The people


[ Ideas Taken from Kuro Shiro Reborn]


Ghosts:
Ghosts are the souls of the deceased that can not find rest. They can posses people, pass through walls, and can pick up some things. They can be resurrected or reincarnated to provide them with permanent bodies. (Profiles are considers as living, until reincarnated or resurrected, at which point the original profile would be moved to graveyard.)

Immortals:
The Immortals are those who cannot die from old age or serious injury, the death must be swift, and they physically can never age. Their immortality can be taken away from them, or given back, and each Immortal holds a different power, the ability to float, shape shift, or almost anything else.

Partial Immortals:
Age extremely slowly once they reach about 15-17 years of age. They may live to be thousands of years before they look in their fifties. Normally, this is achieve by a curse, traumatic event inflicted on Lithe, or having a strong magical power unlocked.

Mortals:
Human beings, capable of dying like anyone else. Some have abilities that set them above the rest. The mortals abilities vary, those without one often develop one based on their personality or hobbies, soon after being introduced to the ones who already do.

Witches and Wizards:
They use magic, using wands and spells. Many also are known to use potions or poisons to create magical wonders. They can either be immortal, half-immortal, or mortal.

Aliens:
Not just the little green men, they can look like almost anything, and be from almost anywhere. Each alien can have different abilities.

Demons:
Evil to semi-evil creatures that can often take the shape of a charming human or ferocious beast. Their true form varies with tails, wings, horns, and fangs.

Angels:
Creatures created to bring blessings to the world and fight the evil in people's hearts. They take a human form and are seemingly perfect in every way. They can fall by committing crimes, sins, or procreating with earthlings.

Dragons:
They can turn into a human at will, but the longer they stay human, the more like a human they think or age, though they never age as fast as humans do. The dragon forms vary in size, shape, color, and power, and never stop growing, but their growth rate does slow once they reach adulthood.

Fallen Angels:
Angels that have turned against their Creator and have been cast down to earth in a weakened state, sometimes trapped in a human form. By selling their soul to the devil, they become demons.

Risen Demons:
Demons who have repented their ways, they are not given their status as angel, but stuck on earth, powers only able to do good, and are often assigned a person to protect.

Elementals And Spirits:
Some are mortal, others are Immortal, they can control various...well, elements. Upon washing upon the shores of Lithe, their powers may increase, decrease, or fluctuate over time. Stronger elementals/spirits can control other things, like a water elemental/spirit could control ice. Some may control the stronger part of the element only. Elementals have a corporal form( they got a body), while spirits are incorporeal( they don't have a solid physical body)

Furries/Scalies:
Humans with the ears, tail, and sometimes claws of a furred animal (Bear, cat, dog, etc) or scaled animal (snake, lizard, dragon, etc.). They sometimes take on some characteristics of their animal trait. They are limited to humanoid appearances as far as skin color and eye color. If they have human ears as well, they are round like humans.

Alchemist:
Humans and immortals that have learned the art of turning materials into other unrelated substances, all exchanges come with a cost of something equivalent to the value of the item. Alchemists use a hybrid of science and magic. Often Immortals are involved in Alchemy, but partial immortals and mortals are also involved

Sorcerers:
Like the alchemists, they can using magic to shift the forms of things, they use their aura to create magic such as elements. Their abilities are more along the lines of magical than logically scientific.

Daernia:
They can meld, and shape the darkness into beings that can think, feel, and speak. The shadows they create are bound to them they must obey the master no matter what. The shadows can not be in sunlight unless they are attached to their master (or a shadow), it burns them. The shadow creatures can take on any form. The Daernia look like humans/Elves/other humanoids. They dislike sunlight, but it does not harm them.

Elves:
Humanoid creatures that have pointed ears of varying lengths (anything from long to hardly noticeable). They are usually elegant, graceful and physically attractive. They are quick, agile, and can use the environment. Some have other abilities passed down by blood or taught by their family/clan/tribe. The rarer and less common elves may have skin color that varies from humans (such as blue/purple/green).

Fae:
Humanoid creatures similar to the elven race, though drastically small. (Many are of this race rarely exceed 4 feet in height.) They are hollow-boned and many are capable of flight. They are typically a mischievous race, taking delight in disrupting or destroying things. There are several subspecies, divided primarily by the habitats in which they live (Forest/water/fire/shadow/etc. fae) Skin color also varies with e species. Due to a highly magical nature, Fae are incredibly allergic to iron metals, with varying degrees of damage (From mild burns to insta-death)

You can be ALMOST anything else, so if you do not see what you want send us a PM. If we approve your character type we might add it to the list! (A shout out to Dreams for the amazing list!)

You can be a half of anything, (half angel) or a mix (Half dragon half furry), but the powers will be diluted, and if you are a mix, you can't have full powers of both.