Welcome to Gaia! ::

♦Mark of the Wizard♦ (Fairy Tail Guild)

Back to Guilds

The guild for your roleplaying and major magic wielding needs 

Tags: Stat System, Semi-Literate, Fantasy, Roleplay, Fairy Tail 

Reply 「✚」Book Of Spells 《Learn The Way Of Magic》
o |Custom Magic and Spell Approval (NEW!)| Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Fiery Keys

Quotable Gaian

8,250 Points
  • Somebody Likes You 100
  • Divine Donator 100
  • Millionaire 200
PostPosted: Tue Jan 13, 2015 2:59 am


Ometison
Fiery Keys
Wind Magic

Purchasing: Aerial Blast:
Description: Sends a blast of wind towards one’s opponent making he/she reel backwards
Requirements: Minor amount of magic power.
↬ Mana Cost: 1

Purchasing: ↬ Whirlwind of Destruction:
Description: Summons a whirlwind that can injure a person badly.
Requirements: Large amount of magic energy.
↬ Mana Cost: 200

STRIVE: 350


Before I consider evaluation, you're aware of this magic, right?

]http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=23655625#350905991



Yes
PostPosted: Tue Jan 13, 2015 5:43 am


Fiery Keys
Ometison
Fiery Keys
Wind Magic

Spell Name: Aerial Blast
Description: Sends a blast of wind towards one’s opponent making he/she reel backwards.
Mana Cost: 200
Requirements: Starter
Strive Cost: Starter

Approved

Spell Name: Whirlwind of Destruction
Description: Summons a whirlwind that can injure a person badly.
Mana Cost: 800
Requirements: None
Strive Cost: 800

Approved



Before I consider evaluation, you're aware of this magic, right?

]http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=23655625#350905991



Yes

Alright, Approved Under These Conditions

Ometison
Captain

Interesting Genius

3,625 Points
  • Profitable 100
  • Person of Interest 200
  • Window Shopper 100

Crasher Wave

Neat Guest

PostPosted: Sun Feb 01, 2015 5:18 pm


Magic Name: Origami Magic

Character Profile: -- (I planned for an existing character to use this once he gains more experience and of course meets the requirements necessary to gain another magic, but if not then I'll just find another use for it. So I'm just placing this here for future reference if that is okay. I also didn't add any spells since there would be no reason to, plus I realize that I would need to pay for them with strive.)

Magic Type: Caster, Holder/Molding (Depends on how users employ spells.) Sub magic of Paper Magic

Description: Origami is a versatile magic involving the creation of objects using paper. The user can create a variety of objects out of paper to be used for offensive, defensive, or miscellaneous purposes. It is derived from Paper Magic and mainly focuses on the aspect of creation known as origami, the traditional japanese art of paper folding. Like Molding Magic, Origami Magic spells can be categorized by static, involving the creation of inanimate objects, or dynamic Origami Magic, involving the use of animate objects such as animals. Origami Magic can take advantage of nearby paper in the vicinity, thusly making it part Holder Type. Origami Magic users are also cable of producing paper from their bodies in the form of small sheets of paper, which is why it is also known as a Caster Type magic. Users are able to infuse Origami Magic with the parent magic, Paper Magic, to create powerful elemental infusion spells.


Ometison
PostPosted: Mon Feb 02, 2015 12:17 pm


Magic Name: Music Magic
Character Profile: (Link here)
Magic Type: Holder
Description: A magic that allows the user to calm and subdue animals through the sound of music and gain their aid. Only those who would willingly aid the caster will do so, all others will simply be calmed enough for the caster to move out of harms way and get to safety.
Humans are able to be lulled to sleep, mentally healed, or even entranced by the magic, though the magic cannot force the entranced victim to harm those they feel are allies or themselves. Attempting to do so automatically ends the spell's effect on the person(s) in question.
Spells: Lullaby, Pied Piper, Serenity, Fleet of Foot, Fearful Presence, Assistance, Bull's Strength, Bear's Endurance, Fox's cunning



size=10]
Spell Name: Lullaby
Spells Belonging To: Music Magic
Description: Lulls the target to sleep; can effect up to 5 targets.
Mana Cost: 3 mana per person effected.
Requirements: Music Magic Wizard, must be played on an instrument
Strive Cost: 20


Spell Name: Pied Piper
Spells Belonging To: Music Magic
Description: Effects up to 15 people. Entrances those effected to follow you. Will follow you even if they know that you can/will bring them harm later. Will be broken if you attempt to force them to harm an ally or go against their own morality. Lasts 20 minutes, but Music Magic Wizard MUST be playing for the entire duration or the spell effect ends.
Mana Cost: 45 mana per person effected
Requirements: Music Magic Wizard, Must know all other Music Magic Spells
Strive Cost: 400


Spell Name: Serenity
Spells Belonging To: Music Magic
Description: Calms those who here the music, can heal the minds of those effected by a mind altering spell. Can effect up to 10 people if only used to make targets passive.
Mana Cost: 5 mana per person effected to calm them; 30 mana to heal only one person's mind.
Requirements: Music Magic Wizard, Must on Lullaby
Strive Cost: 15; Enhanced (healing property) 50


Spell Name:Fleet of Foot
Spells Belonging To: Music Magic
Description: Enhances the subject's muscles to allow them to move a bit faster. Lasts 2 minutes.
Mana Cost: 40
Requirements: Music Magic Wizard, must know Basic Serenity spell
Strive Cost: 60


Spell Name: Fearful Presence
Spells Belonging To: Music Magic
Description: Makes the subject frightened of the caster, causing them to flee until they are unable to hear the sound of the music. Can effect up to 10 people at a time.
Mana Cost: 5 per person effected
Requirements: Music Magic Wizard, must be played on instrument
Strive Cost: 35


Spell Name: Assistance
Spells Belonging To: Music magic
Description: Entices those who would help you to do so, those who would not help are instead calmed. Can only effect 1 person at a time. Effects last for 15 minutes per casting
Mana Cost: 10
Requirements: Music Magic Wizard
Strive Cost:20


Spell Name: Bull's Strength
Spells Belonging To: Music Magic
Description: Enhances the physical strength of the target by 4. Lasts for 10 minutes.
Mana Cost: 70
Requirements: Music Magic Wizard, must know Bear's Endurance and Enhanced Serenity Spell
Strive Cost: 250


Spell Name: Bear's Endurance
Spells Belonging To: Music Magic
Description: Enhances the target's endurance by 4.
Mana Cost: 50
Requirements: Music Magic Wizard, must know Fleet of Foot
Strive Cost: 150


Spell Name: Fox's Cunning
Spells Belonging To: Music Magic
Description: Effects a 20 ft area. All spells cast in that area cost 1/4 less mana to cast. Lasts for 5 minutes
Mana Cost: 70
Requirements: Music Magic Wizard, must know Bull's Strength
Strive Cost: 325

Angel_Rowen


xXRedemption_VengeanceXx
Vice Captain

Eloquent Tactician

10,025 Points
  • Beta Gaian 0
  • Beta Citizen 0
  • Newbie Helper 100
PostPosted: Tue Feb 10, 2015 12:16 pm


Crasher Wave
Magic Name: Origami Magic

Character Profile: -- (I planned for an existing character to use this once he gains more experience and of course meets the requirements necessary to gain another magic, but if not then I'll just find another use for it. So I'm just placing this here for future reference if that is okay. I also didn't add any spells since there would be no reason to, plus I realize that I would need to pay for them with strive.)

Magic Type: Caster, Holder/Molding (Depends on how users employ spells.) Sub magic of Paper Magic

Description: Origami is a versatile magic involving the creation of objects using paper. The user can create a variety of objects out of paper to be used for offensive, defensive, or miscellaneous purposes. It is derived from Paper Magic and mainly focuses on the aspect of creation known as origami, the traditional japanese art of paper folding. Like Molding Magic, Origami Magic spells can be categorized by static, involving the creation of inanimate objects, or dynamic Origami Magic, involving the use of animate objects such as animals. Origami Magic can take advantage of nearby paper in the vicinity, thusly making it part Holder Type. Origami Magic users are also cable of producing paper from their bodies in the form of small sheets of paper, which is why it is also known as a Caster Type magic. Users are able to infuse Origami Magic with the parent magic, Paper Magic, to create powerful elemental infusion spells.


Ometison


I can go ahead and get this magic listed regardless if it has spells or not just so you can find it easier. I'll need to know if its lost magic or not to determine if other people have access to the same magic. If it is lost, they won't.
PostPosted: Tue Feb 10, 2015 12:19 pm


xXRedemption_VengeanceXx
No it's pretty much open for use by anyone if they want it that badly. ^^

Crasher Wave

Neat Guest


xXRedemption_VengeanceXx
Vice Captain

Eloquent Tactician

10,025 Points
  • Beta Gaian 0
  • Beta Citizen 0
  • Newbie Helper 100
PostPosted: Tue Feb 10, 2015 12:37 pm


Crasher Wave
xXRedemption_VengeanceXx
No it's pretty much open for use by anyone if they want it that badly. ^^

Does it have any spells that you can copy paste here really quick for me? I'm almost done
PostPosted: Tue Feb 10, 2015 2:10 pm


KRLee0312
Magic Name: Music Magic
Character Profile: (Link here)
Magic Type: Holder
Description: A magic that allows the user to calm and subdue animals through the sound of music and gain their aid. Only those who would willingly aid the caster will do so, all others will simply be calmed enough for the caster to move out of harms way and get to safety.
Humans are able to be lulled to sleep, mentally healed, or even entranced by the magic, though the magic cannot force the entranced victim to harm those they feel are allies or themselves. Attempting to do so automatically ends the spell's effect on the person(s) in question.
Spells: Lullaby, Pied Piper, Serenity, Fleet of Foot, Fearful Presence, Assistance, Bull's Strength, Bear's Endurance, Fox's cunning



size=10]
Spell Name: Lullaby
Spells Belonging To: Music Magic
Description: Lulls the target to sleep; can effect up to 5 targets.
Mana Cost: 3 mana per person effected.
Requirements: Music Magic Wizard, must be played on an instrument
Strive Cost: 20


Spell Name: Pied Piper
Spells Belonging To: Music Magic
Description: Effects up to 15 people. Entrances those effected to follow you. Will follow you even if they know that you can/will bring them harm later. Will be broken if you attempt to force them to harm an ally or go against their own morality. Lasts 20 minutes, but Music Magic Wizard MUST be playing for the entire duration or the spell effect ends.
Mana Cost: 45 mana per person effected
Requirements: Music Magic Wizard, Must know all other Music Magic Spells
Strive Cost: 400


Spell Name: Serenity
Spells Belonging To: Music Magic
Description: Calms those who here the music, can heal the minds of those effected by a mind altering spell. Can effect up to 10 people if only used to make targets passive.
Mana Cost: 5 mana per person effected to calm them; 30 mana to heal only one person's mind.
Requirements: Music Magic Wizard, Must on Lullaby
Strive Cost: 15; Enhanced (healing property) 50


Spell Name:Fleet of Foot
Spells Belonging To: Music Magic
Description: Enhances the subject's muscles to allow them to move a bit faster. Lasts 2 minutes.
Mana Cost: 40
Requirements: Music Magic Wizard, must know Basic Serenity spell
Strive Cost: 60


Spell Name: Fearful Presence
Spells Belonging To: Music Magic
Description: Makes the subject frightened of the caster, causing them to flee until they are unable to hear the sound of the music. Can effect up to 10 people at a time.
Mana Cost: 5 per person effected
Requirements: Music Magic Wizard, must be played on instrument
Strive Cost: 35


Spell Name: Assistance
Spells Belonging To: Music magic
Description: Entices those who would help you to do so, those who would not help are instead calmed. Can only effect 1 person at a time. Effects last for 15 minutes per casting
Mana Cost: 10
Requirements: Music Magic Wizard
Strive Cost:20


Spell Name: Bull's Strength
Spells Belonging To: Music Magic
Description: Enhances the physical strength of the target by 4. Lasts for 10 minutes.
Mana Cost: 70
Requirements: Music Magic Wizard, must know Bear's Endurance and Enhanced Serenity Spell
Strive Cost: 250


Spell Name: Bear's Endurance
Spells Belonging To: Music Magic
Description: Enhances the target's endurance by 4.
Mana Cost: 50
Requirements: Music Magic Wizard, must know Fleet of Foot
Strive Cost: 150


Spell Name: Fox's Cunning
Spells Belonging To: Music Magic
Description: Effects a 20 ft area. All spells cast in that area cost 1/4 less mana to cast. Lasts for 5 minutes
Mana Cost: 70
Requirements: Music Magic Wizard, must know Bull's Strength
Strive Cost: 325


I apologize for this but I'm afraid you are not capable of obtaining this power. This ability allows you control of a target within the range of your hearing. As cool of a power as musical manipulation is, I cant permit. You may be allowed pure debuffs or buffs to targets or allies but asking for more would be overstepping the boundary that I can allow for magics that use audio/sound as a weapon.

Ometison
Captain

Interesting Genius

3,625 Points
  • Profitable 100
  • Person of Interest 200
  • Window Shopper 100

Ometison
Captain

Interesting Genius

3,625 Points
  • Profitable 100
  • Person of Interest 200
  • Window Shopper 100
PostPosted: Tue Feb 10, 2015 4:02 pm


Quote:
Spells Belonging To: High Speed Magic

Spell Name: Raging Falcon
Description: The user charges forward and releases a rapid fire of punches at a single target.
Requirements: Falcon High Reach
Mana Cost: 600
Strive Cost: 600

Spell Name: Terror Falcon
Description: The user extends both arms and, with rapid speed, pivots on a toe. At a point, the user will then hover over the ground and attack like a spinning
top. If maintained, the user will gain Dizziness. After 4 posts of use, the spell will be canceled and the user will become incapacitated for 1 turn.
Requirements: None
Mana Cost: 400, 200 Sustain
Strive Cost: 600

Spell Name: Soaring Falcon Talons
Description: The user jumps upward and extends their arms, mimicking a bird. When coming down, the target extends their leg and aims the drop kick on the
target. This attack is prone to cause earth to crack beneath the target's feet.
Requirements:
Mana Cost: 400
Strive Cost: 400



Magic Name: Chess Magic
Character Profile: Aubbio Incubus
Magic Type: Lost
Description: The user is capable of summoning ancient chess piece creatures to defend themeselves. History tells of special branch of the magic that allows
the summoner to bring forth legendary black chess piece monsters.
Spells:


Quote:
Spell Name: Pawn
Description: The user summons a suit of white armor with its own personal rapier. The pawn is loyal and will serve its master with true diligence. It's stats are
determined by 20% of the user's. It's max amount of summons is 5.
Requirements: Starter Summon
Mana Cost: 750
Strive Cost: 750
Ability (2):

Name: Sacrifice
Description: This spell gives the summon the ability to force open their summon gate and use it to transport themselves from the battle, into their summon world, and in front of their summoner. The summon cannot attack after transport. This ability can only be used 2 times per battle.
Requirement: None


Spells (1):

Spell Name: Space Forward
Description: The pawn is shot forward in a blast of white energy, his rapier aimed forward for a piercing attack.
Requirements: None
Strive Cost: 200


Spell Name: Pawn - Brute
Description: The user summons a burly and large suit of white armor with its own axe. This pawn is more powerful than the original but still serves its master. Though it's significant in brawn and most of its stats are 40% of the user's, the summon's speed and magic power remain at 20% of the user's.
Requirements: Pawn
Mana Cost: 2350
Strive Cost: 2350
Spells/Abilities:

Ability (3):

Name: Sacrifice
Description: This ability gives the summon the ability to force open their summon gate and use it to transport themselves from the battle, into their summon world, and in front of their summoner. The summon cannot attack after transport. This ability can only be used 2 times per battle.
Requirement: None

Name: Timed Burst Shield
Description: This ability gives the summon the ability to create a force field that pushes back objects close to them. This ability activates automatically after every 3 posts in combat. Those with more strength than the summon are not affected by this ability.
Requirement: None
PostPosted: Tue Feb 10, 2015 4:48 pm


xXRedemption_VengeanceXx
I do have a few spells but I rather not release them until I have my first set of them done, if that is okay with you of course.

Crasher Wave

Neat Guest


xXRedemption_VengeanceXx
Vice Captain

Eloquent Tactician

10,025 Points
  • Beta Gaian 0
  • Beta Citizen 0
  • Newbie Helper 100
PostPosted: Tue Feb 10, 2015 5:02 pm


Crasher Wave

Yeah thats perfectly fine. I went ahead and inserted your starting spell into its list. But otherwise your magic is all listed up for ya
PostPosted: Wed Feb 11, 2015 12:30 pm


Ometison
KRLee0312
Magic Name: Music Magic
Character Profile: (Link here)
Magic Type: Holder
Description: A magic that allows the user to calm and subdue animals through the sound of music and gain their aid. Only those who would willingly aid the caster will do so, all others will simply be calmed enough for the caster to move out of harms way and get to safety.
Humans are able to be lulled to sleep, mentally healed, or even entranced by the magic, though the magic cannot force the entranced victim to harm those they feel are allies or themselves. Attempting to do so automatically ends the spell's effect on the person(s) in question.
Spells: Lullaby, Pied Piper, Serenity, Fleet of Foot, Fearful Presence, Assistance, Bull's Strength, Bear's Endurance, Fox's cunning



size=10]
Spell Name: Lullaby
Spells Belonging To: Music Magic
Description: Lulls the target to sleep; can effect up to 5 targets.
Mana Cost: 3 mana per person effected.
Requirements: Music Magic Wizard, must be played on an instrument
Strive Cost: 20


Spell Name: Pied Piper
Spells Belonging To: Music Magic
Description: Effects up to 15 people. Entrances those effected to follow you. Will follow you even if they know that you can/will bring them harm later. Will be broken if you attempt to force them to harm an ally or go against their own morality. Lasts 20 minutes, but Music Magic Wizard MUST be playing for the entire duration or the spell effect ends.
Mana Cost: 45 mana per person effected
Requirements: Music Magic Wizard, Must know all other Music Magic Spells
Strive Cost: 400


Spell Name: Serenity
Spells Belonging To: Music Magic
Description: Calms those who here the music, can heal the minds of those effected by a mind altering spell. Can effect up to 10 people if only used to make targets passive.
Mana Cost: 5 mana per person effected to calm them; 30 mana to heal only one person's mind.
Requirements: Music Magic Wizard, Must on Lullaby
Strive Cost: 15; Enhanced (healing property) 50


Spell Name:Fleet of Foot
Spells Belonging To: Music Magic
Description: Enhances the subject's muscles to allow them to move a bit faster. Lasts 2 minutes.
Mana Cost: 40
Requirements: Music Magic Wizard, must know Basic Serenity spell
Strive Cost: 60


Spell Name: Fearful Presence
Spells Belonging To: Music Magic
Description: Makes the subject frightened of the caster, causing them to flee until they are unable to hear the sound of the music. Can effect up to 10 people at a time.
Mana Cost: 5 per person effected
Requirements: Music Magic Wizard, must be played on instrument
Strive Cost: 35


Spell Name: Assistance
Spells Belonging To: Music magic
Description: Entices those who would help you to do so, those who would not help are instead calmed. Can only effect 1 person at a time. Effects last for 15 minutes per casting
Mana Cost: 10
Requirements: Music Magic Wizard
Strive Cost:20


Spell Name: Bull's Strength
Spells Belonging To: Music Magic
Description: Enhances the physical strength of the target by 4. Lasts for 10 minutes.
Mana Cost: 70
Requirements: Music Magic Wizard, must know Bear's Endurance and Enhanced Serenity Spell
Strive Cost: 250


Spell Name: Bear's Endurance
Spells Belonging To: Music Magic
Description: Enhances the target's endurance by 4.
Mana Cost: 50
Requirements: Music Magic Wizard, must know Fleet of Foot
Strive Cost: 150


Spell Name: Fox's Cunning
Spells Belonging To: Music Magic
Description: Effects a 20 ft area. All spells cast in that area cost 1/4 less mana to cast. Lasts for 5 minutes
Mana Cost: 70
Requirements: Music Magic Wizard, must know Bull's Strength
Strive Cost: 325


I apologize for this but I'm afraid you are not capable of obtaining this power. This ability allows you control of a target within the range of your hearing. As cool of a power as musical manipulation is, I cant permit. You may be allowed pure debuffs or buffs to targets or allies but asking for more would be overstepping the boundary that I can allow for magics that use audio/sound as a weapon.


Would it be all right if it were everything except for Pied Piper and Fearful presence?

Angel_Rowen


Ometison
Captain

Interesting Genius

3,625 Points
  • Profitable 100
  • Person of Interest 200
  • Window Shopper 100
PostPosted: Sat Feb 14, 2015 7:08 pm


KRLee0312
Ometison
KRLee0312
Magic Name: Music Magic
Character Profile: (Link here)
Magic Type: Holder
Description: A magic that allows the user to calm and subdue animals through the sound of music and gain their aid. Only those who would willingly aid the caster will do so, all others will simply be calmed enough for the caster to move out of harms way and get to safety.
Humans are able to be lulled to sleep, mentally healed, or even entranced by the magic, though the magic cannot force the entranced victim to harm those they feel are allies or themselves. Attempting to do so automatically ends the spell's effect on the person(s) in question.
Spells: Lullaby, Pied Piper, Serenity, Fleet of Foot, Fearful Presence, Assistance, Bull's Strength, Bear's Endurance, Fox's cunning



size=10]
Spell Name: Lullaby
Spells Belonging To: Music Magic
Description: Lulls the target to sleep; can effect up to 5 targets.
Mana Cost: 3 mana per person effected.
Requirements: Music Magic Wizard, must be played on an instrument
Strive Cost: 20


Spell Name: Pied Piper
Spells Belonging To: Music Magic
Description: Effects up to 15 people. Entrances those effected to follow you. Will follow you even if they know that you can/will bring them harm later. Will be broken if you attempt to force them to harm an ally or go against their own morality. Lasts 20 minutes, but Music Magic Wizard MUST be playing for the entire duration or the spell effect ends.
Mana Cost: 45 mana per person effected
Requirements: Music Magic Wizard, Must know all other Music Magic Spells
Strive Cost: 400


Spell Name: Serenity
Spells Belonging To: Music Magic
Description: Calms those who here the music, can heal the minds of those effected by a mind altering spell. Can effect up to 10 people if only used to make targets passive.
Mana Cost: 5 mana per person effected to calm them; 30 mana to heal only one person's mind.
Requirements: Music Magic Wizard, Must on Lullaby
Strive Cost: 15; Enhanced (healing property) 50


Spell Name:Fleet of Foot
Spells Belonging To: Music Magic
Description: Enhances the subject's muscles to allow them to move a bit faster. Lasts 2 minutes.
Mana Cost: 40
Requirements: Music Magic Wizard, must know Basic Serenity spell
Strive Cost: 60


Spell Name: Fearful Presence
Spells Belonging To: Music Magic
Description: Makes the subject frightened of the caster, causing them to flee until they are unable to hear the sound of the music. Can effect up to 10 people at a time.
Mana Cost: 5 per person effected
Requirements: Music Magic Wizard, must be played on instrument
Strive Cost: 35


Spell Name: Assistance
Spells Belonging To: Music magic
Description: Entices those who would help you to do so, those who would not help are instead calmed. Can only effect 1 person at a time. Effects last for 15 minutes per casting
Mana Cost: 10
Requirements: Music Magic Wizard
Strive Cost:20


Spell Name: Bull's Strength
Spells Belonging To: Music Magic
Description: Enhances the physical strength of the target by 4. Lasts for 10 minutes.
Mana Cost: 70
Requirements: Music Magic Wizard, must know Bear's Endurance and Enhanced Serenity Spell
Strive Cost: 250


Spell Name: Bear's Endurance
Spells Belonging To: Music Magic
Description: Enhances the target's endurance by 4.
Mana Cost: 50
Requirements: Music Magic Wizard, must know Fleet of Foot
Strive Cost: 150


Spell Name: Fox's Cunning
Spells Belonging To: Music Magic
Description: Effects a 20 ft area. All spells cast in that area cost 1/4 less mana to cast. Lasts for 5 minutes
Mana Cost: 70
Requirements: Music Magic Wizard, must know Bull's Strength
Strive Cost: 325


I apologize for this but I'm afraid you are not capable of obtaining this power. This ability allows you control of a target within the range of your hearing. As cool of a power as musical manipulation is, I cant permit. You may be allowed pure debuffs or buffs to targets or allies but asking for more would be overstepping the boundary that I can allow for magics that use audio/sound as a weapon.


Would it be all right if it were everything except for Pied Piper and Fearful presence?


For this magic, I'll have to look over it and pick and put in some things to make it permittable. Things like manipulating people and having selective targets are kind of out of range for music magic. If you want, I can have the magic revised and posted on Tuesday. My condition, however, is that there will indefinitely be no "specified targets" attacks. If you activate a spell, you'll be able to control the distance in which the spell's range is but you won't be able to be selective with targets. In all honesty, I don't like magic like this since, although I LOVE music magic, its very very very very very very skewed to be unblockable since it's effects rely on a person's uncontrollable ability hear. Still, if you can give me some time, I can try and find an alternative. sweatdrop
Reply
「✚」Book Of Spells 《Learn The Way Of Magic》

Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum