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Posted: Fri Apr 11, 2014 10:03 pm
Sarius Tanaka VJammer Sarius Tanaka VJammer Sarius Tanaka Username: Sarius Tanaka Race: Hunter Power Name: Aura Manipulation/Disassembly Power Abilities: The user is able to break apart inanimate objects and even spiritual base attacks; for example fire, lightning, and etc; by using his aura. When the object and/or attack is in eye view and within two arm length the user is able to in simple term shatter it into pieces and even put back together. With spiritual attacks it breaks it down to nothing or depending on the power of the opponent attack it will just cut the power down. With inanimate objects like rock or even swords when he breaks them down he can control those objects by coating them with his aura. When coated with the user aura the actually object won't actually seen because it would be cover by the user aura color and in this case it is Pink.
[Not sure if we are suppose to just make Anit-Vampire Weapon and wait for approval, but just in case I want to give detail about the weapon before putting it in my profile.]
Anti-Vampire Weapon Name: Chouzan [Ruined Blossom] Weapon Type: Katana Weapon Appearance: Pink Weapon Description: The weapon itself has nothing special about it, but within the hilt of katana their is a compartment that holds this powder like substance that is completely pink like cherry blossom. When Sayuki opens the compartment at the end of the hilt it will let out the pink powder it will start to float around in the air. Sayuki transfer his energy in the small powder so he can control it at will. When breath in the opponent five sense are mess with: Sight, Hearing, Taste, Touch, and Smell. All senses will have a 5 second delay. This powder is very useful against Vampire since their senses are heighten, so its on a strong effect. The poison will only last up too 5 posts. 1. You do not usually have to request permission for weapons. 2. The powder seems a little overpowered. A five second delay to the senses, especially to all five, would throw combat way off. If it were to happen like that, that would mean your opponent would be completely helpless for five seconds and would nearly guarantee the user a win. Please restrict it to one or two senses. And only one of them can be hearing or sight ie: it cannot affect hearing and sight, but any other combination would be acceptable. 3. Breaking apart an energy/spiritual based attack is also a little too powerful, by that logic, it would be as though you had control over another's attacks, you can change it to a deflection/block however. I can understand how the powder can be seen as a bit over powered, but quite honestly is not that over powered as you think. For one it won't make fighting impossible. Know that from experience. Granted the first attack would be a caught off guard, but afterward you opponent would be able to counteract by saying something like timing things more perfectly. Letting you know not arguing just giving a small explanation. Well it is but its kinda like my last unique ability you approve when I can literally just redirect it back (which is a lot worse then taking it apart). I did say it has to be in eye view. He has to see it actually coming at him for him to use the ability on something like. So put simple its a type of block ability just breaking it down while blocking. Also I did say if the opponent is stronger like pureblood and some B Class Vampires it will only cut the power, so he will still be hit.
You don't know me I understand that, but you can ask Sakura yourself I am very fair Rper. Quite honestly I even take hits even though I know of a way to dodge it, but I understand that makes the rp boring to always dodge.
Once again I am not trying to start an argument, so if you feel like these ability our too much I will find another ability. (Not block though too boring a dull lol)Well, I approved your previous power because it is a redirection, not really full control and your opponent could always dodge or cancel it out. Disassembly of someone's power seems a bit broken as logically, it seems to entail dissecting it atom by atom. As for field of view, most would attack head on mostly and a human has a visual range of approximately 3.1 miles, or 5 kilometers, being restricted by the the curvature of the earth, which leaves a pretty large area for him to affect. And the powder seems to nearly cripple an opponent as humans and vampires would rely heavily on their senses in battle. I apologize if this seems a little much, I am kind of a fact oriented person. But, if Sakura is confident that this is not overpowered, I will allow it. I did forget one recap on my power not the powder. Just don't want any misunderstanding It has to be in two-four feet length from him. Also disassembly all powers like gravity and even shadow since that would be hard. Technically it only does it too elemental or metal I guess. Those criteria are more appropriate. If it were simply as far as he could see, that would give him an effective range area of almost 15 square miles. But if it is restricted to withing a number of feet like what you suggested, it'd be more realistic as far as range and AOE would go.
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Posted: Fri Apr 11, 2014 10:06 pm
VJammer Sarius Tanaka VJammer Sarius Tanaka Username: Sarius Tanaka Race: Hunter Power Name: Aura Manipulation/Disassembly Power Abilities: The user is able to break apart inanimate objects and even spiritual base attacks; for example fire, lightning, and etc; by using his aura. When the object and/or attack is in eye view and within two arm length the user is able to in simple term shatter it into pieces and even put back together. With spiritual attacks it breaks it down to nothing or depending on the power of the opponent attack it will just cut the power down. With inanimate objects like rock or even swords when he breaks them down he can control those objects by coating them with his aura. When coated with the user aura the actually object won't actually seen because it would be cover by the user aura color and in this case it is Pink.
[Not sure if we are suppose to just make Anit-Vampire Weapon and wait for approval, but just in case I want to give detail about the weapon before putting it in my profile.]
Anti-Vampire Weapon Name: Chouzan [Ruined Blossom] Weapon Type: Katana Weapon Appearance: Pink Weapon Description: The weapon itself has nothing special about it, but within the hilt of katana their is a compartment that holds this powder like substance that is completely pink like cherry blossom. When Sayuki opens the compartment at the end of the hilt it will let out the pink powder it will start to float around in the air. Sayuki transfer his energy in the small powder so he can control it at will. When breath in the opponent five sense are mess with: Sight, Hearing, Taste, Touch, and Smell. All senses will have a 5 second delay. This powder is very useful against Vampire since their senses are heighten, so its on a strong effect. The poison will only last up too 5 posts. 1. You do not usually have to request permission for weapons. 2. The powder seems a little overpowered. A five second delay to the senses, especially to all five, would throw combat way off. If it were to happen like that, that would mean your opponent would be completely helpless for five seconds and would nearly guarantee the user a win. Please restrict it to one or two senses. And only one of them can be hearing or sight ie: it cannot affect hearing and sight, but any other combination would be acceptable. 3. Breaking apart an energy/spiritual based attack is also a little too powerful, by that logic, it would be as though you had control over another's attacks, you can change it to a deflection/block however. I can understand how the powder can be seen as a bit over powered, but quite honestly is not that over powered as you think. For one it won't make fighting impossible. Know that from experience. Granted the first attack would be a caught off guard, but afterward you opponent would be able to counteract by saying something like timing things more perfectly. Letting you know not arguing just giving a small explanation. Well it is but its kinda like my last unique ability you approve when I can literally just redirect it back (which is a lot worse then taking it apart). I did say it has to be in eye view. He has to see it actually coming at him for him to use the ability on something like. So put simple its a type of block ability just breaking it down while blocking. Also I did say if the opponent is stronger like pureblood and some B Class Vampires it will only cut the power, so he will still be hit.
You don't know me I understand that, but you can ask Sakura yourself I am very fair Rper. Quite honestly I even take hits even though I know of a way to dodge it, but I understand that makes the rp boring to always dodge.
Once again I am not trying to start an argument, so if you feel like these ability our too much I will find another ability. (Not block though too boring a dull lol)Well, I approved your previous power because it is a redirection, not really full control and your opponent could always dodge or cancel it out. Disassembly of someone's power seems a bit broken as logically, it seems to entail dissecting it atom by atom. As for field of view, most would attack head on mostly and a human has a visual range of approximately 3.1 miles, or 5 kilometers, being restricted by the the curvature of the earth, which leaves a pretty large area for him to affect. And the powder seems to nearly cripple an opponent as humans and vampires would rely heavily on their senses in battle. I apologize if this seems a little much, I am kind of a fact oriented person. But, if Sakura is confident that this is not overpowered, I will allow it. I believe it shall be alright to approve in this so long as there is plenty of opportunity for others to get around it, things such as wind would be able to send the dust and such away or even a fan or the wind in general, Sarius is quite capable in fair use of abilities in my own experience cat_3nodding
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Posted: Fri Apr 11, 2014 10:09 pm
VJammer Sarius Tanaka VJammer Sarius Tanaka VJammer 1. You do not usually have to request permission for weapons. 2. The powder seems a little overpowered. A five second delay to the senses, especially to all five, would throw combat way off. If it were to happen like that, that would mean your opponent would be completely helpless for five seconds and would nearly guarantee the user a win. Please restrict it to one or two senses. And only one of them can be hearing or sight ie: it cannot affect hearing and sight, but any other combination would be acceptable. 3. Breaking apart an energy/spiritual based attack is also a little too powerful, by that logic, it would be as though you had control over another's attacks, you can change it to a deflection/block however. I can understand how the powder can be seen as a bit over powered, but quite honestly is not that over powered as you think. For one it won't make fighting impossible. Know that from experience. Granted the first attack would be a caught off guard, but afterward you opponent would be able to counteract by saying something like timing things more perfectly. Letting you know not arguing just giving a small explanation. Well it is but its kinda like my last unique ability you approve when I can literally just redirect it back (which is a lot worse then taking it apart). I did say it has to be in eye view. He has to see it actually coming at him for him to use the ability on something like. So put simple its a type of block ability just breaking it down while blocking. Also I did say if the opponent is stronger like pureblood and some B Class Vampires it will only cut the power, so he will still be hit.
You don't know me I understand that, but you can ask Sakura yourself I am very fair Rper. Quite honestly I even take hits even though I know of a way to dodge it, but I understand that makes the rp boring to always dodge.
Once again I am not trying to start an argument, so if you feel like these ability our too much I will find another ability. (Not block though too boring a dull lol)Well, I approved your previous power because it is a redirection, not really full control and your opponent could always dodge or cancel it out. Disassembly of someone's power seems a bit broken as logically, it seems to entail dissecting it atom by atom. As for field of view, most would attack head on mostly and a human has a visual range of approximately 3.1 miles, or 5 kilometers, being restricted by the the curvature of the earth, which leaves a pretty large area for him to affect. And the powder seems to nearly cripple an opponent as humans and vampires would rely heavily on their senses in battle. I apologize if this seems a little much, I am kind of a fact oriented person. But, if Sakura is confident that this is not overpowered, I will allow it. I did forget one recap on my power not the powder. Just don't want any misunderstanding It has to be in two-four feet length from him. Also disassembly all powers like gravity and even shadow since that would be hard. Technically it only does it too elemental or metal I guess. Those criteria are more appropriate. If it were simply as far as he could see, that would give him an effective range area of almost 15 square miles. But if it is restricted to withing a number of feet like what you suggested, it'd be more realistic as far as range and AOE would go. Since that is settled with that ability. With the powder I will bring it down to two sense; sight and touch. Sight being delayed, but with being able to hear they could sound to see and of course understanding of timing. With touch it will only delay pain giving a type of illusion of my character cutting his opponent without actually touching him. I personally find both of those more easier to deal with. If not then I will not worry about the Weapon. I am just glad we settled the Unique ability problem.
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Posted: Fri Apr 11, 2014 10:12 pm
Alright, it seems to have been accepted by Sakura, so, it is approved.
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Posted: Sat Apr 12, 2014 2:12 pm
{{{ Raw Vampirite}}} This is a man made element/Mineral that can only be made in thane krios massive lab and workshop. This mineral/element is very diverse with several base forms. Through atomic restructure the crystal like take on a metallic form which rivals titanium in durability if not surpasses it by a small percentage. Another form for vampirite is a liquid form that has several amplifying traits in it. A perfect example is the liquid vampirite that courses through thane krios veins. Though the liquid form has a wide variety of viscosities that can adjusted at thane's lab. Since the knowledge of vampirite is only thane's it can only be obtained from thane himself. Since the actual formula to make the mineral is very complex and in itself extremely confusing to atomically arrange raw atoms to form this mineral is only known to thane even if a vampire were to get the knowledge to make this element it would be useless without his lab to safely make it without getting something else instead. Application for abilities/powers for the vampire hunter Thane Krios Username: Master Kamina Reborn Race: Vampire Hunter Power Name: Vampirite Manipulation Power Abilities: Due to the vampirite within thane krios bloodstream he has the ability to freely manipulate the physical structure of his own created element. This makes the use of this element very handy for his research and weapon crafting. Along side the use just mentioned this allows thane to change the physical condition of his weapons and armor to repair on the fly if either of the before are damaged in anyway. Username: Master Kamina Reborn Race: Vampire Hunter Power Name: Physical Augmentation Power Abilities: Due to the countless experiments thane krios has applied to himself and with the vampirite that courses through his veins his speed strength endurance agility stamina reflexes and his rate of healing have drasticly increased making him capable to keep up with almost any vampire from most B ranks to a vast majority of lower ranking vampires. Though a side affect of this has caused him to sometimes have a thirst for human blood. Username: Master Kamina Reborn Race: Vampire Hunter Power Name: Mental Shield Power Abilities: The vampirite based visor that surrounds his face form a protective shield around his mind to keep a 75% of vampires mental powers and abilities from really affecting him. The shield is passive and allows him to keep himself within his own control or if he so chooses allow a vampire's mental suggestions to have and affect on him. Do to the vampirite in his body when he takes the visor/helmet off the sheild is cut to 50% allowing himself to become susceptible to A rank vampire mental attacks. Username: Master Kamina Reborn Race: Vampire Hunter Power Name: Materialization Power Abilities: With his highly advanced intelligence and his vampirite manipulation he is able to materialize any weapon he has made for himself to appear or any form of the material in any of its known forms. This makes a fight easier to manage if he needs one of his larger weapons on the fly or if he needs to recharge his vampirite supply in his armor or ingest it to heal himself faster then usual. (This power only allows weapons or other items made with vampirite or vampirite itself nothing else can be materialized and only if its in his line of sight.) Username: Master Kamina Reborn Race: Vampire Hunter Power Name: Highly Advanced Intelligence Power Abilities: Due to all the years he has spent passionately studying and due to his genes his prodigy brain has become his most powerful asset in his career and all his hobbies. Along with the genetic traits of his parents he would be considered a prodigy genius. With his smarts the only limitation of what he can make is limited only by the technology of his time. Username: Master Kamina Reborn Race: Vampire Hunter Power Name: High Magical Resistance Power Abilities: Due to the vampirite in his blood he has become higly resistant to any form of magical attack. This makes him a pain in the a** for any opponent that fights with magic attacks that are keen to physical damage. The resistance of direct magical attacks such as a fireball or lightning bolt spell due to the natural element resistance is cut to 60% and area of effect spells would be cut by 70%. Though he has no resistance to time and space attacks. His skin has been tempered to resist magical spells and when out of his armor his resistance would be cut to 40% direct attack and 50% area of effect attacks. Username: Master Kamina Reborn Race: Vampire Hunter Power Name: Resistance To Outside Elements Power Abilities: With the augmentations and vampirite in his body he has become very resistant to the harsh elements such as extreme cold or extreme heat or environmental ailments. This ability allows him to do his mission no matter the abstructions that would hinder other vampire hunters. Username: Master Kamina Reborn Race: Vampire Hunter Power Name: Advanced Senses Power Abilities: With the vampirite in his blood his sight hearing sense of smell have increased drasticly allowing him to hear see or smell scents that would normally be undetected by other vampire hunters which gives him several advantages.
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Posted: Sun Apr 13, 2014 11:20 am
Intermediate Level Spell Username: Bounded Solar Race: Hunter Power Name: Sound Infusion Power Abilities: -Defensive sound/offensive attack- The user can infuse any object with sound, utilizing the sound in order to produce destructive effects such as sound waves, or disorientation and vertigo as well as nausea. (Alexis can only use this on her katana, nothing else.)
Limitations for Sound Infusion: The sound can be nullified if contained by a vacuum.
Intermediate Level Spell Username: Bounded Solar Race: Hunter Power Name: Enhanced Swordsmanship (Learning by watching) Power Abilities: Users are able to demonstrate a natural aptitude for the ways of the sword. The user is able to wield a sword with great proficiency in speed, power, and skill, allowing them to perform feats such as stopping and deflecting bullets, decimate large objects or areas, cutting through hard materials such as steel, and even hold back their strength to deal damage to their foes without killing them. Before being able to Master with the sword, user watches with how it works, learning from a visual for movement and stance.
Limitations for Enhanced Swordsmanship: Slicing through solid objects (Bricks, Metals, Lava etc.) would destroy most conventional weaponry (non-enchanted steel weapons, etc.) User may be heavily reliant on sword-based combat and can be vulnerable if their swords are destroyed or taken away. May be limited to close range combat, which can have difficulty against opponents that can fight at a distance.
Expert level Spell Username: Bounded Solar Race: Hunter Power Name: Hand Blasts (Sound) Power Abilities: -can be Defensive, but mainly Offensive- Hand Blasts Release sound blasts from hands.
Limitations for Hand Blasts : Users may require outside source of element to create a blasts. Users may not be immune to effects of own blast. Firing may be involuntary reaction, or released in constant stream. Users will be exhausted when too much energy is used. Users may be over-charged/wounded if too much energy is used at once. Users need control to avoid unnecessary destruction.
Expert Level Spell Username:Bounded Solar Race: Hunter Power name: Sonic Scream Power Abilities: User can generate extremely powerful scream of a high amplitude for a variety of purposes. Can be both Destructive and Defensive.
Limitations for Sonic Scream: May not have hearing or vocal protection, making use of this ability painful. Flow of sound waves often natural often causing accidental destruction to nearby objects. May cause unintentional harm to distant targets, including beings with sensitive/enhanced/superhuman hearing. Sound/sonic waves can be reflected off certain objects, like mirrors. Rendered utterly useless when the user is gagged by any means. (anything that keeps mouth closed)
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Posted: Sun Apr 13, 2014 12:53 pm
Solar and Kamina Approved
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Posted: Sun Apr 13, 2014 7:59 pm
Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Chaos Regeneration Power Abilities: With this her already accelerated healing is going to be to amplified to an almost horrific point. Being able to repair damaged or destroyed areas of his cellular structure. Surpassing even strong vampires in terms of regeneration. The speed of the healing depends on the severity of the wound. Non vital areas of her body would be healed within a matter of seconds to minutes. Vital areas within a matter of minutes to hours. Again it all depends on the severity of the wounds. Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Chaos Dimension Power Abilities: With this she is able to transport an inatimate object into her 'chaos' dimension. This dimension is only to be accessed by her due to the fact her family has owned the magic for a long time. They are the only ones who know how to use it right. Since her mother, who was a well renowned mage, was the one who created this pocket dimension to begin with. By focusing her magic into an item she is able to transport it into her own dimension. in order to retrieve the item back from her dimension all she must do is think of the item that she wants and it will pop into her hand with a small cloud of azure smoke. The item she had summoned form her realm is able to go back the same way due to already focusing her magic within it. Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Metalkenisis Power Abilities: This is the one ability that makes Alexis on a whole different scale of dangerous compared to others. With this particular ability she is able to manipulate any metal at a molecular level. She's able to freely do this whenever she wants to. Making her a truly terrifying person for any foe to face her. Whatever she wishes to do with metal she is able to as long as she can think it. This is to the point of making her only limit imagination itself. Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Metallic Touch Power Abilities: By placing her hand on an inatimate object she's able to focus her magic within it in a different way. With this way she alters the molecular structure of the item itself. Changing it into any metal she can think of. Making this highly useful with her metalkenisis.
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Posted: Mon Apr 14, 2014 9:03 am
Firefly in the Meadow Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Chaos Regeneration Power Abilities: With this her already accelerated healing is going to be to amplified to an almost horrific point. Being able to repair damaged or destroyed areas of his cellular structure. Surpassing even strong vampires in terms of regeneration. The speed of the healing depends on the severity of the wound. Non vital areas of her body would be healed within a matter of seconds to minutes. Vital areas within a matter of minutes to hours. Again it all depends on the severity of the wounds. Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Chaos Dimension Power Abilities: With this she is able to transport an inatimate object into her 'chaos' dimension. This dimension is only to be accessed by her due to the fact her family has owned the magic for a long time. They are the only ones who know how to use it right. Since her mother, who was a well renowned mage, was the one who created this pocket dimension to begin with. By focusing her magic into an item she is able to transport it into her own dimension. in order to retrieve the item back from her dimension all she must do is think of the item that she wants and it will pop into her hand with a small cloud of azure smoke. The item she had summoned form her realm is able to go back the same way due to already focusing her magic within it. Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Metalkenisis Power Abilities: This is the one ability that makes Alexis on a whole different scale of dangerous compared to others. With this particular ability she is able to manipulate any metal at a molecular level. She's able to freely do this whenever she wants to. Making her a truly terrifying person for any foe to face her. Whatever she wishes to do with metal she is able to as long as she can think it. This is to the point of making her only limit imagination itself. Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Metallic Touch Power Abilities: By placing her hand on an inatimate object she's able to focus her magic within it in a different way. With this way she alters the molecular structure of the item itself. Changing it into any metal she can think of. Making this highly useful with her metalkenisis. 2nd power: As long as you do not claim sole use of this power as this is something that would be common 3rd: You have to have more limitations such as the largest amount she can change at once. It'd be unfair if she could turn the Eiffel Tower into a bunch of blades that she could control mentally. 4th: You cannot change everything in existence into whatever you want, that a god-modded power. You can change things of similar structures into a specific thing, like rock to metal, or wood to soil, and once again, it has to have a mass limit.
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Posted: Mon Apr 14, 2014 9:08 am
VJammer Firefly in the Meadow Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Chaos Regeneration Power Abilities: With this her already accelerated healing is going to be to amplified to an almost horrific point. Being able to repair damaged or destroyed areas of his cellular structure. Surpassing even strong vampires in terms of regeneration. The speed of the healing depends on the severity of the wound. Non vital areas of her body would be healed within a matter of seconds to minutes. Vital areas within a matter of minutes to hours. Again it all depends on the severity of the wounds. Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Chaos Dimension Power Abilities: With this she is able to transport an inatimate object into her 'chaos' dimension. This dimension is only to be accessed by her due to the fact her family has owned the magic for a long time. They are the only ones who know how to use it right. Since her mother, who was a well renowned mage, was the one who created this pocket dimension to begin with. By focusing her magic into an item she is able to transport it into her own dimension. in order to retrieve the item back from her dimension all she must do is think of the item that she wants and it will pop into her hand with a small cloud of azure smoke. The item she had summoned form her realm is able to go back the same way due to already focusing her magic within it. Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Metalkenisis Power Abilities: This is the one ability that makes Alexis on a whole different scale of dangerous compared to others. With this particular ability she is able to manipulate any metal at a molecular level. She's able to freely do this whenever she wants to. Making her a truly terrifying person for any foe to face her. Whatever she wishes to do with metal she is able to as long as she can think it. This is to the point of making her only limit imagination itself. Username: Firefly in the Meadow Race: Vampire Hunter Power Name: Metallic Touch Power Abilities: By placing her hand on an inatimate object she's able to focus her magic within it in a different way. With this way she alters the molecular structure of the item itself. Changing it into any metal she can think of. Making this highly useful with her metalkenisis. 2nd power: As long as you do not claim sole use of this power as this is something that would be common 3rd: You have to have more limitations such as the largest amount she can change at once. It'd be unfair if she could turn the Eiffel Tower into a bunch of blades that she could control mentally. 4th: You cannot change everything in existence into whatever you want, that a god-modded power. You can change things of similar structures into a specific thing, like rock to metal, or wood to soil, and once again, it has to have a mass limit. I'll set something up for the magnetism. The other ability is more along the lines of alchemy. As long as there's a substance she'll absorb a certain amount to produce the metal. As for the choas dimension they would have to be apart of the morningstar family because its their dimension. There are already others in the guild with pocket dimensions. But to access the chaos dimension they have to be a morningstar or taught by Alexis.
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Posted: Mon Apr 14, 2014 2:35 pm
Username: Reilis Race: Vampire Hunter Power Name: Vector Manipulation Power Abilities: An ability that lets the user change the vectors, or the direction of a physical (Something that can be picked up, like a sword or arrow) objects path. This ability requires constant forethought and calculation so is tiresome to use too often and high intelligence is needed. It is possible that the user can create a shield around them to reverse the paths of objects, however, what works one way can work the other way as well, if one where to try and hit the aforementioned shield and pulled back before contact, the hit would go the opposite way toward the target and be amplified by the force of the shield which could cause greater damage to the use, it is a two way street. Also if used to direct the path of bullets or arrows once the object hits a target whether it is the right target or the wrong one, the item cannot have it's course changed again because it is now no longer in motion. Username: Reilis Race: Vampire Hunter Power Name: Energy Construction: Arrows Power Abilities: The ability to use energy to create physical constructs of arrows with great destructive capabilities. Power Limit: Each arrow created has enough power to cut through a cement and steel building, but can be deflected with little damage taken since the strength is in the arrow head. Username: Reilis Race: Vampire Hunter Power Name: Vincent Turtle Hyperbeam Power Abilities: A chargeable high powered shot using magic to bolster the damage capabilities, slow to charge and so it is easy to predict, so the user must be a master at controlling the battle to get in a hit, named after Vincent, My painted turtle who I fell in love with after he bit my hand and made me cry, RIP Vincent! crying
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Posted: Sun Apr 20, 2014 3:58 pm
Power application for my A rank vampire Sage Genesis
Username: Master Kamina Reborn Race: A Class Vampire Power Name: Inferno Skin Power Abilities: With this ability Sage Genesis can superheat his skin for a variety of situations. For instance if he suddenly finds himself in a wall after teleporting he can superheat his skin to melt the wall around him and free himself. He can also do this in a close quarters combat situation for extra damage for each blow he lands. Power Limitations/Weaknesses: While using this ability spashing water on him can seriously burn him due to flash cooling his skin. Ice can lower the temp of his skin enough to cause him to slow down due to pain. The only water that this does not apply to is hot or boiling hot water as it will do nothing to cool him off.
Username: Master Kamina Reborn Race: A Class Vampire Power Name: Hellfire Gattling Power Abilities: This ability is performed when sage summons a large black and red flame orb around both of his hands. To perform this offensive ability he slams his hands together and starts to fire several dozen razor sharp flame bullets in a scattered gattling spray towards his intended target. Power Limitations/Weaknesses: This attack can be interrupted mid cast making sage resort to either fighting in CQC or finding another spot to perform this attack. Depending on his level of consentration and level of his heat sage can shoot between 48 to 72 bullets and the level of dispursal and distance the bullets fly also depend on his heat and level of focus.
Username: Master Kamina Reborn Race: A Class Vampire Power Name: Overheat Power Abilities: When sage gets excited in battle his level of heat and flame production can increase drasticly making all of his attacks and physical traits stronger. Power Limitations/Weaknesses:
Username: Master Kamina Reborn Race: A Class Vampire Power Name: Hell Flamethrower Power Abilities: While inhaling deeply sage can exhale an intense stream of dark red fire that can range from a razor sharp narrow stream of fire to a wide spread blasting stream. The range and power of this ability depends on his focus and heat level. Power Limitations/Weaknesses:
Username: Master Kamina Reborn Race: A Class Vampire Power Name: Fire Absorption Power Abilities: This ability allows sage to consume or absorb fire from a natural source or from a fire based magic attack cast towards him to heal himself and revitalize himself. Power Limitations/Weaknesses: He cannot absorb his own flames or fire cast from his attacks to heal they must be from any other source to work.
Username: Master Kamina Reborn Race: A Class Vampire Power Name: Flame Porting Power Abilities: Sage Genesis has a unique form of teleporting where he surrounds himself in flames before teleporting in an explosion of fire and appearing from a burst of fire. Leaving scorch marks on any surface around him when he teleports and where he appears again. Power Limitations/Weaknesses: The flames that he casts to teleport are a bluish color making it obvious when he is about to port so if his blue flames are put out he cannot teleport until he recasts his blue flames again.
Username: Master Kamina Reborn Race: A Class Vampire Power Name: Flame Extreme Resistance Power Abilities: Due to his high control over flames and over the element of fire he has developed he has an extremely high resistance to fire almost so to the point of immunity though he still takes damage from it. Power Limitations/Weaknesses:
Username: Master Kamina Reborn Race: A Class Vampire Power Name: Amaterasu Power Abilities: This ability gives him access to the jet black flames of hell. Through a very small blood sacrifice he can summon and maipulate this mythical fire to his will. Power Limitations/Weaknesses: With repeated use this ability can prove to be more harmful to him then to his enemies so this is his trump card.
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Posted: Mon Apr 21, 2014 6:22 am
Reilis Username: Reilis Race: Vampire Hunter Power Name: Vector Manipulation Power Abilities: An ability that lets the user change the vectors, or the direction of a physical (Something that can be picked up, like a sword or arrow) objects path. This ability requires constant forethought and calculation so is tiresome to use too often and high intelligence is needed. It is possible that the user can create a shield around them to reverse the paths of objects, however, what works one way can work the other way as well, if one where to try and hit the aforementioned shield and pulled back before contact, the hit would go the opposite way toward the target and be amplified by the force of the shield which could cause greater damage to the use, it is a two way street. Also if used to direct the path of bullets or arrows once the object hits a target whether it is the right target or the wrong one, the item cannot have it's course changed again because it is now no longer in motion. Username: Reilis Race: Vampire Hunter Power Name: Energy Construction: Arrows Power Abilities: The ability to use energy to create physical constructs of arrows with great destructive capabilities. Power Limit: Each arrow created has enough power to cut through a cement and steel building, but can be deflected with little damage taken since the strength is in the arrow head. Username: Reilis Race: Vampire Hunter Power Name: Vincent Turtle Hyperbeam Power Abilities: A chargeable high powered shot using magic to bolster the damage capabilities, slow to charge and so it is easy to predict, so the user must be a master at controlling the battle to get in a hit, named after Vincent, My painted turtle who I fell in love with after he bit my hand and made me cry, RIP Vincent! crying
Approved
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Posted: Mon Apr 21, 2014 7:24 am
Username: Renkaku Race: Vampire Power Name: Hierro (鋼皮 (イエロ), "Steel Skin") Power Abilities: A common trait found within vampires of the Kaneshiro Clan; By regularly feeding on blood with a high iron count, their bodies skin, muscle tissue, and bones have far greater durability then other vampires, so much that they can block bladed weapons bare-handed and resist physical damage.
Below is what can damage the Hierro based on rank: :: Pure Blood < Other Pure Bloods, Vampire Hunting Weapons :: B-Rank < Other B-Ranks, Pure Bloods, Vampire hunting weapons :: C-Rank < Other higher Ranks, Vampire Hunting Weapons :: All other Ranks < Higher Ranks, Vampire Hunting Weapons.
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Posted: Mon Apr 21, 2014 10:16 am
Renkaku Username: Renkaku Race: Vampire Power Name: Hierro (鋼皮 (イエロ), "Steel Skin") Power Abilities: A common trait found within vampires of the Kaneshiro Clan; By regularly feeding on blood with a high iron count, their bodies skin, muscle tissue, and bones have far greater durability then other vampires, so much that they can block bladed weapons bare-handed and resist physical damage. Below is what can damage the Hierro based on rank: :: Pure Blood < Other Pure Bloods, Vampire Hunting Weapons :: B-Rank < Other B-Ranks, Pure Bloods, Vampire hunting weapons :: C-Rank < Other higher Ranks, Vampire Hunting Weapons :: All other Ranks < Higher Ranks, Vampire Hunting Weapons. If you make a vampire that uses this, they would be hunted as vampires are supposed to stick to the blood capsules developed. And by the sounds of it, you need to feed on actual blood for this to work.
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