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Black Company: The 10 Year Old Guild - CLOSED

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Tags: Role Playing, Mercenary, Technomancy, Magic, We are the champions, deal with it 

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Nana_Wing
Vice Captain

PostPosted: Wed Jan 17, 2007 11:46 pm


sweatdrop Nana nothing. She'd get broken...
PostPosted: Wed Jan 17, 2007 11:52 pm


*Cracks his knuckles.*

I'm up for it, I'm sure TJ wouldn't mind a bit of non-canon testing for his V5 either. =3

Cole Eastcott


Thanatos_M

PostPosted: Wed Jan 17, 2007 11:55 pm


Cole Eastcott
*Cracks his knuckles.*

I'm up for it, I'm sure TJ wouldn't mind a bit of non-canon testing for his V5 either. =3

sweatdrop
Maybe another time. But you might want to invest in a warship, rather than another mech....
PostPosted: Thu Jan 18, 2007 12:09 am


Thanatos_M
Jim Hensley
Question, though I loathe to bring it up to Mastema: Since Tegral was technically not active during the time skip, nothing to indicate him from any other peice of rubble strewn about the city at the time, would he still have been removed? To the best of my knowledge he was inactive in the confines of a cargo hold or a missile rack or something of the sort. He would have registered as something, of course, to any scanners. But they would have picked up the casement and nothing more, a metalic box or cube of metal.


I don't really see why KB would leave Tegral sitting in the citadel for whatever reason.

If for some reason Teg was dropped on the ground, he would probably be picked up as scrap metal and thrown into the nearest garbage compacting unit. Mas probably didn't tell the clean up crew to 'look out for anything suspicious,' certainly not a cube of inert metal. So if by some miracle he is in the citadel, he might not be in one piece sweatdrop

Meh, very likely if Tegral were to have been taken as scrap metal he would have woken up and started blasting. I'm just curious as to where Tegral now is, character wise. I'm hesitant at just dropping him in the middle of the forest with no explination on how he got there, after KB mentioned me in the cargo hold of some mecha unit.

Jim Hensley


[ KB ]

PostPosted: Thu Jan 18, 2007 12:10 am


I use the name 'Nana' in reference to the SN.

As for warships, a single well-armed destroyer or battleship would destroy any mech long before it broke orbit. It'd have to breach atmosphere from the far side of the planet, then loop around beyond the ship's firing arcs, dodging their scanners all the way.

Let alone the hail of fire that ships like that can dish out, not evenincluding fighter support.
PostPosted: Thu Jan 18, 2007 12:11 am


[ KB ]
I use the name 'Nana' in reference to the SN.

As for warships, a single well-armed destroyer or battleship would destroy any mech long before it broke orbit. It'd have to breach atmosphere from the far side of the planet, then loop around beyond the ship's firing arcs, dodging their scanners all the way.

Let alone the hail of fire that ships like that can dish out, not evenincluding fighter support.


It's just that kind of schmidt that V5 is meant to be able to take on sweatdrop

Teg: I see. Well then, he might still be sitting in the cockpit of the mech outside the citadel.

Thanatos_M


[ KB ]

PostPosted: Thu Jan 18, 2007 12:14 am


Essentially. Now all you have to do is bust past a 250yrd dead-zone to breach the Citadel, without magic.

For Teggie? Not even a blink of a ******** eye.

As for the V5, unless it can wishstand atmospheric annihilation it's sadly outdone. Any worthy capital ship or even support vessel will be packing hardy enough weapons to cause a world-wide level of destruction. It's a matter of igniting key portions of the atmosphere, if not simply coordinating fire at launch-points or other base-areas.
PostPosted: Thu Jan 18, 2007 12:17 am


Again, this is why I advocate mobile armor in Zero-G only, and the same concept for zero-g fighter craft. Forward thrust, or even 180 degree thrust, is just foolish for the most part. We need soldiers of the future to be part ace combat pilot, part gravitational theorist, part psychotic speed freak.

EDIT: That being said, I'm good with capital ship combat too. =3

Cole Eastcott


[ KB ]

PostPosted: Thu Jan 18, 2007 12:19 am


They're called robots Cole. Sure they kill you eventually, but it's that century of ascended bliss in which you are a god that you revel.
PostPosted: Thu Jan 18, 2007 12:31 am


Hell no. Robots don't have intuition, adrenalin, creativity, or a good old dose of fear motivation. Wet-work cyborgs are where its at.

Cole Eastcott


[ KB ]

PostPosted: Thu Jan 18, 2007 12:33 am


Cyborgs tend to get uppity a lot faster than robots.

*Points at the collective.*
PostPosted: Thu Jan 18, 2007 12:34 am


Dodge past 250 yards of constant laser (presumed laser since - according to Mas - the Citadel has limited resources despite the ability to pump out untombed amounts of these p***y little cyber douches and likely wouldn't waste ammo on balistic weapondry) fire? Not a fricken problem! Mas, you're boned...right up your butt, with your own fist!

Jim Hensley


[ KB ]

PostPosted: Thu Jan 18, 2007 12:37 am


heart
PostPosted: Thu Jan 18, 2007 12:37 am


When everyone's a cyborg where's the problem of a bit of uppity? And the borg don't have many problems, nor were they created by humans.

Don't count the Citadel out of the game so soon Jimmyboy. Somehow I doubt Mas will just sit by and let you guys mess up his new shield so easily.

*Cracks his fingers again.*

No, I'm not doing that for some bad cliche. Damn carpel tunnel syndrome's acting up. scream

Cole Eastcott


Truinthil

Dapper Genius

1,950 Points
  • Person of Interest 200
  • Hygienic 200
  • Dressed Up 200
PostPosted: Thu Jan 18, 2007 12:41 am


I like to move it move it...
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Black Company

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