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Posted: Tue Aug 07, 2007 2:07 am
If you want something that is not listed here, post it in the Chat, and we'll discuss it to see if it will work. Here is the basic format for your character profiles User name: *Character Name: **Race: ***Card User: (yes/no) *Description: picture if you have one but please include a written discription regardless History: Personal Description: Other:
* Required Field ** if you don't specify a race you are human *** unspecified = no; unless special permission is given your suit is chosen as follows: when making the post for you're character set it to generate a random number between one(1) and twenty(20) and find the number you get in this list. Please remove *s when you post RACESWe do not allow demons, angels or devils in this RP. Other intelligent monsters that can pose as humans will be considered. Please PM a moderator about it, or post it in the Chat. Werewolves are not allowed, but if you're adamant, post it in the Chat and it will be considered. (Basically, if it's not here, ask. We'll discuss it.) This is a short list of races that are in this world. Korat--The Korat are a race of cat people. They live in the Jungle continent, and are not very often seen outside of the jungle. They have a fear of water. Fairies--Also generally live on the jungle continent due to the warm environment. Cetan--A race of bird people with wings. They live on the polar continent, generally. Outside of the polar continent they are a bit rare because of their pride and the way their culture works. Teroan--A race of dragon-like people. Males are physically dominant, and are not usually magic wielders. Females have exceptional magical capabilities. Human--Humans are the dominant species in this world. They come in all different cultures. Most are not very literate. Read as: Hearts, 1,3,5,7,9; Spades, 2,4,6,8,10 Notes: Contrary to the naming of the guild for the moment I would like to not include any Aces in play. Gaia has a glitch, some people cant do post actions, if this is you go to the chat thread and ask for a number. Suggested reading: The 100 Most Important Things To Know About Your Character
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lily564a generated a random number between
1 and 20 ...
20!
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Posted: Fri Aug 17, 2007 7:48 pm
Character Name: Inese Heage Race: Human Card User: yes; Diamonds
2 card: a crystalline Midis touch, a very thick layer of dense blue salt crystal forms on anything the user's hands touch while the card is active, with a on/off level of restraint. The card materializes as a pair of thin blue gloves going half way up the forearm with a dull metal strip an inch wide at the end. The crystal layer is hard and has a good weight, but its far from indestructible. The individual crystals do tend to be sharp. The layer will grow out from the point of contact near indefinitely but slower the farther out it goes. (a person sized object could be encapsulated in a minute or so. The crystal stays after the card is deactivated or wielder killed.
Description: dark green eyes, somewhat long black hair, just past the shoulders and normally kept in a tight ponytail with the tip bleached pure white to about three inches up. No piercings or tattoos but growing up in a jungle left its fair share of scrapes and scars, mostly on her hands and legs. At fifteen shes still a bit short at around five feet, the average adult height for her tribe is just over six
History: Inese was left orphan by tribal warfare early in her life, and having been fathered by a warrior from the enemy tribe, the Voulae none of them were quick to take her in. In the end she was adopted by a man named Din who had been a long time friend of her father, and outcast from the Voulae for supporting her father in attempting to bring peace between them. The Heage tribe allow him to live on their land for helping to defend against his own tribe, though he prefers to provide for himself beyond that. Din raised Inese to also be self sufficient in all the ways he could teach her to be.
Other:
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Marael generated a random number between
1 and 20 ...
13!
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Quotable Conversationalist
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Posted: Sat Aug 25, 2007 1:36 pm
User name: Marael Character Name: Bronwyn Gawain Race: Human Card User: No, upon further thought... Description: Bronwyn PictureBronwyn has long dark brown hair, usually pulled back in a rather unsuccessful ponytail or bun and light blue eyes that can be equally expressive or unreadable. She is about 5'6 and strong, although she doesn't really look it. History: Not much is known about Bronwyn's past. She was found on the doorstep of one of the fighting academies with a paper pinned to her blanket giving her first name and nothing else. She took her last name from the man who took her in, a mercenary who raised Bronwyn as a fighter. She was taught to read and write as well as some other basic schooling. Bronwyn also trained with numerous weapons, although she favors the sword. Other: Bronwyn useds an ancient form of magic, much more powerful than the cards...however it is harder to cast and takes more energy. Her magic glows orange, generally. EDIT: Yeah, not gonna be a card user after all...changed my mind! Sorry everybody!
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Dilagence generated a random number between
1 and 20 ...
15!
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Posted: Sun Aug 26, 2007 10:15 am
User name: DiLaGeNcE
*Character Name: Mahna
**Race: Teroan
***Card User: (yes/no) Yes, Clubs
2 Card- Appears as a light blue stone, strung onto a link necklace. When activated, it rises and takes place as a Navy Blue Forehead Jewel on the user. It gives the ability to cause small illusions for a short period of time, as it's power is limited by it's secret name, that is hidden by the current owner.
*Description: Mahna has the appearance of a small pearl white dragon, who stands on 2 legs. He has deep blue eyes, and is usually dressed in a Lime Green robe with Dark Emerald trimmings. A long black tribal tattoo covers a mojority of his left arm. His wings are usually folded behind his back, but when spread they can reach 7 feet in each direction.
He wields a Black Halberd that constantly burns with an emerald blaze, formed by the ancient forces and the Blacksmiths of his time. The shaft is made of some of the finest oak ever to be found by his people.
The Ancient Power is located at the heart of the Teroan Capital, deep in the caves underneath the Ciradel. Though the ancient power is powerful, some believe it to be an ancient form of card users.
History: Mahna comes from island of Nazoni, far off and lost in the oceans. He is a master of healing magics, but is restricted when it comes to more aggressive magic. His milky white complexion shows an affinity with the Feron, the royal matriarch of the Teroan people, though he never speaks of his lineage. His only powerful weapon at his disposal would be his Dragon Breathe, his ability at flight, and his experience with staff-like weapons.
Other:
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Devourer of Cupcakes generated a random number between
1 and 20 ...
6!
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Posted: Wed Sep 05, 2007 1:50 pm
User name: lady_snowflower *Character Name: Lily James **Race: Human ***Card User: yes, Spades *Description: Short with knee length hair and amber eyes; about 5'1 though she is stronger.  History: Lived with her parents out in the desert in a small town. Her parents ran a bakery. Personal Description: She is very childlike, but speaks her mind when confronted with something she thinks is wrong. She loves nature and being able to run free. Other: Has a secret tattoo of a fox
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Posted: Sun Sep 23, 2007 10:36 am
 User name: Wishbringer45 Character Name: Laramie Locke Race: Human Card User: Yes 2 Card: The most basic of all of the Heart Cards. In appearance, while inactive, it shows as an earring with a purple shell for design that dangles above his shoulder. When activated, the shell glows bright white color and mends only minor injuries, such as cuts, scrapes, scratches, etc. 3 Card: In appearance, this card shows as another earring that hangs off of Laramie's other ear, with a soft gray jewel instead of a purple shell. Much the same, when activated, the jewel glows into a blue coloring and is able to reform nerve cells and tissues in small numbers, so it's best use is the restoration of small things, like eyesight, or use of fingers and toes, etc. Description: Since birth, Laramie always had a mop of blonde hair laying around his head. But strangely, unlike many of his peers, who have their hair darken over the years, his slowly lightened more, giving him nearly white locks of hair tracing down his face. His eyes have done the same thing as well. At birth, Laramie was bestowed with pale-green eyes that have gradually lost their color to them, turning into a milky-gray hue. Though he is caucasion, Laramie isn't completely 'white'. His bloodline scarcely dates into the polynesians, giving him a great olive skin tone. With this, Laramie is lucky enough that he doesn't have to suffer going pale, and just as likewise, he doesn't have the need to tan all that often either. Standing at a good five feet and eight inches, it's well seen that Laramie won't be too short as the human male doesn't stop growing until the average age of twentyone. Not very easily known, as Laramie hasn't been required to take a physical for any means, he's roughly a little over one hundred and ten pounds. His build isn't noticeable unless he lifted his shirt, therefore, Laramie is a small-fry. But, still, he has his fairly noticeable six-pack and a toned chest. As well, he's been raised a runner and has legs meant for running, or kicking. Overall, Laramie is a healthy child and hasn't suffered significant imparement from illness. History: The son of a higher-classed family, most people would see Laramie as spoiled. However, he stretches away from that stereotype, avoiding the expensive shopping stores and only wearing whatever he feels like. He is an excellent combatant in tae-kwon-do, furthering his muscle tone in his legs. As for the appearance of his control of the Heart Cards, Laramie was at his girlfriend's house for the first time. They were enjoying themselves, simply fooling around and playing a few childish games with the young girl's younger brother. It was fateful that Laramie's powers manifested then, for the girl's little brother had accidently blinded her with a shot of lemon juice to the eye. Laramie remembers that she still has her sight to this day thanks to the 3 Card, or at least, that's what he recalls. Currently he searches for a way to get to increase his control over the Heart cards. Personal Description: A natural optimist. He could care less about the fight; it's saving lives that drives him to enter the warzone. In the end, Laramie wants to make sure that his allies survive through the worst. No matter where he goes, Laramie has a smile on his face. Other:
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Posted: Sun Sep 23, 2007 1:28 pm
User name: JennyBug92 Character Name: Abracadabra 'Abby' Race: witch Card User: yes Description: sex: female age: 15 hair: short, purple eyes: blue clothing: gothic/punk History: Abby has been living with her grandmother all her life, never had met her mother and father. Her goal is to find her missing parents and reunite with them in hopes that they can help her with her magical powers. Personal Description: Her goal is to find her missing parents and reunite with them in hopes that they can help her with her magical powers. She has little control over her powers, but when she becomes totally ingulfed in anger...well, bad things happen.
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MysterEous rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Sun Sep 23, 2007 2:31 pm
(Hey, if I need to edit anything, tell me.) User name: Sorcerer_supreme Character Name: Leo Strange Race: Human Card User: yes (I got diamond. Yes! I wanted either that or clubs) (I will put a * next to the cards I currently have. The rest are just planned for when I get them.) *2 Card: This card takes the form of a silver bracelet with 2 black diamonds on it. Leo wears this on his right hand. This card gives Leo the ability to shoot small bursts of electricity out of his right hand. The bursts have a range of about two feet, and aren't powerful enough to kill. However, they do cause a decent amount of pain. (I guess if someone was hit repeatedly by this, it would kill them, but it would take some time) 3 Card: This card materializes in the form of strange markings that cover Leo's body. These marks disappear when he activates the effect. The affect causes the marks to leave his body and turn into a falcon. The falcon obeys Leo. The falcon can't fly to far away though, or it disappears and reappears as the marks on his body. Also if the falcon is hurt so that it would normally die, the effect ends. And the effect can only last a limited amount of time, after which Leo must wait for a bit before he can use it again. 4 Card: This card takes the form of a black headband that Leo wears on his head. It creates an electric full body shield when activated. The shield doesn't block any damage Leo takes, but it dishes damage back at the opponent through an electrical shock similar to the ones caused by his first card. Leo can also use this offensively by touching someone while this is activated. 5 Card: When Leo summons this card, it takes the form of pair of gloves. This is basically an improved form of his 2 card. It's slightly more powerful, has a longer range, and it gives him the ability to shoot out of both hands. This card also allows him to catch other lighting attacks, as long as they aren't more powerful than anything he could produce. He also doesn't have to call out the name of the card to use it: He just controls it with his mind. 6 card: This is similar to his 4 card also in the form of a red headband, but much more practical. This card acts as an electric bubble around him. This shield actually repels attacks instead of just causing damage. This has the same limitations as the 4 card, though it lasts longer, and has the added bonus of being able to shield others. 7 card: (Even though this is ice, it counts as water, because Ice isn't its own element it's part of water) This card takes on the appearance of a gold bracelet in the material form. When activated, Ice forms around Leo's hand. He can use this as a knife or dagger in close range combat, and can launch sharp, high speed ice sickle projectiles out of the ice. The ice is heavy though, so it slows him down when used. 8 card: This cards material form is actually the staff that Leo uses. When this card was summoned (really is, but this will be my story when I get it) the cards power accidentally infused with his staff. The staff gains no added abilities from this union, but now it can be hidden in card form. The card does have the elemental ability to summon a bunch of rain clouds to hover within a 50 foot radius of Leo. These clouds are used as cover, and also the rain acts as a conductor for Leo's electric attacks. 9 card: This card is an advanced form of the 5 card. It has more power and a longer range then its predecessor, and also has the same ability to catch any electric attack equal or less then the amount of power he could produce. It also has an added bonus: Unlike its predecessors, this card is not limited to short bursts of electricity. It can be used in long bursts instead. (Think force lightning from star wars) He also controls this one with his mind, just like the fifth card. 10 card: This card takes the material form of a cape, it gives Leo magnetic abilities, allowing him to magnetize metal objects and attract other metals to them. This can bode badly for sword users, or even people who just have metal clips on their capes or pants. He can't use this ability all the time, but it is very powerful. The one restriction is he can't "go magneto" and pull objects directly into his hands. It's always metal to metal. Jack Card: This card takes the form of a belt. When activated, it allows Leo to unleash the fury of a small blizzard onto his opponents. Queen Card: This card takes the appearance of a small, yellow star tattoo on Leo's cheek. When activated, it disappears and a tiger appears in its place. Like the 3 card, this tiger has the same limitations, with the added bonus of a ranged electric blast attack. The downside is that it burns out quicker than the 3 card. King card: This card takes the form of a pair of boots (much to Leo's displeasure) However, the practicalities far outweigh Leo's dislike of the cards chosen material form. This card is similar to the nine card, except it is used through the feet. It has all the strengths of the nine card, and instead of being limited to blasts of electrical energy, it can be used to create short waves of it. Perfect for close combat. Ace Card: Though he'll probably never get this, Leo's ace card is the ultimate combination of his two elements. This card takes the form of a small crown. Leo conjures a lightning storm that surrounds him for a fifty mile radius. A torrent of rain and hail reigns down on his foes, and lightning strikes. Usually reserved for large amounts of enemies when there are no civilians around to get caught in the crossfire. Other weapons: A red wood staff with bronze tips at the end used mainly for self-defense. Description: Leo was born with blond hair, but he decided to get the color changed magically when he was about 8. He normally wears a yellow shirt with black pants. He doesn't normally wear shoes, because he doesn't feel he needs them, but he does have a pair of wooden sandals for emergencies. His staff is normally seen in his left hand. If you look closely, you can see a silver bracelet, covered slightly by his sleeves...  The next picture is Leo's ultimate battle form (not counting the ace card)  History: Leo was born to middle class parents. He doesn't know much about them because they were apparently killed by a thief when Leo was only two years old. Leo was the sole inheritor of their estate, so he continued to live in the house under the supervision of his Aunt Melinda. His aunt was very strict, never letting Leo go outside unless she was with him. Consequently, he never had many friends, and the only ones he had were picked by his Aunt. Leo was constantly agitated by his Aunts attitude, and by the time he was ten, she considered him a bit of a rebel because he went out of his way to break her rules whenever he could. Finally, when he was 12, he got fed up and ran away. Since then, he's been traveling around, trying to figure out what he wants to do with his life, often doing odd jobs whenever he's in a city. At the same time, Leo is trying to avoid a bald man that his aunt hired to bring him back. Other: Leo is right handed. He is currently 16 years old.
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assassins_ghost generated a random number between
1 and 20 ...
10!
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Posted: Mon Sep 24, 2007 5:51 pm
username:sasuke_must_die Character Name: vincent Race: elf Card User: yes 2 card: The materiall form of this card is a spiked wristband. When activated it turns into a chain that wraps around the user's arm. This chain can be used in a variety of combat methods. It can also move in ways other chains can not. It's almost like an extesion of the arm Description: A tall man who has scars over his body nothing huge but enough to tell he's been fighting alot in his life. He has brown hair and blue eyes. History: He hasn't had the easiest of lives, fighting people from muggers to the accasional assassin sent to kill him to make sure he doesnt follow in his parents foot steps. Personal Description: a serious guy but can still be funny and laugh at the simple things in life every now and then. Other:the way he makes his money is hes a part time bounty hunter whos goten some big things nothing to serious also he follows his his parents fooot steps and is a assassin for a high enough price. also he walks around with a hawk glove so when ever he chacths one he can raise them to fight or sell them
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Posted: Thu Sep 27, 2007 12:38 pm
User name: Kyrrissean Character Name: Rori Race: Eleven-human half-breed Card User: Yes. Spades
Note: I couldn't roll, cause Gaia glitched, so lily rolled for me. It was an 8.
*2 of Spades: Deactivated it takes the form of an unadorned silver ring seated at the top curve of its users ear. Once activated it shifts to cover the outside of the ear in long silver tube. It also provides the user with two light, unadorned but wicked knifes.
*3 of Spades: It materializes into the shape of two soft leather gloves, studded silver across the knuckles. When in use retractable blades shoot out. According to the mastery of the user, these blades can vary in length, being as short as two digits of an extended finger or as long as a man's hand from the tip of the middle finger to ones wrist.
4 of spades: Deactivated it takes the shape of a thin leather bracelet, studded with silver stars, but once activated the bracelet becomes a bracer, the stars becoming small sharp, star-shaped projectiles that fit neatly in the palm of ones hand and can be recalled to slide neatly into the bracer for a second launch with a mere thought once one masters the card.
5 of Spades: Deactivated it twines itself into the users hair, turning one of the front locks as white as snow. Activated it turns itself into a thin white-silver blade as long as a its user's hand from the tip of his middle finger to his wrist. When thrown the blade turns itself into a light blast and will return to its user after impact in a blink of light whether it connects with its target or misses by a mile. Damage done will only prove fatal if it hits a vital spot, otherwise damage inflicted is much like having a red-hot poker pushed into ones flesh.
6 of Spades: A silver chain made of interlinked scales in the shape of small shields. Activated these shields split away from the bracelet to form a floating ring around around it's owner, each of the four shields about the length of the user's torso from hip to neck and as wide as his shoulders at its widest point, tapering in to a curved point at the bottom. Guided by the users reflexes these shields move to block attacks, but are limited by the users reactions time and the attention he keeps to the environment around him.
7 of Spades: A silver ring, engraved with a band of roses that seem incredibly lifelike. When activated the roses disappear from the band, borrowing into the earth until the trap is sprung. They have a limited field, since once dropped they can't move further from the user than twice the spread of the users arms from the tip of one finger to the other when he stands with his arms spread wide. But if one steps into that range, silver vines edged in thorns and littered with roses will burst forth to trap the user in their web, tightening at each movement of its hostage.
8 of Spades: Deactivated it takes the form of a rose-pin, so lifelike that the petals of the flower seems as if it would be soft to touch. Activated it turns into a hunting bow, its tips and center bound in silver with rose engravings. Mearly pulling the bow back as if to fire forces a silver arrow to appear, ready to be fired. On impact the allow-head forces out thorn-like spikes that will make a rather nasty wound if the arrow is torn back out.
9 of Spades: Deactivated it takes the form of a chain-link belt, when in use it becomes a two-part weapon, a sword the length of a man's arm , with a wicked-looking hook at its end. It can break apart into flexible attached segments and be used as a bladed whip, turning itself into a ranged as well as close-range weapon.
10 of Spades: The 9 takes the shape of a silver clasp. When activated it turns itself into two short-tridents, made to be wielded like knifes rather the forced onto a long shaft like a spear. These weapons are made to slash through light, distorting it to create the illusion of multiple opponents like light being broken through a prism. If the real wielder is injured the illusions disappear. The only sense affected is sight.
Jack of Spades: It fashions itself into a black eye patch. When used it enhances sight to the same degree that a sniper-scope may. Added to this it offers a ranged attack in the form of a lightweight crossbow, the bolts firing an arrow of blazing light with fatal results.
Queen of Spades: When not in use the queen twines herself over the user's back in a tattoo of random lines and curving black designs that never seem to look exactly the same if one were to look at them twice. Activated those writhing tattoos tear themselves away from the users form to form two exact duplicates of the user himself. One wielding a ranged weapon and the other a thin-bladed sword. Injuries taken by the clones aren't inflicted upon the user but do appear as broken pieces in the designs of the tattoos that heal over time once the queen deactivates. If one of the clones is killed the tattoo needs to build itself up again over time. This process can take up to two days to complete.
King of Spades: Deactivated it's a simple silver chain that hangs around its users neck. When activated it turns itself into an outfit, consisting of a black ankle-length coat, wide at the bottom as not to restrict movement when its buttoned down to the bottom. It button up high, offering a visor across mouth and nose and provides high boots as well as a brimmed hat, pulled low so only the user's eyes can be seen. These items provide full-scale protection. They consists of several layers, which can break apart and reform to absorb impact as necessary, whether from a bladed weapon or a blunt object,never leaving the users unprotected.
Ace of Spades: The ace of Spades is bound only by its user's imagination, able to become any kind of weapon at the merest thought. It boosts the attributes of its users as well, increasing reaction time, agility and strength. Description: Rori sports raven-black hair and eyes such a dark blue that in the right light they appear purple. While he is tall as far as one considers such thing standing just over 6ft, he is built light and lithe and is quite agile. Rori doesn't own an eye patch, but always wears a black cloth, tied around his head like a headband and covering his left eye.
History: Not much is known about Rori's life before he joined up with his mercenary guild. His age is unknown. His full name isn't exactly public knowledge either, since he's a tight-lipped kind of guy.
Personal Description: All for being a mercenary and hard kind of man, Rori has an over-exaggerated sense of honour. He's a well-respected warrior and skilled in various forms of combat, particularly those that involve bladed weapons. He's also somewhat of a beserker, known to howl with laughter, that would drive a man's blood cold in the midst of battle.
Other: Rori is just a nickname. For reasons of his own he's chosen to keep his real name a secret. He always wears a sword at his side. It's pommel is a beautifully worked thing, shaped like a dragon in silver with its wings bent down to hold the blade in place.
**Stars to indicate which are currently in Rori's possession.
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Posted: Sun Sep 30, 2007 7:41 pm
User name: Mei Mahou Character Name: Salyf Krybelja Race: Korat/Cat Person Card User: Yes. Clubs.
*~2 of Clubs: Deactivated - a black collar/choker. Activated - a necklace with an opal pendant. Power - Manipulate shadows (Not the person the shadow is attached to. This is another illusionary power).
*~3 of Clubs: Deactivated - a silver ring. Activated - a gold ring. Power - glamors the wielder's appearance for no more than an hour at a time (for now). The glamor also affects the wielder's speech/dialect. If used on someone other than herself, the activation time shortens; the amount of time varies with how much the appearance change.
*~ = Cards that Salyf currently possesses.
(And since Salyf has magical abilities other than using cards, she is able to spot out shallow illusions, but as time/her magic progresses, she will be able to spot out more illusions, but not all.)
Description: Salyf has short blonde hair cutting off at her shoulders. She has hazel eyes that seem brownish at times. In contrast to her hair, her ears and tail are dark brown. She is around 5'7" with a lean frame. She wears leather gloves and two swords, one on each side. Her swords are almost always hidden beneath her dark cloak, fastened together with a brooch that looks like a silver oak leaf - the symbol of her village. Sthas can be seen around her neck, shoulders, or around an arm when Salyf isn't wearing her cloak. Other wise, she is in a side pouch and guards Salyf's things. (See picture for a general appearance.)
History/bio: Salyf wanted to explore the world outside her own village. She more or less ran away from home after receiving a card from the village's prophet, not staying long enough to hear her prophecy due to a dispute. Not long after running away, she stumbled upon Rinon. She is currently being chased by some of her fellow villagers because she took something of importance from her village's Queen.
Other: Salyf has a talent with illusions and reading body language; animal and human alike. Salyf can use other sorts of magics - but prefers to use her cards - like being able to spot out shallow illusions or glamor. Her magic usually glows a faint purple, and grows darker the stronger it becomes. She is also ambidextrous, just turned 15, and has a rosy boa companion named Sthas. Salyf has an enchanted charm bracelet that turns some of her cards into charms that hang on the bracelet. Those cards are usually the more powerful ones, or the cards that she doesn't use often. Currently, she does not have any charms on her bracelet.
Note: For some odd reason, Gaia refuses to let me choose a suite, so I'll get back to my character profile in a bit. edit:Actually, lily generated a number for me, and I think it's 15, which makes me a card wielder of the Clubs!
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Anidzuki rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Wed Oct 03, 2007 2:51 pm
User name: Anidzuki Character Name: Gale de Lesati Race: Human Card User: Yes Description: Gale is an average guy, his body is an average medium build; his height is an average 5'10. He has brown hair, and green eyes; Gale usually wears a black jacket with a red interior cloth with matching black pants and boots. Overall, he looks quite uninteresting. History: Gale has been living his entire life and a worn down wanderer. Nothing about him seems to be of interest -- so no one asks him questions. He never really understood his own reasoning to travel throughout his enduring quest of nothingness; perhaps he simply travels for leisure, perhaps he travels for business. Personal Description: Gale is a calm and relaxed guy, and quite lazy to boot. He'd rather stay away from attention than to be the center of the room. However, his laid-back personality causes trouble around him as if danger was creeping slowly behind him. Other: He always carries a small crystal around his neck and never takes it off.
Current Cards: 2 Card: Wind Blade. EDIT: I guess I'm diamonds.
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Posted: Sat Nov 03, 2007 1:33 pm
User name: DarkerThanEbony Character Name: Ebony Marshall Race: fairy lolita fairy. Card User: no Description:  Ebony usually wears her long black hair in two perfect tails on either side of her head, one eye is dark blue and the other is brown. her wings are black and red and resemble a butterfly's wings. Ebony usually wears dresses that are inspired by the gothic lolita look. Ebony is the size of an average fairy, very very small and hard to see. History: living in the jungle contenent for all her life, Ebony's parents died when she was young, and this is a very touchy subject to her. she lives in a village of fairies and is considered quite noble in it. Use of any cards is looked down apon in her village due to the fact that cards "are what destroys the beauty and nature of the land around us" . Ebony, though not able to use the cards due to having her own magic, is interested in how they work and has a lot of questions for someone who uses the cards. Personal Description: Ebony grew up in a village of fairies whose village was destroyed by a card weilder a year after her birth. The queen treats Ebony as a noble, almost like a daughter. lolita fairies like Ebony, have the power to control minipulate minds and heal, to a certain degree. Ebony's personality is very moody and dramatic. her one goal is to learn about her parents and who they were. EDIT! okay! so i fixed all the things that were wrong with it. XD i hope it's better now. woo! much etter! i actually like it now! yay!
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