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RIP IN PEACE RIP Vice Captain
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Posted: Sun Jul 18, 2010 7:47 am
True but have you been following the Bethesda vs Interplay lawsuit? This game was one of the main reasons behind it. (That and Interplay selling the repacked "Fallout Trilogy") But Interplay at this point must be sure of themselves in keeping their rights to the game, shown by launching the site, despite the case still going on.
EDIT: SPeaking of which, they did win it, it seems.
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Posted: Sun Jul 18, 2010 4:35 pm
Well, I guess that means the reason the site is up is because they won. Oh well. Not like I care who publishes it, as long as it's good and it comes out.
Sweet. The NCR is back in New Vegas. And boy it's gonna suck to have bullet weight. DX That's all I buy in Fallout 3. Ammo and stimpacks.
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RIP IN PEACE RIP Vice Captain
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Posted: Sun Jul 18, 2010 5:38 pm
I never really bought anything but stimpacks. I always ran through punching everything. Cheap, efficient, and had one of the better perks attached to it.
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Posted: Sun Jul 18, 2010 5:42 pm
I play a Commando character. So everything is based off of accuracy and critical hits from range. I carry usually something like 10000+ rounds of ammunition.
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Posted: Mon Jul 19, 2010 1:02 am
Hi everyone, how are you all this morning? xd
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Posted: Mon Jul 19, 2010 4:29 am
Getting totally and utterly addicted to Bolt Thrower. http://www.youtube.com/watch?v=Mm4ojHKiMksThey're a Warhammer 40K themed Death Metal band. They have such epic songs. That song, No Guts, No Glory, Warmaster, Mercenary, and World Eater are my favorite songs so far. Also, I will post tomorrow.
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Trashy Cinnabon Vice Captain
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Posted: Mon Jul 19, 2010 10:24 pm
I'm doing alright, got a white monster finally, all I have left is Black Lace and then I'll own all three GaGa-themed items. I also finally own all of the Men's Warehouse items, so my collections are finally coming together for some new outfits. I'll post in a bit. Vain, have you heard about the new MK game in the works? I read about it in my GI, thankfully it is not PS3-exclusive, so I will be able to get it for my 360 if it is any good.
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Posted: Mon Jul 19, 2010 11:10 pm
I uploaded some new images and am using them for the profile bios. More accurate pictures of Kouri, Okako, and Shizue. Once I finally get around to redoing Shlag's, I'll post her's up.
Shizue's was the first character I did with the game so I still wasn't all that used to the creator, so her's will probably change a little bit when I feel like changing her.
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Posted: Wed Jul 21, 2010 9:44 pm
So i just downloaded Alien Swarm on Steam. Cant wait until someone makes either a Warhammer 40k or a Star Craft mod. It's pretty sweet so far. Specially the part where it's free.
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Posted: Thu Jul 22, 2010 12:28 pm
I remember back when it was an Unreal Tournament mod. I cant run the game sadly, stupid computer I'm using has a horrendous processor.
As for Mortal Kombat, yea, knew about that since June; I believe I've even mentioned it a few times. Basically, they're going back and rebooting the series, like they originally promised they would after MK Armageddon. So it'll be a compilation of MK's 1-3, featuring even some of the original music from those games. 24 characters confirmed, with 1 random slot and 1 DLC character slot. Will include tag team action and a super bar, ala Street Fighter. Best of all, it's going completely back to the 2D plane.
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RIP IN PEACE RIP Vice Captain
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Posted: Thu Jul 22, 2010 4:03 pm
Looks like onemanga is getting owned. confused Better try and finish GTO by the time the week is over.
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Posted: Thu Jul 22, 2010 6:39 pm
Yeah, there was an article I read on the new MK in my GI magazine, so I knew about it already. Only thing is, I don't really see the whole "going back to 2d" as the graphics look as 3D as usual. My guess is it will be 2.5D. Basically, the 3D graphics, but with the side-scrolling confinements of 2D. If you have ever played Kirby 64, that is an example of 2.5D
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RIP IN PEACE RIP Vice Captain
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Posted: Thu Jul 22, 2010 6:56 pm
That's exactly what I said; it's on a 2D plane. Just think Street Fighter 4. Essentially the same. Although, MK vs DC they were already shifting back to a 2D focus, but it still had some plane movement for side-stepping.
Also, I'll post in a bit, just working on my MTG deck a bit. October is getting closer and loosing the Alara block from tournament play is going to out right kill one of my win conditions. (Get Sigil of the Empty Throne out, preferably both of them, and Aura spam to mass produce Angel tokens). Not only that, but Oblivion Ring and Wall of Reverence as well are going to be gone. So there goes my only removal, plus my best source of life restoration.
If M11 at least had some decent cards in it, it wouldn't be so bad. But none of it really fits my deck, not to mention Scars of Miridon will be an Artifact focused set, which further hinders me. So really, all I can rely on are Zendikar, World Wake, and Rise of the Eldrazzi.
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Posted: Sat Jul 24, 2010 6:54 pm
FFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK.
Street Fighter vs Tekken OFFICIALLY announced. Fire ball air juggling shall commence.
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RIP IN PEACE RIP Vice Captain
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Posted: Sun Jul 25, 2010 9:49 pm
Got Infinite Space on the DS. ******** bosses are making me rage. You have to properly deck out your ships in order to even hit the normal enemies. Even then you can barely scratch a boss. Maybe score two hits. Then I figured you have to take down their support ships first. Usually the enemies in a fleet cant attack you when you're fighting them since they kinda solo you, I suppose. But bosses can hit you whenever they charge their special weapon. Only way to avoid getting hit is to dodge them. And your dodge state is removed once you fire on the enemy your fighting. So it makes the boss fights ridiculously strategic. Specially when the main minion level battles are so ******** hard. Once you hit chapter 2, you're outnumbered and gunned in 70% of the battles. I have never before in an RPG been killed by the weakest enemy in a new area before this game.
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