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Posted: Sun Mar 02, 2008 9:43 pm
I think that up there pretty much says Ultimate Airship. The engines in the back can be what allows it to planejump and the Guns can be ballistas or something.
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Posted: Sun Mar 02, 2008 9:43 pm
So, Voh ... ever play Magic: the Crack Habit Gathering? One of the story arcs revolved around an interplanar airship.
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Posted: Sun Mar 02, 2008 9:51 pm
Never liked Magic: The Crack Habit Gathering.
But I was keeping it realistic and traditional. My characters Warforged companion who maintained the ship had a door that led into the equivalent of Washu's workshop like she had in Tenchi's house. A dragon figurehead in the front of the ship allowed the omnimental to channel its attacks like fireballs and whatnot.
The list goes on, it could even go underwater.
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Posted: Sun Mar 02, 2008 9:57 pm
Realistic?! You're talking about a planeshifting boat here!
I dont see how using a Firefly's blueprints is going to be any better than that. What you need is a real sailing ship's deckplan.
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Posted: Sun Mar 02, 2008 9:59 pm
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Posted: Sun Mar 02, 2008 10:03 pm
Because thats what the Eberron airships are based off of. They dont follow the deckplans of an airplane or spaceship, they;re based off sailing vessels.
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Darkened Angel Vice Captain
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Posted: Sun Mar 02, 2008 10:03 pm
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Posted: Sun Mar 02, 2008 10:03 pm
Cale Darksun Realistic?! You're talking about a planeshifting boat here! I dont see how using a Firefly's blueprints is going to be any better than that. What you need is a real sailing ship's deckplan. Through the exploits of arcane magic, I can do it all without the use of scientific technology.
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Posted: Sun Mar 02, 2008 10:09 pm
Des Voh Cale Darksun Realistic?! You're talking about a planeshifting boat here! I dont see how using a Firefly's blueprints is going to be any better than that. What you need is a real sailing ship's deckplan. Through the exploits of arcane magic, I can do it all without the use of scientific technology. Oh thats the biggest load Ive ever heard. Sounds like you're just f-ing lazy. Hell, if my players had 13 mill to spend on an airship they would leap at the chance to design their own. You want them Firefly plans? you can choke on 'em. They're not accurate either. http://i10.photobucket.com/albums/a141/Cale42/firefly-blockade-runner-mod-crew.jpg http://i10.photobucket.com/albums/a141/Cale42/firefly-blockade-runner-mod-middeck.jpg http://i10.photobucket.com/albums/a141/Cale42/firefly-blockade-runner-mod-cgo.jpg
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Posted: Sun Mar 02, 2008 10:32 pm
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Posted: Sun Mar 02, 2008 10:34 pm
Do you just make a habit of finding new ways to incur my wrath? seriously.
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Posted: Sun Mar 02, 2008 10:34 pm
So, apparently I made a mistake when I opted for the Paladin type class in the Dark Life RP.
Well, I can do something pure warriors and pure mages can't: Take a beating AND heal.
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Darkened Angel Vice Captain
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Posted: Sun Mar 02, 2008 10:43 pm
Darkened Angel So, apparently I made a mistake when I opted for the Paladin type class in the Dark Life RP. Well, I can do something pure warriors and pure mages can't: Take a beating AND heal. Mistake as in you're bound to a code of honor? At least you can still dress slutty.
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Posted: Sun Mar 02, 2008 11:00 pm
I made my own armor-ish look just for it, and it's semi-skimpy.
The " mistake " is mixing stats. You either go warrior or mage, not both. Technically a paladin is going both routes.
Okay, so a warrior might do 20% more damage than me, and a light mage can heal easily 2x as much, but I can solo anything, break off to heal up, and repeat. I'm an all-purpose tank.
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Darkened Angel Vice Captain
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Posted: Sun Mar 02, 2008 11:09 pm
Darkened Angel I made my own armor-ish look just for it, and it's semi-skimpy. The " mistake " is mixing stats. You either go warrior or mage, not both. Technically a paladin is going both routes. Okay, so a warrior might do 20% more damage than me, and a light mage can heal easily 2x as much, but I can solo anything, break off to heal up, and repeat. I'm an all-purpose tank. Oh, so its not as specific as in D&D. Its nice being a Jack of all trades.
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