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Set in a medieval realm, this fable trails a group of strangers. Each with their own paths, they're brought together by the threads of fate. 

Tags: Innate, Solidity, Manipulation, Medieval, Bending 

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Ehrinn
Captain

Versatile Guildsman

PostPosted: Sat Aug 24, 2013 11:20 pm


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PostPosted: Sun Aug 25, 2013 12:43 am


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▇▇▇▇▇▇Sharaesh Usheri


llllllllllllllllllllxAge
24

llllllllllllllllllllxRace
Shae

llllllllllllllllllllxSex
Male

llllllllllllllllllllxAppearance
Sharaesh is tall and lanky, with emerald eyes. He has permanent bags under his eyes from years of late nights studying in the libraries of the Shae. Despite this, he always appears chipper and energetic. All instances where there would normally be metal on his attire, fasteners, bucklers, buttons, etc., are replaced with glass.

llllllllllllllllllllxSolids
Sand

llllllllllllllllllllxWeaponry
Sharaesh knows how to use staves and daggers, both thrown and held, effectively. He carries a glass staff he uses as a walking stick, and has a single glass boot knife.

llllllllllllllllllllxBackground
Sharaesh, being an unheard of male Sand Sölicí, had an interesting childhood. He was instructed from a very young age in the use of his solid and basic self defense by the females of his city, but was not allowed to derelict his duties as a male scholar. Not that he minded, of course. His mind was constantly curious as a child, and keeping him out of the books could only be accomplished with the promise of training. But as he grew older, his mind turned its curiosity outward; towards the world beyond the sand. Towards other peoples and other solids. Sharaesh wanted to know everything he could of the world and he was not going to learn that trapped behind the glass walls of his homeland. And that is why, on the morning after his coming of age party, he left the only world he had ever known on his Mission.

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PostPosted: Mon Aug 26, 2013 11:44 am


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▇▇▇▇▇▇Adonar Latran


llllllllllllllllllllxAge
35

llllllllllllllllllllxRace
Ælesti

llllllllllllllllllllxSex
Male

llllllllllllllllllllxAppearance
Adonar is of average build for an Ælesti, but has somewhat more angular facial features. His eyes are a golden hazel, though when overcome by an overwhelming emotion, they seem to slightly green around the center. He has a small straight scar on his left shoulder, nearly four inches long, that was given to him in one of his first hunting experiences.

llllllllllllllllllllxSolids
Wood of moderate skill and Sediment of slightly more than beginner skill.

llllllllllllllllllllxWeaponry
Carries a bow and quiver of his own make; ceremonial companions that mean much to him, a short but thin curved sword, a large offhand dagger, and two knives; one for fighting and another for cleaning and skinning. He is most proficient with his sword and dagger, though his bow skills are good enough to feed his family.

llllllllllllllllllllxBackground
Adonar was a proud Ælesti Huntsman as well as the head of a respectable household. Thoiugh he was not of great renown, nor terribly rich, those who knew him and his family would call him rich in love and dedication. He was one of the many Arrdin who were part of the Royal Huntsman, whose purpose was to provide food for those who could not do so themselves as well as serving as guards. Adonar himself had been a Huntsman since he had reached adulthood, and was of middle rank among his fellow Huntsman. He wished greatly to rise further, but his many attempts to prove himself had fallen somewhat short. This had continued for nearly a year, and he was becoming frustrated with what he viewed as his own incompetence. Although he wasn't blind to the bureaucracy of such things, he believed that if he was truly exceptional it would make no difference. It was during a ceremonial hunt when he decided he was going to take matters truly into his own hands and prove his capability.

The hunt had gone on for quite a while longer than any had anticipated, and the Huntsmasters were becoming frustrated. The animal they had been tracking had sent them chasing ghosts again and again for hours, and the Huntsman had been ordered to hold back while a new plan was made. The Huntsmasters withdrew to consult with each other, leaving with one order: if the beast is seen during their absence, they are not to attempt to kill it, for fear of sending it into the depths of the forest once more. The Huntsman were reminded that, after such a long and difficult hunt, it was the Huntsmasters who held the responsibility to take the killing shot. With that, they left the Huntsman, silent as spirits as they moved through the trees.

Not fives minutes had they been gone, when one of the lower ranking Huntsman noticed a movement. The beast they had been tracking, a tall, four legged animal built for bounding high and escaping danger, with tree-like antlers adorning its head like the mane of a lion, had stopped to graze. There stood the ceremonial beast, not ten yards away. The younger Arrdin silently alerted the others, and then started off toward the Huntsmasters, but was stopped by Adonar. No longer would he wait idly. He knew he had been given orders, but he also knew that the ceremony could not begin until the Huntsman were returned with their prize. This was his moment, given to him by the woods themselves. He could not deny their offering. He stood slowly, knocking his arrow as he did, and took aim. He waited with his bow drawn for nearly four minutes to make certain his shot would kill instantly, and loosed his arrow. The beast went down with a yelp, unable to move an inch. Adonar stood proudly, awaiting his Huntsmaster, Bulmin, who was a good friend of his. They had been recruits together, and though Adonar had not grown in rank as quickly, they saw each other as equals in many respects. He knew that the sound would have been heard, and his assumption was soon confirmed as one of the Huntsmasters came into view.

To Adonar's great distress, it was not his good friend. One of the other Huntsmasters had been sent to check on them. One Adonar had never worked with or under. This Arrdin Master saw Adonar as nothing more than a selfish insubordinate, and one who had stolen the honors of the Huntsmasters, Just behind the face of unfettered disgust, Adonar could see Bulmin emerging from the trees. Adonar could see nothing beyond his friend's crestfallen features.

Upon returning to the feasting table, yet to be set, Adonar was accosted immediately, before Bulmin had the chance to defend him. He had brought dishonor to his entire house, he was publicly shamed, and cast out of their society. His beloved wailed for him, but he insisted that she stay behind and keep their-her son safe. He embraced his family once more, weeping with them and gave his bow to his son. In promise of someday returning, the boy gave him a wooden pendant, roughly sung into the shape of an acorn, Adonar's family crest. Adonar was sent away before the ceremony would be started. He would not be allowed to celebrate the life of the forest in which he had grown. As he cleared the treeline the sun began to rise, casting long shadows from the Knor city to the north stretching far across the plains.
PostPosted: Thu Oct 10, 2013 7:42 pm


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llllllllllllllllllllxAge
12

llllllllllllllllllllxRace
Knor

llllllllllllllllllllxSex
Female

llllllllllllllllllllxAppearance
---

llllllllllllllllllllxSolids
---

llllllllllllllllllllxWeaponry
---

llllllllllllllllllllxBackground
---

Ehrinn
Captain

Versatile Guildsman

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