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Black Company: The 10 Year Old Guild - CLOSED

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Tags: Role Playing, Mercenary, Technomancy, Magic, We are the champions, deal with it 

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Thanatos_M

PostPosted: Thu Feb 14, 2008 10:04 am


Tegral
Eh, with Thanatos, Mastema, Twilight (even if he does supposedly hate Mas) and even Nana (who'd defend her husband as vehemently as her children no doubt) I have little hope for the Admiral's survival. One on one, however, I'm confident in the technological superiority.


No doubt. But Mas probably has much greater knowledge of magic, which is also his edge. But again, Mas isn't terribly much concerned about not being able to go brawn to brawn with everyone as Than is.
PostPosted: Thu Feb 14, 2008 10:08 am


True, the good Admiral's knowledge of the arcane arts are a little...shoddy - that's putting it mildly - but that's not to say he can't use them either. After all some of the most deadly effects are those that are cast wildly, with no inhibition of damage to self and others, and it's that exact point that makes the Admiral's use of magic so dangerous. After all if, so hypothetically, they two were to brawl right there...chances of the Admiral lashing out and striking Nana, or Bell, or even Thanatos are significant, accidentally of course.

Not to mention Mastema's greater knowledge of magic (as I mentioned before a skill the Admiral does not employ very often) and reduced mastery of technology, comparatively speaking to the Admiral, gives me the edge on that front. So you have your strengths and I have mine.

A Broken Husk


A Broken Husk

PostPosted: Thu Feb 14, 2008 10:10 am


See Pandamon? We can get along!
PostPosted: Thu Feb 14, 2008 10:31 am


Tegral
True, the good Admiral's knowledge of the arcane arts are a little...shoddy - that's putting it mildly - but that's not to say he can't use them either. After all some of the most deadly effects are those that are cast wildly, with no inhibition of damage to self and others, and it's that exact point that makes the Admiral's use of magic so dangerous. After all if, so hypothetically, they two were to brawl right there...chances of the Admiral lashing out and striking Nana, or Bell, or even Thanatos are significant, accidentally of course.

Not to mention Mastema's greater knowledge of magic (as I mentioned before a skill the Admiral does not employ very often) and reduced mastery of technology, comparatively speaking to the Admiral, gives me the edge on that front. So you have your strengths and I have mine.


Than's half expected this little gathering to go to s**t since he came xp No biggy for him if Teg decides he's bored enough to go apeshit on people. Nana and Bell, well it's Griffin's turn to be the meat shield. But I'd hope Teg knows something at least, seeing as he's the ex-manager, for lack of better terms, of a space station with a cannon powered by angel meat.

As for mastery of technology, depends on your definition of mastery. Mas hasn't been in the field as long, but he's gotten fairly savvy since his first mechanical incarnations, V5 being the current crown of that advancement. Besides experience, he also hasn't really implemented it on himself, as in he doesn't actually use it directly and only uses it on his other designs.

Thanatos_M


Tacitus

Codger

PostPosted: Thu Feb 14, 2008 10:48 am


Pfft, collateral damage is easy to avoid when there's a bored Time Lord watching. Then again, just about anything is easy with a Time Lord around... even without a sonic screwdriver.

>.> Nevermind me, just ignoring class...
PostPosted: Thu Feb 14, 2008 12:13 pm


So bored.

Sairys Draconis

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taylorNOTashley

PostPosted: Thu Feb 14, 2008 4:44 pm


Tegral
See Pandamon? We can get along!


Now I wanna make a Pandamon outfit > >;;
PostPosted: Thu Feb 14, 2008 8:24 pm


Wait what? Who's alone? Gan just showed up with everyone else.

O_o;

Nana_Wing
Vice Captain


A Broken Husk

PostPosted: Thu Feb 14, 2008 11:49 pm


Taco, I'm more or less ignoring any form of ability your character has. Simply because, in my opinion, the ability to manipulate time (and not simply the little bursts that most people fiddle with by instantly jumping around or what not) on a combat level is god modding. In theory you could stop time just before a critical attack was to hit you, move out of the way, and resume time again.
PostPosted: Fri Feb 15, 2008 12:20 am


I get that a lot, mostly from one of my friends IRL that likely knows more about Tac than I can ever remember at any given time. And I'm not denying that temporal manipulation is inherently munchy, but on a certain scale any magic is munchy. The only thing that makes throwing a fireball not munchy is a set of defined rules and an ethical standard one holds themselves to when utilizing said fireball.

Do I stop time and dodge every attack? No. Do I stop time at all? Yes, but never around a subject with sentient will. At first glance Tacitus is inherently the most munchy character on Gaia, even moreso than Sephiroth Kenshin Naruto hybrids. However, it is the scale of abilities and the environment in which he is played that alters the level of munchiness to even the point where it does not exist.

In an average Gaia RP where tech and magic are both above average Tacitus could perhaps utilize Haste/Slow effects and access his two firearms with a possibility of using the Mace of Virgil he took from somebody. In some cases he might even forgo some tactics in favor of divine magic

In a low magic RP he's a cop with guns, lacking even his passive immunities to illusions and a few other things.

In his preferred element of a realital terrorist hunter it scales all the way up to instant transmission, "walls" of stopped time, unstable temporal energy surges, and tech requisition from Genesis including the Annalis weapon systems and the Judicator Hybrid powered armor.

Note that not even for realital terrorists does he stop time completely. Basing your views on that level of manipulation is inherently flawed as erasure and complete stopping is reserved for agreed plot purposes only.

When Tacitus first appeared in the BC he was utilizing very small fields of stopped time as 'stepping stones' and his guns for long range assault. No divine magic and only a momentary appearance of the Genesis Sphere to drop him into the current spacetime.

Yes, I could munch like hell, but where the hell is the fun in that?

Tacitus

Codger


Sairys Draconis

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PostPosted: Fri Feb 15, 2008 1:46 am


heart
PostPosted: Fri Feb 15, 2008 8:57 am


I've never seen your character fight, never seen him interact with anyone really, so my only basis for any sort of conclusion is what I've read in your profiles and my own opinions on how that character could be played. Since I know near nothing of you, after all there's not that many people with ridiculous characters like that who adhere to a set code of morals while playing them, it's only natural to assume the worst. Now if you go off on some tangent about how 'Oh you don't know me so you can't judge me' I'll simply dismiss this conversation outright, not to mention mock you at every turn until I get bored with you.

The whole point of a profile is so people can go in and see if your character is deemed acceptable to roleplay with. Obviously people who have significantly skewed profiles are less likely to be roleplayed with by anyone with half a brain - or who doesn't god mod themselves.


And on a completely separate note...where's Kaiori?!

A Broken Husk


taylorNOTashley

PostPosted: Fri Feb 15, 2008 10:20 am


domokun
PostPosted: Fri Feb 15, 2008 2:43 pm


Hmm, god mod... there's a word I haven't heard in a while.

Although I don't like the idea of setting strict limits, I do have to go with Teg more or less on this one, having seen several 'time gods' in my....time. Tac does make the obvious point that even so much as conjuring a fireball on whim is seemingly so far beyond the realm of realism that manipulating time is minimally more unfeasible. This is debatable, but fire isn't a fundamental element to which everything else adheres. A character can conjure balls of energyon whim because we can fairly easily assume his mind exists beyond/above the realm of mechanics that govern this energy gathering. The same can't be said of time. In order to control time, we would have to assume that the character is either beyond the scope of temporal mechanics or is nearly equivalent to the body of time itself. Even without noting that it would be difficult for such a character to exist like all of our others, it's kind of bordering on the realm of being a deity of kinds. Again, I grant we've had such characters played in the past, but I don't recall many if any of such characters ever being played well.

Things get very icky when you try to make a character that can manipulate space-time and those realms.

Thanatos_M


kaiori

PostPosted: Fri Feb 15, 2008 7:41 pm


v-day kept me busy ! gonk heart domokun
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Black Company

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