. Other than that, see 6th post

Strengths: At least one
Weaknesses: At least one

Personality: Please provide a detailed description.
Bio: This should be between four and eight paragraphs of 5 sentences or so each. Please describe your character's history from birth to current.


[b]Gaianame[/b]
[b]Name:[/b]
[b]Element:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Appearance:[/b]
[b]Village:[/b]

[b]Character Class:[/b]
[b]Psynergy:[/b]
[b]Weapon:[/b]
[b]Armour:[/b]
[b]Equipment:[/b]
[b]Djinn:[/b]

[b]Strengths:[/b]
[b]Weaknesses:[/b]

[b]Personality:[/b]
[b]Bio:[/b]

Sierra_Lily


Sierra_Lily

PostPosted: Mon Nov 12, 2007 6:25 pm


Table of Contents
1 Intro
2 Story
3 Rules
4 Character Sheets
5 Notes - YOU ARE HERE
6 Extra Information
7 Black List
8 Accepted Profiles


Notes


PLEASE PM ALL FORMS TO THE ACCOUNT 'Yuuna_Takara'

Killing Form

(Remember, killing will only be valid if I recieve this pm from both parties)

[b]Username of the Person Controlling the Character to be Killed:[/b]
[b]Username of the Person Controlling the Character to Do the Killing:[/b]
[b]Name of Character to be Killed[/b]
[b]Name of Character to Do the Killing[/b]
[b]Reason for the Killing[/b]
[b]Codeword[/b]


(Note: The codeword will be at the bottom of this post. It will be the first one)


Inaction Form

(Here is the form you will need to fill out if you wish to be inactive for a while)

[b]Username[/b]
[b]Name(s) of Character(s)[/b]
[b]Reason for being inactive[/b]
[b]Estimated length of Inactivity[/b]
[b]Codeword[/b]


(note, the codeword is the second one at the bottom of the post)

Other notes

- You must post at least once every two days for every character you have

- This is a mostly original rpg, so while I will accept canon characters, I would prefer to not have them. If we do end up with a canon character, then they must be as in character as possible. NO EXCEPTIONS!

- PSYNERGY WILL BE ASSIGNED, NO EXCEPTIONS

- NONE OF THE WEAPONS/ARMOUR HAVE THE SAME EFFECT AS IN THE GAME. THEY ARE SIMPLY WEAPONS AND ARMOUR, NOTHING ELSE


Announcements

Nov 12/07
-Almost finished preparing the rpg
-placing a note in the first post for the amount of new announcements

Nov 18/07
-THIS RPG IS OFFICIALLY ACCEPTING


Codewords

Supercalifragiliciousespialadocious
Mississippi
PostPosted: Tue Nov 13, 2007 5:46 pm


Table of Contents
1 Intro
2 Story
3 Rules
4 Character Sheets
5 Notes
6 Extra Information - YOU ARE HERE
7 Black List
8 Accepted Profiles


Extra Information

(under cunstruction)

(Yes, I know the World Map is in French. Deal with it, it was the best I could find...)

User Image - Blocked by "Display Image" Settings. Click to show.

Classes

You may choose one for your character

Code:
B - Warrior - most likely to fight
H - Healer - most likely to be healing their friends
S - Status Inflictor - most likely to be casting psynergies that enhance their skills or decrease the skills of their opponents
D - Defender - most likely to be strong in defence

Most likely to be a... ~+~ Class Name~+~ Corresponding Element

B~+~Squire~+~Earth
D~+~Flame User~+~Fire
B~+~Soldier~+~Fire
BHSD~+~Magician~+~Wind, Fire
B~+~Swordsman~+~Earth, Water, Fire
H~+~Page~+~ Earth, Wind
H~+~Apprenctice~+~Fire, Wind
B~+~Mercenary~+~Fire, Earth
HS~+~Seer~+~Water, Wind
H~+~Monk~+~Water
S~+~Wise~+~Water, Wind (A mystic traveller)
BHSD~+~White Knight~+~Water, Fire, Earth, Wind (You will only be able to use this class if I see that your character deserves it. It is considered the sole master class)
S~+~Black Magician~+~Wind, Fire
HS~+~White Mage~+~Earth, Water
BD~+~Ninja~+~Fire, Wind, Earth
BD~+~Samurai~+~Fire, Wind
BHSD~+~Ranger~+~Water, Earth
BSD~+~Juggler~+~Fire
BSD~+~Monster Trainer~+~Earth
BSD~+~Dark Magician~+~Wind
BHD~+~Mariner~+~Water
H~+~Priest~+~Water

Djinn

(You start with one for your character, and as the rpg goes on, I may alot more to you)
(If you choose to use one of these, I will tell you through pm their specific abilities)
(Feel free to create new ones)
(Only one person may use a specific Djinn. If they have been taken, I will cross them off this list)

Code:
B - Battle Djinn
H - Healing Djinn
S - Status Djinn ex. poisoning
D - Defense Djinn
Sp - Booster ex. raising your attack strength
Hr - Revive Djinn USE THESE SPARINGLY

User Image


Weapons (The Sol Blade isn't on here because it is a plot item)

Angelic Ankh - staff
Arctic Blade - long sword
Assassin Blade - light sword
Bandit's Sword - light sword
Battle Axe - axe
Battle Mace - mace
Battle Rapier - light blade
Bessed Ankh - staff
Blessed Mace - mace
Blow Mace - mace
Broad Axe - axe
Broad Sword - long sword
Burning Axe - axe
Captain's Axe - axe
Claymore - long sword
Cloud Brand - long sword
Crystal Rod - staff
Demon Mace - mace
Demonic Staff - staff
Disk Axe - axe
Dracomace - staff
Dragon Axe - axe
Elven Rapier - light sword
Fire Brand - long sword
Frost Wand - staff
Gaia Blade - long sword
Giant Axe - axe
Glower Staff - staff
Great Axe - axe
Great Sword - long sword
Grievous Mace - mace
Heavy Mace - Mace
Hestia Blade - long sword
Hunter's Sword - light blade
Hypnos' Sword - light blade
Kikuichimonji - light sword
Lightning Sword - long sword
Long Sword - long sword
Mace - mace
Magic Rod - staff
Masamune - light blade
Master Rapier - light blade
Meditation Rod - staff
Mist Sabre - light blade
Muramasa - long sword
Mystery Blade - light sword
Ninja Blade - light blade
Phaeton's Blade - light blade
Pirate's Sowrd - light blade
Psynergy Rod - staff
Rightious Mace - mace
Robber's Blade - long sword
Shamon's Rod - staff
Shamshir - long sword
Short Sword - light blade
Silver Blade - long sword
Soul Brand - long sword
Storm Brand - long sword
Swift Sword - light blade
Thanatos Mace - mace
Themis' Axe - axe
Viking Axe - axe
Vulcan Axe - axe
War Mace - mace
Wicked Mace - mace
Witch's Wand - staff
Wooden Stick - staff
Zodiac Wand - staff

Armour

Bodywear
Cotton Shirt
Travel Vest
Adept's Clothes
Silver Vest
Fur Coat
Full Metal Vest
Elven Shirt
Kimono
Festival Coat
Water Jacket
Ninja Garb
Wild Coat
Floral Dress
Faery Vest
Storm Gear
Erinyes Tunic
Triton's Ward
Mythril Clothes
Psynergy Armor
Ixion Mail
Spirit Armor
Spiked Armor
Planet Armor
Phantasmal Mail
Asura's Armor
Erebus Armor
Dragon Mail
Dragon Scales
Chronos Mail
Stealth Armor
Demon Mail
Xylion Armor
Valkyrie Mail
One-Piece Dress
Travel Robe
Silk Robe
Jerkin
China Dress
Cocktail Dress
Blessed Robe
Muni Robe
Magical Cassock
Dragon Robe
Oracle's Robe
Ardagh Robe
Feathered Robe
Aeolian Cassock
Iris Robe
Mysterious Robe

Headgear
Leather Cap
Wooden Cap
Mail Cap
Nurse's Cap
Lure Cap
Ninja Hood
Thorn Crown
Prophet's Hat
Lucky Cap
Floating Hat
Jeweled Crown
Crown of Glory
Thunder Crown
Alastor's Hood
Open Helm
Bronze Helm
Iron Helm
Steel Helm
Silver Helm
Knight's Helm
Adept's Helm
Viking Helm
Warrior's Helm
Dragon Helm
Minerva Helm
Mythril Helm
Millenium Helm
Fear Helm
Gloria Helm
Circlet
Silver Circlet
Guardian Circlet
Platinum Circlet
Clarity Circlet
Glittering Tiara
Pure Circlet
Astral Circlet
Mythril Circlet
Brilliant Circlet
Psychic Circlet
Berserker Band
Demon Circlet

Armwear
Padded Gloves
Leather Gloves
Gauntlets
Battle Gloves
Vambrace
War Gloves
Spirit Gloves
Crafted Gloves
Aura Gloves
Aerial Gloves
Spirit Gloves
Titan Gloves
Riot Gloves
Big Bang Gloves
Wooden Shield
Bronze Shield
Iron Shield
Knight's Shield
Fujin Shield
Dragon Shield
Earth Shield
Luna Shield
Mirrored Shield
Aegis Shield
Flame Shield
Terra Shield
Cosmos Shield
Leather Armlet
Armlet
Heavy Armlet
Silver Armlet
Guardian Armlet
Bone Armlet
Clear Bracelet
Virtuous Armlet
Leda's Bracelet
Spirit Armlet
Jester's Armlet
Mythril Armlet

Supplementary
Casual Shirt
Divine Camisole
Golden Shirt
Herbed Shirt
Mythril Shirt
Running Shirt
Silk Shirt

Dragon Boots
Fur Boots
Golden Boots
Hyper Boots
Knight's Greave
Leather Boots
Ninja Sandals
Quick Boots
Safety Boots
Silver Greave
Turtle Boots

Sierra_Lily


Sierra_Lily

PostPosted: Sat Nov 17, 2007 11:45 am


Table of Contents
1 Intro
2 Story
3 Rules
4 Character Sheets
5 Notes
6 Extra Information
7 Black List - YOU ARE HERE
8 Accepted Profiles


BLACK LIST


Hopefully no one will make it onto this list
PostPosted: Sat Nov 17, 2007 11:47 am


Table of Contents
1 Intro
2 Story
3 Rules
4 Character Sheets
5 Notes
6 Extra Information
7 Black List
8 Accepted Profiles - YOU ARE HERE


Accepted Profiles


(See next post for accepted adepts)

Sages

Venus Sages

1.

2.

Mercury Sages

1.Gaianame
Sierra_Lily
Name:
Maybelle ‘May’ Parker
Sage Element:
Water Sage
Age:
15
Gender:
Female
Appearance:
Maybelle stands at about 5’2’’ and her weight varies between 120 and 125 lbs depending on the day. Her hair is a light blue hue and falls to midway down her neck in a cute bob cut. Her bangs are cut straight across, and parts are a secret to her. Her eyes are light green and shine with a youthful intensity. Her facial features are petite and fine. Her skin is very light as a result of being in the cold weather a lot.
She is fairly well developed for her age, but not so much that it is obvious. Her arms are short in comparison with the rest of her limbs, and this bothers her a lot. As for her legs, they are long. She is very frail in appearance.
She almost always wears her armour, but there are occurrences when she will wear a butterfly print dress and sandals. She also adds a thick cloak to her armour apparel when travelling to the Mercury Lighthouse
Village:
Imil

Character Class:
Priest
Psynergy:
Cure – heals minor injuries
Ply – heals major injuries
Weapon:
Angelic Ankh
Armour:
Blessed Robe, Pure Circlet, Leda’s Bracelet, Divine Camisole, Fur Boots
Equipment:
Antidote x 30
Cookie x 20
Corn x 10
Herb x 10
Elixer x 30
Nut x 10
Potion x 20
Vial x 5
Water Of Life x 1
Mist Potion x 5
Djinn:
Spring and Fizz

Strengths:
May is very good at healing others
Weaknesses:
May has almost no battle skills of her own except for a basic knowledge of how to use her staff

Personality:
May has a bubbly, almost naïve personality. It is almost impossible for her to be sad. That being said, however, she can be pessimistic if she is faced with a difficult task such as making a long trek up a lighthouse in the coldest of cold weathers…
Bio:
May was born to a poorer family in Imil. When she was two (two years before the first events at Sol Sanctum in Golden Sun), there was a major raid in Imil. Men from Champa arrived to steal food and money from Imil. May’s mother tried to stop them, and they tossed her aside before turning on an innocent child… May. They attempted to beat her, but her father leaped in the fray. After severely maiming him, they again turned on the child. The current leader (not Briggs) stepped up and decided to have ‘fun’. He used a psynergy to permanently blind her in her left eye.
May grew up knowing that her father was in a bad physical state. He was reverted to sitting in his house all day. Thus, May and her younger brother, Alden, were left to do the work around the house. While Alden resented it, May did her chores with pride. Most other girls her age in Imil played on the ice and laughed at her as she cleared up snow in her yard. But May didn’t mind. She knew she was helping her parents, and that was all it took to make her happy.
When alchemy was released, May gained psynergy powers. She could only heal, but it was enough for her.
Then that day came. The day the adepts came to Imil to light the Mercury lighthouse. May watched as the Priestess Mia left with them. For the entire time the adepts were lighting the beacons, May simply stayed in Imil and continued her duties.
Finally, the Golden Sun rose. The adepts appointed the sages, and May stayed home like the good girl she was. She respected Mia, and started pestering her to train her in her alchemic powers. Mia consented. When the Meteor Catastrophe occurred, May was shocked. The dangers that arose scared her. Then the Golden Radiance drifted down. It could even be seen from her home in Imil.
Recently, the elder of the two Mercury sages announced their retirement. Mia and the other sage discussed their options and finally decided on Maybelle. After two months of the offerings, May started to feel the strain of the cold weather…


2.

Mars Sages

1.

2.

Jupiter Sages

1.

2.

Sierra_Lily


Sierra_Lily

PostPosted: Sat Nov 17, 2007 11:49 am


Table of Contents
1 Intro
2 Story
3 Rules
4 Character Sheets
5 Notes
6 Extra Information
7 Black List
8 Accepted Profiles - YOU ARE HERE


Accepted Profiles


(See previous post for accepted sages)

Adepts

Gaianame: armygal1217
Name: Nali Uza
Element: water
Age: 16
Gender: female
Appearance:Nali Uza
Village: Imil

Class priestess
Psynergy: Potent Cure, Prism
Weapon: mist sabre
Armour: Elven Shirt, Lucky Cap, Jester's Armlet, Golden boots
Equipment: power bread, potion, water of life, cookie
Djinn: Shade, Dew

Strengths: reading, thinking!
Weaknesses: death, and sorrow

Personality: she is usually calm and quiet, but if she is angered, she has a temper like a fire adepts. she is kind of shy but always speaks her mind. she is kind to many people.
Bio: raised in the village of Imil, Nali snuck out and they haven't seen her since. she hangs around the gates waiting to sneak in for some food, and water. she almost never goes to an inn, but she does go to looking for the Psyenergy stones every night. as a child she looked up to Mia and Piers. to her they weren't only the saviors of Weyward, but also her heroes. she trained hard her whole life to try and amount to them.
like Alex, she can teleport short distances. she dislikes Alex as much as Saturous and Menardi. she dislikes fire and lava so much that she doesn't even like Jenna and Garet that much. she sees Alex as a traitor, but wishes he could have taught her some stuff on mercury with Mia and Peirs.
as a young child, Nali trained to be a healer under Megan and Justin, who trained under Mia herself. she didn't like it how everyone need her help so she left Imil but stuck around to see her old teachers.
PostPosted: Sat Nov 17, 2007 12:14 pm


CONTINUED FROM OTHER INFORMATION

Equipment
(NOTE: I CONTROL WHEN YOU GET NEW EQUIPMENT)

Antidote - heals poison
Bramble Seed - mini weapon
Cookie - heals minor injuries
Corn - heals minor injuries
Crystal Powder - minor weapon
Hard Nut - increases defence
Herb - heals minor injuries
Elixer - heals status effects
Nut - heals major injuries
Oil Drop - minor weapon
Potion - heals major injuries
Power Bread - heals minor injuries
Vial - heals critical injuries - limit to 5 per character
Water Of Life - Revives an ally - EVERYONE GETS ONE OF THESE
Weasel's Claw - minor weapon
Mist Potion - heals major injuries

Sierra_Lily


Yuuna_Takara

PostPosted: Sat Nov 17, 2007 12:16 pm


PLEASE PM ANYTHING TO DO WITH THIS RPG TO ME


This is the mule account for Sierra_Lily
PostPosted: Sat Nov 17, 2007 1:28 pm


(golden is awesome, are you still accepting?)

noracerberus14

Quotable Prophet

9,800 Points
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  • Invisibility 100
  • Forum Junior 100

Yuuna_Takara

PostPosted: Fri Nov 23, 2007 10:34 am


How about a little bump?
I can't start until I get a few characters...
PostPosted: Fri Nov 30, 2007 4:50 pm


I still need characters. More specific plot notes will be revealed as we go.

Sierra_Lily

Reply
08 Level 0 - The Red Zone (archive)

 
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