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Ryuondo
Captain

PostPosted: Sat May 26, 2007 8:14 pm


As for the hot spring business. It's conventional to bathe before entering. That way the water doesn't get dirty with oil and dirt and such.
PostPosted: Sun May 27, 2007 10:42 am


Sorry I poofed for a bit, guys. There was too much stuff going on what with it being the end of my senior year and whatnot. I'm finally officially out of high school so I'll be around ^^

How is everyone today?

Takara467


Ryuondo
Captain

PostPosted: Sun May 27, 2007 2:04 pm


Congratulations Takara!

I'm doing pretty good right now. Just reading The Zombie Survival Guide and playing Need for speed Carbon.
PostPosted: Sun May 27, 2007 6:03 pm


Oh, Takara do you read any web comics?

Ryuondo
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PostPosted: Sun May 27, 2007 10:53 pm


Damn Almassi Cave and Shrine, now I have to completely start my character from the beginning! I entered the place, and went ahead down through it. I made sure to keep from getting corprus or Blight, and even picked the lock on the Shrine door in the lower area. Behind it was a small chamber with another Corprus Zombie and an Ice Atronach....I actually kiled the Atronach! Which I am guessing is hard to do at lvl 7 unarmored and hand-to-hand. Anyway, I found up ahead past the atronach I could nto go on, as the path was high up and the ledges were way too steep. So I turned back, to fidn the door was one way. Bummer, luckily I had only used the autosave from resting right before entering, so I reloaded my main save and trekeed through the rest of the dungeon. Then, I find I cannot leave the dungeon at all; the two paths back to the entrance are BOTH up high and steep, which makes me wonder, why the hell they would add a dungeon that a person cannot escape. My acrobatics are at 64 right now, if I raise them to 100 can I get out? Cuz I really see no way of getting out, I spent over an hour at the ledges trying to get up with no avail. It sucks too, cuz I got some Key from one of the Zombies that cast that annoying spark from afar and liked to run as you hit them.
Awesome graduating, Takara, good luck with college or whatever....how is everyone?
PostPosted: Mon May 28, 2007 12:04 am


I have that problem on one of my assassination missions. Did you get the scrolls from the dude who magically fell from the sky in the beginning of the game? They fortify your acrobatics by 1000 points. Use one to jump up the edges. Just wait for the effect to wear off before you jump again. I guarantee you will die if you don't. They make you jump so high that it wears off before you hit the ground. When you do lets just say there isn't much left after you touch down.

Ryuondo
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PostPosted: Mon May 28, 2007 12:11 am


Don't remember any guy falling from the sky(I have not really ventured out much past the Seyda Neen and Bitter Coast areas yet) But I do remember the scroll(The only one I have seen sofar that fortifies the attribute by 1000) unfortunately it is in a locked chest inside Eldafire's house(I store all my stuff in herhouse since she is dead and I managed to pick her door lock) so I guess that means I have to start all over huh? Oh well, plan on getting some specific stats up supr high early on then this time around, since the more I raise them after lvl up, then bigger bonus I get when I rest to assign points. Speaking of that, is there a limit to how big of a bonus I can get at lvl up?
PostPosted: Mon May 28, 2007 12:15 am


It should be about 5.

Ryuondo
Captain


Takara467

PostPosted: Mon May 28, 2007 9:54 am


Thanks, guys ^^

I've read a few of the ctrl-alt-del ones, but other than those I don't read any others. Why?
PostPosted: Mon May 28, 2007 12:54 pm


Eh, just felt like asking.

Ryuondo
Captain


zarrock blackheart

PostPosted: Mon May 28, 2007 4:29 pm


was up guys, im looking for people to jion my anthro guild
PostPosted: Mon May 28, 2007 4:56 pm


I'm not really into Anthro. Sorry man.

Ryuondo
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PostPosted: Mon May 28, 2007 10:29 pm


Well, restarted my Orc this afternon, and now I'm lvl 10, and I am doing well with Hand-to-Hand at 83 and Acrobatics at 96. I was really irritated when I went into the shipwreck along the coast, the one with floating crates and a key inside one of them, and I made sure to kill EVERYTHING within a good long distance before entering(Since I was diving for Pearls too) and I was goign to go into the lower levels, but for some reason, every time I went down there, even though I would get up to the air, after a few seconds, my Fatigue bar(Which would have just finished refilling to max) would suddenly instantly drop to 0, and I sank into the water, until I died, while a glitchy sound kept repeating nonstop(Sounded liek a hit) There were no monstersor fish, but it was getting annoying, is that a bug in the game? Cuz there was no reason for my Fatigue to just instantly disappear for no reason like that, I had no disease or anything. Of course, then when I went to leave, I found I had problems doing so; whenever I would exit the ship, I would be underwater and already being ganged by seven slaughterfish and four of those crab/squid things(Draeught, I think they are called) it was ******** ridiculous, I killed off everything beforehand to keep it from happening, but they were there every time I exited the ship, and they would PWN me. Finally, I managed to luck out using Berserk and a shortblade, and 1-hit them all really fast. Then, of course, it just had to be time for all those damn Netches and Cliff Divers to just mysterious reproduce in mass numbers. I had not fought a single one of either yet at all, and the areas had none so far I was in. But after exiting the ship, the divers and netches were EVERYWHERE, it was as if entering the ship triggered some sort of switch to make monsters sudden appear in massive quantities. Needless to say, I somehow managed to get back to Seyda Neen, then headed north. Currently nearing Balmora, doing pretty good, though it sucks, I cannot sell anything to the Seyda Neen or Hao Quan(Name?) Shops, as the NPCs both have 0 gold to give me. Plus, I have yet to get back the amulet ogf locking, so until then I am carrying around a bunch of Skooma and Moon Sugar, and have to drop it to use barter all the time. I discovered though, conveniently, the scroll that gives you 1000 Acrobatics, is actually quite useful for movign really far, if you can guide your fall to land in water deep enough to swm in, you won't die or take damage. Of course, I was only testing it out, I am saving the 3 I got for that Almassi Shrine Dungeon.
How is everyone this morning?
 
PostPosted: Tue May 29, 2007 1:48 am


You may have been getting hit by a ghost. It may have been off in the distance hitting you with some uber crazy drain fatigue spell. Though hell if I know. It's glitchy game sometimes.

Ryuondo
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PostPosted: Tue May 29, 2007 11:31 am


Nah, I have dealt with ghosts before, and they don't pose much threat, besides, this was the ship south of Seyda Neen, in Bitter Coast Region. Plus, if there was anything attacking me, the music would have went to the battle musics, but it was the usual explore music, so I know it wasn't a monster....for some reason, it only did that while in the ship, and only when I would dive then surface in one of the air pokcets.....maybe the air is unofficially poisoned and has a chance of instantly knocking you out?
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Cleft of Dimensions

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