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Metal Hawk and Metal Wolf

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Rozalin Wednesday
Vice Captain

PostPosted: Sat Nov 24, 2007 10:25 pm


Metal Wolf:

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A large beast that is fitted with chakra armor. It is the size of the Nine-tailed Fox. Despite it's size it is light enough to move fast, but heavy enough not to be moved easily. It is hollow inside so that the user can use chakra strings to control it.

Metal Hawk:

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A large metal hawk outfitted the same as the metal wolf. It is also hollow inside. Used mostly as air support in wide area combat and high speed transport.
PostPosted: Tue Nov 27, 2007 7:36 am


Metal Wolf - Sub-puppets:

Sub-puppets unlike their bigger counter parts don't include chakra armor, yet they do have a wider range of motion and feature chakra card technology only known to one shinobi and he has them fully stocked at all times.

Sword Wolf - Slash (for short) :

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A sword beast with chakra reinforced claws and spines. It is used with speed and precision to cut through almost anything at high speeds. Chakra cards are need for it's enhanced blade attacks. It is heavy and slow moving for a ninja.

Fire Wolf - Heat (for short) :

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A flaming beast with fire hot enough to melt metal with a single attack. Not to be used near water due to it's pilot lights being on it's head. It uses chakra cards to power it's attacks.

Rail Wolf - Charge (for short) :

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A Metallic beast with an improved hip joint, legs and armor. It can increase it's speed and use it's body to crash through a target. Chakra is user to further increase it's strength.

Lightning Wolf - Elect (For short) :

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A lightning beast that can use lightning jutsu. It has a generator on it's back that it uses to pull in air for it's attacks. It needs chakra cards to power it's electrical attacks.

Killer Beast - Erase (for political correctness) :

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A vicious beast that can fire off pure chakra in the shape of a lazer. It has incredible regenerative abilities in it's tail so it can fire it off and it just regrows. This beast uses a lot of chakra cards, one for every laser attack and regeneration. This one is stocked with twice as many cards.

Rozalin Wednesday
Vice Captain


Rozalin Wednesday
Vice Captain

PostPosted: Tue Nov 27, 2007 8:08 am


Metal Hawk - Sub puppets:

Sub-puppets unlike their bigger counter parts don't include chakra armor, yet they do have a wider range of motion and feature chakra card technology only known to one shinobi and he has them fully stocked at all times.

Water Hawk - Aqua (For short) :

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A water bird that can spray torrets of water and control this water as easily as if it was it's own hands. Chakra cards give it the energy needed for it's jutsu.

Gravel Hawk - Dust (For short) :

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A dirty bird that can crush almost anything within it's powerful mauling chest cavity. It can suck in things so it doesn't have to push things in. Chakra cards power its vacuum.

Driller Hawk - Ground (Because Hardboot was taken) :

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A digging bird (Wow, that seems like a stretch) with twin drills on it's shoulders. It can dig through most any material. It's drills are chakra powered and chakra strengthened.

Wind Hawk - Tengu (for short) :

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A wind bird (Not enough of a stretch) that charges chakra in it's fan arm to fan out burst of winds. Using chakra to move the air around it, Tengu can fly faster than the others creating a slipstream for the others to follow in. Chakra cards are needed to use it's wind attacks and chakra slipstream.

Toma Hawk - Tomahawk (You don't shorten and name this good) :

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An ax-wielding beast that can level forest in a single swing. It uses chakra to increase the length of his blade and throw it like well... a tomahawk. It boomerangs back and he can throw it again. It uses the least amount of chakra cards to power it's attacks.
PostPosted: Thu Dec 06, 2007 9:21 am


Muramasa Prototype - Muramasa (for short)

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This puppet is designed for high-speed combat. His blade is rarely seen because of the speed at which he needs to draw and sheath it. He cannot hold blade outside of its sheath for long or something unfortunate might happen to those around. This high-speed ninja style puppet is not without his bad points, his night vision mode is easily disrupted by bright lights and a blade grasp may catch him off guard.

Rozalin Wednesday
Vice Captain


Rozalin Wednesday
Vice Captain

PostPosted: Thu Dec 06, 2007 9:46 am


Variable beast - Rock (as a nick name)

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This transforming puppet has two forms, each possessing different qualities. Both share a weakness, the inability to tell friend from foe.

The green wolf version is fast of land and can fire twin-gating guns in each arm. They fire bullets made of concentrated chakra energy.

The red hawk version has greater speeds in the air. It detaches feather-like panels from its wings and throws them like kunai. Each feather is a very powerful explosive that regrows after a short period.
PostPosted: Mon Feb 18, 2008 9:56 am


Rockette - The living Doll

Rockette is the appearance that most see before they see Mitchell. She holds Mitchell with in her chest to protect and hide him at all times. She refers to him as Father.

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Her normal body is that of a catgrl and she likes to strut around in the nude often.

Rockette's internal weapons:

The "Glob" - A personal invention that launches sticky blobs of goo that is impossible to break unless a special solution it poured over it that breaks it like wet toilet paper. She has one incerted into each arm.

Sparrow's Nest - A ninja tool that launches metal sparrows that seek after chakra. They can't be turned back due to their chakra sensing abilities. It is incerted in her stomache and launch from her mouth.

Chakra card:

Chakra sealed into a card. It can be used to power some of his chakra based weapons. The need to be replaced every so often. Can be set aflame to cause a massive fire chakra explosion.

Sparrow's Nest: Chakra card weapon

It works like this, Kunai go in absorbes the chakra and come out as metal sparrows that Mitchell can link with an enemy's chakra so it will follow him/her. The person can try and lead them back but since they recognize chakra the will avoid an arms-length radious of him so he won't get hit by his own attack.

To link it to his chakra he needs them to get near his chakra radius so that the birds can "smell" them.

The Glob: Chakra card weapon

A ninja tool that make a blob of sticky goo that a ninja can use to stick their enemies hand closed with. it is made from chemicals found in everyday sticky foods. The harder you pull at it the hard it is to get off. The only way to get it off is with a salt water solution that will harden it like stone and break it off like wet toiet paper.

It uses a crude version of Orochimaru's wind jutsu (used when he first met Sasuke and the others in the forest of death.) to propell it through the air. It's launching distance is small not more than a few yards. Maybe about thirty feet. accuracy is lost over the distance.

F.O.P. Virus:

Fibrodysplasia Ossificans Progressiva - Simply stated, FOP causes muscles and other connective tissue to turn into bone, eventually causing immobility as FOP bone fuses joints. It is normally a genetic disease, but Mitchell mutated it by mixing it with the Kaguya Bloodline. If anyone is injected with it they will slowly fall victim to it. There is no cure for it.

Ramrod:

A baton sized rod that has a rams head on it. The head absorbs impacts and can release them with equal force. It cannot release elemental attacks, but can release the force behind them. (Ex. If it was hit with the Water Needle jutsu it would only absorbe that impact and the water would just wash over the holder of the rod like nothing happened. The holder could then use the rod to return the pericing force of the water needle back onto their enemy or something else.) It can absorb multiple impacts and release them all at once. Too many strong releases could cause it to break.

Skunk Tail:

A ninja tool used to leak different types of gasses into the air. Some gases may be poisonious, others may be flammable. Looks like a skunk that has curled itself into a ball.THe tail is lifted to active it.

Rozalin Wednesday
Vice Captain


Rozalin Wednesday
Vice Captain

PostPosted: Mon Feb 18, 2008 9:57 am


Body


Each of the puppets are made of a blend of chakra metal and steel. Breaking them is almost impossible due to their high breaking point. They are made to be frontline fighters, a literal army of one. The main ten could take on the whole Leaf village and win with minimal casualties to their ranks.

Each of the bodies has a different impurity level. If one punches another it would only create small scratches in their armor. Some tried to throw them into eachother to break them, since thier bodies are made differently the metals themselves aren't able to break through another.

Their bodies don't have a set limit in strength. Muramasa can kick a wall of Ice over 2000 meters with a single punt.

Chakra Network


They don't have normal chakra networks. They have the main eightgates, and a single line running to each limb. If the limbs are attacked with the gentale fist it would only serve as a minor annoyance due to their thick limbs. The only way to keep the limbs from using charkra is to severe them or destroy them. The latter is near impossible to do.

They do not see in the same sense as we do. They are viewing from a remote location and cannot be caught in genjutsus. It's like trying to hypnosis over the phone with a pocket watch.

Personialized Weapons


Each of the puppets has it's own weapons.

Tengu - Has a gigantic fan arm attachment. It increases his control over the wind and air tempture.

Aqua - Has a snowboard. It gives her the ability to use Ice jutsu by lowering her internal tempeture.

Erase - He has a chakra cutting/stealing/sealing scythe.

Ground - Has twin black drills that are made of a denser metal than her normal ones. It allows her to dig through anything as long as they are coated in chakra.

Tomahawk - Has a gigantic ax that isn't connected to his arm like usual. It can bommerang without him having to control it's path.

Dust - He gets a new motor that can suck in and spit out objects at higher speeds.

Elect - Has a generator that increases her lightning jutsu and let her use her Giga-gaga-giiga attack in succession.

Slash - Has black blades that are denser and harder to break than his normal blades.

Charge - has denser armor that allows him to smash through any barrier as long as his armor is coated in chakra.

Heat - Has a hammer that raises fire towers in the directed area. It is very heavy so he doesn't use it often.

Muramasa - Has six more light sensitive blades. He can draw all of them and resheath them in the blink of an eye.

Rock - Has their limiter removed so they can switch forms faster and create a new form called Juuka - G.F.

Rockette's weapons are all listed above.

Body differences


Heat's body is coated inside and out with a heat resistant coating.

Aqua is virtually water-proof and can't be frozen.

Tengu and survive highspeed crashes and fly in oxygenless enviroments.

Elect can hold over 200,000 volts in her body and can use every volt as a weapon.

Charge can take highspeed colisions and can stand more pressure than the others.

Erase can convert pure chakra into a beam weapon. He can mix others chakra within his body to fire back at them.

Dust uses chakra to crush anything that enters his body into a singularity no smaller than a blood cell.

Ground can survive crushing blows with only minor scratches. Earth Jutsu are nothing to her.

Slash can use high speed centrifugal force to attack and also create small tornados around himself. He has been fitted with the Cast Off System or C.O.S. which let's him drop his heavy metal blades for ones made of pure chakra. This makes him lighter and in turn faster than usual. This burns chakra faster but it an effective attack for multiple enemies.

Tomahawk can recover from recoils faster than the others an can chop downforest with a sigle swing of his arm.

Muramasa has inproved leg joints and can kick harder and run faster than the others. Also improved elbow joints that can make faster than the human eye sword draws.

Rock can transform into two other forms.

Each of the elemental types (Heat, Aqua, Elect, Tengu, and Ground) can store their element within their body.

Rockette has a large storage compartment and is used to restock the others cards, she is basically their medical nin She can seal chakra flowing through an object such as a barrier into cards, but is not use to using anyother than Mitchell chakra.
PostPosted: Tue Feb 19, 2008 10:53 am



Rozalin Wednesday
Vice Captain


Rozalin Wednesday
Vice Captain

PostPosted: Mon Mar 03, 2008 9:24 am


Jutsu Combinations


Jutsu that are made by combining their efforts.

Elemental tornado: Heat, Aqua, Tengu, Elect, and Ground stand in a circle hand in hand to preform a string of 40 hand seals, but since there are five of them it is cut down to 8. They slam thehands down to the ground in the center of the circle to create a vortex of chakra that spreads out attacking the area with all five main elements. There are two ways to stop it, hit it with all five elements at once or wait until it is over.

Tunneling toward heaven: With this Technique Ground stands on top of Slash's shoulders before he begins to spin. She flies into the air before diving under ground. She tunnels quickly through the earth (Faster than normal) and surfaces under the enemy.

Mace reconstruction: Tomahawk releases the blade from his tomahawk and slash wraps himself around the rod and pushes chakra into his body's blades until the point where it can be heard humming. Tomahawk uses this to bash instead of slice and chop.

Reaction bomb: Aqua creates a ball of water the size of a baseball and Elect uses electrolysis to seperate hydrogen and oxygen from the water. Heat inhales the hydrogen and forms the oxygen into a ball. He then throws the ball (While incases in a chakra orb) at the enemy before superheating it making it explode infront of them.

No-pan Kissa - No panty Cafe: A genjutsu that Rockette, Elect, Ground, Aqua, and Rock perform together. It is set off by all five sense so it is unavoidable. They make the user think they are sitting in a cafe with a mirrored floor. The puppets walk in with there human bodies in short skirts. The victim is forced to watch the floor as they attacked without mercy. The only image the victim can see are the underside of their skirts.

Konbi Henge no Jutsu (Forte) - Combination Transformation Technique (Forte): Using this jutsu the sub-wolves and the Sub-hawks combine together into a form more powerful than a single puppet.

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This form can absorb all elements and hold of damage by shifting parts with it's transformation.
PostPosted: Fri Mar 07, 2008 2:16 pm


Black Scroll Puppet


This puppet is prototype that Mitchell thought he'd never have to use again. It's scroll is sealed with a goldenrod coloered band that only the Katai family can open.

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Sol: This puppet absorbs light to use as a form of weapon. It can use it's scarf as a weapon or a restraint. It is made for mixing mitchell's chakra with Tobias' blood to make it affective sheild against almost any jutsu. Made from woven threads it can bend and move and still retain it's shape.

Unlike the other puppets: He gets it's jutsu energy from a seperate source from his bodily energy. He can withstand strong attacks due to the purity of his chakra metal, which also makes him easier to repair.

Sanshain Taihou: This is the main weapon of this puppet. It will gather light into is body with it's solar panels and pool the energy into his right arm. He will then have Mitchell mold the chakra in his arm into a cannon before pooling chakra into his arm and firing a intense laser from the weapon that is almost as strong as Amaterasu. He can only fire three shots before His arm will fail to produce the weapon.

Taiyou!: This is a full range Jutsu that can turn night into day for 10 seconds. He will pool chakra into his armor before forming a hand sign. The chakra and and stored light will burst for his armor in the form of light that is intense enough to cause temperary blindness that last a few hours.

Sanshain subeta: Mitchell forms a sword hilt with no guard that Sol can focus his chakra and solar energy through. It can use each sword only once since after it cools it is completely useless.

Sanshain Axe: Mitchell will for the axe's handle, shaft, and the main part of the bladethat Sol can focus his chakra and solar energy through. It can use each axe only once since after it cools it is completely useless.

Sanshain Bow: Mitchell forms a sword hilt with no guard that Sol can focus his chakra and solar energy through, but these have hooks at the end that make them into arrows. It can use each bow repeatedly since it doesn't get superheated.

Rapid strike of the sun: He will get in close and use the shine from his armor to blind the enemy with an intense light while he cuts at them with his scarf. It will permanently cut off kekkei genkai due to the McCain blood forged into it.

Taiyo no Te: This Technique is Sol's taijutsu technique. It lets his hands burn with the power of the sun. He uses a form of martail arts that mimics the McCain line of upperbody combat.

Taiyo no ashi: This technique is said to be forbidden among any of the Katai, but it formed innately with Sol. By releasing all of his solar energy into his leg he can use it to kick with the heat of the sun. Often he scales it back to let the enemy survive. He can melt stone by just placing his foot to the ground.

Rozalin Wednesday
Vice Captain


Rozalin Wednesday
Vice Captain

PostPosted: Wed Mar 12, 2008 1:01 pm


Chaktanium - Explained


Chakra metal can only be manipulated by the Katai clan, unless it is through super heating metal and forging it with the heat of the sun. (Sol was used in this process to create Mitchell's puppets. Meaning Sol was crudely made at first, but was reforged. 20 times exactly making him more and more heat resistant.)

It cannot be manipulated like chakra except by the Katai clan, making tehe manulation of this type of metal unique to the Katai clan.

Chakra metal is lighter than steel, but is three times stronger making most other metals useless to try and penetrate it.

Diamond materials can damage them, but only to the extent of making deep scratches in the armor.

Chakra metal weapons can not be used after being heated to the liquification point, they cannot be reforged by any means.
PostPosted: Mon Mar 30, 2009 9:25 am


Hyper Change

Heat, Tengu, And Elec have been fitted with multiple summoning markings under their normal armor.

Heat Hyper Changes to Flame Dino, a cocky dino with three times as much fire power and more control over it.

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Flame Snacker - Flame Dino builds up fire in his fanged left hand and delivers a flaming bite with his left hand to what ever he latches onto..
Flare cannon - Flame dino builds up fire in his fanged left hand and delivers a fiery blast from his left hand.
Heat fist - A towering flame in the shape of a fist from his right hand.

Tengu Hyper Changes to To Wind Shinobi, a ninja who has more wind power in his pinky than most in their lungs in a life time.

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Wind Shuriken - Wind Shinobi summons large shuriken and controls it with wind gust.
Gale gasher - Wind shinobi gathers air in it's left hand and blast the air at close range from the left hand.
Leaf camaflouge - Using leaves he can disappear into thin air, and reappear just the same.

Elect Hyper Changes into Lightning Berserker, a amazon ready for combat and has the sword to prove it.

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Elect wave - With a swing of her sword Lightning Berserker sends a wave of electricity toward her opponent to paralize them.
Lightning Crasher - Lightning Berserker pointes her left hand forward and fires a blast of lightning that can gash rocks at 50 yards.
Elect Aura - Lightning Berserker uses a magnetic aura that she can some-what control to pull in metal objects.

Rozalin Wednesday
Vice Captain


Rozalin Wednesday
Vice Captain

PostPosted: Fri Apr 03, 2009 2:09 pm


WAR KING


Using combination transformation Mayoke takes control of Mii's Hyper Change puppets to form an armored being capably of using all three puppets abilities at once, War King.

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Giga Snacker - Grabbing onto his opponent with his left fanged hand he blast the opponent with all three elements at his command, Fire, Wind, and lightning.

Leaf Gale - Using his right shoulder attachment he kicks up great winds that he uses to hide shurikens in, uses Wind Shinobi's large shuriken in the attack.

Clutcher - Using the claw on his left shoulder he can move in midair by grabbing onto something and retracting the claw back to his shoulder.

Plus it holds the power to use the original abiliteis of the three puppets.
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