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Signing on this Q and A book, after one week of tension awaiting the approval.
1. What is the most important rule in your opinion? > Um, this is kind of hard. Each one of them is important in my opinion. Remove one, and something starts collapsing. > I would keep talking, but best not to waste any more time. In my opinion, the most important rule is #3 (Be Active). After all, if nobody bothers to post anyway, what use is there having rules to posting? And besides, it frustrates us all to no end that someone's posting very rarely (the limit of my tolerance is once a week, with some special exceptions).
2. What is your favorite spell or element? >This is a either/or question, but I'm taking both anyway. Best to use them, then. > For my favorite element, it would be a toss-up between Water and Light. But since I'm more of a curiosity-bent and truthful sort of person, and because light is quite an inseparable part of our lives, I'd choose Light. > As for my favorite spell, it would be Protect, due to its sheer ability to support its target with invisibility, regeneration, and energy boost. Not only that, but it could also be cast on self, with no fatigue due to nullification of effects. An extremely powerful buff in RPG speak, and quite worthy of its status as a Level 4.
3. How many spells does an arch-mage know and what is the combination of levels of those spells? > I guess this is more like a test to see if the people in here actually read the various data? Well, I don't have the memory to retain it, but I can always check that thread, right? > Anyways. An arch-mage knows seven spells in all: three level 1 spells, two level 2 spells, one level 3 spell, and one level 4 spell. I guess this is a minimum for arch-mage status, because for all I know one can try to learn more than one level 4/level 3 spells, more than two level 2 spells, and/or more than three level 1 spells.
Whew. That's enough talk for me! Now back to drafting my character's looks. *whistle*
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