Character: Kisuke Shinsetsu Technique Name: Infinity Marks Rank:A - Passive Type: Element: Null Description: This technique tags along with Lostwayne blade. Forcing the user to use up 3 custom slots instead of 2. When the blade reached its limit in chakra storage. It will cause marking to appear on the users skin. The more chakra absorbed causing the tattoos to crawl further across the body of the user. Every foot of tattoos can hold about 2 S rank worth of chakra. Tattoos from the user's core outward stopping at the neck but spreading everywhere else. (Mom would be so proud...) * 20 feet of tattoos per person * Can also place extra storage seals on other whom the user is extremely close with. (Max 3) * As the stored chakra is used, the tattoos recede from sight in the direction of the users core. * Can pull stored chakra from nearby users (10 meters)
Character: Kisuke Shinsetsu Technique Name: Semipermeable Defense Rank:X (B for learning purposes) Type: Ninjutsu Element: Null Description: This technique takes Kisuke's chakra and form a dome around him, Though this technique is not perfect. Based on the amount of chakra used it will negate a percentage of the damage. No hand seals are neccesary for this technique making it a perfect last resort defense. E Rank 50% Negated D Rank 60% Negated C Rank 70& Negated B Rank 80% Negated A Rank 90% Negated S Rank 95% Negated
Character: Kisuke Shinsetsu Technique Name: Sin Mode Rank:B C-Upkeep | A B-Upkeep Type: Bloodline Element: Null Description:Kisuke has never been satisfied with being the same as everyone else. He's always wanted to reach for greater hieghts. Thus he has built upon his indepth knowledge of his clan to create a technique that surpasses them. Kisuke is able to merge at an cellular level with his partners. His physical appearence drastically changes. And his voice has a vibrating sound effect, as if multiple people are speaking at the same instance. The transformations is split into three tiers, depending on how many pets are fused. 1 pet, 2 pets, or 3 pets. As this is a improvement upon the Inuzuka technique, All Inuzuka jutsu are available to all tiers. Base post limit is 3 posts, after that Up keep cost is required.
Abilities * When fused two stats(three stats at Tier 3) must be chosen and be supremely increased(can stack) * Fused body can make use of animal traits of the animals that he is fused with. * Each form gains 1 custom technique useable only in that form * Up-keep is cut in half in a post where chakra is not used.
Limitations/Restrictions * Seperated Kisuke and his pets have a total of 9 activations, when combined each combining pet loses 1 activation. At Tier 3 max activations is 6 * Unlike the Inuzuka ability which has no cost or upkeep this technique is signifcantly improved and requires both. * This mode does not gain the collaborative perk of raising jutsu ability's ranks with the fused pet(s). * After the technique is ended or cancelled, the separation from the animal partner(s) evenly distributes chakra & stamina between all who participated. Individual Chakra/Stamina takes a total of two minutes to be restored back to normal. (outside combat, two posts; inside combat, four posts) Tier 1 Kisuke Fang "Sloth" Kisuke Pet2 "Pride" Kisuke Pet3 "Lust" Tier 2 Kisuke Fang Pet2 "Greed" Kisuke Pet3 Fang "Envy" Kisuke Pet2 Pet3 "Gluttony" Tier 3 Kisuke Fang Pet2 Pet3 "Wrath" .
Character:Kisuke Shinsetsu Technique Name: Selective Ignorance Rank: D Type: Genjutsu- Primary: Sight, Secondary: Sound Element: Null Description: This genjutsu needs a single handseal to activate which does not need to be held, after activation the user chooses a thing. Once this object is gone from the victims sight.(Via Jutsu or simply leaving the victims field of view) The genjutsu will overlay the environment around the user. The chosen object will no longer be seen by the victim, and any sounds the chosen object makes is muted to the victim. Even changes to the environment that the chosen object makes will not be seen or heard by the victim. Illusion will break if the victim and object come into contact.
Lanfaer
Character: Kisuke Shinsetsu Technique Name: Ninjutsu Rank:E Type: Genjutsu Element: Null Description:This Genjutsu allows Kisuke to recreate any ninjutsu he's seen and direct it towards the opponent. He can even vary the appearance of the ninjutsu to make it appear large and more threatening like a higher level jutsu. If interacting with a real ninjutsu the genjutsu will appear to be defeated by the opponents jutsu.
Lanfaer
Posted: Sun Apr 02, 2017 12:18 pm
Character: Axel Storn Technique Name: Kotai Rei Curse Mark {Curse Mark of Iron} Design: Jashin's Triangle with a single dot in the center instead of the circle on the outside. Physical Attribute Supremely Increased: Strength Physical Attribute Moderately Increased: Fortitude Physical Attribute Supremely Decreased: Speed [Adding this to change the first attribute increased from Great to Supreme, and because the mutation makes Axel incredibly heavy. Physical Mutation: Activating the cursemark, Axel's body begins to turn to Iron Sand from the inside out, while keeping his body outwardly the same, with the exception of a slight metal sheen, longer jetblack nails that serve as cutting weapons (treated as formless medium sized swords]. While like this, his weight increases.
Character: Axel Storn Technique Name: Kotai Rei Curse Mark {Curse Mark of Iron} Design: Jashin's Triangle with a single dot in the center instead of the circle on the outside. Physical Attribute Supremely Increased: Strength Physical Attribute Moderately Increased: Fortitude Physical Attribute Moderately Decreased: Speed [Adding this to change the first attribute increased from Great to Supreme, and because the mutation makes Axel incredibly heavy. Physical Mutation: Activating the cursemark, Axel's body begins to turn to Iron Sand from the inside out, while keeping his body outwardly the same, with the exception of a slight metal sheen, longer jetblack nails that serve as cutting weapons (treated as formless medium sized swords]. While like this, his weight increases.
Lanfaer
I see you are going for a juggernaut type thing here. I'll approve if you swap speed to a supreme decrease. Fair?
Posted: Wed Apr 05, 2017 6:32 pm
Character: Unki Amano Technique Name: Atsatsu Tipotto no jutsu [Piping Hot Teapot Technique] Rank: B Type: Ninjutsu Element: Fire, Wind: Scorch Bloodline Description: A technique which produces a sharp, whistling sound, an swift jet stream into billowing clouds of scorch chakra. The expelled air extends with a [2] yard reach outward and creates a temporary scorch cloud with a maximum spread of [3] yards: altogether causing significant burns and wide spread dehydration. The initial stream is strong enough to knock back small projectiles. Inhaling the scorch chakra cloud would be painful and could risk considerable damage to the lungs. Creates a small cloud, 3 yards in diameter, for [1] post after initial use.
Character: Unki Amano Technique Name: Atsatsu Tipotto no jutsu [Piping Hot Teapot Technique] Rank: B Type: Ninjutsu Element: Fire, Wind: Scorch Bloodline Description: A technique which produces a sharp, whistling sound, an swift jet stream into billowing clouds of scorch chakra. The expelled air extends with a [2] yard reach outward and creates a temporary scorch cloud with a maximum spread of [3] yards: altogether causing significant burns and wide spread dehydration. The initial stream is strong enough to knock back small projectiles. Inhaling the scorch chakra cloud would be painful and could risk considerable damage to the lungs. Creates a small cloud, 3 yards in diameter, for [1] post after initial use.
Seems fair. Approved
Posted: Wed Apr 05, 2017 7:21 pm
GalagaHero
RESUBMISSION
Character: Hatsu Yuki Hattori Technique Name: Body and Soul Rank: C Type: Taijutsu, Spiritual, Supplemental Element: Non-Elemental Description: Focusing one's own chakra to store energy from attacks, Hatsu will gain [1] Soul Charge every time she activates a Complex or Spiritual Taijutsu or Bukijutsu technique. She may expend [6] Soul Charges to increase a Taijutsu or Bukijutsu Complex or Spiritual technique's rank by [1]. She may store up to [6] Soul Charges, increasing by [1] per Body Rank increase past D Rank, up to a maximum of [10] potential Soul Charges stored at once at S Rank. The technique that Body and Soul supplements does not give a Soul Charge. Body and Soul does not take an activation to use, as it just pulls stored energy to increase technique power. Soul Charges are lost upon the end of battle, or falling unconscious or otherwise incapacitated.
Character: Axel Storn Technique Name: Kotai Rei Curse Mark {Curse Mark of Iron} Design: Jashin's Triangle with a single dot in the center instead of the circle on the outside. Physical Attribute Supremely Increased: Strength Physical Attribute Moderately Increased: Fortitude Physical Attribute Moderately Decreased: Speed [Adding this to change the first attribute increased from Great to Supreme, and because the mutation makes Axel incredibly heavy. Physical Mutation: Activating the cursemark, Axel's body begins to turn to Iron Sand from the inside out, while keeping his body outwardly the same, with the exception of a slight metal sheen, longer jetblack nails that serve as cutting weapons (treated as formless medium sized swords]. While like this, his weight increases.
Lanfaer
I see you are going for a juggernaut type thing here. I'll approve if you swap speed to a supreme decrease. Fair?
Seems fair. Edited.
Posted: Wed Apr 12, 2017 11:13 pm
Character: Shinji Gami Technique Name: Clay Veil Rank: B Type: Bloodline Element: Explosive Description: The user coats themselves with a thin lair of clay over their entire body that has been chewed. This coat is able to be manipulated and shaped to change their appearance in mere moments, as well as provide minor amounts of damage absorption (light attacks/minor cuts or scraps) and a surplus of clay to use in techniques. After activation the Clay Veil can last for up to 8 hours of contentious usage but this can easily be extended by expelling the required chakra to refresh the technique. It costs 5 chakra per post for upkeep when in combat due to the strenuous circumstances.
Character: Shinji Gami Technique Name: Timer Charge Rank: E Type: Bloodline Element: Explosive Description: A simple trick useful for situations where time is limited, a timer charge allows the user to pre-make time limits on their creations before it will explode automatically, all without the need for hand signs. Once the creation is made this time limit can't be altered however it can be exploded early if the proper hand sign is applied. This is especially useful if the user wants to use techniques over long distances or set charges before retreating. The only requirement for using this technique is expelling the required chakra upon creation of any clay bomb techniques.
Character: Shinji Gami Technique Name: Chameleon Paste Rank: D Type: Bloodline Element: Explosive Description: By mixing in the required hand signs with a few additional Shinji is able to make his clay figures/explosives blend into the environment around them similar to a chameleon effect. This means the less movement there is the harder it will be to spot the clay figures/explosives, where as the more movement there is the easier it will be. Even so it still can make techniques harder to spot.
Second and third technique are approved. First technique I need some sort of upkeep when you are in combat to follow current systems. Quote me when you decide on it. =)
Posted: Thu Apr 13, 2017 7:09 am
Holy Rinaku
odoeb
Second and third technique are approved. First technique I need some sort of upkeep when you are in combat to follow current systems. Quote me when you decide on it. =)
Second and third technique are approved. First technique I need some sort of upkeep when you are in combat to follow current systems. Quote me when you decide on it. =)
donzo
Approved
Posted: Sat May 06, 2017 8:49 pm
Character: Raichi Umemiya Technique Name: Mind's Eye Wood Clone Rank: D Type: Ninjutsu - Bloodline Element: Mokuton Description:This technique is entirely the same as the normal Mokuton clone save for one little extra addition. The normal Mokuton Clone technique while used in clone/seed form, only allows the user to communicate with the clone/seed telepathically. This jutsu however, allows the user to communicate with the person who ingested the seed telepathically as well. This only works if the seed is ingested. If the seed is hidden in clothing or some other means, the user can only communicate with the clone.
Second and third technique are approved. First technique I need some sort of upkeep when you are in combat to follow current systems. Quote me when you decide on it. =)
donzo
Approved
And what happened to mine?
Posted: Mon Jun 05, 2017 12:26 pm
These look fine to me. Approved.
malavaes
Character: Chet Oni Technique Name: Sake Seeking Orbs Rank: D Type: Bloodline Element: None Description: 12 orbs the size of baseballs orbit around Chet. They are controlled by him. He can choose to launch them at his opponent. While they aren't meant to do physical damage they will cause burning in the eyes and the impact will throw the enemy off balance. A barrage of twelve will definitely knock the opponent to the ground.
Character: Chet Oni Technique Name: It's Gonna Be A Lit Party Rank: Passive Type: Bloodline Element: None Description: Chet's alcohol level has been a constant high for so long that it has affected his chakra flow permanently. Techniques he uses against his opponents afflict them with small amounts alcohol poisoning. Stacking on each other. Complex Taijutsu techniques apply direct contact stacks and so will afflict the enemy with 2 stacks. Using a technique that applies contact several times applies a stack for each of the times he connects a punch, kick, bite, etc. Ninjutsu techniques become diluted and apply one stack per jutsu. At 5 stacks the enemy will begin to feel the effects of the alcohol in their system, but will not be impaired. At 10 stacks the enemy will begin to feel disorientation and nausea. At 15 the enemy will have no control over themselves anymore. At 20 the enemy will suffer the full on effects of alcohol poisoning. Requires 5 posts of continuous contact before showing any effects
Character: Chet Oni Technique Name: Contact high Rank: Passive Type: Bloodline Element: None Description: Chet's chakra around his body applies stacks of alcohol onto enemies that maintain close proximity (2 feet) to him for an extended period of time. One stack per post. This only happens when he is exerting himself in combat and releasing chakra. Minimum 5 stamina and Chakra.
Character: Shinji Gami Technique Name: Atomic Smash Rank: B Type: Bloodline, Taijutsu Element: Lighting, Earth (Bakuton, Explosive) Description:Utilizing the Bakuton release the user focuses their explosive blasts into contact points along side either formless techniques or taijutsu techniques. Using this does not take up an activation but the user still must pay the cost, meaning that it can be quite taxing if used repetitively. The explosion is enough to break bones and mangle limbs if hit directly, with little recoil to the user.
Character: Shinji Gami Technique Name: Double Barrel Rank: B Type: Bloodline, Ninjutsu Element: Lighting, Earth (Bakuton, Explosive) Description:By concentrating his chakra through both of his arms he fires off an explosive blast from his knuckles, powerful enough to travel at least 15 feet. The recoil is enough to send him flying backwards with little residual damage. The close the victim is to the blast the more damage they would suffer, with point blank causing life threatening damage.