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A plot to overthrow A king, a grand sceam and war against the Grimm 

Tags: Rwby, kingdom, action, romance, adventure 

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AJ Hattori

Business Genius

7,225 Points
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PostPosted: Sun Dec 22, 2013 7:00 pm
User Image

Name: Anthony James Scott

Age: 18

Height: 6"4

Weight: 180

Gender: Male

Race: (Human)

Aura Color: Crimson Red

Notable characteristics:

-Tall
-Fist Wrapped hands
-Band-aid across his nose
-platinum white hair
-urban attire.

Date of Birth: 12/29

Personality: When not exercising his sharp tongue or outright annoying someone, AJ sincerely tries to be a good-natured and altruistic. His behavior toward women is occasionally noted by others as being chauvinistic. AJ tends to be seen flirting with every woman he encounters and he also does not respect the personal boundaries of others, going so far as to rifle through other’s possessions, both at school and in their homes, and even listening in on private phone calls. He often draws analogies between movies and often mimicking the original actor when quoting them.

Bio: Six hundred and fifty years ago was a tribe of Mystics and Shamans who communicated with the Earth and learned how to use it to their advantage. They were known as the Gbadmosi, throughout time they were called spirit charmers or the care takers of the Earth. They performed acts such as protection of wildlife and even healing the Earth with their magic giving life to dying plant and even calling forth great storms to feed the crops of local villages. As time went on the younger members of their tribe left and journeyed to other parts of the world hoping to make new lives outside of the confines of the village and their tunneled vision on life. One person was Minkah Gbadmosi. He changed his last name to Scott and decided to live a peaceful life in the western part of America. His decedents had decent mana capacity and carried potential to use magic although with the addition of new blood into their family by marrying into another family without magical power lowered the quality in which the Gbadmosi prana released. Sadly as time went on his line stopped believing in magic and chalked it up to family tales. It seemed as though the magic would be lost forever. Although recently hopes had appeared within the birth of Minkah’s grandson from a woman who’s grandmother was from a small clan whom had their own beliefs and traditions. With two grandparents who told similar stories to the young child Minkah took a strong protective hold with this child and slowly started to mold him into a hunter

Team: n/a

Weapon: Dual Ranged Shot Gauntlets They appear as bracelets at first, but when activated, they cover hands and forearms as gauntlets acting as armor.The gauntlets' offensive function seems to be rooted in creating pulses of raw kinetic energy. They emit flashes of light resembling explosions or flames, and are capable of knocking enemies back great distances.

Maximum Cannon ([ Fire / Heat ])

Range: 0 - 50 Meters
Effect: Maximum Cannon is Anthony’s signature attack, although he has the strength of an average human of his age and built he created a technique that utilizes his elemental affinity. By doing so Anthony created a spell that allowed him to make a punch strong enough to break boulders and even destroy buildings. The attack works by concentrating his aura into one punch that split into a twin element of using both Fire and Heat at once. Anthony has to keep this skill to a long range based skill due to the effective range it could cause due to his body lacking the physical power to back up the magical power. When a target is stuck physically with this punch Anthony’s body forcefully releases the aura stored within his right arm causing a massive explosion of fire and heat at a single time. The method taught and structured for Anthony to use is by channeling the flames into his right fist which can be used for hand-to-hand combat but also to allow him to disintegrate flammable object by touching them just by the heat of the flames. Maximum Cannon does have a small draw back that it can only be used in his right hand. Thus Anthony keeps his right fist in perfect condition.


Requirement: Must charge aura for one whole post, if any damage is taken then the user must start over again, losing any aura energy he had stored up as well.

To utilize the attack successfully, a 3 side dice must be rolled.

1) attack misses draining half of the users over all attack power.
2) Medium damage will occur he the user lands a successful hit, even if he connects with his target the damage will only send the target back by 10 feet.
3)Max amount of damage will be inflicted causing the user to be pushed back from his attack, if the target is hit with a successful connection then the target is pushed back by 20 feet, causing a great amount of damage in anything caught in its path.

Side Effect: The first side effect is that this attack can only be used twice per day, so the user has to make his hits count, the second would be that after initiating the attack his arm goes numb for 1 post causing an opening for his enemy to strike. Takes 5 posts to use again.

Maximum Uppercut ([ Fire / Force ])
Range: 0 - 50 Meters
Effect: Maximum Uppercut is Anthony’s second strongest attack, just like Maximum Cannon which lacks the physical strength of most hunters but uses the strength of an average human Maximum Uppercut is the same. It’s a spell in which was developed during his training. Although it was created to be used when around a large body of water, it can be used when on solid ground or even in the air. Unlike Maximum Cannon which uses his right hand, Maximum Uppercut uses the left. In which it goes through the same process through his aura. This strike allows Anthony to pass inklings of his aura into any object that he connects with it and draws it out with a forceful punch and release multiple sparks of flame. When on the ground Anthony is able to strike the ground with his left fist and send a barrage of fire flying out of the ground from underneath his opponent and engulf them. When performing an actual uppercut Anthony’s fist becomes a catalyst for the spell just like in Maximum Cannon, but instead of the target exploding it instantly pushes them upward while releasing multiple mini explosion.

Requirement: Must charge aura for one whole post, if any damage is taken then the user must start over again, losing any aura energy he had stored up as well.

To utilize the attack successfully, a 3 side dice must be rolled.

1) attack misses draining half of the users over all attack power.
2) Medium damage will occur he the user lands a successful hit, even if he connects with his target the damage will only send the target up by 10 feet.
3)Max amount of damage will be inflicted causing the user to be pushed back from his attack, if the target is hit with a successful connection then the target is pushed up by 20 feet, causing a great amount of damage with anything caught in its path.

Side Effect: The first side effect is that this attack can only be used twice per day, so the user has to make his hits count, the second would be that after initiating the attack his arm goes numb for 1 post causing an opening for his enemy to strike. Takes 5 posts to use again.

Auras: Burn, Stone Fist, Strong Arm  
PostPosted: Sat Dec 28, 2013 1:45 pm
Image:

User Image

Name: Jason Nakamura

Age: 17

Height: 5'10"

Weight: 160lbs

Gender: Male

Race: Human

Aura Color: golden yellow

Notable characteristics: N/A

Date of Birth: April 23

Personality: Smart, Dedicated, Cunning, Kind, Caring, somewhat sarcastic, appears cold/blunt (fake)

Bio: Jason was born into a pretty normal family for the most part, save for his father being an ex-hunter. Jason's dad decided to find a more safe job in order to help his wife raise their kids. Jason was one of the two only children in his family. The other was his twin sister, Elizabeth. They were both pretty different from each other. Jason was more calm and quiet, while Elizabeth was more outgoing and hyper, although the both were kind and caring. Jason has some trust issues only because he was bullied a lot when he was little, and as such he will appear cold and distant, but that's only a facade until he gets to know a person. She was the one that wanted to become a huntress, while Jason just wanted to live a pretty normal life. Elizabeth wanted to begin readying her self for the life of a Huntress and as such started taking martial arts in order to learn how to fight as well as use a weapon. Jason joined her in order to support his sister with her goal. As the years went on, Jason was planning helping his mother run her restaurant since he loved to cook. This plan changed when Liz had gotten in a car accident, while driving home from the store. She lived, but had gotten paralyzed from the waist down causing her to not be able to fulfill her dream. She instead went ahead and started helping her mother in anyway she could at their small restaurant. Jason felt bad about what happened and decided to enter Signal Academy in place of his sister as a tribute to her. His parents and even sister weren't in full agreement, but the child decided to still go through with it. In reality, a small part of him did want to become a Hunter, but didn't want to create a possible sibling rivalry, since the twins always tried to outdo one another. Jason ended up crafting one of the weapons that Liz had designed, which was Eternal Abyss, although added some modifications to fit his fighting style more. Heaven's Wrath is his own original design.


Team: (Teams may be requested or assigned)

Weapon: Heaven's Wrath (Gunmode) and Eternal Abyss (general appearance/design). They are two gunblades that are same in design, but one has a lighter appearance than the other. They both are able to transform into their gun modes by the weapons folding into a pistol. (Would have explained the transformation, but ended up making it a lot more complicated than it sounded). When in blade form there's is a slot on the hilt of the blade that allows for the insertion of Dust for added abilities depending on the type of dust being used. This slot disappears when it transform into it's gun form. The magazine is inserted into the grip of the gun, which holds a fifteen rounds per magazine. The materials these weapons are made out of are strong, yet light to where the user came move with ease. The bullets are more effective at close-mid range.

Auras: Shield, Dash, Candle Light
 

fireshadow0908

Generous Hunter


ursa-ironii

Blessed Star

PostPosted: Tue Jul 01, 2014 3:51 pm
Sabrina_Seer_7890
User Image

Name: Sabrina Seer

Age: 17

Height: 5ft 5

Weight: 132 lb

Gender: Female

Race: Human

Aura Color: Blue/Sapphire

Notable characteristics: None

Date of Birth: June,10th

Personality: Silent,kind,loyal,smart, calm, and kind of short tempered

Auras: Heavans Light (Sabrina can bend light to make light images but they may not move or copy her movements and she can only make copies of herself and, she has a maxium of four copies, Sabrina can also blind the enemy temporarily)
>Earths Gift (Sabrina may heal fatal injuries fully and major injusries halfway, this also includes sicknesses.)
>Moon Light Rythme ( Sabrina can parlyze the enemy for at least four or less minutes)

Bio: Sabrina, lived happily,and peacefuly with her mother and father. Both her mother and father were hunters/huntresses to fight the "Creatures of Grimn" and also to protect there beloved daughter, they also fought for monry to su[port the family.Years had gone by, and at the age of ten Sabrinas parents had decided to train Sabrina so when her parents died she could protect herself, it was also for the future attendance of when they would enroll Sabrina into Beacon, but at the age of thirteen ( not meetings Beacons age requirements) her parents fell sickly ill and died. Sabrina mourned during the time. Four years later Sabrina went through her parents old journals. Sabrina found out that her parents wanted to enroll her into Beacon, through brochures journals and letters that were sent to Beacon about her fast learning ability and excedding her parents expectatios, but Sabrina was confused for her family did not have the money for the enrollment into Beacon. The day after Sabrina found a small envolope containing the a large sum of money that would able to enroll Sabrina into Beacon. The follwoing month Sabrina enrolled herself into Beacon thus fullfiling her late parents wishes.

Team: (Teams may be requested or assigned)

Weapon: Midnight Moon (Katana ,normal, meaning no use of dust ) ( Sabrinas Katana has a long silver blade that has the words Midnight Moon on it and on the handel it has a white flowing tassle held by a moon charm)
 
PostPosted: Thu Jul 03, 2014 8:19 pm
Sabrina_Seer_7890

I like the profile but I'm not up and running yet sweatdrop
This is where profiles of the original guild are posted.
I would be interested to see this colored if you could do that though ^u^
 

Lord Hedo
Captain

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150

ursa-ironii

Blessed Star

PostPosted: Thu Jul 03, 2014 10:44 pm
Lord Hedo
Sabrina_Seer_7890

I like the profile but I'm not up and running yet sweatdrop
This is where profiles of the original guild are posted.
I would be interested to see this colored if you could do that though ^u^




It's fine but the thats the only pitcutre that was avalible in this cause theres another pic like dis it's colored but it wont show and yeah won't be much cause Im borrowing mmy sisters tablet and my laptop charger broke but my sis is doing some important stuff anyway it's fine I'll be on and off  
PostPosted: Fri Jul 04, 2014 11:22 am
Weiss_Schnee_7890
Lord Hedo
Sabrina_Seer_7890

I like the profile but I'm not up and running yet sweatdrop
This is where profiles of the original guild are posted.
I would be interested to see this colored if you could do that though ^u^




It's fine but the thats the only pitcutre that was avalible in this cause theres another pic like dis it's colored but it wont show and yeah won't be much cause Im borrowing mmy sisters tablet and my laptop charger broke but my sis is doing some important stuff anyway it's fine I'll be on and off


Ah well, if you can't color it it's fine. But your still welcomed to browse around the Mock Profile forum and take a look at what I'm sneaking in a character profile.  

Lord Hedo
Captain

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150

ursa-ironii

Blessed Star

PostPosted: Sat Jul 05, 2014 9:46 am
Lord Hedo
Weiss_Schnee_7890
Lord Hedo
Sabrina_Seer_7890

I like the profile but I'm not up and running yet sweatdrop
This is where profiles of the original guild are posted.
I would be interested to see this colored if you could do that though ^u^




It's fine but the thats the only pitcutre that was avalible in this cause theres another pic like dis it's colored but it wont show and yeah won't be much cause Im borrowing mmy sisters tablet and my laptop charger broke but my sis is doing some important stuff anyway it's fine I'll be on and off


Ah well, if you can't color it it's fine. But your still welcomed to browse around the Mock Profile forum and take a look at what I'm sneaking in a ch"aracter profile.




Ok thanks.  
PostPosted: Tue Sep 02, 2014 9:36 pm
Image: User Image - Blocked by "Display Image" Settings. Click to show.

Name: Tatsuya Tamotsu

Age: 18

Height: 5'7" inches

Weight: 122 lbs

Gender: Female

Race: Salamander Fanus

Aura Color: Hot Pink

Notable characteristics: Her eyes are striking Purple Salamander eyes.

Date of Birth: May 3.

Personality: Tats is a funky, weird, nice, sometimes cocky girl.

Bio: Tats was born into a small family that had a huge buisness in the martial arts. Her father own a dojo that was for Fanus and Humans in training. My mother taught the humans, since she was one. While me and my father taught the Fanus, since we were Fanus. I was the best teacher for a young one ever. Noone could ever beat me even my father. But one day while i was training me and many others got attack by these people, who were once part of this dojo but got banish from it. So to take revenge they came and killed everyone but me. They couldnt kill me since i was still a child back then, so they let some grim out on me. But they never once came back to make sure i was dead. Still training to become the best person around in Martial Arts and trying to find those people to take revenge of them, of what there revenge did on me.

Team: (waiting to be assigned)

Weapon: Dragon Claw- is a one arm gauntlet that can use powerful attacks with three different types of dust.Dragon Claw
- Fire Mark: with red dust in it, she can create fire in her hand, and use it to create smokes or a powerful punch.
- Ice Mark: with Blue dust in it, anything she touches completey freezes.
- Ground Mark: with green dust in it, she can move huge rocks at her oppent and almost disguise as one of them.


Auras: Inhuman super Strength, disgusing, and fire proved.  

Seven Deadly Sloths

Noble Trickster

4,625 Points
  • Unfortunate Abductee 175
  • WilyTrickster 50
  • Gender Swap 100

Lord Hedo
Captain

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150
PostPosted: Thu May 31, 2018 3:46 pm
User Image - Blocked by "Display Image" Settings. Click to show.
Matías Rodríguez


[Editing]

Front of School->Front Gate ::Location
No one ::Company
Indifferent ::Feeling
As in image ::Clothing
£1,000 ::Currency
Cursed Collar ::Items
Hassan::Items
Rhino 40DS Handgun ::Items
::OOC
 
PostPosted: Thu Sep 10, 2020 9:08 am
Lord Hedo & Felicia Ametheart
User Image



╫ C O R E ╫


        *NAME ▬ Felicia Ametheart
        *AGE ▬ 17
        *FACTION ▬ Crimson Fang
        *ROLE ▬ Villain -
        *SEX ▬ Female
        *SPECIES ▬ Faunus (Melanistic panther)

        *CURRENT TEAM
        *PARTNER(S)
        NICKNAME(S) ▬ Fantasia
        OCCUPATION ▬ Spy/Thief/Assassin



╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 5'7
        WEIGHT ▬136
        HAIR ▬ Amethyst
        CLOTHING ▬ Risque cloth and leather outfit which provides some defense to vital areas while not constructing her movements.
        ACCESSORIESInsignia from Sacred Rose Orphanage
        EYES ▬ Cognac brown
        BUILD ▬ Slim and curvy
        TATTOOS ▬ None
        SCARS ▬ Very few on body. One on her inner thigh and thin cuts on her wrists are self inflicted
        MARKINGS/FAUNUS FEATURES ▬ Feline tail and ears, also claw like nails.


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Extreme dexterity - Felicia is very good with reflexes, dodging and aiming.
        Faunus Trait/Bonus Talent ▬ Panthera athleticism - Felicia is amazingly acrobatic with a vigorous body and can see in the dark just like a panther.
        Other Talents ▬ Insight - Felicia is able to notice someone's true feelings or intent by picking up on body cues and other clues, like the rise of eyebrows when someone is actually happy or a subtle change scent when someone is lying.
        Other Talents Perception - Felicia is able to spot, hear, or otherwise detect peculiarities in the environment. This could mean hearing the distant footsteps of an approaching enemy or seeing a distinct change of the dirt which happens to be hiding a dangerous trap.
        LEARNT ABILITIES
        Strongest Skill ▬ Close quarters combat - While Felicia is able to hold her own in mid-range engagements it's when the combat get close and personal that her thrill for battle really shines through.
        Weakest Skill ▬ Area effecting attacks - Such attacks like explosions, cones of ice or semblances which affect the combat environment are more tricky and difficult for Felicia to dodge.
        Other Skills ▬ Speechcraft - Felicia has been trained to speak like a dignified noblewoman during her enslavement but has since then used the skill of speech to lure in others with a silken voice or demand respect by the authoritative threats in her sentence.
        Other Skills ▬ Sneaky Paws - Felicia's sneaky hands are able to quietly steal objects, slyly pickpocket wallets and, with the use of her claws, is able to picklock with ease.
        Other Skills ▬ Hacking - Using her newly learned intelligence and tools Felicia is able to hack into most anything, from computer systems and cctv's to special tools and large machines.

        LIKES
        ▬ Traveling/Exploring
        ▬ Kind natures
        ▬ Meat
        ▬ Shiny/Expensive things
        ▬ Games and excitement
        DISLIKES
        ▬ Humans
        ▬ Sour/spicy foods
        ▬ Bad smells
        ▬ Spiders
        ▬ Cages/Imprisonment
        PERSONALITY TRAITS
        Nature ▬ Felicia is quite the complicated rogue. While she can seem happy and calm at most moments her emotions are able to do a complete 180° at the drop of a dime. Felicia doesn't particularly show anger all the times she's provoked but can be sadistic when dealing with others and takes joy in that. She plays "the flirt" very well and uses this to her advantage, both in her missions and when she wants to mess with people's head or emotions. Even though Felicia seems unstable she shows she is in calculative control of her actions, able to act like an elegant noblewoman, giving true concern for her fellow faunus and having a maternal streak for those who are younger than her or in pain; Emotional or otherwise. Felicia is quite helpful, kind and fierce which can make her a great ally or a problematic enemy.
        VernacularKurumi from Date A Live
        Positive Traits ▬ Charming, Intelligent, Bold
        Negative Traits ▬ Manipulative, Dangerous, Unpredictable

╫ H I S T O R Y ╫

        BACKGROUND ▬ Like most children from Sacred Rose Orphanage, Felicia never knew her mother or father for she was just a baby when he was left at the doorsteps of the orphanage. The only peculiar thing was that she was give a tribal necklace with a small wooden pendent which had her name carved into it. Felicia grew up alongside humans and faunus children at Sacred Rose Orphanage, with the small work town being comprised mostly of Faunus. There in that monastery of a home Felicia was taught manners, cooking and a love for arts. Being a faunus in a mainly faunus town, a well-off work town at that, Felicia never dealt with the demoralization of racism but seeing how the faunus kids bullied a raven haired human boy with sad gray eyes she had her first glance at what such ignorance brought to life. This was the day she became friends with boy named Zachariah and had easier days at Sacred Rose.

        Days go by where a few tales could be told, some interesting and some not so much, but in these times her eager eyes looked up to the owner of Saint Rose Orphanage, Sister Claire. While most the children would go out to play, Felicia would help sister Claire with chores around the orphanage. She wasn't the only one helping around the place but she surely was the most involved. So much so that she was trusted enough to help with important paperwork, and watch te others when asked. She cared about her job, and took it so seriously that she spied on her friend one time sneak away from the orphanage. She never expected to find what she had seen but finding her best friend watch the guards and practice violence, something that sister Claire very much disliked, it left the faunus in a dilemma. Her solution? Become his accomplice! While Sister Claire may have been opposed to violence Felicia felt like it was something necessary in order to protect the others; Something like an instinctual desire to be strong for the others.

        Time flys as she, Zachariah, and a few others, continue training in secret while also continuing their lives at the orphanage. While Felicia would miss going off with the others, her duties keeping her from escaping as often as they could, she was always happy to see them safely return; Ever grateful for her best friend's help in protecting the kids and giving her combat lessons in private. Eventually, however, all good things must come to an end. One night Felicia overhead voices arguing in the main living area. Peaking from the crack of a hallway door she'd seen the Sister enraged at a hooded human man, demanding he leave and never return again. In the morning Felicia asked the sister, alone, about what she'd seen but Claire only told her it was a bad man who wouldn't be coming back so as to not worry Felicia. This only caused a worry that wouldn't easily shake away, yet time with the others eased her mind; Especially when her sixteenth birthday arrived. Felicia knew about how the orphanage would commission a jeweler to make a special rose for the occasion, since she's done some paperwork before for an order, so it was no surprise when she had received her Guilded Rose but what made this so special was that she'd get to share this moment with her best friend; Who shared the same birthday!

        Such a joyous day, something so much like a dream, until an explosion rang out and the building she loved, her only home, began crumbling as fire burned around and Sister Claire suffer as she did he best to teleport them away with her semblance. That wasn't enough though as the poor woman parish from not having enough aura for everyone, let alone save her from the mass of concrete which fell upon them all. Felicia recalls saying a prayer, a shout-out to be saved, before seeing her best friend save her with some warm and bright light before everything went dark and she passed out. When she had come to she was in an ambulance being asked a bunch of questions by human doctors like if she was hurt anywhere or suffering anything wrong with her head, to which she had answered no. The human doctors muttered amongst themselves before having the driver go faster, having Felicia ask where they were taking her. She found out when she was taken to a large estate in the secluded outskirts of the city, acreage upon acreage of a luxurious home surrounded by massively high reaching walls.

        It was here she was enslaved by a royal by the name of Charles Navarre and it was at his estate she'd suffer through much hell he'd put her through; It starting immediately when she arrived as she was slapped to test her defensive semblance then slapped harder for failing to show any. She was made to be a maid and only be seen when company was not around, being forcibly locked away in jail cells with the other fanuns women slaves where they were punished when they disobey; The horrible screams and her own memory a constant reminder. Her skills from helping around the orphanage made Felicia a fantastic domestic asset, but this only gained her the attention of Charles himself. He'd make her his personal maid, waiting on him or fetching whatever her wanted around the house and keeping him company whenever he so wished, but this also came with him grooming her to be a so called "noblewoman". She absolutely hated being taught to dance, play music, paint and to speak with etiquette because one slip up with her teachers and the overseeing noble would lock her away in darkness as punishment.

        Felicia was growing more desperate with each passing day and began hoping something would change as dark thoughts passed through her mind. The only real light in her world was the hope that by some miracle maybe her friend would save her from this place, but that's not how things went down. One night there was an explosion, much like the one at the orphanage, and a deadly assault consumed the mansion home with violence above them as she and the other slaves cowered in their locked cells. Eventually hooded figures came down to free everyone, they bearing a crust of their organization upon them, and quickly Felicia was rushed up to the open grounds of the front of the mansion. The leader of the assault against Charles Navarre asked if she was his personal maid and if she had helped the royal with his schemes in any sort of way. She replied yes to being a maid and no the aiding the human, to which they wanted her to prove her innocence somehow. In that moment, as Felicia gaze down at the man who had done so much to her look so weak while pathetically tied up and forced onto his knees... something snapped within her. Out of nowhere, to the surprise of everybody, Felicia had extended out her crudely kept claws and sliced the royal's throat, effectively killing him on the very spot as her show of proof she wanted nothing to do with this disgusting human. The poor girl had finally reached her tipping point, and as Charles slowly choke to death on his blood Felicia laughed and laughed and laughed; Tears streaming down the trembling girl's face as she was finally glad to be free from her human torture while obtaining the freedom she wished for.

        This was the day Felicia Ametheart had chosen to join her saviours, The Crimson Fang, and she's been faithful to the cause of destroying humans ever since.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        Kingslayer (prototype)
        ▬ Kingslayer is a prototype weapon stolen from a weapons facility in Vale. This dual pair of shotgun gauntlets is fully automatic, stores a sword to be used as an extending katar or as an extra weapon separate. Kingslayer uses physical ammo as well as having a dust compartment to utilize dust.
        Melee Form ▬ The gauntlet themselves are thick to protect the user as if they're wearing a small personal shield covering her hands and forearms.
        Ranged Form ▬ Kingslayer can seamlessly switch it's safety off and let out a barrage of shotgun blasts with it's triple barrel system, yet it's more of a close to mid ranged weapon.
        Other Form(s) ▬ There is a katar function to Kingslayer which extends the blade of the hidden sword out, which is about a foot and a half in length, to give extra reach. The swords used for this form can be ejected as deadly projectiles to enemies or softly released to be held by the user as a sword that is two feet in total length.
        Ammo Type ▬ Physical
        ▬ Has a bullet capacity of nine for each gauntlet.
        ▬ Gauntlets may only equip one form of dust at a time.
        ▬ Slugs are the main bullet type used for the shotgun form unless specifically stated otherwise in post. (no spread)

        OTHER WEAPONS
        ▬ Canister gun
        ▬ Silenced pistol
        ▬ Tranquilizer pistol
        ITEMS
        ▬ Cuffs
        ▬ Sticky trackers
        ▬ Grappling gun


╫ S E M B L A N C E ╫

        *NAME ▬ Mirage of Phantasy
        *AURA COLOR ▬ A mixture of plum and lilac
        *DESCRIPTION
        *LEVEL 0 ▬ (Felicia is able to cast 7 life-like illusions of people or objects to fool opponents. This is done in ways like casting a fake wall where one does not exist, creating cover for an object by making it look like something other than what it truly is, or disguising a person to appear as a completely different person.)
        *LEVEL 1▬ Felicia is able to control an area and make illusions as freely as she pleases within. This means she can make people within the area see an open meadow field where slums truly exist, make sounds be heard in many forms with multiple directions, make others see other people as someone else entirely and to still affect object to make them look different or not there at all; This allowing her to cover up the outer layer of the illusionary world however she pleases.
        *LEVEL 2▬ (Felicia gains a better control of her power and the area of control is extended. While the abilities are the same she no longer needs to be in the area for the illusions to work. She's also able to create better convincing illusions that copy the illusionary object to a T, rather than it act as Felicia believes the object to behave in the outside world. She gains better understanding of her illusions and can create complex ones which can deal damage but only to a certain extent. Rather than have others see the illusionary world upon entering the area she may now choose who is affected upon entry and who is not, when they are affected and they are not but yet that's about the extent of it.
        *LEVEL 3 ▬ (Felicia has now mastered her semblance and is able to use it to its fullest potential. Her area of control greatly increases and is able to ensure only her desired targets are able to see what she wants them to see in the reality marble. This form of illusionary world is highly advance as it allows her to create mental effects within. One such way is now affecting the senses like smells, feeling of temperature, even depth perception by making everything in view focus in and out. Felicia can even create more complex fields within the reality marble, such as creating a world of darkness filled only with chains from which her opponents may stand on. Of course this world isn't real but it still plays on the mind and gives a sense of realism as anyone falling off is made to look as though they've been swallowed by an infinite darkness. Her illusionary enemies have now become quite advanced as they are now able to attack with elements and use special moves which will hurt Felicia's opponents, though only at a fraction of what would have been real. Still, it is rather troublesome to figure out which illusions are the masterful ones when lower level illusions also fight among them, their special abilities not hurting at all. While using this semblance use to cause her much strain she now can use this for 5 post and not get bogged down by new enemies entering the reality marble; Her mind safely at ease while she stays slightly away from the reality marble and keeps an eye upon her prey.
        *DRAWBACKS ▬ When in Level 0 everyone sees the illusions as they are projected, meaning if a box was made to look like a fountain everyone would see it as a fountain. Another issue is that if an illusion is disturbed in any way the image is completely destroyed, so touching the fake fountain will reveal the box as the illusion fades away almost instantly. The illusion casted must be larger than the object it's covering or it won't work.
        The area which an illusion must stay by Felicia is 20 yards when in LV 0 and these illusions are not able to harm anyone.

        Once in LV 1 the area Felicia is able to affect is up to 35 yards. This area, or reality marble as she likes to call it, is seemingly invisible from the outside but once anyone steps inside they'll see the illusionary world Felicia created. While she usually makes the reality marble look like the normal world outside she doesn't need to. She can make it look like a large inky orb or a mirrored sphere if she so chooses. These illusions created in the reality marble are not as fragile and take a full hit to make go away but are still not able to harm others. While she can block out sounds coming either in or out and create illusions freely more opponents cause more strain. 4 people in the reality marble and she can keep it up for 5 post. 5 people makes that drop to 4 post. 6 makes it drop to 3, and so on and so forth. If someone enters while the reality marble is already up they reduced the reality marble's post count down by one. (only player characters count) ((can not leave then enter repeatedly to lower count)) While Felicia must stay within her own reality marble she gains the ability to sense the general direction of someone entering her world or leaving it.

        With LV 2 Felicia's reality marble is now 50 yards and now she doesn't need to be inside it to see what's within nor to creat more illusions. While she still must stay within 20 yards close to the reality marble she's now also able to choose who will see the inner world and who won't; example being only a girl will see a broken-down cityscape while the boy will see things normally like that bad cityscape wasn't even there. She may also decide at anytime to allow the boy to see and the girl to stop seeing the illusionary world, given they are within Felicia's area of affect. Even if both are allowed to view the world Felicia may choose to have the boy hear scared screaming while the girl only hears soft violin. This goes for visual effects too, allowing the boy to see a puppy and the girl to see a cat while they stare at the same tree together. The illusions are now more violent and able to do harm physically yet only if it strikes physically. Attacks like a thunderbolt shot from an illusionary Grimm, or the explosion from a human thrown grenade, will not leave a single scratch on opponents. While illusions will carry weapons they can not utilize dust nor active semblance; They can try but whatever attack they do make will still have no affect once cast. While her post count rule still stays the same she can help alleviate losing an extra post by releasing the illusions on one of the initiate effected to affect the newly entered threat.

        At LV3 the range of the reality marble is now 70 yards and the max distance Felicia can be away from it is 30 yards. Some of the environmental illusions themselves can now cause damage to opponents, with things such as spiked floors and falling rocks. While most won't be able to kill it's more of a mental pain than a physical one, no marks being left but at the time of the illusion it'll look and feel very real; Sometimes even leaving lasting mental effect after the battle such as paralysis of the legs even though physically they are completely fine. What makes the world building different form past forms of the semblance is the before she could only create around what the true environment was, like having an illusionary watchtower be where a tree would be in real life. But now she can create lakes where flat land was and the opponent who fell in the imaginary lake would begin to drown and suffer, even though in real life their body is just fine and laying on the ground in the real world. What truly makes this dangerous though is the fact the illusionary opponents she creates can actually fully fight and deal damage. While this means she can create illusions of past opponents to fight for her the powers used will only be half as strong as the originals. While Felicia use to be strained whenever a new opponent entered the reality marble at this level that weakness now fades away as she's able to maintain her reality marble and do so safely from a distance.
 

Lord Hedo
Captain

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150
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