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Posted: Fri Feb 22, 2013 11:45 pm
Colonel Iyam A Heita so... what's to stop someone from entering Batman into one these things or Wolverine? The core of those characters are simple enough to pass grading... Uh... nothing? I do believe some guy entered Sephiroth in like GTB III or IV, and one of the current fighters is literally Deadpool. Hell, Fierach is Kyo Kusanagi with a different name.
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Posted: Fri Feb 22, 2013 11:47 pm
Sigil Warden See, here you are mistaken. My character is not here to win, she is here to generally d**k around and beat the s**t out of people because its a) fun, and b) helps pass the time until the Burning Legion arrives and eats Gaia Prime, starting with all of Vintrict's mules. I, the player, on the other hand, am here to win money and a bit of prestige. So wait, your character puts herself in the path of swords, fire, axes, and all sorts of dangerous s**t just to d**k around? Though she is undead so I guess that kind of makes sense... but let me tell you about prestige... My old character...Sieg. His hand to hand skills, and this isn't being arrogant so excuse me if it sounds like it, his hand to hand skills were widely thought to be pretty damn good. I won most fights. I was one of the first people, if not the first person to use technical mixed martial arts. However, it was all bullshit. Winning those fights at the end of the day, wasn't that enjoyable for me, and damn sure wasn't fun for the people I beat. I don't know man, I mean if this is working for you, I'm not gonna try to change you... but I will say I've gotten a lot more interest in people wanting to play with me, now that I am like I am.
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Posted: Fri Feb 22, 2013 11:47 pm
she has a point, ooc, I wouldnt mind the money, ic it doesnt matter if my character wins he is cannon in an isolated universe. He will wake up having dreamed all of this once he is done in the tournament.
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Posted: Fri Feb 22, 2013 11:49 pm
Tresondros Ecstuffuan Winning those fights at the end of the day, wasn't that enjoyable for me, and damn sure wasn't fun for the people I beat. I sure as hell had fun logic cornering people into submission. Cause winning is fun. If you don't like winning, you're not an Ecstuffuan!
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Posted: Fri Feb 22, 2013 11:51 pm
HoH 08 was our best year, despite the fact that the Tenma fight was probably our worse fight.
That fight I'm telling you to find is my best fight on Gaia, personal experience.
I've had some good fights... I had a few good runs in HoH08... But I persoanlly feel like my fight with Fish in 09 delivered every single aspect of what people craved in every HoH fight plus extra. I'm okay with being the only one who may feel that way. There was a lot of blood, brawling, tactics, insanity, and OMG Powers!
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Posted: Fri Feb 22, 2013 11:52 pm
Tresondros Ecstuffuan So wait, your character puts herself in the path of swords, fire, axes, and all sorts of dangerous s**t just to d**k around? Though she is undead so I guess that kind of makes sense... She is very self-confident, and danger does not phase her in the slightest. In fact, all it does is make her horny. She's an undead construct with no reason to exist anymore, so her solution is to ******** s**t up enough so that she has a cause to fight for again. In the meantime, might as well use the advantage of living forever to screw with the living. She has some more personal motives as well, but as far as anyone meeting her is concerned, she wants to either kill you, maim you, ******** you, be ******** by you, or ******** with you, in any number of combinations of those things. OOC, I consider this sort of like a Pokemon gym badge. I am a newcomer on Gaia, I am trying to prove myself.
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Posted: Fri Feb 22, 2013 11:52 pm
Sigil Warden Uh... nothing? I do believe some guy entered Sephiroth in like GTB III or IV, and one of the current fighters is literally Deadpool. Right but the difference is that these characters in their world have skill sets that can completely negate what is you are trying to achieve. They require no skill, they were already built broken, so where is the mental challenge in that? How is that proving mental dominance? Think of how much more rewarding it is to outwit your opponent with a character which is balanced. Sigil Warden Hell, Fierach is Kyo Kusanagi with a different name. He's more than that from I what I have read...his core kit may be Kyo but he added to it plus I think the core kit he uses is from the fighting game which puts him at a handicap.
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Posted: Fri Feb 22, 2013 11:53 pm
That's the ole HoH charm.
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Posted: Fri Feb 22, 2013 11:57 pm
Lucid Red Herring HoH 08 was our best year imo, despite the fact that the Tenma fight was probably our worse fight.
That fight I'm telling you to find is my best fight on Gaia, personal experience.
I've had some good fights... I had a few good runs in HoH08... But I personally feel like my fight with Fish in 09 delivered every single aspect of what people craved in every HoH fight plus extra. I'm okay with being the only one who may feel that way. There was a lot of blood, brawling, tactics, insanity, and OMG Powers! I personally preferred my performance in 09. 08 had some quotables but when I went back and read a lot my fights. I grew disgusted
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Posted: Fri Feb 22, 2013 11:57 pm
Colonel Iyam A Heita Right but the difference is that these characters in their world have skill sets that can completely negate what is you are trying to achieve. They require no skill, they were already built broken, so where is the mental challenge in that? How is that proving mental dominance? Think of how much more rewarding it is to outwit your opponent with a character which is balanced. He's more than that from I what I have read...his core kit may be Kyo but he added to it plus I think the core kit he uses is from the fighting game which puts him at a handicap. I don't think my character is overpowered. I think she is strong, because I designed her to be, but certainly not so overwhelming that it is impossible to stand up to her. However, since I am trying to win, I don't make these weaknesses public if I can help it (even though I was sort of forced to recently), leaving the opponent to figure out by trial and error what they are, which is kinda what happens in a real conflict too.
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Posted: Fri Feb 22, 2013 11:58 pm
Sigil Warden OOC, I consider this sort of like a Pokemon gym badge. I am a newcomer on Gaia, I am trying to prove myself. Your characters mind set is powerful. A man who wants nothing is invincible. She has no reason to exist. Nothing to lose. She doesn't care if she is permanently maimed or scarred. That in of itself is an advantage. However it is an advantage that can be used against her, so I won't pretend like its a part of her being OP or anything. Its fine tbh. You know how you prove your the truth in the RP community. You know you are the truth when you can kick someones a** and they enjoy it. Anybody can win and make sure the other guy has a totally shitty time. That's not hard. Cognitive Genome when he played Ebris Delfi was awesome at this. At least as far as the HOH concerned (and I would dare say this circle of RPers) he has proven himself time and time again.
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Posted: Fri Feb 22, 2013 11:59 pm
Roleplaying is always about storytelling because that's what roleplaying IS. The fact that a tournament is a competition doesn't change that.
Roleplaying is collaborative. Competitions are.. competitive. You have to be able to reconcile the two concepts in order to really succeed as a fighter, and what that means is that you have to put the desire to win second to the desire to play your character properly. This is hard for some people, because they define competitiveness as wanting to win. I define it as wanting a challenge, ergo entering competitions is easy for me.
It also means that you have to constantly be aware of fair-play, and communicate with your opponent. I'm not saying you're always going to clarify the situation to move things forward or come to an acceptable compromise, but that, just like any other roleplaying situation, you have to be willing to work with your opponent for the simple fact that if you don't.. all you're going to do is butt heads and in the end that's not really fun for anyone involved. Even if you win.. you still come out looking like s**t. So you're the lesser of two shits. Congrats.
You can win every fight you have, but no one's going to think you're a good fighter if you compromise roleplaying or fair play to do it.
When I enter a tournament, I do it to find a challenge and, obviously, with the intent to succeed. But I don't let that desire to succeed supersede my values as a sportsman, or my roleplaying. At the end of the day, playing my character properly always comes first - winning comes second. I'd sooner lose a fight fairly than win it by playing like a douche, although I'll be the first to admit that if someone tries to fight me like a shitheel, I'll respond in kind.
But I don't enjoy it. I don't like it, and it's not how I prefer to play. I prefer to play fairly, and to do what makes sense for my character to do in a fight. If that means he might get his teeth kicked in, then.. well, sour grapes for him, 'cause that's what'll happen.
tldr; you're still roleplaying, and roleplaying is collaborative. I'm not saying you have to work out what is "cool" to do in the fight with your opponent, but you have to reconcile the collaborative and competitive aspects and be willing to give as much as you take when the time is appropriate. Most people don't do this.. and that's why most people fail as fighters.
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Posted: Sat Feb 23, 2013 12:00 am
Glorious Athena I sure as hell had fun logic cornering people into submission. Cause winning is fun. If you don't like winning, you're not an Ecstuffuan! I am not an ecstuffuan. My character is. Big difference.
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Posted: Sat Feb 23, 2013 12:04 am
The Thunder Tyrant Roleplaying is always about storytelling because that's what roleplaying IS. The fact that a tournament is a competition doesn't change that. Roleplaying is collaborative. Competitions are.. competitive. You have to be able to reconcile the two concepts in order to really succeed as a fighter, and what that means is that you have to put the desire to win second to the desire to play your character properly. This is hard for some people, because they define competitiveness as wanting to win. I define it as wanting a challenge, ergo entering competitions is easy for me. It also means that you have to constantly be aware of fair-play, and communicate with your opponent. I'm not saying you're always going to clarify the situation to move things forward or come to an acceptable compromise, but that, just like any other roleplaying situation, you have to be willing to work with your opponent for the simple fact that if you don't.. all you're going to do is butt heads and in the end that's not really fun for anyone involved. Even if you win.. you still come out looking like s**t. So you're the lesser of two shits. Congrats. You can win every fight you have, but no one's going to think you're a good fighter if you compromise roleplaying or fair play to do it. When I enter a tournament, I do it to find a challenge and, obviously, with the intent to succeed. But I don't let that desire to succeed supersede my values as a sportsman, or my roleplaying. At the end of the day, playing my character properly always comes first - winning comes second. I'd sooner lose a fight fairly than win it by playing like a douche, although I'll be the first to admit that if someone tries to fight me like a shitheel, I'll respond in kind. But I don't enjoy it. I don't like it, and it's not how I prefer to play. I prefer to play fairly, and to do what makes sense for my character to do in a fight. If that means he might get his teeth kicked in, then.. well, sour grapes for him, 'cause that's what'll happen. tldr; you're still roleplaying, and roleplaying is collaborative. I'm not saying you have to work out what is "cool" to do in the fight with your opponent, but you have to reconcile the collaborative and competitive aspects and be willing to give as much as you take when the time is appropriate. Most people don't do this.. and that's why most people fail as fighters. You may not have taken the time to read my fights in full, the one with Slash or the one with Fierach just now, but I am, for all my competitive rhetoric, trying to cooperate and reward my opponent when he has outsmarted me. But neither opponent has returned the favor, so I am thrust into the conundrum of having to either also become a loldodging jerkoff or continue to eat their damage and be graded poorly because I took too much damage while my opponent was bleeding slightly from a cut eyebrow or whatever.
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Posted: Sat Feb 23, 2013 12:06 am
The Thunder Tyrant I'm not saying you have to work out what is "cool" to do in the fight with your opponent, People know that if they have a cool enough idea, a cool 'spot', then If they come to me with it, I'll do my best to make it happen within the context of the fact that my character is trying to win. Because why not? If it improves the fight then I'm all for working towards it. However, I usually won't ask people for any specific spots because I know not everyone likes the idea of working towards a single goal. Which is a shame. but I tend to be able to work towards the spots I want to do within a competitive rp situation.
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