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Reply The Second Imperium
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HereticX

PostPosted: Tue Jan 24, 2006 8:29 pm


Cale Darksun
hope you can stand loosing one.
or two.
or twenty.

Perhaps. Depends on how you do it. If you pull it off right, Chidee will be bitching (in that elegant and restrained way of his, of course), but I might applaud you for overcoming the odds (they're not my ships, after all). I think Chidee has a bunch. Still, losing just one is going to hurt, overall and just, hey, getting your stuff broken ain't fun.
Care to share, or are you just going to show by doing?
PostPosted: Tue Jan 24, 2006 8:30 pm


HereticX
Cale Darksun
hope you can stand loosing one.
or two.
or twenty.

Perhaps. Depends on how you do it. If you pull it off right, Chidee will be bitching (in that elegant and restrained way of his, of course), but I might applaud you for overcoming the odds (they're not my ships, after all). I think Chidee has a bunch. Still, losing just one is going to hurt, overall and just, hey, getting your stuff broken ain't fun.
Care to share, or are you just going to show by doing?

Actions speak louder than words.
Besides, If I told you how I was going to do it, then you would add conter measures and ruin my plan.

Sol Walker
Crew


HereticX

PostPosted: Tue Jan 24, 2006 8:34 pm


Gotcha. I'll just wait and see, then, though I'll chime in if I think something's too unbelievable. Happy posting.
PostPosted: Tue Jan 24, 2006 8:35 pm


also, about the make up of the crews: Primarily organic? or are your ships automated?

Sol Walker
Crew


HereticX

PostPosted: Tue Jan 24, 2006 8:35 pm


As for countermeasures...eh, I'd think they'd be designed pretty well, but hey, maybe they missed something. Try not to make it too outrageous, okay?
PostPosted: Tue Jan 24, 2006 8:36 pm


Umm, to be honest, I don't know. Do the ships actually need organics? I mean, need them, not just have them for supervision or orders?

HereticX


FrozenPhoenix32

PostPosted: Tue Jan 24, 2006 8:39 pm


HereticX
Umm, to be honest, I don't know. Do the ships actually need organics? I mean, need them, not just have them for supervision or orders?


No. That's how most Trade Federation ships were.
PostPosted: Tue Jan 24, 2006 8:40 pm


Thats what most corporations do. on easy runs that just involve transfering cargo down a hyperlane they use automated ships. Live crew are usually a handfull of pilots and spacers who run maintenance, keep an eye on the hold, and see to cargo transfer.
Trickyer jobs like landing dirtside or making multiple complicated jumps requires a human crew to at the least supervise. But as can be expected, most superfreighter crews are incredibly small considering their ship's size.

Sol Walker
Crew


HereticX

PostPosted: Tue Jan 24, 2006 8:41 pm


Well then, it'll probably be mostly droids. A couple organics for supervision or orders, but otherwise mostly droids.

Yeah, sounds like it makes sense, Cale.
PostPosted: Tue Jan 24, 2006 8:43 pm


big ship, small crew.. sounds like the perfect setup for an orgy.

Alianna Naviri


Sol Walker
Crew

PostPosted: Tue Jan 24, 2006 8:45 pm


Alianna Naviri
big ship, small crew.. sounds like the perfect setup for an orgy.
Spacers get bored too.
PostPosted: Tue Jan 24, 2006 8:46 pm


...

HereticX


Alianna Naviri

PostPosted: Tue Jan 24, 2006 8:46 pm


Cale Darksun
Alianna Naviri
big ship, small crew.. sounds like the perfect setup for an orgy.
Spacers get bored too.


yup.
PostPosted: Tue Jan 24, 2006 8:46 pm


Alianna Naviri
Cale Darksun
Alianna Naviri
big ship, small crew.. sounds like the perfect setup for an orgy.
Spacers get bored too.


yup.

Thats why they have Holo Chess.

Sol Walker
Crew


Alianna Naviri

PostPosted: Tue Jan 24, 2006 8:49 pm


Cale Darksun
Alianna Naviri
Cale Darksun
Alianna Naviri
big ship, small crew.. sounds like the perfect setup for an orgy.
Spacers get bored too.


yup.

Thats why they have Holo Chess.


*tables
Reply
The Second Imperium

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