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Posted: Sun Jan 15, 2023 10:47 pm
Power Approval Please!Character Name & Uncert Link NitaPower Type: Minor Please link obtainment! DropPower Name: Smoke Show Description of Power: Nita can manipulate small amounts of smoke into whatever she can imagine. She can only do this with the small amount of smoke she can conjure with her hands or with a small cookfire. She can create little moving images for a short amount of time before she tires out and she's unable to control it anymore. I imagine she uses this power to enhance stories around a fire. Her images only stand about a foot or so high, so she can't make a full-sized taur for example, but she can make a scale model of one in the smoke.
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Posted: Mon Jan 16, 2023 12:22 am
Power Approval Please!Character Name & Uncert Link JamyangPower Type: Minor Please link obtainment! Halloween Avatar Semi-custom dropPower Name: Minor Power - Engaging Song Description of Power: When a song is sung and/or played by him with an instrument, the notes engage the body's senses into perceiving the subjects of the song. For example, the scent of flowers or the warmth of the sun. The song's limit is about 10feet in diameter (or should it be as far as his voice carries?). Melomar Approved! I think for now, a limit of 10 feet is good for the magic. As he gets stronger and more practiced, it can be as far as his voice carries, and then beyond. :3 But for a minor power, I think a limit in range for the magic works best.
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Posted: Fri Jan 27, 2023 8:30 pm
Power Approval Please!Character Name & Uncert Link ArcadiaPower Type: Minor Please link obtainment! [ Drop-Off] Power Name: Matchstick Description of Power: Capable of creating a very small, but very hot flame. Requires some kind of friction to summon [snapping fingers, striking the ground with a hoof, etc.] Capable of quite a bit of damage, much like a real flame, but requires touch. She isn't capable of projecting the fire in any way. While the flame itself only last at most five minutes, the residual heat can linger in her hands and hooves for up to half an hour and she has to be careful not to touch anyone for any long period until cooldown. [think touching a metal pan handle.] ChexaRain Approved! All I'd mention is if she's striking frequently and doing a lot of magic, perhaps its wears her down with time. Or she can only strike again when the heat of her previous strike is fully cooled -- just to give her a limit since it is a minor power. :3
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Posted: Mon Feb 20, 2023 9:02 am
Power Approval Please!Character Name & Uncert Link Cassiopeia KamariPower Type: Minor Please link obtainment! HerePower Name: Orb of Light Description of Power: Capable of creating a small but bright floating orb of light, and can be used to provide a light source in a dark place where light is unavailable. It floats beside the user's head and follows the user as they make their way through say a dark cavern, it will last at most about 15 minutes before it extinguishes.
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Posted: Fri Mar 03, 2023 4:26 pm
Power Approval Please!Character Name & Uncert Link DeleniaPower Type: Minor Please link obtainment! When droppedPower Name: Fiery Stare Description of Power: Often happens when Delenia gets angry, but basically if he is angry at someone and stares at them, they can start to feel a bit hot (temperature-wise). Nothing that hurts much, but it's enough to tell that they angered him in some way. Lasts 5 minutes at most.
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Posted: Wed Mar 29, 2023 12:20 pm
Power Approval Please!Character Name & Uncert Link CanisPower Type: Minor Please link obtainment! Staff Payment Power Name: Call of the Wild Description of Power: When called upon, Canis can use Call of the Wild to project a distress signal to summon nearby wolves to help him. The distress signal can only be heard within 100 yards.
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Posted: Tue Aug 08, 2023 11:08 am
Power Approval Please!Posting on behalf of Poe-tae-toee with permission from Uta Character Name & Uncert Link DreamscapePower Type: Minor Please link obtainment! Blessing / Curses Halloween Semi-CustomsPower Name: Blood Heal Description of Power: Dreamscape can heal minor cuts/scratches with her own blood. As she uses her power she experiences blood loss and the associated effects.
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Posted: Fri Sep 15, 2023 6:42 pm
Power Approval Please!Character Name & Uncert Link LaylaPower Type: Minor Please link obtainment! Drop-off postPower Name: Mindhealing Description of Power: Layla can completely heal minor mental distress/trauma, such as the stress of a bad day or a sudden shock. With anything more major, she's capable of taking the edge off but it is only temporary.
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Posted: Sat Nov 04, 2023 7:47 pm
Power Approval Please!Character Name & Uncert Link Luna ActiasPower Type: Minor Please link obtainment! Halloween Semi blessingPower Name: Toxic Shell Description of Power: When threatened, Luna can activate a type of shield that covers her person with toxicity magic. If someone touches her with the Toxic Shell active they'll become violently ill, allowing her to get away safely. The Toxic Shell will only last a maximum of 15 minutes around Luna, and it's effect on her attacker will only last between 30 minutes to an hour, depending on their metabolism. Artymus Approved on the condition that the time the effect lasts on the attacker is 15 to 30 minutes as it is still a minor power.
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Posted: Sat Nov 04, 2023 8:24 pm
Power Approval Please!Character Name & Uncert Link PanoniaPower Type: Minor Please link obtainment! HerePower Name: Color Show Description of Power: For as much as 10 minutes, Panonia can make colors flow in the air around her. It's purely visual, very pretty, but doesn't do much else, except maybe distract someone who focuses on 'Ooo Pretty Colors'. Aria Starstone Approved. The effect could last up to 30 minutes, however, since it's purely visual.
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Posted: Tue Nov 07, 2023 2:14 pm
Power Approval Please!Character Name & Uncert Link AelysPower Type: Minor Please link obtainment! Here~Power Name: Book of Ascension Description of Power: Aelys, as long as her magic book is open, can make one other (her book and something else) object or non-mythic, demi-god, or god taur levitate. How long and how much she can make them levitate depends on mass and size via opposite correlation (a taur on the heavier/larger side would only be able to be lifted a maximum of 8 feet and for around 4 minutes. Feet and minute correlations are usually 2:1) She can only lift things not rooted to the ground and things that aren’t too heavy (something that weighs maybe 150% of what an average taur weighs) ziennia_zen This is a neat power, but she needs to start off smaller, like lifting a smaller object i.e.: up to 50 lbs for x minutes. The lighter it is, the longer she can hold it. However, there'd need to be a maximum for this. For example, if she's levitating a feather, she could hold that for up to an hour. A 50 lb stone could be held up to 4 minutes. Basically, it's energy dependent. What you're describing is a moderate version of the power, which she'll need to gain xp in order to level her current power up.
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Posted: Sun Dec 17, 2023 8:56 pm
Power Approval Please!Character Name & Uncert Link KuraokamiPower Type: Minor Please link obtainment! He came with ice magic when Uta made him. Power Name: Frosty Touch Description of Power: His hands get really cold when the power is activated so that he can comfortably hold hot drinks.
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Posted: Fri Jan 05, 2024 1:29 pm
Quote: Power Approval Please!Character Name & Uncert Link AelysPower Type: Minor Please link obtainment! Here~Power Name: Book of Ascension Description of Power: Aelys, as long as her magic book is open, can make one other (her book and something else) object or non-mythic, demi-god, or god taur levitate. How long and how much she can make them levitate depends on mass and size via opposite correlation (a taur on the heavier/larger side would only be able to be lifted a maximum of 8 feet and for around 4 minutes. Feet and minute correlations are usually 2:1) She can only lift things not rooted to the ground and things that aren’t too heavy (something that weighs maybe 150% of what an average taur weighs) ziennia_zen This is a neat power, but she needs to start off smaller, like lifting a smaller object i.e.: up to 50 lbs for x minutes. The lighter it is, the longer she can hold it. However, there'd need to be a maximum for this. For example, if she's levitating a feather, she could hold that for up to an hour. A 50 lb stone could be held up to 4 minutes. Basically, it's energy dependent. What you're describing is a moderate version of the power, which she'll need to gain xp in order to level her current power up. Description of Power: Aelys, as long as her magic book is open, can make one other (her book and something else) object levitate. She can make something as heavy as 50 lbs levitate but only for 3 or so minutes, and this will naturally exhaust her, and something bigger than a 4ft by 4ft by 4ft cube, regardless of weight, will be too large for her to levitate. The longest she can hold something in the air is one hour, even if it weighs practically nothing. The scale of time decreases from one hour as weight and size increases. 25 lbs of weight can be held for around 30 minutes. (When she reaches the weight and time maximum, her book will drop and close too, unable to be reopened for 3 hours. Essentially, a 3 hour cooldown.)
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Posted: Tue Jan 09, 2024 11:28 am
Quote: Power Approval Please!Character Name & Uncert Link Zoe RowenaPower Type: Minor Please link obtainment! HerePower Name: Impish Fireball Description of Power: Zoe can create a small ball of impish fire which she can bounce between her hands and off her tail. I imagine imp's fire smelling of sulfur. Handling it doesn't burn her. She can throw the ball and it can singe a target but it dissipates upon impact. It casts some light like a fire might but it's not very bright. It won't light up a room but casts light about 2 feet in all directions. Fatal Irony This fireball is doing too many things. You need to consolidate it to one or two things. It can either be something she can bounce around that casts light, or it can be something that she can singe others with that casts light, or it can be something that she can bounce around that she can singe others with. It should not be all three things. Power Name: Impish Fireball Description of Power: Zoe can create a small ball of impish fire which she can bounce between her hands and off her tail. I imagine imp's fire smelling of sulfur, and handling it doesn't burn her, though it is warm enough to warm her or another taur for up to 10 mins. She can throw the ball but it dissipates upon impact harmlessly. It casts some light like a fire might but it's not very bright. It won't light up a room but casts pale light about 1 foot in all directions
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Posted: Wed Jan 17, 2024 8:11 am
Power Approval Please!Character Name & Uncert Link VesperPower Type: Minor Please link obtainment! HerePower Name: Starlight Description of Power: Vesper can summon little clouds of stars - small, glowing balls of light that flicker and twinkle - that he can command in a few ways. He can move the groups of stars to various points of his body - his head, a hand, his tail, etc - or he can affix the clouds to a certain point that is not on his body. This can include someone else's body or an object. The clouds of stars gives off very low ambient light that offer dim lighting in complete darkness, otherwise the light they emit is just enough to be seen in the daytime. If Vesper keeps the stars to himself, they can last an hour. If he affixes them to someone or something else, they only last about ten minutes and the 'taur or object must remain within thirty feet of Vesper. Power Approval Please!Character Name & Uncert Link SyrdonPower Type: Minor Please link obtainment! LinkPower Name: Now You See It, Now You Don't Description of Power: Syrdon can make things 'appear' or 'disappear'. The objects are not truly there if he summons them, though they are extremely convincing in appearance, and they are not truly gone if he banishes them. If someone were to try to touch a book he summoned, their hand would pass right through it and if he made a book disappear, it would still be able to be picked up and opened, but it would be invisible. He currently can only make things invisible that can fit within a 5 foot cube (so a pile of rope all coiled up could be made to disappear, but if the rope was stretched out, only what was within the space would turn invisible). The same goes for creating items: it must fit within a five foot cube. An invisible object can be moved and remain invisible. This magic lasts for 10 minutes before the object loses its invisibility or disappears. Interacting with the object won't remove the invisibility or dispel the summoned item, but anyone who interacts with the object or sees it being interacted with would know it wasn't real/was invisible. He cannot create things that give off other sensory input: nothing that creates light, heat, a scent, etc. If he summoned a candle, for example, the 'fire' would flicker and the wax would burn, but no scent would emit from the wax, no heat from the flame, and if it was dark, no light would shine from the fire. Power Approval Please!Character Name & Uncert Link FortunaPower Type: Minor Please link obtainment! HerePower Name: Caduceus Description of Power: While holding her staff, Fortuna can heal minor injuries or illnesses. Without the staff she is unable to channel her healing powers properly and if someone else were to hold the staff it would not grant them healing magic. Things like cuts, scrapes, bruises, small puncture wounds, etc are among the things which she can heal. Small illnesses like a runny nose, sore throat, or stomach ache are things she can help with. A more difficult illness or injury might include something that is infected or has been lingering for a week or so, like a fever or cough. These are the height of her abilities at the moment. All healing drains her of her own energy. The smaller illnesses and injuries can be dealt with by taking a nap or taking it easy the rest of the day, but for the more difficult injuries and illnesses she is often so depleted of energy that she passes out for a few hours and must take a few days to fully recover.
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