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Yui Ga Dokuson

Thirteenth Gatekeeper

PostPosted: Tue Jun 11, 2013 8:44 pm


Yo-ko


Creator: Izuki Nara
Jutsu Name: Shadow Wraps
Rank: C
Element: Kageton
Classification: Ninjutsu/Bloodline
Description: Tensa will have his shadow crawl up to his treated wound and have it wrap itself around it for bandages. [ Light wounds only ]


Creator: Izuki Nara
Jutsu Name: Chakra Step
Rank: C
Element: Maruton
Classification: Ninjutsu
Description: Tensa will form the Tiger hand-seal and it will allow him to 'grip' air with his chakra, allowing him to perform multiple jumps in mid air, or even redirect himself with ease. The jutsu can also allow him to 'grip' the air with his hands and slow himself to a stop if he were to be sent flying. [ Each use allows two 'grips' before the jutsu needs to be recast. ]
PostPosted: Tue Jun 11, 2013 8:49 pm


Blessings Followed by Sin
Yo-ko


Creator: Izuki Nara
Jutsu Name: Shadow Wraps
Rank: C
Element: Kageton
Classification: Ninjutsu/Bloodline
Description: Tensa will have his shadow crawl up to his treated wound and have it wrap itself around it for bandages. [ Light wounds only ]


Creator: Izuki Nara
Jutsu Name: Chakra Step
Rank: C
Element: Maruton
Classification: Ninjutsu
Description: Tensa will form the Tiger hand-seal and it will allow him to 'grip' air with his chakra, allowing him to perform multiple jumps in mid air, or even redirect himself with ease. The jutsu can also allow him to 'grip' the air with his hands and slow himself to a stop if he were to be sent flying. [ Each use allows two 'grips' before the jutsu needs to be recast. ]
approved izzle my nigglet

Yo-ko

Hallowed Prophet



BlackFruity

Crew

Lucky Loiterer

PostPosted: Tue Jun 18, 2013 6:26 am



Character: Inka Hizara
Technique Name: Banburēdo [ Bang Blade ]
Rank: D
Type: Ninjutsu
Element: Wind & Fire
Description: The user coats one face of a blade in Fuuton chakra and the other half in Katon chakra. With careful control, the chakra will not touch until needed. Once the weapon touches blood, the two chakra forms meet through the liquid almost instantly, causing an explosion. But it may also be controlled so as to explode at will, effective in such acts as repelling another blade when met. This jutsu is applicable to any bladed weapon. At D rank the explosion is enough to create a small, ripped, singed envelope in the victim, barely bigger than the cut. C-ranked explosions can crack bones and cartilage, rendering limbs useless. If the blade is close enough to an organ, the concussive force may damage that organ. A B rank attempt with this jutsu causes the explosion to be powerful enough to rip a pocket into the victim, large enough to fit a small fist and its concussive strength can destroy close organs.

A and S ranks required weapons larger than a kunai or dagger, such as an axe, cleaver, or sword. A-ranked explosions can rip off even the beefiest of limbs, and the sheer concussive force of the explosion (if penetration touches the torso, from shoulder to hip) can destroy the sensitive tissue of the inner organs. S-ranked explosions can nearly tear a man in half and is rarely non-fatal. The user must be careful in their placement of the chakra on the blade, so as to keep the destructive force faced into the opponent, not towards the user. The jutsu must be recast after each explosion or after its five post duration has ended.

PostPosted: Tue Jun 18, 2013 6:41 am



Character: Tekkou Terrozaki Hyuuga
Technique Name: Sacrificial Gain
Rank: C
Type: Ninjutsu Bloodline (Byakugan)
Element:
Description: The user sacrifices one of his senses in order to gain a heightened version of his sight. Allowing himself to give up his hearing or taste or smell or touch, he is able to further advance his sight. This allows him to have a much larger range of vision and a more precise perception of chakra networks while moving. The sacrifice will last as long as the user wants but takes 5 posts after it ends to regain the lost sense.

Ice-White-Polar-Bear

Desirable Lover

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Invisible Hunter

PostPosted: Fri Jul 05, 2013 2:49 pm



Character: [see spoiler]
Technique Name: Projectile Conduit
Rank: E
Type: Ninjutsu/Bukijutsu}
Element: {Wind, Water, Fire, Ect.}
Description: This jutsu allows a jutsu molded into a projectile for casting to be triggered or impact activated by increasing the cost of the jutsu [increases the cost by half the total cost of the jutsu rounded up]. The jutsu channeled through the projectile acts the same as it normally would if it is directional it will come out of the lead end of the weapon [the pointed end of a spear or arrow] if a jutsu requires contact for it to work then the projectile must hit the person for the jutsu to work.


I havn't made the RPC yet I am going to be using the ninjutsu discipline elemental brandish and the Bukijutsu discipline mystic hero
PostPosted: Sat Jul 06, 2013 5:28 pm


Yo-ko
Decided to redo them...since their taking over a month to look at.


Technique Name: Bloodright
Rank: B
Type: Forbidden bloodline Ninjutsu
Element: Maruton
Description: Ruby cut her palm to collect blood in her cupped hand. Taking this collected blood she inscribes the characters for a unique seal on the blade of her scythe. This ritual invented by herself that creates a area effect that is effected by the blood right sacrifice. The seal permeates an invisible aura that causes any suiton chakra nature to turn into blood afflicted and mixed with Rubies own chakra nature and her rather unique strains of DNA. The ritual dilutes her signature into the very air and causes any suiton jutsu (or any given water source) to become just like her saiketsu blood including her hazardous strain of crimson cherry blossom disease.. The effect of this jutsu go's mostly unnoticed until suiton techniques are used but a ominous foreboding can be felt in the air towards the demonic nature of this blood right. The blood right lasts for several minutes, translating into 12 turns of play. Affecting and area of 100 yards around the user.

Notes: This technique does not effect ground water or naturally occurring streams, only water used in techniques.

Chakra cost breakdown: All techniques modified by this technique require 25% of their initial cost to turn to rubies blood. This is rounded up to the nearest 5 chakra for simplicity.


Technique Name: Shinku Sakura Byōki ( Crimson cherry blossom disease )
Rank: A for training, B for catagorization
Type: Bloodline biological passive
Element: Blood
Description:Ruby has developed a very unique genetic mutation of which she and her blood are the carriers. Meaning ultimately she is immune to the effects of the mutation but is the carrier with the ability to pass it on.This mutation causes formation of blood cells in the infected body to no longer clot normally, now resembling rose petals when their blood is drawn. This mutation is highly infectious to other humans, and if any of her DNA comes into fluid (inhalation wounds, bodily fluids) contact with another the disease spreads rapidly like a virus bonding and changing the cellular structure of their blood.Basically you get ninjaids. This can be treated, however requires for the victim to be treated by a medical ninja to stop the flow of blood, and requires a trip to a hospital to be cured of the disease by actual doctors. Cannot be treated in field, but victims can be stabalized to move under their own power simply by removing the injury with a higher level healing jutsu.

The wounds left untreated pose another threat entirely, due to the nature of the disease preventing blood from clotting properly. After five turns, the wounded's stamina will be sapped equal that in cost compared to stamina used to cause the wound. Other hits override previous hit if it is higher in rank.

Example: Target was hit by E rank basic chop. Every five turns the target loses 5 stamina from bloodloss. If target is hit by A ranked sword draw after chop, the 5 is dropped and exchanged for the higher cost.

Pandora Green

Aged Gaian


Yo-ko

Hallowed Prophet

PostPosted: Sat Jul 06, 2013 8:23 pm


BlackFruity

Character: Inka Hizara
Technique Name: Banburēdo [ Bang Blade ]
Rank: D
Type: Ninjutsu
Element: Wind & Fire
Description: The user coats one face of a blade in Fuuton chakra and the other half in Katon chakra. With careful control, the chakra will not touch until needed. Once the weapon touches blood, the two chakra forms meet through the liquid almost instantly, causing an explosion. But it may also be controlled so as to explode at will, effective in such acts as repelling another blade when met. This jutsu is applicable to any bladed weapon. At D rank the explosion is enough to create a small, ripped, singed envelope in the victim, barely bigger than the cut. C-ranked explosions can crack bones and cartilage, rendering limbs useless. If the blade is close enough to an organ, the concussive force may damage that organ. A B rank attempt with this jutsu causes the explosion to be powerful enough to rip a pocket into the victim, large enough to fit a small fist and its concussive strength can destroy close organs.

A and S ranks required weapons larger than a kunai or dagger, such as an axe, cleaver, or sword. A-ranked explosions can rip off even the beefiest of limbs, and the sheer concussive force of the explosion (if penetration touches the torso, from shoulder to hip) can destroy the sensitive tissue of the inner organs. S-ranked explosions can nearly tear a man in half and is rarely non-fatal. The user must be careful in their placement of the chakra on the blade, so as to keep the destructive force faced into the opponent, not towards the user. The jutsu must be recast after each explosion or after its five post duration has ended.


This jutsu is denied, as it is too close to Explosion Release
PostPosted: Sat Jul 06, 2013 9:47 pm


Holy Rinaku
Yo-ko
Decided to redo them...since their taking over a month to look at.


Technique Name: Bloodright
Rank: B
Type: Forbidden bloodline Ninjutsu
Element: Maruton
Description: Ruby cut her palm to collect blood in her cupped hand. Taking this collected blood she inscribes the characters for a unique seal on the blade of her scythe. This ritual invented by herself that creates a area effect that is effected by the blood right sacrifice. The seal permeates an invisible aura that causes any suiton chakra nature to turn into blood afflicted and mixed with Rubies own chakra nature and her rather unique strains of DNA. The ritual dilutes her signature into the very air and causes any suiton jutsu (or any given water source) to become just like her saiketsu blood including her hazardous strain of crimson cherry blossom disease.. The effect of this jutsu go's mostly unnoticed until suiton techniques are used but a ominous foreboding can be felt in the air towards the demonic nature of this blood right. The blood right lasts for several minutes, translating into 12 turns of play. Affecting and area of 100 yards around the user.

Notes: This technique does not effect ground water or naturally occurring streams, only water used in techniques.

Chakra cost breakdown: All techniques modified by this technique require 25% of their initial cost to turn to rubies blood. This is rounded up to the nearest 5 chakra for simplicity.


Technique Name: Shinku Sakura Byōki ( Crimson cherry blossom disease )
Rank: A for training, B for catagorization
Type: Bloodline biological passive
Element: Blood
Description:Ruby has developed a very unique genetic mutation of which she and her blood are the carriers. Meaning ultimately she is immune to the effects of the mutation but is the carrier with the ability to pass it on.This mutation causes formation of blood cells in the infected body to no longer clot normally, now resembling rose petals when their blood is drawn. This mutation is highly infectious to other humans, and if any of her DNA comes into fluid (inhalation wounds, bodily fluids) contact with another the disease spreads rapidly like a virus bonding and changing the cellular structure of their blood.Basically you get ninjaids. This can be treated, however requires for the victim to be treated by a medical ninja to stop the flow of blood, and requires a trip to a hospital to be cured of the disease by actual doctors. Cannot be treated in field, but victims can be stabalized to move under their own power simply by removing the injury with a higher level healing jutsu.

The wounds left untreated pose another threat entirely, due to the nature of the disease preventing blood from clotting properly. After five turns, the wounded's stamina will be sapped equal that in cost compared to stamina used to cause the wound. Other hits override previous hit if it is higher in rank.

Example: Target was hit by E rank basic chop. Every five turns the target loses 5 stamina from bloodloss. If target is hit by A ranked sword draw after chop, the 5 is dropped and exchanged for the higher cost.


After a discussion with my nameless peers, both jutsu are Denied

Simply because your character is a blood use does not allow it to step on the toes of another class.

Blood right itself is ridicules in itself, and requires an "alchemy" like nature to it that is usually only capable by medical ninja, and even theirs is limited in nature. If it wishes to return, you are potentially looking at an S+ rank jutsu

Disease: once again, this is stepping on the toes of the medical ninja. Additionally, this was found to powerful to be passive. Perhaps an active, costing technique is a better choice. many edits and revisions are needed

Yo-ko

Hallowed Prophet



Deecee Sama


Adorable Genius

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PostPosted: Fri Jul 19, 2013 2:52 pm



Character: Akasuchi Yozen
Technique Name: ✩ FLAME Prodigy! ✩
Rank: Passive
Type: ---
Element: Fire
Description: Being unable to totally master any other aspect of the ninja, Akasuchi has become totally reliant on his [Katon] element of ninjutsu. Constantly training and upping it's strength; his use in that one field itself excels higher than any other. He's become adept in linking his ninjutsu together instantly to create on the fly quickened fusions and techniques, while still having the cost of any/all jutsu required in said fusion. This allows seamless jutsu to be created and for him to utilize the creation of said jutsu with the use of one hand only, including normal [Katon].



Technique Name: ✫ FLAME Mastery! ✫
Rank: E - S
Type: Ninjutsu ll Taijutsu
Element: Fire
Description: Totally, above all else, Akasuchi has delved so deep within the utilization of his singular [Katon] element that it has become second nature, like breathing, for him to use. Because of this he has mastered the art of emitting fire from his very body, without the use of handsigns and has created a way to mix [Katon] with Taijutsu. Ranging from spurts of fire, to maelstroms - this style of combat has a fixed specification, even if it allows free form. Akasuchi must expend the same amount of chakra per rank of movement he uses. [EX:: Flame punch imbued with C rank Chakra = C rank reduction (Unless other things are specified)]. While this being his own creation, he is still bound to the ability of his own rank, making it so he cannot exceed that until he's become more powerful. [IE, Genin can only reach B rank levels. Chunin = A. ETC]. In other words, the more powerful he becomes, the stronger his ability to use this style.
PostPosted: Fri Jul 19, 2013 8:00 pm


Dcme

Character: Akasuchi Yozen
Technique Name: ✩ FLAME Prodigy! ✩
Rank: Passive
Type: ---
Element: Fire
Description: Being unable to totally master any other aspect of the ninja, Akasuchi has become totally reliant on his [Katon] element of ninjutsu. Constantly training and upping it's strength; his use in that one field itself excels higher than any other. He's become adept in linking his ninjutsu together instantly to create on the fly quickened fusions and techniques, while still having the cost of any/all jutsu required in said fusion. This allows seamless jutsu to be created and for him to utilize the creation of said jutsu with the use of one hand only, including normal [Katon].



Technique Name: ✫ FLAME Mastery! ✫
Rank: E - S
Type: Ninjutsu ll Taijutsu
Element: Fire
Description: Totally, above all else, Akasuchi has delved so deep within the utilization of his singular [Katon] element that it has become second nature, like breathing, for him to use. Because of this he has mastered the art of emitting fire from his very body, without the use of handsigns and has created a way to mix [Katon] with Taijutsu. Ranging from spurts of fire, to maelstroms - this style of combat has a fixed specification, even if it allows free form. Akasuchi must expend the same amount of chakra per rank of movement he uses. [EX:: Flame punch imbued with C rank Chakra = C rank reduction (Unless other things are specified)]. While this being his own creation, he is still bound to the ability of his own rank, making it so he cannot exceed that until he's become more powerful. [IE, Genin can only reach B rank levels. Chunin = A. ETC]. In other words, the more powerful he becomes, the stronger his ability to use this style.


Flame Prodigy: It seems like an attribute allowing him to be more creative. Though it's fine since it still consumes your custom slot. I approve.

Flame Mastery: So essentially, he's paying chakra to produce bursts of fire (the power of the fire also dependent on his rank) through his taijutsu movements.

Approved.


Motherglare


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Invisible Hunter

PostPosted: Wed Jul 24, 2013 9:44 am



Character: [see spoiler]
Technique Name: Projectile Conduit
Rank: E
Type: Ninjutsu/Bukijutsu}
Element: {Wind, Water, Fire, Ect.}
Description: This jutsu allows a jutsu molded into a projectile for casting to be triggered or impact activated by increasing the cost of the jutsu [increases the cost by half the total cost of the jutsu rounded up]. The jutsu channeled through the projectile acts the same as it normally would if it is directional it will come out of the lead end of the weapon [the pointed end of a spear or arrow] if a jutsu requires contact for it to work then the projectile must hit the person for the jutsu to work.


I havn't made the RPC yet I am going to be using the ninjutsu discipline elemental brandish and the Bukijutsu discipline mystic hero


Yo-ko
PostPosted: Wed Jul 24, 2013 11:35 am


X_Oxy_X

Character: [see spoiler]
Technique Name: Projectile Conduit
Rank: E
Type: Ninjutsu/Bukijutsu}
Element: {Wind, Water, Fire, Ect.}
Description: This jutsu allows a jutsu molded into a projectile for casting to be triggered or impact activated by increasing the cost of the jutsu [increases the cost by half the total cost of the jutsu rounded up]. The jutsu channeled through the projectile acts the same as it normally would if it is directional it will come out of the lead end of the weapon [the pointed end of a spear or arrow] if a jutsu requires contact for it to work then the projectile must hit the person for the jutsu to work.


I havn't made the RPC yet I am going to be using the ninjutsu discipline elemental brandish and the Bukijutsu discipline mystic hero


Yo-ko
The technqiue will have to be trained as a B rank, but have no costs therafter. However, using this method counts as an offensive activation

Yo-ko

Hallowed Prophet


Ventus_Unleashed

PostPosted: Thu Jul 25, 2013 12:36 am



Character: Don Ricky
Technique Name: Majestic Flame
Rank: D
Type: Ninjutsu
Element: Fire
Description: Only though the use of the Sharingan can this ability come into play. Due to the Kekkai Genkai's ties to fire, should Don cast a fire ninjutsu and stare at it with his sharingan, the surface area of the jutsu would double. Neither the force, rank, nor power increased, only the area that the fire spreads.

Technique Name: Visual Vertigo
Rank: C
Type: Genjutsu
Element: N/A
Description: Upon preforming a attack, a Genjutsu can be layered over top this attack. When the target looks upon the attack, they will see it as either two feet to the right, or two feet to the left, depending upon which is their dominant eye.
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