♠♦♣♥ Wonderland ♥♣♦♠ 
The places and things in wonderland and the information about Them.
 The North;
The north is a very cold and dark place, Winter has come and grasped the north with it's dark frozen finger tips and will never let it go again.
●The Looking Glass
The looking glass is a huge wall of ice seperateing the icey cold winter lands No person nor creature can get past it there is only one way out or in, That being a huge Iron door in the middle of the wall of ice.
Beyond The Looking Glass is:
●The Land Of No Time:
This place has no meaning of time, what seems as years here is only a days on the otherside, What makes it worse is the cold frozen winter that has fallen apon this place.
●The White Nights Temple:
After the Red Queen took over wonderland she banished the White Queens gaurds to beyond the looking glass where no one dares to go. For the White Queen though... only the queen knows where she is.
The Iron Island:
A Island that has been taken over by the everlasting north winter.
●No Mans Land.
The Other side of the wall ( going south ):
●Hatter's Domain:
The Heart and soul of any tea party ever had. The Hatter's Domain is a place where even gravity doesn't matter when the hatter's around so don't be to worried if a tea cup floats past your face.
●The whipsering woods:
The woodlands next to the Hatter's Domain, They say the gods with no faces live within the tree next to the black lake. The tree's bark is as white as snow but the leaves are as red as blood, they hang over the very still black lake. If you look hard enough you might just see the amazeing creatures that lay in the woods.
●The Vally Of Aces:
The only way to get there is to go through the Hatter's Domain.
●Wispering lake:
The Lake is surrounded by the Wispering Woods east of the Hatter's Domain, Heres the place if your looking for Mad Cups, Tree Imps, Fairys, Elves, Trolls and other magical creatures.
●The Shivering Sea:
The Shivering Sea they say are ruled by pirates, But i'm sure it's not the kind your thinking of, Unless your thinking of something like a walrus captain with a crew of fish and oysters.
The north is a very cold and dark place, Winter has come and grasped the north with it's dark frozen finger tips and will never let it go again.
●The Looking Glass
The looking glass is a huge wall of ice seperateing the icey cold winter lands No person nor creature can get past it there is only one way out or in, That being a huge Iron door in the middle of the wall of ice.
Beyond The Looking Glass is:
●The Land Of No Time:
This place has no meaning of time, what seems as years here is only a days on the otherside, What makes it worse is the cold frozen winter that has fallen apon this place.
●The White Nights Temple:
After the Red Queen took over wonderland she banished the White Queens gaurds to beyond the looking glass where no one dares to go. For the White Queen though... only the queen knows where she is.
The Iron Island:
A Island that has been taken over by the everlasting north winter.
●No Mans Land.
The Other side of the wall ( going south ):
●Hatter's Domain:
The Heart and soul of any tea party ever had. The Hatter's Domain is a place where even gravity doesn't matter when the hatter's around so don't be to worried if a tea cup floats past your face.
●The whipsering woods:
The woodlands next to the Hatter's Domain, They say the gods with no faces live within the tree next to the black lake. The tree's bark is as white as snow but the leaves are as red as blood, they hang over the very still black lake. If you look hard enough you might just see the amazeing creatures that lay in the woods.
●The Vally Of Aces:
The only way to get there is to go through the Hatter's Domain.
●Wispering lake:
The Lake is surrounded by the Wispering Woods east of the Hatter's Domain, Heres the place if your looking for Mad Cups, Tree Imps, Fairys, Elves, Trolls and other magical creatures.
●The Shivering Sea:
The Shivering Sea they say are ruled by pirates, But i'm sure it's not the kind your thinking of, Unless your thinking of something like a walrus captain with a crew of fish and oysters.
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The Middlands
The middlands is home to the Red Queen. She rules all of Wonderland's kingdoms.
●Heartlands:
The Red Queens fortress, There is only one rule here, 'Behave or Behead!'
●The Queens Road:
The Queens Road leads to Hatter's Domain and to the looking glass and beyond, But only the Red queen has been beyond the looking glass, she lets no one in, nore out. Only she has the means to get beyond the looking glass.
●Stoney Shores:
A small beach with a large amount of rocky hills, at the end of the beach is the old Windmill.
●The willow Imp Medow.
This beautiful medow is full of the magical mystical creatures of wonderland.
●The Forbiden Mountains:
This is a place no one dears to go anymore, They say it's cured by the spirits of the Dathraki; The Jabawoky worshipers.
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 The South;
The south is full rivers and lakes, it's known to be the summer islands.
●River Beach.
This place is the Largest beach of wonderland and it's also the entrance to Riverrun, Finding the entrance however is something Different, you might just have to get lost in order to find what you seek, of course that is unless you know where your going.
●Riverrun:
Unlike it's name, This place actualy has nothing to do with rivers, Riverrun is infact a underwater world,In any 'normal' world a person would drown underwater but not here,
Of course if you had a world underwater and a person went down they would drown but this whole world don't make sence, Anywho... The creatures that dwell in Riverrun can be rather... 'tricky'
The Everlasting forest;
This peaceful beautifull forest as you may have guessed by the title, it's not that easy to find your way as you may think, The forest like to move or should i say the Trees like to move, they like to play games with people, Well, What fun is there for a moveing tree?
Deep inside the Everlasting forest, beyond the tree lines and mysterious rivers. The creatures that dwell and the magics that encircle the landscape. Lies the Temple.
The Temple isn't an actual solid structure; the greatest part about it is, it begins nowhere but it leads to everywhere. It's entrance is located within a few places, probably more but the best screts are the ones that are kept. Needless to say.
The main entrance via the Everlasting forest is located at the Waterfall of Honesty, in the very centre of the forest body. The waterfall itself said to be blessed with purity properties as well as those of dreaded nature.
The door is located behind the waterfall itself; behind the wall of water you enter a narrow, metre and a half maybe in width. Ten metres in length passage. The cold stone walls glow a warm comfy orange from the light generated from five mounted torches upon each side of the passage. The ceiling of this passageway cannot be seem, the glow from the roches eventually loses height and endless dark begins.
At the end of the passageway, there's an old looking, wooden door, quite worn. Fitted with a rickety brass knot, on the door there's a question mark stamped in black ink it seems. Upon futher observing it'll appear more so like the marking's been burned onto the door. Upon opening the door and passing through you'll enter the Temple.
The temple's a high structure, you cannot see the ceiling because it's number of floors never ends, this is said to be an illusion, to climb higher through the tower will only bring you back to the bottom floor, there is no proof. The shape of the structure is a cylinder. Each floor, seperated by a small marble staircase adorned with a lush red carpet is home to a multitude of different rooms, almost every wall has a bookcase upon it.
Upon the walls of most floors there's at least 1 door. Same appearance to the first door to enter the Temple. Instead of a question mark however the door will have an image of a picture depictating what's behind the door. These doors reprisent outer worlds. Such as 'Winterland'.
The decor of style of the temple itself is fashioned in predominatley grey marble, warm ancient fireplaces. Animal rugs besides them. Warm dark red carpets and ancient master crafted furniture. There's a few querks but those aren't for telling just yet.
This is the Temple. The door to anywhere.
●Oak Feild:
A small village near the River Beach.
●The Vally Of Tears.
This place is known as sacred for those who find it say they found hope and clarity.
The Four Sisters:
The Four Sisters is four Islands close together, The only things there are four witch sisters that live on each Island and the mythical creatures that also live within the Toxic Bogs and the Singing forests.
Doll Island:
This Island is home to the Insane Children of Wonderland, But within their insane ramberling they do speak truth, only thing is which is which with these kids?!
●The Lake Of Sighs.
The south is full rivers and lakes, it's known to be the summer islands.
●River Beach.
This place is the Largest beach of wonderland and it's also the entrance to Riverrun, Finding the entrance however is something Different, you might just have to get lost in order to find what you seek, of course that is unless you know where your going.
●Riverrun:
Unlike it's name, This place actualy has nothing to do with rivers, Riverrun is infact a underwater world,In any 'normal' world a person would drown underwater but not here,
Of course if you had a world underwater and a person went down they would drown but this whole world don't make sence, Anywho... The creatures that dwell in Riverrun can be rather... 'tricky'
The Everlasting forest;
This peaceful beautifull forest as you may have guessed by the title, it's not that easy to find your way as you may think, The forest like to move or should i say the Trees like to move, they like to play games with people, Well, What fun is there for a moveing tree?
Deep inside the Everlasting forest, beyond the tree lines and mysterious rivers. The creatures that dwell and the magics that encircle the landscape. Lies the Temple.
The Temple isn't an actual solid structure; the greatest part about it is, it begins nowhere but it leads to everywhere. It's entrance is located within a few places, probably more but the best screts are the ones that are kept. Needless to say.
The main entrance via the Everlasting forest is located at the Waterfall of Honesty, in the very centre of the forest body. The waterfall itself said to be blessed with purity properties as well as those of dreaded nature.
The door is located behind the waterfall itself; behind the wall of water you enter a narrow, metre and a half maybe in width. Ten metres in length passage. The cold stone walls glow a warm comfy orange from the light generated from five mounted torches upon each side of the passage. The ceiling of this passageway cannot be seem, the glow from the roches eventually loses height and endless dark begins.
At the end of the passageway, there's an old looking, wooden door, quite worn. Fitted with a rickety brass knot, on the door there's a question mark stamped in black ink it seems. Upon futher observing it'll appear more so like the marking's been burned onto the door. Upon opening the door and passing through you'll enter the Temple.
The temple's a high structure, you cannot see the ceiling because it's number of floors never ends, this is said to be an illusion, to climb higher through the tower will only bring you back to the bottom floor, there is no proof. The shape of the structure is a cylinder. Each floor, seperated by a small marble staircase adorned with a lush red carpet is home to a multitude of different rooms, almost every wall has a bookcase upon it.
Upon the walls of most floors there's at least 1 door. Same appearance to the first door to enter the Temple. Instead of a question mark however the door will have an image of a picture depictating what's behind the door. These doors reprisent outer worlds. Such as 'Winterland'.
The decor of style of the temple itself is fashioned in predominatley grey marble, warm ancient fireplaces. Animal rugs besides them. Warm dark red carpets and ancient master crafted furniture. There's a few querks but those aren't for telling just yet.
This is the Temple. The door to anywhere.
●Oak Feild:
A small village near the River Beach.
●The Vally Of Tears.
This place is known as sacred for those who find it say they found hope and clarity.
The Four Sisters:
The Four Sisters is four Islands close together, The only things there are four witch sisters that live on each Island and the mythical creatures that also live within the Toxic Bogs and the Singing forests.
Doll Island:
This Island is home to the Insane Children of Wonderland, But within their insane ramberling they do speak truth, only thing is which is which with these kids?!
●The Lake Of Sighs.
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The East
The east is the island of the White Rabit
●Echo Beach:
Echo Beach is the second largest beach in wonderland and if you stumble out to sea to far the syren's might just drag you down to their world, nothing much is known of the syren's world unlike Riverrun this is not a pleasent place, or so i've heard.
●The Wispering Medow:
Just west from Echo Beach is the whispering medow don't worry it's only thew trees whispering their stories threw out wonderland.
●The White Rabit's Maze:
South from the Whispering Medow's is the White Rabit's Maze.
A large scaled maze that leads to the White Rabits House which is in the heart of the maze, The maze looks far smaller from the outside, My advise would be take a watch or maybe a calender, you'll need it in this place where the walls look the same and the scene never changes; Oh and don't bother makeing a trail the creatures of the maze doesn't like cheating!
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 The West;
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The Creatures;
Tree Imps (trees that move and talk), Fairys, Elves, Mermaids, Trolls, Dwarfs, Werewolves, Dire Wolves, Bats, Vampires, Wiches, warlocks.
Animals; such as Dogs, Cats, Birds, Fish, Ferrets, Rabbits, Bears ect are also in wonderland.
There are also normal people in wonderland, But being as their from a fairy tale world, their not that sane.
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(I will update later, for now i have to go.)
        
        