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Zylh
Captain

Devoted Seraph

16,125 Points
  • Generous 100
  • Frozen Sleuth 100
  • Team Edward 100
PostPosted: Sun Sep 11, 2016 8:35 am


RPC Sheet


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You will find below the RPC profile skeleton. Fields marked as are mandatory, fields marked as are optional.

Post the profile on this thread. You may role play as soon as it is up, but you may not use any of your powers until it was approved by Crew. Any changes you may want to make must be notified to the Crew so there can be a new approval.


[imgleft]http://i1141.photobucket.com/albums/n581/Kerathe/6385171f-9ef5-4a4e-a74d-8ff93e733aa6_zpszrkjgcou.jpg[/imgleft]
[b][size=14]________________________________________|C|haracter |I|nformation[/size][/b]

[size=11][b]Full Name: [/b]Your Character's Name
[b]Nicknames: [/b]If your character has any sort of nickname that you would play out, list it here.
[b]Age: [/b]Your Character's Age.
[b]Birthdate: [/b]What day and month your Character was born.
[b]Sex: [/b]Your Character's Gender, however you define it.
[b]Race: [/b]Your Character's Race.

[b]Height: [/b]Your Character's Height, preferably listed in both standard and metric. It helps determine size.
[b]Weight: [/b]Your Character's Weight, preferably listed in both standard and metric. It helps determine size.
[b]Physical Description: [/b]Your Character's Appearance, preferably describing both physical traits, clothing, distinguishing marks of any kind, etc. Pictures are allowed to pass as an appearance. However, understand that anything that isn't described fully can be left to the discretion of those who role play with you. Anything that isn't described at all, you do not have.

[b]Quote: [/b]Something your Character would say.
[b]Personality: [/b]Put simply, how your character acts, or reacts to certain situations. It can be as general as you'd like. It acts as a guideline of what to expect from the tone of your character.
[b]Backstory: [/b] This is where you can tell about your character's past, whether it's a general biography to this point, or a section of their history that was a key moment in their lives. It is passable so long as you do not have your character as a rank they have not attained, or have something absurdly inconceivable as part of your character's back story. You must also mention if you were tainted on not in this section.

[b]Kingdom of Birth: [/b] Which kingdom you hail from
[b]Current Kingdom: [/b]Where you live right now.
[b]Title: [/b]This is something that you've been awarded through your Character's efforts in-RP. For now, you start as "Fleabottom Trash"
[b]Occupation: [/b]Your Character's job.[/size]

[b][size=14]________________________________________|B|attle |I|nformation[/size][/b]

Discipline: This is your main focused area of expertise. It can be Magic, Combat or Stealth.

[size=11][u][b]Strengths[/b][/u]These are your main focused Traits, from the three areas of expertise. Choose them wisely.
[i]→ [/i]At most 5.
[i]→ [/i]
[i]→ [/i]

[u][b]Weaknesses[/b][/u]These are your weakest areas of expertise.
[i]→ [/i]Same number or more than strengths.
[i]→ [/i]
[i]→ [/i]
[/size]

[size=14][b]________________________________________|W|eapon |I|nformation[/b][/size]
[size=11]
[b]Signature Weapon: [/b] Name your signature weapon here.

[b]Weapon Description: [/b] Describe your weapon here. It may not be enchanted and may not be unbreakable.
[/size]
[b][size=14]________________________________________|M|agical |A|bilities[/size][/b]
[size=11][b]→[/b]Up to 5, can't be used without approval from Crew.
[b]→[/b]
[b]→[/b]
[b]→[/b]
[b]→[/b]
[/size]
[b][size=14]________________________________________|P|hysical |A|bilities[/b][/size]
[size=11][b]→[/b]Up to 4, can't be used without approval from Crew.
[b]→[/b]
[b]→[/b]
[b]→[/b][/size]


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Important Links

Rules Profile Creation Plot and Settings
PostPosted: Mon Sep 12, 2016 3:53 am


User Image
________________________________________|C|haracter |I|nformation

Full Name: Your Character's Name
Nicknames: If your character has any sort of nickname that you would play out, list it here.
Age: Your Character's Age.
Birthdate: What day and month your Character was born.
Sex: Your Character's Gender, however you define it.
Race: Your Character's Race.

Height: Your Character's Height, preferably listed in both standard and metric. It helps determine size.
Weight: Your Character's Weight, preferably listed in both standard and metric. It helps determine size.
Physical Description: Your Character's Appearance, preferably describing both physical traits, clothing, distinguishing marks of any kind, etc. Pictures are allowed to pass as an appearance. However, understand that anything that isn't described fully can be left to the discretion of those who role play with you. Anything that isn't described at all, you do not have.

Quote: Something your Character would say.
Personality: Put simply, how your character acts, or reacts to certain situations. It can be as general as you'd like. It acts as a guideline of what to expect from the tone of your character.
Backstory: This is where you can tell about your character's past, whether it's a general biography to this point, or a section of their history that was a key moment in their lives. It is passable so long as you do not have your character as a rank they have not attained, or have something absurdly inconceivable as part of your character's back story. You must also mention if you were tainted on not in this section.

Kingdom of Birth: Which kingdom you hail from
Current Kingdom: Where you live right now.
Title: This is something that you've been awarded through your Character's efforts in-RP. For now, you start as "Fleabottom Trash"
Occupation: Your Character's job.


________________________________________|B|attle |I|nformation

Discipline: This is your main focused area of expertise. It can be Magic, Combat or Stealth.

StrengthsThese are your main focused Traits, from the three areas of expertise. Choose them wisely.
At most 5.



WeaknessesThese are your weakest areas of expertise.
Same number or more than strengths.




________________________________________|W|eapon |I|nformation

Signature Weapon: Name your signature weapon here.

Weapon Description: Describe your weapon here. It may not be enchanted and may not be unbreakable.

________________________________________|M|agical |A|bilities
Up to 5, can't be used without approval from Crew.





________________________________________|P|hysical |A|bilities
Up to 4, can't be used without approval from Crew.



Gwynme Theos
Crew

Divine Phantom

11,375 Points
  • Demonic Associate 100
  • Bookworm 100
  • Bidding War 100

Gwynme Theos
Crew

Divine Phantom

11,375 Points
  • Demonic Associate 100
  • Bookworm 100
  • Bidding War 100
PostPosted: Wed Sep 14, 2016 7:16 am


This thread is now open.
PostPosted: Wed Sep 14, 2016 9:47 am


User Image
________________________________________|C|haracter |I|nformation

Full Name: Natalie Karamázov
Nicknames: None.
Age: 21
Birthdate: February 27th
Sex: Female
Race: Human

Height: 185 cm (6'1 ft)
Weight: 72 kilos (158 lbs)
Physical Description: Well toned body with a feminine look.

Soft skin, full lips, neatly done hair adorn the figure of the royal Executor. Whether this figure is due to the lack of battle she faces or due to some regard to her deceased mother and her beauty is a mystery even to herself. The woman looks frail, inside of her usual armor or formal garbs, but once outside of such confining clothes, her finely toned and strong body can be seen by all.

Quote: No crime is too small that is may be overlooked; no crime is too big it can't be paid for.
Personality: Natalie seems to be a logical person, at most times, however, she is prone to more than a few mood swings.
Backstory: Daughter of the royal Inquitor Dmitry Karamázov; Natalie Karamázov has been training many arts of war since young age to become part of the royal inquisition like her father, but was sent to become the next executor after the last one died. Her mother, Larisa Karamázov, was a noble woman from the castle that died due to a disease when Natalie was about 17.

Kingdom of Birth: Kingdom of Lothia
Current Kingdom: Kingdom of Lothia
Title: Lothia's Royal Executor
Occupation: Executor, Royal Guard


________________________________________|B|attle |I|nformation

Discipline: Combat

Strengths
Martial Arts
Magic
Art of War

Weaknesses
Diplomacy
Stealth
Fine arts



Signature Weapon: God Splitter

Weapon Description: Natalie's signature weapon is a great sword fashioned as a black cleaver. One edge is a sharp seamless blade while the other has a dull part with a few spikes under it; the guard is composed of a small bent over part with can be used to lock blades into it's valley; the hilt and the pommel are both made of hard wood covered by a thin layer of metal. The weapon is around 150 cm tall, in total, but Natalie can swing it effortlessly even with one hand. On her other hand, she wield a steel kite shield with the royal crest carved in cooper.

Her cleaver has no ceremonial meaning and no accessories. It looks bland, but deadly. A chill aura oozes from it when it rests away from Natalie's hands. The weapon is mostly used when she is executing a person or when she wants to train using it.

________________________________________|M|agical |A|bilities
Empower: Natalie is able to canalize magic though her body and make it impervious to damage to a certain extent for the set duration of 3 posts. This ability has a cool down period of 1 post after activation.

Strengthen: Natalie uses her magic to make her sword sharper and stronger. Any strikes dealt with it are three times stronger than any human. This is a passive ability.

Enchant: Natalie is able to imbue an element to her weapons and armor, based on the elements nearby. She may make a fire sword if there is a campfire or a torch nearby, but she can't make a fire sword underwater. This remains active for 3 turns, after activation and has a 2 post cool down before usable again.

Regeneration: Natalie is able to heal her wounds in the battlefield by coating herself with magic. Small and medium wounds heal in 1 post, deep cuts and heavy wounds heal in 3. She can regrow limbs with this ability, but she must concentrate, which makes her unable to fight.

Requip: Natalie is able to have access to a pocket dimension, where she keeps her equipment. Any time she wishes to, she may change her armor, weapon, shield or other equipment into one, or more, available within the pocket dimension. She can't transport a living being to the dimension, food and water kept there do not grow old, but she must have a vessel for them, such as a bag. See spoilers for equipment within.

All variations of common armors and common weapons.


________________________________________|P|hysical |A|bilities
Aimed Strike: From her restless training on anatomy and her profession, Natalie learn how to aim for the correct locations of a body. As long as the anatomy of a being is not alien (as in, has an arm lower than normal, has tentacles for legs, etc) she doesn't need to see the limb to aim for it, and can instinctively aim for any common body part.

Giant's Arm: From her incessant muscular training, she is able to lift mighty weights with ease. She is able to use a heavy equipment and a light one while wearing plate armor. Her speed decreases accordingly, but she doesn't feel sluggish from the sheer weight.

Martial Strikes: Natalie is able to use her expertise in hand to hand combat as a way to fend off enemies. She is able to use many martial arts, including, but not being exclusive to, boxing, karate, jiujitsu, tae kwon do, etc.

Master Proficiency: Natalie is able to use most common weapons and quite a few exotic ones (including ranged ones), she is also capable to donning any type of armor and using all shields.

Gwynme Theos
Crew

Divine Phantom

11,375 Points
  • Demonic Associate 100
  • Bookworm 100
  • Bidding War 100

Lucifer Vers Allusia

Demonic Paladin

PostPosted: Mon Sep 19, 2016 3:49 pm


User Image - Blocked by "Display Image" Settings. Click to show. 
________________________________________|C|haracter |I|nformation  

Full Name: Leo Iimura Evinrude
Nicknames: None
Age: Appears 20 ( Celestial age: 35 )
Birthdate: Unknown
Sex: Male
Race: Nephilim

Height: 183cm (6 ft)
Weight: 63.5 Kilos (140 lbs)
Physical Description: Light skinned, slim and with a well-toned body, hair naturally as white as snow, eyes blue as a saphier with a soft comforting gaze. Dressed with light-elegance for a librarian with blue being the main color of focus. Has wings that he hides with low-level magic that helps him tuck them away even in plain sight making him appear a normal human.

Quote: “ May the divine light guide you into salvation!”, “ May the light guide your path ”
Personality: Usually calm and collected. His voice is soft and lacks a well defined tone making it hard for others to truly understand what he expresses. Though he takes pride in his work as a freelancer mainly working as an assassin or gathering information, he does not show it. He is caring about everyone he has sworn to protect the races from the shadow even if this means one mortal at a time.
Backstory: Leo was born a angel hybrid though fairly young for a Nephilim he appears to be 20. Leo was trained at a very young age to be stealthy and how to fight as well as to use magic, at his coming of age, he was sent from his kingdom to the walk alongside mortals and, as all others who were sent down, was allowed freedom to choose his occupations although every so often he would be called back to give a report on any news. He's been living at the Kingdom of Lothia ever since and started working as a Librarian assistant to help him live a normal life, or what mortals call normal anyway.

Kingdom of Birth: [ Never to be disclosed ]
Current Kingdom: Kingdom of Lothia
Title: None
Occupation: Freelancer, Librarian Assistant


________________________________________|B|attle |I|nformation 

Discipline: Stealth

Strengths
Information gathering -eaves dropping-
Assassination
Art of War
Cooking
Magic

Weaknesses
Fine Arts
Forging
Martial Arts
Diplomacy
Fishing

 

________________________________________|W|eapon |I|nformation 
 
Signature Weapon: Angel Dawn

Weapon Description: A Katana forged by very strong metals to be able to stand off against any blade, though not unbreakable it is a tough blade despite its size. Following the tradition it's blade is slightly curved as it flows towards the tip and hand a crested guard resembling wings, The handle is wrapped in a special cloth and animal skin, with a crested hilt holding a gem.

Holds significant value since it was handed down by his mother to him.

Magical Power 
Shadow Arts: Used to cause fear on others by creating 5 illusionary shadow creatures that can also be used to attack a designated target. ( shadow creatures disappear after 2 turns, 1 post of cool down before it can be activated again. )

Celestial Barrage: Creates a bow of light which shoots out a barrage of magical arrows towards a target or multiple targets. It has a 4 post cool down, Requires Focus used for 3 turns as it requires a large amount of magic. ( Although not impossible to dodge its radius makes it extremely difficult to evade every single light arrow. )

Divine Light: Used to fight the shadows, creates a radiation of bright divine light that instantly destroys lurkers in the vicinity and stuns other shadow creatures. Focus used for 2 turns cool down is 3 posts.

Awaken: an ability that some Nephilims have adopted, This ability enables them to awake to their true devastating power, once activated every ability can be used instantly and at any time, This ability requires focus to be used for 6 posts uninterrupted or not, the cool down is a high price to pay as it has to cool down for 9 posts, effect lasts 4 turns and once it is over every ability requiring a cool down enters cool down stage.
holy light engulfs him and strengthens his attacks, his wings turn black.


Advanced Healing: Used to heal wounds and regain a bit of strength. Focus required to make the healing properties grow. The more focus, the more efficient the healing effect will be, max. 3 focus for major healing. Cool down goes from 1 turn to 3 turns max. ( can use healing at any time for small healing, but if focus is used to boost its power, after its use it will enter its cool down state.)


________________________________________|P|ysical |A|bilities

Focus: Used as a means to channel extra magical or divine energy to the used at any time though once used no more actions can be done as it requires full concentration. Can be paused or used uninterrupted for the set amount of turns. ( Due to celestial heritage energy doesn't disappear but it must be used*

Bona fide Physical Technique: Ability requiring long years of training to achieve using physical energy to achieve high speed moves and reflexes.
PostPosted: Fri Sep 15, 2017 11:49 am


under construction. I want to make someone possessed partially by a sort of taint yet too chaotic to succumb to it properly.


User Image
________________________________________|C|haracter |I|nformation

Full Name: Rhotea Duskhaven
Nicknames: If your character has any sort of nickname that you would play out, list it here.
Age: her age was frozen while young but she is about 80 now chronologically
Birthdate: 80 years prior
Sex: considers herself to be female though capable of existing, though without much function, without a body
Race: tiefling or Demi-tiefling, born human but became something else or gave birth to something that believes itself to be her original self

Height: 5ft 5in
Weight: Her manifestation weighs 170 lbs at most
Physical Description:

User Image
Quote: If you can't do it right just do it harder! heart
Personality: a once lawful entity that simply let go of its restraints to become something chaotic though not exclusively evil by any stretch. Selfish in many ways, leans towards vice on many occasions. Once trained to be a paladin but now the only practice she gets is from rampant adventuring. An extremely free spirit that only really values her own freedom though sees the connection between her own and others. Not a terribly loyal entity but reliable nonetheless. Her promises aren't worth much but more than likely if she promises you something she made the promise for a predictable and simple reason you can depend on her acting on. She's not really one to hide her betrayals beforehand.

Backstory: A once honorable and talented young knight of the west kingdom. She was the only daughter of a line of little known but honored soldiers. However she was a pervert... She found great pleasure and self worth through the cuckoldry of lovers and sadistic acts of humiliation to those ranked beneath her however slight her actual actions against them were. As she rose through the ranks of the youth she also limited herself as her commanders became increasingly aware of her horrid reputation, but rather than simply being punished some gave into temptation and shielded her from punishment in exchange for participation in her games and for personal relief.

In time inquisitors found evidence of improper relations between her and over 100 soldiers. Thinking her to be a spy despite her actual work record she would be sent in for interrogation and eventually traded in quietly to rescue a noble from tiefling bandits in hopes she'd just be killed and her shameful story would never get out. However, somewhere between the great resentment of her home and the strange enjoyment of her rather humiliating captivity something rather freaky was borne within her.. they thought she was tainted, she was certainly seen as the tainted might be but that was for different and social reasons long after she'd pretty much secured her place among the criminal world of the east. A black mist both consumed her yet gave her new life as something that wasn't human. Her personality grew more chaotic, she began to display new powers and form. Like someone who'd been possessed. But for years this went unreported because most in this kingdom just kindof tilted their head and found it kindof hot.

Decades later, she could recall her training as she began working as a bandit herself. She was like their mascot, a symbol of how easily corruptible humans were and she was seen as something like a broken enemy woman who now served them. unsatisfied she would not be a bandit for long though, she could hardly remember much about herself aside from things she did out of lust or malice. She hungered for new pleasures in life.. ones her new home couldn't provide her due to the lack of structure to disassemble. On top of this whatever possessed her seemed to be forming some sort of symbiosis with her, she might be tainted someday or now but she couldn't be sure. For now she was herself. She could feel an urge to tap into a hivemind of some sort coming from within her but... well she was a pervert, she didn't care for such things. Her mind was a perverted though now somehow more mature mess. Off she went on an adventure one day, without a word to her captors who had forgotten she was even a prisoner. She traveled about the east seeking something she couldn't understand fully but wanted to build.

Kingdom of Birth: The kingdom of man
Current Kingdom: the eastern kingdom
Title: has managed to get titles lower than gutter trash among some
Occupation: adventurer and artist. Occasionally an escort but usually for troublesome beings and adventurous reasons. To be more accurate one might call her a somewhat extreme treasure hunter who also makes treasure, a treasure savant.


________________________________________|B|attle |I|nformation

Discipline: Magic and physical performance both with a focus on pageantry and finesse. Magcian who uses physical weapons

StrengthsThese are your main focused Traits, from the three areas of expertise. Choose them wisely.
dexterity/general flexibility. Born human she uses small things both magical or not so in big complicated ways rather than simply wielding one thing in a great way.
artistry, she learns quickly and creates quickly. What she does or makes will tend to evoke a strong reaction, good or bad. Easily noticed, gets away with figurative murder in regards to artwork. Has resulting high perceptive ability and strong expression
confrontational skills. As a pervert she is very much into a lot of strange things that she has faced herself over or others in pursuit of. Her mental resistance to all manner of influence is high especially if she wants something not in line with said influence. Also she is good at persuasion and mercantile

WeaknessesThese are your weakest areas of expertise.
weak spirited, driven by temptation impulse and vice to the point to the point that a being possessing her can't keep her under control. Carnal desire to her is like what faith and honor are to a priest locked in a burning furnace hoping to somehow survive. Even techniques or magic learned must somehow be adapted to fit the theme of someone wanting to draw attention to their existence. Even her stealth magic must be spectacular and perhaps counterintuitive to some degree. May need a crowd, self degradation, or a shockingly heretical act (even if simply based on memes) to use powerful spells or empower oneself
Fallen - everything about her reputation is bad and she is a bad person by nature. Not evil just bad enough she may as well be. She is hardly capable of salvation, she no longer truly understands the feeling of love or loyalty. She is not guided by morality, the good she does is the result of whatever motive she has for the moment. In a good society this will often be a good thing. The same is true in an ad society.
beacon of troublesome things. Her nature attracts awkward or bad things. When she gets a cold many married men for miles will mysteriously get one too. When she stays at your inn there's a good chance unwanted guests will instinctively be drawn to the inn like wolves gathering or something may catch fire for a silly reason


________________________________________|W|eapon |I|nformation

Signature Weapon: Blade of Shame.

Weapon Description: magical blade formed from her discarded honor. It is an extension of herself and leaves wounds that never heal until you commit a good deed as approved by deities of saints. It just has to be something noteworthy and memorable. The wound will START to heal after this.

Those that witness the blade or its wielded will feel the urge to discard honor infavod of something freeing and fun or profitable. Summons and slaves that gaze upon it may rebel against their masters even with magical restraints on their minds.

________________________________________|M|agical |A|bilities
absolute severance of bonds. By drawing any fresh fluid from a body she can sever the magical bond between them and another. This includes love and friendship. This can be rebuilt. Sweat doesn't count unless she gets it really fresh. She'd have to literally lick it off your skin. The more vital to life the fluid is (blood is best) the stronger the effect. In some it may take many of such severence attempts to completely cut the tie rather than simply cause self doubt, memory lapse, and general relationship mishaps
communicate with and influence dark or chaotic beings including those stricken with madness.
turn magic art form and illusion into proper battle technique
consume essence to energize oneself. May disrupt spells
seduce the weak willed via magics. Seduce with anything even power or promises of whatever

________________________________________|P|hysical |A|bilities
Up to 4, can't be used without approval from Crew.
she is skilled at formal and informal weapon arts, more so than hand to hand. Her technique is best used like an assassin or knight rather than a proper warrior. Regardless of how many are fighting she is best with a single target in mind
she is quite skilled at lewd acts.. maybe a bit too skilled
self manipulation, she is very good at adapting to unhealthy conditions or environments. She's the type that could drink enough to kill a fish and somehow survive

Makako-ma

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