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A B/C Centaur and Mythological Creature Shop 

Tags: Centaurs, Mythology, Roleplay, Pegasus, Fantasy 

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Aria Starstone

Sexy Goat

32,115 Points
  • Friend of the Goat 100
  • Wintersday Bard 50
  • Enemy of the Goat 25
PostPosted: Fri Feb 16, 2024 10:23 pm


Power Approval Please!
Character Name & Uncert Link Mohini
Power Type: Minor
Please link obtainment! Here

Power Name: Lightning's Touch
Description of Power:
When needing to defend herself, Mohini can call a small barrier of lightning between her and her attacker. It is only single-directional... She can either have it in front of her, to one side, or behind, and it does not move from where it is summoned to. She can hold it for up to 20 minutes, at most, and it's only once a day she can call it.
Aria Starstone
Approved


Power Approval Please!
Character Name & Uncert Link Lugh
Power Type: Minor
Please link obtainment! Here

Power Name: Autumn's Dance
Description of Power:
Lugh will begin to sing, sweeping his scepter as a focus in an arc, and any fallen leaves around him, so long as they are in fall colors, will begin to dance and swirl around him, as if wind was moving them around him in time to his song.

Aria Starstone
This is fine - but we do need a time limit for this power. I'm going to say it's for the duration of the song.
PostPosted: Thu Feb 22, 2024 12:32 pm


Power Approval Please!
Character Name & Uncert Link Andromeda
Power Type: Minor
Please link obtainment! Power here

Power Name: Bioluminescence
Description of Power: There are parts of her body, along with a 'crown' in her hair, that glows in the dark, it's brighter when she's in motion than when she is still. It's almost non existent when she's sleeping or resting.
Revel1984
Hey, this just seems like natural bioluminescence, where's the power involved? Perhaps you want to do something like she can create bioluminescence around herself or on others? Otherwise, the crown should not always glow, even when she's asleep.

Revel1984

Friendly Shapeshifter

16,200 Points
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Revel1984

Friendly Shapeshifter

16,200 Points
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  • Rebel Spark 50
  • Friend of the Goat 100
PostPosted: Thu Feb 22, 2024 12:42 pm


Power Approval Please!
Character Name & Uncert Link Brisingr
Power Type: Minor
Please link obtainment! Power here

Power Name: Flame Body
Description of Power: There is permanent fire around his neck, down his back and down his tail. It's more 'alive' when he's awake, it dies down to embers when he's alseep. It's not a threat to those around him and he is impervious to it's effects himself. He can't throw it very far from himself, mostly useful for lighting fires (camp fires etc)

(note, his wings are too small for flight, he cannot fly but he is able to jump a little higher than normal using them for 'lift')
Revel1984
Approved - please note, this thread is powers only, not natural features such as wings.


Power Approval Please!
Character Name & Uncert Link Jotuun
Power Type: Minor
Please link obtainment! Power here

Power Name: Ice Spears
Description of Power: He can create spikes, or patches of ice on his body, these can be broken off and used as a weapon to throw at others, or as a shield. Once broken off, they will melt just like normal ice, and the patches of ice on his skin, can be broken, they just add an extra layer. He is extremely tolerant of the cold, he barely feels it.
Revel1984
The actual magic he was given was ice magic, not the ice growths, those are just a feature of his body. They should not be able to grow back or be broken off. (If they are broken off, they will not regenerate, unless you change your ice power to just that.) Where is the actual ice magic? I think you're confusing the blessings/curses with magic, which not every blessing or curse is magic. He was given an actual ice magic power, which is what we're asking for. Being extremely tolerant of the cold could be an ice power. Basically, narrow down what you're asking for and keep it to the magic itself.


Power Approval Please!
Character Name & Uncert Link Totole
Power Type: Minor
Please link obtainment! Power here

Power Name: Star Seeker
Description of Power: He can open rips in space to show the galaxies and stars, these are stable and temporary, they will either close of their own accord or he can close them, the larger they are, the less time they will be open for if he doesn't concentrate on keeping them open. These are not portals, you cannot enter or exit from them, they are more like windows to observe through.
Revel1984
Opening in space is a super overpowered ability. No. This one is needs to be reworked. That would be a major power, and probably something we'd only allow gods to do. Instead, I would suggest something like... showing others other parts of space. He could project existing space so that taurs can see it, but not actually manipulate space itself in this way.
PostPosted: Tue Feb 27, 2024 10:31 pm


Power Approval Please!
Character Name & Uncert Link Nebha - Uncert - Cert
Power Type: Minor
Please link obtainment! Drop Post

Power Name: Earth Shaping
Description of Power: Able to manipulate small amounts of soil, rocks and similar ground debris at a time to move or form it into a chosen shape. If it's not a shape that would be able to hold naturally it crumbles or falls apart once Nehba stops focusing their power on it unless it's properly secured or packed down. Nebha can only use this power for a total of 30 minutes per day before rest is required, otherwise further exertion will cause things to crumble sooner.
mistalina13
Approved.


Power Approval Please!
Character Name & Uncert Link Xynethe - Uncert - Cert
Power Type: Minor
Please link obtainment! Drop Post

Power Name: Shimmering Stars
Description of Power: Allows Xynethe to produce an illusory field of stars in a small area for observation or prediction purposes (or some soft lighting in a pinch.) The field mimics the the constellations in the local sky as they understand them to be and can be actively manipulated by them to show changes over a limited time without being recast. If they are not creating it from a star chart or any kind of records it is based upon what their own understanding of the sky at the moment which has a chance of being incorrect. If it isn't being actively manipulated for a period of time it will fade away early. (They can use it for 30 minutes without difficulty, and up to an hour with it being draining and requiring recharge time afterward.)
mistalina13
Approved.


mistalina13

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BastetAmun

Feral Hunter

9,200 Points
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PostPosted: Wed Apr 17, 2024 8:25 am


Power Approval Please!
Character Name & Uncert Link Azrael
Power Type: Minor
Please link obtainment! Drop Here

Power Name: Calming Presence
Description of Power: Calming Presence: Has the ability to exude a calming aura to the person(s) he is in contact with. This only lasts for a minute at the most currently and he has to rest for ten minutes before going again. He mostly uses this to help ease the passing of those in pain.
BastetAmun
Approved.
PostPosted: Sun Apr 28, 2024 10:55 am


Power Approval Please!
Character Name & Uncert Link Ash Hawthorne
Power Type: Minor
Please link obtainment! Drop post

Power Name: Vine Whip
Description of Power: The magical vine around his arm and be used as a sort of whip to either knock small objects over, possibly grab small objects to flick back at him to try to catch, or to hit another taur. More of a surprise than actual weapon it's used more for distraction than offense.
Fatal Irony
Approved.

Fatal Irony
Crew

Friendly Gawker

12,500 Points
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Melomar

Wind-up Waffles

PostPosted: Tue May 21, 2024 2:33 pm


Cheri
See what you think. smile heart

Power Approval Please!
Character Name & Uncert Link Svapna
Power Type: Minor
Please link obtainment! (Uncert drop)

Power Name: Dreamcatcher
Description of Power: Minor Power - Dreamcatcher. Using a dream catcher as a dream shield, she can filter dreams through it to block out a sleeper's nightmare. She must be asleep, and she cannot otherwise change (or enter) any dreams. The more she uses this ability the more prone to nightmares she can become.
Melomar
Could she maybe lessen the nightmares, rather than complete block them? Blocking the nightmares completely feels more like a moderate power. Also, this power needs some type of duration. Is it just one taur through night, is it multiple taurs for a smaller of time, etc. I'm fine with it having the side effect of causing her nightmares.


New Description:Using a dream catcher as a sort of dream sifter, she can filter dreams through it: as they pass through, some of the negativity that defines a nightmare is left behind, leaving the sleeper with more pleasant dreams. The process works on a single sleeper's nightmare for one evening. She cannot catch every nightmare, and she cannot affect the dreams of more than one sleeper, but with lots of practice, she may be able to do those things in the future. She must be asleep, and she cannot otherwise change (or enter) any dreams. The more she uses this ability in a short period of time, the more prone to nightmares she can become.
Melomar
Approved.



- - -

Power Approval Please!
Character Name & Uncert Link Alphege
Power Type: Minor
Please link obtainment! Family Member uncert

Power Name: Minor Plant magic - Blessed Steps
Description of Power: His hooves cause plants to grow wherever they touch organic matter. For example, if on potting soil plants grow; but if on stone, they do not. This power also boosts the growth of already established plants. The side effect of this is that minerals can be taken from his own body to make the plants grow. This can become quite dangerous and he constantly must eat good foods to offset the depletion.
Melomar
This is reading as more of a moderate power. Maybe limit it to boosting growth of already established plants? The leveled up version of this power would creating new growth. Also, how long does he have stand there to cause the growth? Is it literally just like walking over it? That feels a little overpowered, too. Maybe he has to focus a little bit? And it should leave him tired afterward, not just with minerals drained. The minerals part is a RP thing and I'll let you keep that.


New Description: While standing in concentration for several minutes, his hooves can boost the growth of already established plants. The side effect of this is that health/HP and minerals are taken from his own body to make the plants grow. This can become quite dangerous as he becomes drained and must lie down afterward, and he must eat good foods to offset the depletion.
Melomar
Approved.


- - -

Power Approval Please!
Character Name & Uncert Link Bandoji
Power Type: Minor or Major
Please link obtainment! Quest Fairy Drop

Power Name: Wild Dance
Description of Power: When he plays music with his lute, people within earshot feel the (stronger than normal) urge to dance! They may choose to ignore it. The more he plays, the more exhausted he becomes as if he is the one dancing.
Melomar
Approved.
PostPosted: Wed May 22, 2024 10:02 am


Power Approval Please!
Character Name & Uncert Link Moirai Asteria
Power Type: Minor
Please link obtainment! Drop post

Power Name: Kiss of Ice
Description of Power: She can breath what looks like fire but is cold as ice. It casts light like a fire and will cool a small area in the same way an equivalent fire might warm an area. She's limited on how long she can hold it to how long she can breath out and while the air is cold it doesn't have the ability to freeze anything
Fatal Irony
Approved. I'm just going to take "how long she can breathe out" as the time limit for this power.

Fatal Irony
Crew

Friendly Gawker

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S1lversong
Crew

PostPosted: Sat May 25, 2024 10:51 am


Power Approval Please!
Character Name & Uncert Link Raiva
Power Type: Minor
Please link obtainment! Drop post

Power Name: Sun's Warmth
Description of Power: Raiva can direct small beams of 'sunlight' using her staff, to warm up one or more areas of her choice. This warmth is akin to that of a sunny day in summer. It cannot start a fire or anything similar. She can warm one large area (20ft radius), or up to three small areas (5ft radius) at a time. The area(s) must be within her sight, and within 50ft of her location. The warmth does not move, and can last for up to 20 minutes.
S1lversong
Approved.
PostPosted: Fri Jun 07, 2024 12:28 pm


Power Approval Please!
Character Name & Uncert Link Maele Twinklewish
Power Type: Minor
Please link obtainment! drop post

Power Name: Glitter Bomb
Description of Power: She can create the illusion of glittery lights, usually by waving her wand but it's not necessary. The "glitter" amounts to about a handful and sticks around for about 10 mins once deployed. The glitter emits a soft amount of light in blinking, twinkling patterns.

Fatal Irony
Crew

Friendly Gawker

12,500 Points
  • Peoplewatcher 100
  • Flatterer 200
  • Brandisher 100

spelldancer
Crew

Swashbuckling Fairy

PostPosted: Tue Jun 11, 2024 6:29 pm


Power Approval Please!
Character Name & Uncert Link Dancong Rhapsody
Power Type: Minor
Please link obtainment! Drop off post

Power Name: Lightened Load
Description of Power: Dancong Rhapsody can levitate small objects up to a full pot of tea about chest height from the ground. The number she can levitate at once goes down as the mass of the object goes up, with a max of 2 objects at her highest mass, though one must be smaller than the max size. She can only do this to objects within 15 feet of her and duration also decreases with mass or quantity of objects. The longest she has managed was 5 minutes at max size.
PostPosted: Sat Jun 15, 2024 11:06 am


Power Approval Please!
Character Name & Uncert Link Marzanna
Power Type: Minor
Please link obtainment! Halloween 2023 semi drop post

Power Name: What is it called? Book of Poisons
Description of Power: Marzanna can neutralize poisons that she has encountered and documented in her book previously. The poison must be pure when being documented (i.e. not mixed in someone’s blood or drink) but can be neutralized when mixed with other things. She has documented most of the very common poisons that are easily found, and a few rarer ones. As she neutralizes the poison, her book’s glow begins to lessen and when it is out she can’t do anything until it has a chance to recharge. Rate of loss of glow depends on the strength of the poison. To fully recharge from completely draining the book takes 24 hours.

spelldancer
Crew

Swashbuckling Fairy

Reply
Stats, XP Points,, RP Points, and RP/XP Point Redemption

Goto Page: [] [<] 1 2 3 4
 
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