Chet the Delivery Dude
Hey, I'm combing over the guild but I have to admit, the ability spot/stats has me a bit confused.
emo Would love to see a completed character sheet so I can get a bit of a grasp on what it's supposed to look like.
OH OH!! Don't worry! The ability section has NOT been touched. It is from a previous guild, and it will be altered and made MUCH more understandable before I open anything. SO for now, NO abilities. Just make the base character if you like, but, the ability section, and the towns / locales have yet to be updated. They are the last part that needs to be reworked. =]
As for a completed character sheet. No worries. I can show you one after I get a few things ironed out. But ESSETIALLY for the stats, you've been given 100 points to start. You can place these points in any of the 8 stats:
Health: 0/0
Skill: 0
Speed: 0
Strength: 0
Defense: 0
Arcane Power: 0
Arcane Protection: 0
Durability: 0
So, lets say you were building someone who used magic-based attacks. A pyromancer if you will. They have strong magic attack and defense, but their physical strength and defense are low. You want them to be nimble, and fairly skilled at the cost of a bit of durability. HEALTH COUNTS FOR 40 PER 1 STAT POINT.
SO Here's an example of a character's stat's based on the above description:
Health: 200/200
Skill: 15
Speed: 20
Strength: 5
Defense: 5
Arcane Power: 25
Arcane Protection: 20
Durability: 5
Five points into Health gives me 200/200 health, due to getting 40 per 1 point, and the other 95 points are spread among the stats to start my character off on the foot that I was aiming for.
Does this seem to make sense? =]