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Posted: Wed Sep 12, 2007 11:34 am
This is stem idea for a type of armor! Please, critique, and give suggestion and ideas.
Savior MK V CAS - Type: armor Protection: moderate/high based on area
The Savior MKV CAS, is a prototype military combat armor. Allowing fairly light weight advanced protection from most pulse laser based, bullet based small arms fire, and anti-personnel grenade shrapnel. It can be worn over standard BDU's or clothing, somewhat comfortably, and does allow wide range of motion, and mostly unhindered free movement. The MKV's helmet is state of the art, featuring an on board helmet cam, radio, and various half face, and full face attachable shield visors. The standard visor features UV protection, and a built in HUD, allowing the the soldier to see live video feed from any of his squad mates, view video transmissions, or to allow the soldier to view blue prints and maps of specific areas or ships.
The armor is made of out of many thin tightly packed layers of maxlar and alloy composites, which contain microscopic fragments of various light weight and durable ceramic composites that are all tightly weaved together. Then is coated thinly, with a light fragmenting chemical between each maxlar layer. This forms a highly durable metal-ceramic plating. Upon contact with a bullet the fragments vibrate and destructively react to the energy of the contact, and disrupt the geometry and toughness of the bullet, greatly diminishing it's penetration power. On contact with a laser pulse, the coating in the armor reacts, and disrupts the majority of the light waves, fragmenting them and reflecting them, into different harmless wave lengths.
Another version of the savior is available and also is in testing stages of development. It is almost identical to the MK V, but it allows for cybernetics to be implanted into the armor via tech slots. That allow the user to be cybernetically enhanced via the armor, increasing combat effectiveness greatly.
The armor system consists of: Helmet (w/o visor)t: 4lbs Torso armor: 10lbs Upper/lower leg plates: 6.5bs Upper/lower arm plates 8lbs Attachable ballistic protective shoulder pads: 5lbs
**Features** (Chest Plate) - Hazard light: mounted around the lower neck lines on the front and back of the chest plate. Allows for identification of friendly units in low light situations, or to auto signal medical attention, when installed with a specific radio link up. - Spot light: A high powered shoulder mounted spot light, with too modes. High- capable of slightly blinding or disorienting targets, great for breaching assaults. Low- For regular common use - Modular assault slots: Allows the user to attach compatible ammo packs, radio packs, medical packs, etc to various modular slots on the armor. - Attachable shoulder pads for added protection
(Leg and Arm Plates) - Composite elbow pads and knee pads for added protection
(Helmet) - HUD - Radio - UV visors (HUD integrated) - Search light
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Posted: Wed Sep 12, 2007 1:12 pm
"Eidolon" SS-2 (Stealth Suit No. 2) Type: Advanced Reconnaissance Stealth Suit Protection: Low
The "Eidolon" was designed to have maximum protection at an absolute minimal cost. It is lightweight, low profile, somewhat form fitting, and is even able to fit underneath standard uniform without standing out. More recently, the suit has seen action in the form of a scout suit for Forward Observation Units and Intelligence Agents who prefer something more 'subtle' than Terran Marine combat suits. Because of this, the suit is not very popular; most Terrans, and even Terran Scouts, prefer to fight Drathonians head on.
The Eidolon protects it's user from potential harm with a multipurpose ballistic rated and energy absorbing gel weave under alloy plating. The protection of the suit is vastly inferior to the newer "Paladin" combat suits and even the older "Savior" models, and in some cases inferior to even the natural scales of the "Grunt" Drathonians. Any one panel can take three or four tightly clustered hits from standard Drathonian infantry weapons before failure, while glancing blows tend to boil off layers. The suit enhances the user's speed and agility utilizing a cheap polymer that responds to the body's natural neural impulses.
The suit is coated with a special blend of light bending material, pigment and other compounds which allow the suit to rapidly blend into the environment. When holding still, the passive abilities of the compounds combined with the on board computer's ability to direct the coating's actions allow the suit to produce a camouflage pattern that compensates for the angle of view. The system is not perfect, as dirt, filth and other things getting stuck on the suit make it appear out of place. In addition, movement disrupts the camouflage process, reverting the complex mimicking pattern into a digital pattern.
The "Eidolon" Scout Suit consists of: Balaclava Style Helmet: 0.8 lb Torso System/Armor: 3 lb Shin and Thigh System/Armor: 1.5 lb Arm and Shoulder System/Armor 1.8 lb Utility Belt 3-30 lb Gloves: 0.2 lb
**Features**
(Balaclava Style Helmet) -HUD goggles with enhanced long distance targeting -Integrated UV, Infrared and Night Vision -Friend or Foe ID Unit (off on default)
(Right Wrist System) -Hacking implement and lock pick -Integrated PDA or PDA slot
(Utility Belt) -Modular Attachment Points -Expanding Pouches
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Posted: Wed Sep 12, 2007 10:10 pm
====== D-XM Mark 1 Organic Disguise Generator a.k.a. "Birthday Suit", "Lizard Suit" or "Deus ex Machina" (named after the designation) ====== ===== 1. About the Device ===== By utilizing a DNA sampler and mini-replicator, the device is capable of creating an organic 'husk' of the species in question. This 'husk' may be worn by a Terran in order to infiltrate rivaling factions by assuming the identity of another being. ===== 2. History and Background ===== Declassified: It may be assumed that the research and development teams from the Intelligence sectors of the Terran Republican Military have decided that deeper infiltration into enemy territory was required. Preexisting infiltration methods were unsatisfactory, and so, the first D-XM prototypes were produced. By utilizing the latest in miniaturized Organic Replicator technology and DNA sampling/analyzer devices, these first units have become an instant success among Terran Intelligence Forces, despite the occasional risks. By using a direct neural interface, the user, though still presumably a Terran, is, for all intents and purposes, a member of the species he or she had stepped into for the duration. Practically all bodily functions of the subject species is available to the user. Voice synthesizer and other devices are fabricated as required for the subject species. The usage of the device may result in neural degeneration, mental instability, and may inadvertently cause the user to be permanently bound with the suit, depending on time used. Donning the suit has been compared to stepping into the emptied body cavity of a freshly killed enemy combatant: the user must be unclothed. Minor surgical procedures are required for removal and is standard procedure; it takes approximately one hour to complete the removal, and a variable time for the user to regain proper motor usage. ===== 3. Statistics and Performance ===== **Organizations Using This Device: Terran Republic** **Classification: Replicator/DNA tool/Field Self-Surgery Kit** **Designer: Terran Intelligence** **Manufacturer: Misriah Heavy Industries** **Production: Over 200,000 individual units** **Portability: High** **Appearance: A pair of olive drab backpacks containing a customized DNA sampling combat knife, "Printer" style Organic Replicator, replicator supplies, Self-Surgery kit and battery.** ==== Dimensions ==== **Length: 13 inches** **Width: 7 inches** **Height: 13 inches** **Weight: 12 lbs** **Other Properties: DNA sampling tool may be used as a traditional combat knife.** ==== Performance ==== **Top Functioning Speed: 5 minutes to fully "print" a "husk"** **Charge:The backpacks are one time use only and will both discreetly self immolate.** **Lifespan: The battery must be replaced every few years to prolong module shelf life while the partnering pack's lifespan depends on the included medicines. The "husk's" lifespan is unknown, but is presumed to last up to approximately 100 years, if the user had donned it since birth, and has lead a healthy lifestyle.** ===== 4. Roleplay Stats and Cost ===== ===== 5. Integrated Component Systems ===== **Generator: DNA Sampler Knife, Replicator, Battery, Replicator supplies, and Olive Drab backpack** **Field Self-Surgery Kit: Everything a good Intelligence Agent needs to become the enemy!** **Organic Suit: Numerous proteins, trace minerals, carbon, water, several hundred neural interface nodes, muscle, bone, neural tissue resembling the sample's owner and appropriate voice synthesizer. ===== 6. Design Specifications and Usage ===== ** (Drathonian subjects will be used for this description) The DNA sampling tool is located in the outer pocket of the generator backpack and must have it's tip introduced to a source of DNA from the Drathonian. In this same pocket, cleaning tools are available if the tool has become contaminated beforehand. The backpack must be unzipped, and the tool inserted into a slot, where the device will produce a small image of the subject to be mimicked for verification purposes. Upon activation, the device will proceed to "print" out the entire Drathonian the user wishes to mimic, minus many vital organs and tissue, with the introduction of a neural interface and appropriate voice synthesizer. The suit is donned utilizing a second, accompanying backpack containing instruments for self-surgery on the field. These packs are best used with a partner in case of self-surgery failure. Important: FOLLOW SURGERY INSTRUCTIONS PRINTED OUT WITH SUIT**
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