Now that I wont be going out to sea for two months at a time I'm thinking about trying to get this guild running again. However I realize the RPS guild has been dormant for over a year. I would send out an announcement but I don't have permission for that as crew member. If anyone else is active and would like to see this guild made alive again, please post in here so I can see if there is enough interest to make this work.
Posted: Sun Oct 04, 2020 4:31 pm
Username: Kowsauni Name:Fia Abercrombie Gender:Female Race: Beorc Class:Bow Knight Affinity: Wind Description or Mug:Picture Fia has dark red hair with pale freckled skin. Her one remaining eye is a deep blue. She likes clothes that don't restrict her movement. Despite her ferociousness in battle Fia has a rather petite build. She only stands 5'2” but don't make fun of her for it or she will make you regret it. Her small body is covered in scars which she considers a source of pride. This has led her to the nickname the “tiger striped knight.” Personality: Fia has a tough no-nonsense personality but gets easily flustered when complimented on her femininity. She enjoys fighting and throws herself recklessly into battle at any chance she gets. Due to her small frame she favors agility over brute strength and strikes fast and hard, only to retreat and strike again once it is advantageous. She has a strong sense of honor and duty but questions any side that claims to have the moral high ground. Past: Fia was originally found in the wilderness by the Mordache Army who soon conscripted her into their ranks once her incredible fighting prowess was discovered. (She fought back upon being discovered and killed four of their soldiers before being subdued.) She claims to be from a kingdom called Nohr but has no desire to ever return. After being conscripted, Fia became involved in border skirmishes between Learna and Mordache. Due to her deadly but reckless fighting style she was eventually injured and captured by Learna forces. Rather then languish in a prison camp Fia revealed her out of world origins and offered her services to Learna in exchange for her freedom. That was how she came to join the Fire Emblem Forever where she works dutifully to achieve their goals.
Life and Death - Grants Str/Mag/Spd+3. Inflicts Def/Res-3; passive Elbow Room: +1 damage when you're on a tile without terrain bonuses; passive Shelter: Take half damage for adjacent allies, utilizing your DEF
Username: Kowsauni Name:Azeri Gender:Female Race: Tarvos Class:Light Mage Affinity: Heaven Description or Mug:Picture Azeri has long wild aqua colored hair and pale skin. Her eyes are a sky blue. Her lower horse half is a dappled gray. Azari is roughly the size of a pony, standing 6'1 and weighing 535 pounds. She likes to wear light flowing clothing. Personality: Azeri is Cheerful, bubbly, and tries to find the best in everyone. She does her best to be helpful to everyone but often finds that her large horse body gets in the way. Azeri can be a little air headed at time and her inexperience with living beroc's can lead her to coming off as naïve. Despite her amicable nature, Azeri will fiercely defend her comrades and strike down those that show themselves to be evil. Past: Azeri was born into a tribe of Tarvos known as the Bloodhoofs. Her brutish and warlike tribe was known to make its living by raiding the settlement of the "two legs," as well as those of other Tarvos. In all ways Azeri was considered a runt. She was small for her size and too weak to shoot a bow, let alone swing an axe. Her tribe did not have much use for her so she was often charged with sorting through the plunder brought back by the warriors from their raids. It was in these spoils she discovered something that would change her life, books! These objects were considered worthless by her people so she was allowed to collect them. For what she lacked in bronze Azeri made up in brains, for after studying her books for a while she began to learn how to read. Her books taught her many things , mostly of a world outside the small view of her tribe. And then by chance, the raiders brought her a magic tome. Through the tome Azeri could wield magic, something none of her tribe had ever been able to accomplish before. For the first time in her life Azeri felt powerful, but she knew she could not stay. If her tribe learned what she was capable of they would force her to go on raids with her, an idea she found abhorrent. In the end, she decided to leave and join the outside world she had only read about. Eventually her journeys brought her to Learna where she join the FEF guild.
Longshot: For attack, roll 1d4 to deal damage to unit 3 spaces away Sacrifice: Reduce own health to recover adjacent ally's health and restore status Prayer: When HP is 10 or less, Defense and Resistance +5; passive