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Posted: Sun Jul 09, 2006 6:09 pm
The description for the first age was really vauge. You really didn't get to find out the details of it. So, I've decided we can all get together and roleplay it.
There are a few key characters that need to be played. Most have specific character designs that need to be kept to. I'll probably do them. Other then that you can play whoever.
The story is probably going to jump around, or else it'd take forever. The story will progress by event. First events will be assigned a year. From there a timeline will be made based on the played out events. Players can do any event so long as all the characters eventually tie together into a common goal.
There will be a main story based around characters played by me. Though it's not required to start out interacting with them, starting out with any of the major characters can have higher effect on the main story.
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Posted: Wed May 16, 2007 2:16 pm
Major characters are:
Twis Hersen: A man that lives alone in the jungle. Has claim to a large portion of the territory, which includes a small village. People steer away from him, as he's known as a man eater. Illiterate.
Fausta: A mute girl from said village. Given to Twis as tribute for safe passage. She can read and write and keeps a daily diary.
Wise man from the north (name pending): An educated man that came to what would become southern Hersia in order to educate the poor.
Chief Blank: A chief of the barter driven village on the other side of the forest. Twis and this man often meet for territorial and trading purposes. Kind man, married to Fausta's sister.
Amazon Chieftess: The leader of an all female tribe. Believes in full equal rights for females, so she seperated from men. Tribe later joins big army under unique circumstances. Ends up having crush on Twis.
Young village boy: An unremarkable young man that eventually joins the big, as-of-yet unnamed, army. He somehow meets Fausta, and falls in love with her. He's here for drama purposes, feel free to befriend him.
Chief Who: Another powerful chief of a warrior village. Has a daughter. Tries to marry the daughter off the Twis, who then suggests marrying her off to Akwatin.
Akwatin (spelling pending): This character would be harder to interact with from the start. He's the son of Twis and Fausta. He's not born until after the game starts, and he's a teen by the time it ends.
Daughter of Chief Who: See above.
Any other important figures are up for grabs. Feel free to openly give opinions, and possibly talk about what you'd be interested in doing.
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Posted: Wed May 16, 2007 2:40 pm
List of events in roughly chronological order:
*Fausta lives with Twis *Akwatin is born ________________________________________________________ *Northern Man comes *(At any given time) Taio destroys large portions of forest, mostly on Twis' side. *Twis and NM go to challenge Taio, get their butt whooped. *Twis and NM decided to get a larger group to do it. ______________________________________________________ *Twis visits barter town *Twis tries gaining trust of small village (fail, then eventually succeed) *Twis recruits barter town *(Undertermined events, the group travels north) ____________________________________________________ *Twis meets cheif of other big town. Shady deals made? *Twis goes to Chief Who, gets kid engaged. (roughly 8 yrs old) *(Undertermined events, group travels north-east) _____________________________________________________ *Meets Amazons *Debates with Amazons *Amazons join under special circumstance *(At any given time, group actually bothers Taio. Geo recruited to help stop them; whole armies of elemental spirits, ect. face group in combat) ______________________________________________________ *Group travels roughly north-west. Meets group of shaggy, savage hunters from far north. Fights, talks, not-so-savage group joins main army. ______________________________________________________ *Army travels north acrossed a land bridge. Area looks cold, many see snow for first time. Preperations made. *Travel into snowy lands, into Aquis and Windy stomping grounds. *Taio, Aquis argue. *Army challenges goddess, demands stopping of constant snow and ice. *Many men die of sickness and frostbite *The reach northern villages, home of the Northern Man. Drama? *Twis disagrees with leaders of scholarville *Twis (and possibly NM) duel with leaders of combatville ???? _________________________________________________ (Undetermined events, many dramatic things and epic battles.) *Constant battles considered stale-mate. Deciding duel arranged. *Final battle: Twis duels Taio. Geo, NM act as back-up. Others watch, waiting for either side to backdown permanently.)
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Posted: Thu May 17, 2007 11:30 am
Already decided village territories/locations
On what will be Hersian continent:
Twis/Barter village territory (modern day Magnetico Lectricas capital)
Amazon Village (south of modern day Chini capital)
Warrior Village (south of modern Hersian Yang border)
Northern Villages, a united group of villages based on different fields. Most prominent being Scholar and Warrior/Hunter tribes. (modern day Jonar's Peak)
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Posted: Thu May 17, 2007 11:32 am
Reserved for RP accompanying timeline.
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Posted: Fri May 18, 2007 12:02 pm
Warning: Some of the inter-character events will lean on the mature side. Most of the cultures will be looking down on females, and female characters will probably be treated like animals. (Exception for Amazon characters.)
As an afterthought, the Amazon doesn't exist in this world. So, we should probably come up with a name for their tribe.
If you are a well-off adult male, feel free to have as many wives as you feel you can handle. But, be expected to play, or take into account, every last one of them.
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Posted: Fri Jun 29, 2007 9:12 pm
Everyone's free to speak their peace now. I'll make up an actual playing thread once we get enough players lined up. If you feel a need for a profile then use the one from the main game thread. Otherwise, just give a good description of your character.
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