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Red Kutai
Crew

Benevolent Codger

PostPosted: Thu Nov 08, 2007 2:08 pm


J 4 C K
Red Kutai
J 4 C K
Red Kutai
J 4 C K
That's thinking like a Kutai. There should be a gold step.

And yeah, let's start with the users you already made.

I like how the gold thing adds a challenge, but that challenege also applies to us. If you want something to come out first turn, it should cost 10(G). If you want it to come out second turn, 20(G); unless of course it should come out on second turn, and have allowed you to play something the turn before. In that case, it should cost 10(G) too; but that means that it could come out first turn as well. Looks like we're going to be doing 5's sometimes too, since a guy for 5(G) and a guy for 15(G) solves that problem rather well... 3nodding
Yeah. I was rather looking forward to the 2G Noob that can't use post cards and can't do damage.

I see no reason why Lit can't be 0, but I understand the Int issue. But, I can simply raise everyone's Int by 1, so the power curve stays the same... 3nodding
Indeed.

Alright, I'm going to sort the Users into groups so we can figure out how much specific abilities cost:

Activated Cash: Beggar (On Hit), Bumper (On Post), Exchanger*(On Sellback), GDer (On Blocked), Roleplayer (On Browse).

Boost Others: Gamer (Int), Artist (Spam), Poet (Wit), Author (Lit).

Boost Self: GCDer (Gaia Cards in play), EDer (Posts in History)

Other: Lurker (Can't Attack, Untargetable), Troll (Deals Damage On Quote)

*The Exchanger, while worder the same way, is actually intender to just get you more money for sellback. I put it in the same category, even though there's a difference in intent...
PostPosted: Thu Nov 08, 2007 2:11 pm


Red Kutai
J 4 C K
Red Kutai
J 4 C K
Red Kutai
J 4 C K
That's thinking like a Kutai. There should be a gold step.

And yeah, let's start with the users you already made.

I like how the gold thing adds a challenge, but that challenege also applies to us. If you want something to come out first turn, it should cost 10(G). If you want it to come out second turn, 20(G); unless of course it should come out on second turn, and have allowed you to play something the turn before. In that case, it should cost 10(G) too; but that means that it could come out first turn as well. Looks like we're going to be doing 5's sometimes too, since a guy for 5(G) and a guy for 15(G) solves that problem rather well... 3nodding
Yeah. I was rather looking forward to the 2G Noob that can't use post cards and can't do damage.

I see no reason why Lit can't be 0, but I understand the Int issue. But, I can simply raise everyone's Int by 1, so the power curve stays the same... 3nodding
Indeed.

Alright, I'm going to sort the Users into groups so we can figure out how much specific abilities cost:

Activated Cash: Beggar (On Hit), Bumper (On Post), Exchanger*(On Sellback), GDer (On Blocked), Roleplayer (On Browse).

Boost Others: Gamer (Int), Artist (Spam), Poet (Wit), Author (Lit).

Boost Self: GCDer (Gaia Cards in play), EDer (Posts in History)

Other: Lurker (Can't Attack, Untargetable)
We're just looking for how much the abilities will add to the cost, right? Because we haven't started specific users yet.


J 4 C K


Perfect Pumpkin


Red Kutai
Crew

Benevolent Codger

PostPosted: Thu Nov 08, 2007 2:13 pm


J 4 C K
Red Kutai
J 4 C K
Red Kutai
J 4 C K
Yeah. I was rather looking forward to the 2G Noob that can't use post cards and can't do damage.

I see no reason why Lit can't be 0, but I understand the Int issue. But, I can simply raise everyone's Int by 1, so the power curve stays the same... 3nodding
Indeed.

Alright, I'm going to sort the Users into groups so we can figure out how much specific abilities cost:

Activated Cash: Beggar (On Hit), Bumper (On Post), Exchanger*(On Sellback), GDer (On Blocked), Roleplayer (On Browse).

Boost Others: Gamer (Int), Artist (Spam), Poet (Wit), Author (Lit).

Boost Self: GCDer (Gaia Cards in play), EDer (Posts in History)

Other: Lurker (Can't Attack, Untargetable)
We're just looking for how much the abilities will add to the cost, right? Because we haven't started specific users yet.

Yea; users with the same ability will cost about the same amount; so I separated them into groups that we can use as a basis...
PostPosted: Thu Nov 08, 2007 2:16 pm


Red Kutai
J 4 C K
Red Kutai
J 4 C K
Red Kutai
J 4 C K
Yeah. I was rather looking forward to the 2G Noob that can't use post cards and can't do damage.

I see no reason why Lit can't be 0, but I understand the Int issue. But, I can simply raise everyone's Int by 1, so the power curve stays the same... 3nodding
Indeed.

Alright, I'm going to sort the Users into groups so we can figure out how much specific abilities cost:

Activated Cash: Beggar (On Hit), Bumper (On Post), Exchanger*(On Sellback), GDer (On Blocked), Roleplayer (On Browse).

Boost Others: Gamer (Int), Artist (Spam), Poet (Wit), Author (Lit).

Boost Self: GCDer (Gaia Cards in play), EDer (Posts in History)

Other: Lurker (Can't Attack, Untargetable)
We're just looking for how much the abilities will add to the cost, right? Because we haven't started specific users yet.

Yea; users with the same ability will cost about the same amount; so I separated them into groups that we can use as a basis...
That's good. I think that users who get you gold should cost more(Generally).


J 4 C K


Perfect Pumpkin


Red Kutai
Crew

Benevolent Codger

PostPosted: Thu Nov 08, 2007 2:22 pm


J 4 C K
Red Kutai
J 4 C K
Red Kutai
J 4 C K
Indeed.

Alright, I'm going to sort the Users into groups so we can figure out how much specific abilities cost:

Activated Cash: Beggar (On Hit), Bumper (On Post), Exchanger*(On Sellback), GDer (On Blocked), Roleplayer (On Browse).

Boost Others: Gamer (Int), Artist (Spam), Poet (Wit), Author (Lit).

Boost Self: GCDer (Gaia Cards in play), EDer (Posts in History)

Other: Lurker (Can't Attack, Untargetable)
We're just looking for how much the abilities will add to the cost, right? Because we haven't started specific users yet.

Yea; users with the same ability will cost about the same amount; so I separated them into groups that we can use as a basis...
That's good. I think that users who get you gold should cost more(Generally).

Yea; only problem is that most of our guys get you gold. The fact that you only get 10 per turn leads me to think that gaining it through another source is almost assumed. I think that group of guys would probably cost about 10(G), some of them a little more. That way you spend your first turn setting up your gold production for later on, as well as getting out a user for support... (I think they're too good to be worth 5, but they're a little too important to make you wait till the second turn...)
PostPosted: Thu Nov 08, 2007 2:32 pm



Also, I think the guys who boost other guys should definitely be second turn, at least. I'd say 15(G), since you'd want to have a guy out (one of those 5(G) guys I mentioned; all the guys I've made so far have been too good to be 5(G), so they'd probably not have any effects) when he comes in, otherwise it's just your opponent who gets the effect. (I've also been debating whether it should be an "all users" or a "your users" type of thing...)

Red Kutai
Crew

Benevolent Codger



J 4 C K


Perfect Pumpkin

PostPosted: Thu Nov 08, 2007 2:35 pm


Some could have 'all users', and others have 'your users'. Mix it up.
PostPosted: Thu Nov 08, 2007 2:37 pm


J 4 C K
Some could have 'all users', and others have 'your users'. Mix it up.

Well, I was hoping for the four basic guys to all have the same type, but I forgot that "All users get +X Spam" effects don't actually do anything, since Spam is relative. So, it'll have to be "your users"...

Red Kutai
Crew

Benevolent Codger



J 4 C K


Perfect Pumpkin

PostPosted: Thu Nov 08, 2007 2:42 pm


Red Kutai
J 4 C K
Some could have 'all users', and others have 'your users'. Mix it up.

Well, I was hoping for the four basic guys to all have the same type, but I forgot that "All users get +X Spam" effects don't actually do anything, since Spam is relative. So, it'll have to be "your users"...
All right.
I haven't been working on giving gold amounts, really. I've been busy cleaning my room. neutral
PostPosted: Thu Nov 08, 2007 2:45 pm


J 4 C K
Red Kutai
J 4 C K
Some could have 'all users', and others have 'your users'. Mix it up.

Well, I was hoping for the four basic guys to all have the same type, but I forgot that "All users get +X Spam" effects don't actually do anything, since Spam is relative. So, it'll have to be "your users"...
All right.
I haven't been working on giving gold amounts, really. I've been busy cleaning my room. neutral

No problem; I think I've pretty much got an idea of what they should be. And I just made a new user:

Guild Leader 0025(G)
User
Lit 2 |At the beginning
Int 3 |of your turn if
Spam 0 |you control 5 or
Wit 3 |more Users you
|gain 10(G).

Red Kutai
Crew

Benevolent Codger



J 4 C K


Perfect Pumpkin

PostPosted: Thu Nov 08, 2007 2:49 pm


Red Kutai
J 4 C K
Red Kutai
J 4 C K
Some could have 'all users', and others have 'your users'. Mix it up.

Well, I was hoping for the four basic guys to all have the same type, but I forgot that "All users get +X Spam" effects don't actually do anything, since Spam is relative. So, it'll have to be "your users"...
All right.
I haven't been working on giving gold amounts, really. I've been busy cleaning my room. neutral

No problem; I think I've pretty much got an idea of what they should be. And I just made a new user:

Guild Leader 0025(G)
User
Lit 2 |At the beginning
Int 3 |of your turn if
Spam 0 |you control 5 or
Wit 3 |more Users you
|gain 10(G).
I like that. So is there a limit to how many users you can have? Is there a limit to how many can attack at one time?
PostPosted: Thu Nov 08, 2007 2:50 pm


Yowza, you guys have been busy! xp I feel like I'm not doing a lot of work in comparison, heh. I'll put making cards on hold for a bit since it looks like we'll be completely re-doing them.

Clitical Hit!
Captain


darksoul

PostPosted: Thu Nov 08, 2007 2:50 pm


Red Kutai
J 4 C K
Red Kutai
J 4 C K
Some could have 'all users', and others have 'your users'. Mix it up.

Well, I was hoping for the four basic guys to all have the same type, but I forgot that "All users get +X Spam" effects don't actually do anything, since Spam is relative. So, it'll have to be "your users"...
All right.
I haven't been working on giving gold amounts, really. I've been busy cleaning my room. neutral

No problem; I think I've pretty much got an idea of what they should be. And I just made a new user:

Guild Leader 0025(G)
User
Lit 2 |At the beginning
Int 3 |of your turn if
Spam 0 |you control 5 or
Wit 3 |more Users you
|gain 10(G).


nice...
PostPosted: Thu Nov 08, 2007 2:52 pm


Clitical Hit!
Yowza, you guys have been busy! xp I feel like I'm not doing a lot of work in comparison, heh. I'll put making cards on hold for a bit since it looks like we'll be completely re-doing them.


well if your going to do that then maybe all 4 of us could work on somthing.

darksoul



J 4 C K


Perfect Pumpkin

PostPosted: Thu Nov 08, 2007 2:55 pm


Clitical Hit!
Yowza, you guys have been busy! xp I feel like I'm not doing a lot of work in comparison, heh. I'll put making cards on hold for a bit since it looks like we'll be completely re-doing them.
You needn't worry. Kutai and I have a lot of practice in this field of work.
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The Gaia TCG

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