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Posted: Tue Feb 28, 2017 6:43 pm
[General Information]
Name: Evie Alexandria Sinclair
Nicknames:
Titles: Queen Arturia, Pendragon
Age: 22
Birthday: March 10th
Star sign: Pisces
Gender: Female. However, when Arthur is in charge, masculine pronouns (he/him) are preferred. When referring to both Evie and Arthur together, they/them should be used.
Race: Human (Magically Enhanced)
Alliance: Hero
Personality:
[Personal Information]
Height: 5'2"
Weight: ~125 lbs
Occupation: She works at a local bakery/coffee shop. She also has her job as a hero.
Sexuality: Bisexual
Likes: Being praised and shown affection (especially physical affection. Even just a pat on the back or ruffling her hair will make her day), good food and drink, cute outfits, really soft or fluffy things, scented candles and bath products, glitter, the ocean, mythology, and vanilla butter cookies.
Dreams:
Dislikes: Being ignored or scolded, injustice, bullies, making mistakes
Fears: Spiders, fires, loneliness, failure, not being good enough, rejection.
Darkest Secret: Feeling more lost and alone than ever, she attempted suicide the day after her 18th birthday. Luckily she was found and taken to the hospital in time, but she now has a nasty scar on her left wrist that she keeps covered at all costs.
Favourite Food: Strawberry cake with strawberry cream cheese frosting! Or maybe seafood alfredo....
Favourite Drink: Strawberry mango limonata. Also, pretty much any kind of moscato or other sweet dessert wine.
Least Favourite Food: Avocados. Seriously, why is everyone obsessed with them? They're alright in sushi, though.
Least Favourite Drink: Skim milk. What’s the point of drinking milk if it’s fat free? It just tastes like water!
Loyalties: Friends and loved ones
Intelligence Level: Her IQ is about 135, meaning that she is gifted. However, with the blessing of enhanced intelligence, it measures around 145, putting her at borderline genius,
Dominant Hand: Ambidextrous, though she slightly favors her right.
Strengths: Loyalty, determination, strong swimmer, quick learner, enjoys learning, excellent in the kitchen, great listener, hard-working, always striving to do better
Weaknesses:
Cherished Items: Locket with a picture of her and her parents, a safe containing some things that belonged to her parents and the deed to her childhood home, and her ring from Knights' Club.
Philosophical/social viewpoint: She believes that people start out naturally good, but can be turned to the path of darkness by trauma, greed, bad influences, bad circumstances, or other things. Some can be returned to the path of light, but not all. Overall, though, she thinks the world can be both a beautifully wonderful and terrifyingly cruel place.
Religious viewpoint: Evie definitely believes in a higher being, though she's not entirely sure who they are. She finds the most comfort in practicing the contemporary pagan way, though, and she gives them the face of the Greek pantheon. She'll occasionally mix in some Celtic deities as well, though.
Romantic viewpoint:
Biography
[Relationship information] Friends:
○ Crimson Crusader | Hero | Sidekick Mount and advisor This mighty Percheron Pegasus is Evie's steed, [insert how he came to be later]. He stands at around 22 hands high, or about 7 feet at the shoulder, and he is able to fly and talk. Crimson was supposed to be a sort of guiding figure for her, but with Arthur taking care of that, he settled into the role of snarky and supportive sidekick, helping to keep her spirits up.
Enemies: To be determined.
Family: None. She was an only child, and her parents died in a house fire when she was young.
Romantic Relationships: To be determined.
[Weapon information]
○ Blessed Sword: Originally an ordinary sword she received from Knights' Club, it was enchanted by Merlin to be far more durable than a normal blade, and to allow her to focus magic into it to achieve various effects. Definitely not as strong as Nth metal or Amazonium (and would likely break if pit against those materials, especially the former), but it can cut through ordinary steel with ease. She is able to summon this to her hand at will.
○ Mongol Bow: Evie uses this for long distance fighting, and can use it on horseback as well. She's quite talented with her bow. Originally, she was trained with a traditional longbow, but those aren't very good for mobile fights, and definitely not for horseback, so she switched to a Mongol style bow soon after becoming a hero.
○ Dagger: An ordinary dagger. Evie rarely uses this weapon, only wielding it in very close combat, when hand-to-hand isn't appropriate. She carries it around at all times.
[Other item information]
○ Blessed Armor: In Knights' Club, each member is issued a custom suit of armor so they can participate in club events. At the end of their time in the club, they can choose to keep the armor (since it is specially fitted to them), or they can leave it to the club, just in case someone else comes along who can fit into it. Most choose to leave theirs, but since hers was such an unusual size, Evie chose to keep hers, so instead of giving her a new set of armor, the Merlin just enchanted the one she had. It is far tougher than normal armor, allowing her to fight in it without damaging it herself. Definitely not as strong as Nth metal or Amazonium (and would likely break if pit against those materials, especially the former), but it can easily defend Evie from arrows, swords, and other melee weapons. It can even deflect bullets! However, some of the more heavy duty types of armor-piercing ammunition may dent or otherwise damage her armor, forcing her to repair it. Luckily, armor maintenance was something she learned in Knights' Club, so she can usually fix it herself. She is able to summon this on her body at will.
[Ability information]
○ Magical Enhancements: While Arthur could get away with being a mostly ordinary man in his time, that won't fly in the modern age, with so much more at stake than just Britain. So Merlin has given Evie a greater means to protect the world, via magical enhancements. These include:
+ The Strength to Carry a Kingdom (Super Strength): Allows Evie to fight on an equal par with the likes of Wonder Woman.
+ The Body to Endeavor and Endure (Enhanced Endurance & Durability): Allows Evie to to fight in situations that most other humans would be unable to. She can fight harder and for longer than most, and is able to take most blunt force with relative ease, even without armor. However, like Diana of Thymescira, Evie is vulnerable to wounds of a piercing/cutting nature as long as a sufficient amount of force is applied. This ability goes out the window if Nth metal or other materials with anti-magic properties are involved.
+ The Mind to Govern Fairly (Enhanced Intelligence and Strategic Thinking): Makes Evie smarter (+10 IQ) and more capable as both a tactician and a diplomat.
+ The Body to Cross Swords and Meet Threats (Enhanced Reflexes & Agility): Helps Evie to defend herself. She is faster acting and more nimble than your average human being.
+ The Body to Re-Enter the Fray (Healing Factor and Super Immunity): Allows Evie to heal faster and better than a normal human being and fight off disease or poisons that would be somewhat devastating to an average person. Little injuries like papercuts or accidentally cutting herself while cooking would only take a minute or so to heal, but larger injuries could take hours or even days to heal fully, depending on the severity of the wound, and may call for medical attention. She will also be extremely tired while she heals from more severe wounds, as the rapid healing is rather taxing on her body. Most diseases won't affect her much, other than a little sniffle or cough, and she'll recover quickly. However, extended stress and other factors such as poor diet, insufficient rest, and repeated elemental exposure can eventually wear her down and lead to her getting seriously ill.
○ Soul Magic: Unleashing the power of Arthur's soul has some nice benefits, in terms of powers.
+ Aura of a King: Makes her seem slightly bigger, more confident, more intimidating, and more powerful to everyone nearby. Works similar to a glamour spell in that it simply changes people's perception of her, rather than actually changing her. People with higher magical skill may be able to see through it.
+ Soul Switch: Arthur takes over Evie's body for a time, heightening her skills.
○ Sword Magic: Evie can use magic to strengthen her sword attacks and add effects.
+ Lightning: Allows her to run electricity through the blade of her sword and shoot lightning. When channeling this, she could potentially even absorb electricity or lightning from other sources. Upon discovery of this ability, Evie quickly insulated the gauntlets of her armor so she wouldn't get electrocuted... again.
+ Holy Light: Her sword glows with a golden light and emits holy energy while this is active. Super effective against the undead, demons, and those with the powers of darkness!
+ Energy Strike/Blast: Evie can concentrate pure magical energy or either of the two above in her blade to enhance her attacks. Or, she can release it all in one huge blast. The longer she concentrates the energy, the more powerful the attack [As relative to someone like her, in terms of strength and durability: Same post (starts charging and releases in the same post) = minor damage, 1 post of charging = moderate damage, 2 posts of charging = severe damage). She can also absorb raw magic that strikes her sword. However, she has to be careful not to overload her sword, or it could break.
○ Hand to Hand Combat: She's nowhere near the level of someone like Batman or the Green Arrow, but she's certainly better than your average street brawler. She tends to use an MMA sort of style.
○ Swordsmanship: She is a near master of the sword. After all, what kind of knight can't handle a blade? Trained in Knights' Club at her university, with the help of Arthur.
○ Archery: She may not be a master yet, but she's still a lot better than most. Trained in Knights' Club at her university.
○ Equestrianism: Okay, this she is a master of. She's always been talented with horses, even when she was a small child, and having now learned to handle a Pegasus, she can handle and ride pretty much any equine. Polished this skill in Knights' Club at her university.
[Weakness information]
○ Pyrophobia: Fear of fire. Thanks to therapy when she was younger, small, controlled fires like candles or bonfires are alright, so long as the proper safety measures are taken. But building fires or wildfires and the like absolutely terrify her, since a fire was how she lost her parents and childhood home. If faced with a large, uncontrolled fire, Evie will freeze up and panic and feel like she can't breathe, and may even have flashbacks of the traumatic event that left her with this fear.
○ Piercing Wounds: Evie is vulnerable to wounds of a piercing/cutting nature as long as a sufficient amount of force is applied. This would include arrows, swords and other bladed weapons, and bullets.
○ Nth Metal: Since Evie's abilities are largely powered by magic, Nth metal and other materials with the property to negate magic can render her abilities useless and can cause her injury like ordinary materials would to a normal human.
○ Soul Extraction: While King Arthur's soul is strongly bonded to her, an extremely powerful magic user (Merlin's level or stronger) could rip his soul from hers, leaving her without her powers. However, this is extremely difficult and requires a long, complicated ritual.
○ Still Mortal: Even with all her cool powers, Evie is still a human and can be killed. Immediately fatal wounds like a pierced heart, decapitation, etc., will kill her, well, immediately. In the case of other severe wounds, she may be more likely to survive, but if her healing factor cannot keep up and medical attention is not administered to compensate, then she will likely die as a result of her injuries.
○ Magic Overload: Her sword can only store so much magic or other energy. If Evie loads or absorbs too much magic into it, it becomes difficult to contain and control, and it could explode outwards, hurting her and others. It could even result in her sword shattering, if she isn't careful. [3 posts of charging is when it starts to become dangerous and hard to contain. More than that is when she risks an explosion or her sword shattering.]
○ Inferiority Complex: Evie often worries if she's really good enough, especially in terms of her abilities as a hero. After all, there are plenty of heroes who are surely better than her. Stronger, faster, more experienced, more worthy.... Sure, she has King Arthur on her side, but all on her own, she doesn't see herself as all that special.
○ Perfectionism: Not as bad as it used to be, but she is still her own worst critic and will beat herself up over even minor mistakes if she thinks she can do better or that it could have been avoided. It's even worse if someone else points out the mistake as well. While this can make her strive to work harder and do better in the future, it can also lead her to overwork herself and become self-destructive in her pursuit for improvement.
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Posted: Wed Mar 01, 2017 5:37 pm
Alright. It is time to assess this profile. From looking over your workshop material, this came relatively easy in evaluating as nothing much had changed. Therefore, this profile is denied
At this point in time, Evie Sinclair no longer makes sense to this guild and the comic's overall logic. In a way, she's an aberration or Paradox that needs to be fixed. Gone away shall we be from the series of Fates and into a natural setting.
First things first: This Divine Status. That in itself has grafted this character auto wins to every situation, both physically and mentally.
Why would God decide to make this character near immortal rather than doing so for Arthur? Morgaine and Madam Xanadu are Divine because they themselves aren't human, rather Ladies of the Lake. So what is giving Evie these powers that sets her aside from simple ol' Arthur? I'm going to say no to this and I will further explain because she reads as just another carbon copy of Wonder Woman, except this is severely flawed.
The reincarnation process: As it was just announced to me, this would not work in the slightest regard. I'm not sure if you played Assassin's Creed or even bothered to look into Hawkgirl or Hawkman, but in this case, while Arthur may be female, he would still be Arthur. That means Arthur would conflict with Evie's actual personality and therefore override her completely as you stated they share the same soul. The same has happened to Hawkgirl and Hawkman (even in Legends of Tomorrow) and has also happened to the Sage's in AC. Different people, but same mentalities and the likes. Therefore, Evie as she is is conflicting with this notion entirely. There would be no remolding. Like the aforementioned, something is going to trigger who they are and snap! No more Evie. In the Hawk case, it's them meeting each other.
Your sword: I cannot accept this as is. I understand that Josh presently has Excalibur, but a Lady of the Lake forging this sword for her is also an issue as well as the fact they just willingly give her a horse. Who forged it? Madame Xanadu? Morgaine Le Fey? Morrigan? Nimue? As you can surmise, all of these individuals are Ladies of the Lake and clearly they would not go out their way to forge such a blade if this person is indeed Arthur reincarnate. They've had issues not just with him, but Merlin as well and some of them are actually good characters. Not only this, but what kind of sword was forged? Mithril does not exist in DC Comics, so this in itself alongside the armor will need heavy revamps and then you must now ask how does this magical blade stack against Amazonium to even Nth Metal, the latter which is extremely strong against magical material and powers. That's what I meant about a Paradox. You're not writing this for a fantasy setting or another roleplay or anime or what have you. You're writing this to fit DC Lore and mechanics. You need to forge this sword with proper details
○ Divine Blessings: As Britain's One True King, Arthur was blessed by God to rule. Whereas Arthur was only given the right to rule and minor supernatural powers, the Presence has since granted Evie a greater means to protect the World via a more obvious power set. These blessings include:
Huge flaw from this alone. Why would God decide to grant her a Divine Blessing when he could have done this to Arthur instead? This may as well be the same for the Shining Knight and as much as you hate it being brought up, it is true. These are the abilities I stated that will need massive fixing. Let me dissect each section now.
+ The Strength to Carry a Kingdom (Super Strength): Allows Evie to fight on an equal par with the likes of Superman even if she doesn't realize it.
Major problem with this is that Superman is too powerful and should not be used as a comparison to who you draw strength from. I'd be willing to say that her levels are near that of Wonder Woman, Black Adam/Shazam, Thanagarians or maybe even lesser than that. Maybe it's on the levels of Starfire. But Superman alone can break past his own limits to fully fight New Gods and Darkseid, which makes this terrible in such regards.
+ The Body to Endeavor and Endure (Enhanced Endurance & Durability): Allows Evie to to fight in situations that most other humans would be unable to. She can fight harder and for longer than most, and is able to take most blunt force with relative ease, even without armor. However, like Diana of Thymescira, Evie is vulnerable to wounds of a piercing/cutting nature as long as a sufficient amount of force is applied.
Remember what I asked about Nth and the other metals? This is to be considered heavily. She's magical. What happens when she comes up against a being capable of tearing past such abilities?
+ The Mind to Govern Fairly (Enhanced Intelligence and Strategic Thinking): Makes Evie naturally smarter and more capable as both a tactician and a diplomat.
Her IQ is 135, which isn't terrible, but this isn't really a power if it's given to her naturally. This could just be considered a personal strength or so. A lot of people are naturally gifted at things after all. So this would either need to be an improvement of said natural talents or just moved somewhere else.
+ The Body to Cross Swords and Meet Threats (Enhanced Reflexes & Agility): Helps Evie to defend herself. She is faster acting and more nimble than your average human being.
This is good on my end.
+ The Body to Re-Enter the Fray (Healing Factor and Super Immunity): Allows Evie to heal faster and better than a normal human being and fight off disease or poisons that would be somewhat devastating to an average person.
Define re-entering the fray as that doesn't add up. Healing Factor alone is an immunity (Think Wolverine being used as a cure for the Legacy Virus against mutants for example).
○ Soul Magic: Unleashing the power of Arthur's soul has some nice benefits, in terms of powers.
+ Aura of a King: Makes her seem bigger, more confident, more intimidating, and more powerful to everyone nearby. May compel those with weaker wills to do as she says. She's not overly fond of this ability.
Here's a huge contradiction. You've made your character Divine (godlike in status) and then just granted her this ability. This means you can control 90% of the guild, making this more powerful than the Lasso of Truth. If somebody's not wearing Nth or something, they're forced to abide. Your character has gone from being possibly balanced to severely broken in this regard.
+ Soul Switch: Not truly a switch, since they share the same soul, but with this, Arthur takes over Evie's body for a time, heightening her skills.
Refer to what I said about how the reincarnation process truly works in this universe.
+ Spirit Summon: Allows Evie to summon a spirit to her side to physically help her fight.
This is another matter brought up to me regarding the situation with Avalon: There's no way she would even be allowed to get there or access it. Courtesy to our DC Historians Robotic Dominican and Josh Starwind, only Fairies or Fay (that last name ringing a bell) are capable of getting there. Arthur never was able to get there and if said Ladies of the Lake never let him venture forth to this realm, Evie should not even be able to get there either.
Summons have always been huge issues in this guild, so you are not the first we've denied about this. Ron is one of the examples. Here we go.
Level One (Arthur): Evie summons King Arthur himself to fight beside her. However, since they share the same soul, their soul is split between them during this time. Any damage done to Evie will also be done to Arthur, and vice versa. He disappears once she dismisses him, or once she no longer has enough energy to sustain his form (about 7 posts).
Again, she would have lost who she was since she shares his spirit and is a reincarnation of him.
Quote: Level Two (Pendragon): Evie summons a physical representation of her royal title, which is a large, powerful dragon. This dragon can fire energy blasts! It disappears once she dismisses it, or once she no longer has enough energy to sustain it (about 5 posts). Level Three (Round Table): Evie summons the spirits of the other knights of the Round Table. They disappear once she dismisses them, or once she no longer has enough energy to sustain their forms (about 3 posts).
Okay, this is delving into henchman territory. The last can make a 1 v 1 fight turn into...who knows
In different stories, there are different numbers of knights, ranging from 12 to more than 150. The Winchester Round Table shows 25 Knights.
150 is a huge no-no. 25 is detestable. 12 is just a flat out no. Not only can this determine fight for your favor, this is also something she should not be able to do: Summon souls to fight for her period. Circe and others can do so because they are divine figures nearing god/goddess status or are already there. This character is just human trying to do things her predecessor couldn't even do. Not only are you having to define which Knights you're using, but you're also having to go the route of making them as well. Henchmen are a thing, but you're summoning them, meaning they're their own characters, making this a denial entirely. Furthermore, you're also making it seem as if the Knights would listen to Arthur. Like the Ladies of the Lake, most of them did not get along with him at all. They hated him, in fact. I definitely recall Lancelot out of them all, from various films and and books, having issues with Arthur. You have to now ask yourself which out of these 150 Knights aren't out for his and now her head if that was to even be let by. You might be summoning a Knight who could very well backstab her while she's not looking before she has time to dismiss them. This is simply DC, which based itself on the real mechanics than something like Fates.
I haven't even gotten started on the Dragon. What are its dimensions? Like the Round, it's lacking substance. Furthermore, this doesn't even fit with her character at all. I could understand if this said dragon was how she obtained her armor after having to fight it for a trial of some sort, but as is, she's just handed overpowered abilities right on the whim. No struggle, no lesson learned. It's just handed to her.
Quote: ○ Dragonscale Armor: The dragon scales were given willingly by dragons who had recently shed, so no dragons were harmed in the making of this armor. Dragonscale is tougher and lighter than mithril, so it can defend her from almost any attack. It also makes her fireproof! She can summon this on her body at will.
We're to believe a dragon willingly handed her its scales? This sounds like something she would need to have done in a roleplay or have the bio expanded further about how she stepped into her destiny.
Weaknesses: You really need to go back and add some more. Pyrophobia isn't even all that much of a weakness. When most think of that, they think she's ready to run the second a flame is lit in her direction, not a massive fire. For her childhood to be traumatized, she sure can be just dandy around "controlled" fire. That needs a rework.
Maybe another mod sees something I don't. I'll ask them as well. For me: She's fine getting powers from Excalibur, which is a nice story setting to write, but whatever reason, there's tension somewhere and an unwillingness to compromise on whomever's end. In order for Evie to be herself, she's going to need to drop that reincarnation bit fast.
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Posted: Wed Mar 01, 2017 10:59 pm
Well damn. Looks like I got some editing to do, then... Instead of reincarnation, would it be possible to work it as having two souls in one body? That would solve a lot of the issues with the profile while allowing me to keep the King Arthur aspect, which is the core concept of her character. As for the divinity, after several re-reads, I believe there's a communication error here. Evie has not been granted divinity. She's not immortal or all-powerful. She's just a human who got blessed with some neato powers BY a divine being. Sorry if that was unclear. I can understand some of the issues with her powers; I didn't think to look closer at them since they were accepted just fine last time, and some of them aren't explained well. I'll be happy to fix those, as well as the weapons and armor. Quick note, though.... You're saying that there are multiple Ladies of the Lake, listing Morgan, Vivienne, and Nimue/Madame Xanadu. And while that may be true in general Arthurian mythology, I'm not finding anywhere that Nimue or Morgan are the Lady of the Lake in DC canon. Everything I've looked at says that Vivienne is the sole Lady of the Lake, and Nimue and Morgan are just her sisters (though there is one ambiguous mention of either Nimue or the Lady of the Lake having a child with Constantine's ancestor). Other than that one instance, though, all evidence I've found indicates that Nimue/Madame Xanadu, Morgan, and the Lady of the Lake are all separate characters, with only one of them (Vivienne) holding the title of Lady of the Lake. I was referring to Vivienne throughout my profile. However, to save time (and likely more headaches), I've simply removed all references to her from my profile and found another way for Evie to have her sword and armor. (No longer sorry for all the editing. It's been a month and I've yet to receive any feedback on my fixes or answers to my questions.)
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Posted: Wed Apr 26, 2017 7:58 pm
Lmao, this is never gonna get approved or even looked at again, is it.
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