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Gaia's world martial artist tournament that pits the best fighters against one another for the title of Gaia's Best! 

Tags: tenkaichi, budokai, battle, tournament 

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Vintrict
Captain

Omnipresent Poster

PostPosted: Fri Mar 08, 2013 6:08 pm


Techpriest Enginseer
s**t at least a slice of wheat bread will have a ton of stuff to point out in each post as roleplay filler because last I checked a slice of Aunt Millies is not actively trying to garrote me as I put it in the toaster.

Putting that butter knife next to me? Have at thee!
PostPosted: Fri Mar 08, 2013 6:08 pm


Patcharoo
So, you're saying if I play a human named Bob who I play with no personality and never talks, just fights, I'm still roleplaying, I'm just roleplaying badly? And that I'm roleplaying someone who doesn't have a personality and doesn't talk?

I mean, that's what it sounds like you're saying. Correct me if I'm wrong.


All I'm saying is that in any given context, you're roleplaying a character. Just because you're fighting doesn't change that.

Whether or not that character is fully fleshed out, and whether or not you do a good job of it.. is entirely up to you, the player.

If you play Bob, a human blank slate with no personality who is just programmed to fight and is a mute.. then yeah, that's a character. Just because it's constructed purely for combat doesn't change that. It's going to boil down to you: how are you going to play him?

You can play that character well.. or you can be a shitheel and play like s**t, right? You can play within the scope of that character and still try to win your match.. or you can play like an a*****e and do everything to win, even if it means having Bob shout "LOOK OUT" or suddenly have a personality trait like sadism.

See what I'm getting at here? It's attitude. It's not what you're doing, it's how you do it.

You could take that example you just described and play it in a way that is perfectly acceptable as a roleplayer.

Or you could go "No, I don't give a ******** about roleplaying, I just want to win." But in that instance, you're STILL roleplaying Bob the blank-mute-fighter-guy.. you're just not doing a good job.

The Thunder Tyrant


Patcharoo

PostPosted: Fri Mar 08, 2013 6:12 pm


Except the irony of all of this, what if I make a bad fighting choice as an assassin? What if I make an attack that doesn't make any sense that an assassin would know wouldn't work? Or what happens if I mis-characterize my character as I just did in my last post, in which a character so frigid she struggles to accept money from strangers because she can't trust them is implying something about a kiss, where she would more logically is play wounded kitten/woman and say 'Stop stop stop' or some such?

Do I get penalized for roleplaying then? I'm playing the character wrong. It's a genuine ******** up. And by extension it then shows a detriment to my score.

I'm telling you, just because I am using text to fight does not mean I am roleplaying. Whether I'm playing a character with a 200 page backstory and purple prose on their superfluous actions or a blank slate, text fighting =/= roleplaying.

These things can be used together. But the results vary wildly.

I strongly and firmly believe a competitive attitude will always result in a worse experience than a collaborative one.
PostPosted: Fri Mar 08, 2013 6:25 pm


Patcharoo
Except the irony of all of this, what if I make a bad fighting choice as an assassin? What if I make an attack that doesn't make any sense that an assassin would know wouldn't work? Or what happens if I mis-characterize my character as I just did in my last post, in which a character so frigid she struggles to accept money from strangers because she can't trust them is implying something about a kiss, where she would more logically is play wounded kitten/woman and say 'Stop stop stop' or some such?

Do I get penalized for roleplaying then? I'm playing the character wrong. It's a genuine ******** up. And by extension it then shows a detriment to my score.

I'm telling you, just because I am using text to fight does not mean I am roleplaying. Whether I'm playing a character with a 200 page backstory and purple prose on their superfluous actions or a blank slate, text fighting =/= roleplaying.

These things can be used together. But the results vary wildly.

I strongly and firmly believe a competitive attitude will always result in a worse experience than a collaborative one.

I know I'm coming into the middle of the conversation, but there's a whole lot wrong with this.

Then again, it's your opinion so it is what it is...

Lucid Red Herring

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The Thunder Tyrant

PostPosted: Fri Mar 08, 2013 6:28 pm


See my previous posts: You're still playing your character. Playing your character does not make you less competitive, otherwise playing within the limits of your character's power level would make you less competitive. In both instances, all you're doing is playing as per what the character sheet says.

Are you playing yourself, in a realistic setting, in a completely realistic manner? No? Then you're roleplaying. That somebody chooses to call themself a "textual combatant" and have a shitty attitude wherein they're willing to compromise the fundamental tenets of roleplaying just to win doesn't mean they're not roleplaying.

It just means they're doing a bad job of roleplaying.

There's literally NO difference between what you're describing to me as "text fighting" and "roleplaying" other than attitude. Nothing you're describing is intrinsically different from what we call roleplaying except the what the player's outlook is. That's the only difference. You're still playing a character outlined in a character sheet. You're still describing their actions, their reactions, their decisions. You're still portraying them. The only difference is that in a "text fight" you're willing to break character to win. Which isn't more competitive, it's just being a poor sport.

A different approach doesn't make them two completely different things. That just means that one is a context where someone has the attitude of a shitheel.

And there's shitheels everywhere. Just because they can't juggle being competitive and playing properly doesn't mean that what they're doing is an entirely different concept.

They're just doing it wrong. The competitive attitude you're describing is a bad competitive attitude. That's all. It's not THE competitive attitude; it is neither definitive nor the only way to be competitive, it's just the wrong way because you're willing to put winning above playing properly.

That's called being a s**t sport. Cheaters have the same approach: they care more about winning than playing properly. Do we think of them as being "competitive" versus people who follow the rules? No, we think they're cheaters.

No difference here.

Like I said, I'm competitive any time I have a fight or enter a tournament. I try to win, but I'm still playing my character. I don't compromise one for the other in EITHER direction. I'm not magically not-competitive simply because I equally balance my attempt to win with portraying my character. I just have a better attitude than some dickbird "textual combatant."

He and I aren't doing anything different when we sit down to write our posts.. other than that his only concern is winning. We're still doing the same thing. We just have different attitudes, that doesn't mean we're playing different games.
PostPosted: Fri Mar 08, 2013 6:39 pm


Quote:
It just means they're doing a bad job of roleplaying.


It's not necessarily bad. It just means that a person decides not to elaborate on everything. Every rp has a story, and that story is told either implicit or explicit. Bad is subjective. Writing is the medium by which we roleplay on the forums, but it is not the judging quality of roleplay.

Vintrict
Captain

Omnipresent Poster


Patcharoo

PostPosted: Fri Mar 08, 2013 6:41 pm


See, this is just a difference of where we come from.

I don't think roleplaying should be competitive. I think it breeds negativity and will not function as well if you worked with your players in a more coordinated fashion.

Competitive to me is two people facing off and trying to overcome each other. And what happens when they do? Character death? The party splitting? Are feelings going to be hurt in the process? Are people going to want to continue the roleplay after the fight?

Could it have been avoided if you had just gone 'Hey guys, why not instead of duking it out for two pages to decide who's best, just work it out OOCly and make it interesting?'

Even worse. These fights breaking out around people who don't fight well. And they have to put up with it.
PostPosted: Fri Mar 08, 2013 6:49 pm


******** it, I'm out.

Patcharoo


The Thunder Tyrant

PostPosted: Fri Mar 08, 2013 6:57 pm


Vintrict


It's not necessarily bad. It just means that a person decides not to elaborate on everything. Every rp has a story, and that story is told either implicit or explicit. Bad is subjective. Writing is the medium by which we roleplay on the forums, but it is not the judging quality of roleplay.


It's not the quality of roleplay that's good or bad, it's bad in the sense that someone is willing to break the basic tenets of roleplaying to win. That's bad roleplaying.

Patch: Understandable. All I'm saying is that "competitive fighting" and "roleplaying" are basically the same thing on paper. Both are roleplaying. It only changes when the person in question has a bad attitude and lets their desire to win overshadow their roleplaying.

You're correct, in that competitive settings or events often breed bad attitudes. However, I don't believe that this poor attitude is intrinsic to fighting, I think it's a by-product of some people having an ego over playing pretend. These people would, if they didn't roleplay, have an ego over playing video games or something else. It's not what they're doing, it's how they do it. It's not the game, it's the player.

Like I said, there should be no difference to someone between "competitive fighting" and "roleplaying." You ought to approach it with the mindset of: I'm playing my character. Just because you want to win, or your character wants to win shouldn't change that.
PostPosted: Fri Mar 08, 2013 6:59 pm


In terms of the tournament, you still have a chance to win.

Even if you get a 0 in RP, you can get 7 total points, and 1 point for good behavior. So 8.

Vintrict
Captain

Omnipresent Poster


Patcharoo

PostPosted: Fri Mar 08, 2013 7:00 pm


On your advice I will hold off and wait to see my score just so I can tell where to improve.
PostPosted: Fri Mar 08, 2013 7:05 pm


One final concern on the matter of competitive roleplay is what about people who don't know how to text fight? If they're expected to actually fight it limits their options to play certain characters, like boisterous bruisers or y'know, people who have been on the front line and are likely to get in friendly brawls.

I will say on the flip side, I won't really tolerate someone who doesn't try. I had a wooden doll as an enemy for a fire user, but the player insisted they don't know how to text fight. I gave them like 3-4 posts of the doll just moving around, then two of them doing nothing but attacking the persons heel before springing back. The user insisted they couldn't fight (despite their character being fully able to). I eventually had to cajole a 'throws fireballs' out of them.

And on the other flip side, I was infinitely pleased with a player who said they couldn't text fight who was playing a drow ranger who actually wrote attacks. Sure, their posts were almost quite literally 'X fired more arrows at the enemies' but it was more than nothing.

See, I understand that some people can't text fight well, and I'll work with them on their level. But people who adamantly refuse to fight when playing a character who can I get a little fed up.

Alright, question, what happens when your character, following IC behaviours, does get in a fight with a player who isn't good at fighting? I don't mean a godmoddy noob. I mean someone who's just bad.

Patcharoo


Scalar Warfare

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PostPosted: Fri Mar 08, 2013 7:09 pm


Vin you haven't read that fight at all, have you?
PostPosted: Fri Mar 08, 2013 7:12 pm


Dude

ANYTHING that's a 'VERSUS' thing is competitive. If, whatever you're doing, the objective is to WIN.. it's competitive, like it or not.

Anything that consists of people competing against each other -- going head to head, be it fighting or shooting darts... it will always be competitive.

Doesnt matter if its a roleplay or a video game.

Even something as silly as Monopoly or Mario Party, or even ******** Guitar Hero, can become competitive.

You can't avoid it, or argue against it, because it's ********' human nature (especially in males).

Show me the CarFox


Vintrict
Captain

Omnipresent Poster

PostPosted: Fri Mar 08, 2013 7:15 pm


Sigil Warden
Vin you haven't read that fight at all, have you?

Which one?
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