Name: Lukien
Age: 28
Race: Human
Sex: Male
Description: Lukien is a weathered man, seasoned in many wars and haunted by many ghosts. He has a gruff face, chisled from stone would be a more appropriate term, with a solid black eye and a solid white eye. His left eye can only see auras and energy signature but other then that it is completely blind, and his right can only see movement. He has short cropped blond hair, with a tatoo of a sword blazeing across his face. The tatoo itself is mearly ink grafted into his skin, but it's purpose is far more advanced then Lukien can understand.
Weapon(s): Behind Lukien's back are his two Kamas. They are sycle looking blades with a wooden handle, normally employed by famers to harvest wheat. On his waist he has twoswords, each one specially crafted to fit one of his bodies' preferences
Weapon(s) Preference: Swords and axes
Spirit Abilities: Lukien's spirit abilities are limited to the single tatoo upon his face. That tatoo allows him the ability to trade his spirit energy in exchange for a silvery white aura that surrounds his blades and fists. This aura allows extra damage, as well as a possible explosion upon impact.
Mental Abilities: His mental abilities are limited to linking with someone's mind and engaging in telepathic conversations with them. Other then that he is limited in his mental abilities. When his mind is invaded, how ever, he is able to work with his other selves and become psionicly more powerful then normally capable.
Personality: Lukien is a very quiet individiual, brooding over his past and future. Forever cursed with strength, yet forever gifted with the other selves that make him a mad man. Because of this he takes solitude in his loneliness, reveling in the darkness that night provides, and enjoys the pit of dispare that he has been thrown into.
Bio: Lukien's life started at the age of 13 when he saved a young prince from a gang of street thugs on one of the prince's usual outings. The prince managed to weasel away from his security detail and Lukien was there to pick up the slack. He walked away with a broken nose, a swollen jaw, and a cracked lip for his troubles, but the prince was completely unharmed. As reward for his deeds the king invited young Lukien to stay in the castle, because he had no family or home to call his own, train with the Royal Chargers, a special band of knights...loyal and elite among their peers, and become the prince's royal champion. The thought of living in the palace was too good to pass up, and Lukien was quick to accept. When Lukien turned 25 the prince took the throne, murdering his father...Lukien was ever loyal to the king, despite the fact he was the prince's royal champion. Because Lukien and the prince had drawn so close over the years the prince refused to execute him for treason, and instead sent him away in exile for the rest of his days. That's when the problems started...he began hearing voices. He, at first, thought it to be his own mind playing tricks, but it was something else...something dark.
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Name: Akeel
Age: 42
Race: Kintarl
Sex: Male
Description: Akeel is like all the Kintarl, tall (about 6" 10') slender (weighing somewhere close to 210lbs of muscle), and short red hair. His eyes are a blazeing red that seem to shift colors, like a mood ring, depending on his current mood.
Weapon(s): Fist
Weapon(s) Preferences: Spirit and Fists
Spirit Abilties:
Energy Aura~ The energy aura ability was taught to Lukien by his other self, Akeel. Akeel was a diligent student in the spirit temple when he was a boy...now he is a studied, and vetran, spirit fighter. The Energy Aura produces a silvery white aura that surrounds his fists, giving them an extra push on damage, as well as a possiblity of explodeing on contact.
Phase Shield~ The phase shield was crafted by Akeel's master, Tota, as a way to dodge the undogeable. A spray of 40 fireballs can easily be avoided by the Phase Shield. By simply adjusting your spirit tone to match that of the air around you you force your body to become non-existant and disapear from reality. The downfall to this ability is it can not be used extendedly or it may completely snub out the ability to draw spirit energy.
Spirit Blast~ As the name implies the spirit blast is a ball of concentrated spirit energy launched from the fingers, palm, eyes, or mouth. The ball's strength varries from attack to attack, it's destructive capabilities can only be determined by how much energy is put into each attack.
Mental Abilties: Akeel's mental abilities are very similars to Lukien's, in the sence he does not possess very many. Unlike Lukien, however, Akeel is far stronger in his simple telepathy and telekinesis. The ability to move things with one mind came at many years of training and a very harsh trainer, but Akeel finally learned it but never quite mastering it.
Personality: Akeel is an old man, who perfers the quiet and calm chatting between friends over the rustle and bustle of a tavern brawl. Because of his many years at life he has gained great wisdom, and always loves to share it with everyone he meets.
Bio: Not much is known about Akeel, he likes to keep his past pretty wrapped up. Not even his closest self, Lukein, knowns more then a few bits and peices. He trained with the spirit monks for 20 years of his life, became a professional bounty hunter at the age of 28, and has worked life ever since. He still refuses to tell anyone why he joined his other selves in their mad man's quest for nothing.
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Name: Archon
Age: Gifted with imortailty
Race: Dark Champion
Sex: Male
Description: Archon is a hell spawn demon. He stands at 8 feet, with a wing span of 17 or so feet. Deep purple flames dance around his body as red electric energy jumped around his arms. Two large horns jutt straight off his head, capable of drawing even more power from his dark farther in the nether world. Archon uses these horns as a sort of energy dish, collecting the power of the fallen and adding it to his own.
Weapon(s): On Archon's left hip is his beloved, and ever infamous, Black Dragon. The blade is forged of carbonite steel, folded a hundred times to remove impurities, and bathed in the blood of a thousand priests. On Archon's right hip is the craftily constructed Jitte. The small indentation of the handle is used to capture the opponent's blade and lock it in place with a simple twist of the wrist.
Weapon(s) Preferences: Swords
Spirit Abilities:
Darkness Blast: A bolt of pure dark energy is projected through Archon's palm, fingers, horns, or the inside of his massive wings.
Darkness Energy: Red electrical currents flow from his hands, into his neck, up through his head, and discharged through his horns. The advantage to this is if his hands are occupied he can still discharge the Darkness Energy through his horns.
Unholy Shield: A sphere of evil spirits surround Archon and protect him from virtually anything BUT Holy based spells. The spells must be completely holy, or they will not penetrate the evil spirits.
Revival of the Dead: Archon holds the ability to revive his fallen champions as the walking undead. They still retain the same speed, strength, and abilities they once held, but now they hurt more by holy based spells and cannot be healed if they become wounded.
Mental Abilities:
Rally Call: Using his dark link with his fellow champions, Archon can summon any two to his position at once. This can only be used once in a fairly long while, and weakens him, physically, a noticable amount.
Night Terror: Night Terror produces an unmistakeable feeling of pure and utter fear. There is no images, no illusions, and no mind games. Night Terror is an energy based attack so a strong willed mind will not be able to stop it, the second the ball of terror makes contact with the skill it forces your body to become over come by fear.
Personality: Archon, despite his powers, isn't a bold individual. He would rather his fellow champions fight, but he is no coward. He will fight, and he will win, when he is pushed into the situation, but he dislikes the meaningless fueds of this world and would rather be back in the NetherWorld with his father and dark lord, fighting back the forces of the heavens. Because he was forced to come to this plane of existance he developed a hateful grudge, he will not interact with his fellow champions, and he is very quiet and mindful.
Bio: Archon's past is a mystery, even to the Dark Lord who summoned him from his father's dark plane into this one.
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Name:Lorn
Age: As Champion Archon, Lorn is without age
Race: Wraith Wizard
Sex: N/A
Description:
Weapon(s): Dark Scepter of the Fallen Warlord. For a weapon with such a lengthy title...it's dirrect offensive options are null. Instead it's a channeling device, the Dark Lord himself enchanted that weapon to bestoe the power of the Netherlands upon Lorn, who would serve his master as herald dutifully...or suffer upon the curse of the great weapon.
Weapon(s) Preferences: Magics
Spirit Abilities:
Darkness Blast: A bolt of pure dark energy is projected through Lorn's palm, fingers, eyes, or the small crystal imbeded into the scepter.
Darkness Energy: Red electrical currents flow from his hands, into his neck, up through his head, and discharged through his eyes. The advantage to this is if his hands are occupied he can still discharge the Darkness Energy through his eyes.
Unholy Shield: A sphere of evil spirits surround Lorn and protect him from virtually anything BUT Holy based spells. The spells must be completely holy, or they will not penetrate the evil spirits.
Revival of the Dead: Lorn holds the ability to revive his fallen champions as the walking undead. They still retain the same speed, strength, and abilities they once held, but now they hurt more by holy based spells and cannot be healed if they become wounded.
Mental Abilities:
Personality:
Bio:
Black Company: The 10 Year Old Guild - CLOSED
Thanks for all the memories, everyone.