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Kenkaru
Crew

Aged Noob

PostPosted: Sun Jul 31, 2005 10:28 pm


Got any idea to improve the guild, or are you confused, maybe new to the whole role-playing thing.
Then post it all here and we reply to you as soon as posible.
PostPosted: Sun Jul 31, 2005 10:40 pm


Character creation thread organization proposal:

I'd suggest the thread organized something as:

Post 1.- Introduction
Post 2.- Resume (do this, do that)
Post 3.- Races
Post 4.- Clases
Post 5.- Abilities or such
Post 6.- Equipment
Post 7.- Spells (in due case)
Post 8.- Other things

Not having any info, that's the best I can think of, Bro.

=^_^=

Vilya

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Kenkaru
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PostPosted: Sun Jul 31, 2005 11:25 pm


Vilya
Character creation thread organization proposal:

I'd suggest the thread organized something as:

Post 1.- Introduction
Post 2.- Resume (do this, do that)
Post 3.- Races
Post 4.- Clases
Post 5.- Abilities or such
Post 6.- Equipment
Post 7.- Spells (in due case)
Post 8.- Other things

Not having any info, that's the best I can think of, Bro.

=^_^=
yeah sis I m working on all that but belive me typing all that with no gramar errors is like making 1000 push ups in 3 minutes. I m working on it seriously ^^
PostPosted: Mon Aug 01, 2005 12:24 am


Kenkaru
yeah sis I m working on all that but belive me typing all that with no gramar errors is like making 1000 push ups in 3 minutes. I m working on it seriously ^^


Well, you can crew me, finish things as they come out, I edit them, then you uncrew me. It's pretty easy wink

=^_^=

Vilya

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Kenkaru
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PostPosted: Mon Aug 01, 2005 1:41 am


Vilya
Kenkaru
yeah sis I m working on all that but belive me typing all that with no gramar errors is like making 1000 push ups in 3 minutes. I m working on it seriously ^^


Well, you can crew me, finish things as they come out, I edit them, then you uncrew me. It's pretty easy wink

=^_^=
I will do just that ^_^, yep the good Sis always helping ^^
PostPosted: Mon Aug 01, 2005 2:13 am


Say Hello Too One Of The Most Nerdish Boy On Earth:

THE RP NERD .... Me

So i have some ideas of races, want too hear them?.. Ok. Ready, Set, Go!



Orc: These creature often have cloth of their own enemy or just from the animals they hunt, There skin can be green or mostly brown. They are not the most intelligent races but there strength are amazing.

Undead: The undead are mostly skeletons that has been Cursed or risen from death for any other paticular reason. The skeleton can wear most of the clothing but they arent that strong, they mostly use long dagger or black magic in combat.

Gnome: The eccentric, often-brilliant Gnomes are one of the most peculiar races of the world. With their obsession for developing radical new technologies and constructing marvels of mind-bending engineering, it's a wonder that any Gnomes have survived to proliferate. These guys have normal cloth like fabric clothing.

Troll: The vicious Jungle Trolls, who populate the numerous islands of the South Seas, are renowned for their cruelty and dark mysticism. Barbarous and superstitious, the wily Trolls carry a seething hatred for all other races. They have mostly gray and brown skin, dressing them self in animal leather.

Dimi Deiod

Devoted Dabbler


Kenkaru
Crew

Aged Noob

PostPosted: Mon Aug 01, 2005 2:17 am


XD all of thouse were in my original list, along some others, like halflings, drows, goblins, half drows half elves, all that crap.
PostPosted: Mon Aug 01, 2005 2:23 am


I'll twist and add some ideas when the list grows.....

though, pixies (a pixie psychic levitating a great sword! domokun ), nezumi, and maybe nagas would rock!

=^_^=

Vilya

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Kenkaru
Crew

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PostPosted: Mon Aug 01, 2005 2:24 am


Vilya
I'll twist and add some ideas when the list grows.....

though, pixies (a pixie psychic levitating a great sword! domokun ), nezumi, and maybe nagas would rock!

=^_^=
eek sis please dont mention the nezumi they no longer exist *walks to a conner and hugs his knees in drepesion*
PostPosted: Mon Aug 01, 2005 2:26 am


Kenkaru
Vilya
I'll twist and add some ideas when the list grows.....

though, pixies (a pixie psychic levitating a great sword! domokun ), nezumi, and maybe nagas would rock!

=^_^=
eek sis please dont mention the nezumi they no longer exist *walks to a conner and hugs his knees in drepesion*


Nezumi will exist for as long as we remember them. Memory is all one needs to remain here, even after the body has gone, caught by Tomorrow.

=^_^=

Vilya

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Kenkaru
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PostPosted: Mon Aug 01, 2005 2:30 am


you are wise sis *hugs a nezumi doll* wait you are no nezumi, you are that nasty rat from the ninja turtles *throws it into a fire*
PostPosted: Mon Aug 01, 2005 2:49 am


hahahahahaha!!!

ok, ideas....... first classes? the four basic monster food types? (fighter, thief, wizard, cleric)

hummmmmm.........

maybe a twist?

hummmmmm......... thinking of too many things........

No time for thinking in such things tomorrow........

anyway, if we just scrap all that cleric/wizard thing and just throw some basic rules for casting? like....

Sorcerer: Caster of magic. No spell-caster is made, all are born. During their childhood, they sense and manipulate the mystical energies of the universe. As they grow, they learn to channel and focus those energies into magical effects. But not all sorcerers can cast all spells, They begin play with up to three spell schools, and can extend their abilities every .

Spell-casting schools:
Healing - Restores health
Shielding - Protects things and people
Elemental - There is one school for every element. Some effects may belong to different elements: Stone (and earth), Flame, Water, Wind, Lightning, Light (includes purifying but not healing magic), Darkness (doesn't include automatic-death effects),
Weather - A strange mix of elemental schools, it focuses on changing great things and creating small ones. The greater the effect, the longer it'll take to happen.
Summon - Relying on diagrams, it calls (or forms out of raw magical energy) beings to fight for their summoner.
Illusion - Creates false things. It's easier to make only one being perceive the illusion, but it might be foiled by mental resistances.
Enchantment - Relying on potions, tricks, and raw magical spells, it focuses on manipulating thoughts and emotion. Potions tend to create more lasting effects.
Necromancy - Cause of all those skeletal hordes, it focuses on the dead and bringing them back to unlife, or once again to death. It doesn't affect living beings. A destroyed undead can't be restored by magic again.

It might also allow for lesser spell-casting classes, and secret schools to be formed.

Ok, I wrote just too much, gomen.

=^_^=

Vilya

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Kenkaru
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PostPosted: Mon Aug 01, 2005 4:37 pm


sounds good to me sis ^_^
PostPosted: Tue Aug 02, 2005 12:27 am


idea for fighters:

Warrior: Basic class.
arrow Weapon Adept: Specializes in a certain kind of weapon.
arrow exclaim Weapon Master: The pinacle of weapon skill.
arrow Knight: Mounted warrior.
arrow exclaim Mounted archer: The name says it all.
arrow Yojimbo: Fighter who specializes on defensive comabt and protection of others.

It might also be expanded (any D&D book can give more ideas), and restricting it to 3 steps on open classes and up to a fourth in closed circles (kindom champion classes, mystic knights, and such) can be quite useful....

it might also be matched with the Sorcerer idea I wrote yesterday.... every Sorcerer level grants access to 3 schools.... and there may be special prestige classes to them too (a sorcerer that specializes on only elemental schools, or the Saint, with Healing and Light schools as prerequisite).

ok, I'm writting too much again.... two days in a row....

gotta go to sleep, will edit things other day.

=^_^=

Vilya

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Kenkaru
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PostPosted: Tue Aug 02, 2005 1:17 am


yeah i m most likely mixing the D&D classes with the D&D ones to create something original, but is really something like that ^^
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