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Lia Syuki

Ice-Cold Rogue

PostPosted: Sun Jul 21, 2013 11:59 pm


Godly P i s t o l
Lia Syuki
And now to do some slight tweaking to my character, if just to figure out either how much money my character has left or if he needs to lose some items.



We'll make Max items 20. I will also have an advanced bag that you can buy to hold 35. And an expert bag that holds 50 items. Although the bags will cost a lot so you'll have to earn them through hard work.
Heh, then yeah, he's gonna have to ditch a lot of stuff. While he doesn't have more than twenty kinds of items, the total items are more than twenty, so there's some number shaving that needs to be done there. Unless I'm interpreting that wrong, of course.
PostPosted: Mon Jul 22, 2013 12:13 am


Lia Syuki
Godly P i s t o l
Lia Syuki
And now to do some slight tweaking to my character, if just to figure out either how much money my character has left or if he needs to lose some items.



We'll make Max items 20. I will also have an advanced bag that you can buy to hold 35. And an expert bag that holds 50 items. Although the bags will cost a lot so you'll have to earn them through hard work.
Heh, then yeah, he's gonna have to ditch a lot of stuff. While he doesn't have more than twenty kinds of items, the total items are more than twenty, so there's some number shaving that needs to be done there. Unless I'm interpreting that wrong, of course.


I'll make it so you can have up to 15 Pokeballs at a time. And 15 other items.

Godly P i s t o l
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Lia Syuki

Ice-Cold Rogue

PostPosted: Mon Jul 22, 2013 12:16 am


Godly P i s t o l
Lia Syuki
Godly P i s t o l
Lia Syuki
And now to do some slight tweaking to my character, if just to figure out either how much money my character has left or if he needs to lose some items.



We'll make Max items 20. I will also have an advanced bag that you can buy to hold 35. And an expert bag that holds 50 items. Although the bags will cost a lot so you'll have to earn them through hard work.
Heh, then yeah, he's gonna have to ditch a lot of stuff. While he doesn't have more than twenty kinds of items, the total items are more than twenty, so there's some number shaving that needs to be done there. Unless I'm interpreting that wrong, of course.


I'll make it so you can have up to 15 Pokeballs at a time. And 15 other items.
Okay, that should work out fine. Hopefully. Now I just need to figure out how much the key items in his inventory would be worth and see how badly those bite into his pocket money.
PostPosted: Mon Jul 22, 2013 1:06 am


Godly P i s t o l

What do we do about stat raising moves as well a stat decreasing moves?

oPussy Destroyer

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PostPosted: Mon Jul 22, 2013 1:12 am


oPussy Destroyer
Godly P i s t o l

What do we do about stat raising moves as well a stat decreasing moves?



... Forgot about those they are really useless.
PostPosted: Mon Jul 22, 2013 1:19 am


Godly P i s t o l
oPussy Destroyer
Godly P i s t o l

What do we do about stat raising moves as well a stat decreasing moves?



... Forgot about those they are really useless.

Not really. Moves like Cotton Guard for example make it almost impervious to Physical attacks or Swords Dance sharply raises alot of Pokemon's Attack.

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PostPosted: Mon Jul 22, 2013 1:23 am


oPussy Destroyer
Godly P i s t o l
oPussy Destroyer
Godly P i s t o l

What do we do about stat raising moves as well a stat decreasing moves?



... Forgot about those they are really useless.

Not really. Moves like Cotton Guard for example make it almost impervious to Physical attacks or Swords Dance sharply raises alot of Pokemon's Attack.


True but no one will really take that when they could simply attack twice and get more out of the attack because I would only allow 1 point to the stat boost, so it'd be a waste.
PostPosted: Mon Jul 22, 2013 1:26 am


Godly P i s t o l
oPussy Destroyer
Godly P i s t o l
oPussy Destroyer
Godly P i s t o l

What do we do about stat raising moves as well a stat decreasing moves?



... Forgot about those they are really useless.

Not really. Moves like Cotton Guard for example make it almost impervious to Physical attacks or Swords Dance sharply raises alot of Pokemon's Attack.


True but no one will really take that when they could simply attack twice and get more out of the attack because I would only allow 1 point to the stat boost, so it'd be a waste.

That's true. I'll just disregard them.

oPussy Destroyer

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ShadowyClouds

PostPosted: Mon Jul 22, 2013 3:25 am


So like.... what part of this guild is active? I need to RP there.
PostPosted: Mon Jul 22, 2013 5:14 am


ShadowyClouds
So like.... what part of this guild is active? I need to RP there.


Anyway, Check out which forums are the most active at the moment and start posting, at least that was what I did.

Kyuu Ishiyama

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PostPosted: Mon Jul 22, 2013 8:53 am


;-; No one in Johto is posting near me.
PostPosted: Mon Jul 22, 2013 9:47 am


I hear we are discussing stat raising moves? One of my pokemon has the move Double Team and I used it to dodge attacks in one roleplay that I was in. I still lost, but it's a good way to dodge things.

Then again, it would really count as trying to dodge an attack instead of raising stats... sweatdrop Carry on then. *barrel rolls out*

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PostPosted: Mon Jul 22, 2013 9:57 am


UltimateCarny
I hear we are discussing stat raising moves? One of my pokemon has the move Double Team and I used it to dodge attacks in one roleplay that I was in. I still lost, but it's a good way to dodge things.

Then again, it would really count as trying to dodge an attack instead of raising stats... sweatdrop Carry on then. *barrel rolls out*

She's right, double team and Sand attack are good stat changers even in RP

PostPosted: Mon Jul 22, 2013 10:32 am


killer-wolf-kun
UltimateCarny
I hear we are discussing stat raising moves? One of my pokemon has the move Double Team and I used it to dodge attacks in one roleplay that I was in. I still lost, but it's a good way to dodge things.

Then again, it would really count as trying to dodge an attack instead of raising stats... sweatdrop Carry on then. *barrel rolls out*

She's right, double team and Sand attack are good stat changers even in RP



Double Team would be counted as a dodge and no one uses Sand Attack. I've never seen someone use that in a RP mainly because it is useless. And I'm not trying to have the Guild stat based I just want a damage and health system for battling. Would you really waist a turn using Sand Attack rather then using a move that can really cause damage?

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PostPosted: Mon Jul 22, 2013 10:39 am


Godly P i s t o l
killer-wolf-kun
UltimateCarny
I hear we are discussing stat raising moves? One of my pokemon has the move Double Team and I used it to dodge attacks in one roleplay that I was in. I still lost, but it's a good way to dodge things.

Then again, it would really count as trying to dodge an attack instead of raising stats... sweatdrop Carry on then. *barrel rolls out*

She's right, double team and Sand attack are good stat changers even in RP



Double Team would be counted as a dodge and no one uses Sand Attack. I've never seen someone use that in a RP mainly because it is useless. And I'm not trying to have the Guild stat based I just want a damage and health system for battling. Would you really waist a turn using Sand Attack rather then using a move that can really cause damage?


Well, that is if you use it to dodge as well. Kicking dust into the air can create some type of "invisibility cloak". I would personally like to count it was a way to dodge. It has happened in the anime. (I think it has...) It would prove useful for like a way to escape. Especially in dirt roads or heavily sanded areas. However, I see your point.

Instead of sand attack, I would like to just use an attack move on the GROUND and have it cloak a pokemon as a self-defense mechanism. If... I am allowed to do that, chief?
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