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Team Fortress 2 guild - Roleplay, Game Discussion, Mingling 

Tags: Team Fortress 2, Roleplay, Reliable Excavation Demolition, Builder's League United, Meet the Team 

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Draw Xion

Greedy Gekko

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PostPosted: Mon Mar 11, 2013 12:40 pm


I think the problem might be taking the initiative. I find all these ideas wonderful and would like to try them, but it´ll be hard to start and keep going.
PostPosted: Mon Mar 11, 2013 3:19 pm


Draw Xion
I think the problem might be taking the initiative. I find all these ideas wonderful and would like to try them, but it´ll be hard to start and keep going.


I'm always taking the initiative if I can help it. I just need people to reply to me. Is it really hard for group roleplays to keep going? I have little experience with them, so I am just shooting blindly in the dark right now.

The lRED Medic
Crew



IronyMobile

Vice Captain

Super Waffles

PostPosted: Fri Mar 15, 2013 8:42 pm


What do you all say about possibly moving this to a thread? There will be less limitations - posts will be signaled, characters can have broader communication bases [journals], more room for people to join, activity will be constant, there will be quoting: which will help, and editing might not be as well as in a guild, but that's about the only downside.
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TF Battlements

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