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Posted: Fri Jul 25, 2008 11:00 am
Heya Genric, I didn't miss you, simply because I'm fairly new to this guild and probibly never met you in the first place.
So hey! Good to see you.
And I probibly would have missed you, had I lost you in the first place.
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Posted: Fri Jul 25, 2008 2:17 pm
oh the horrors I have instore for tomorrow... taking 6 good players down a path... of PAIN AND SUFFERING twisted
not much gaia for me today... trying to work on my drawing 3nodding
.... want to give my players some good pictures blaugh
..... lol maybe I might be able to draw them at some point cool
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Posted: Fri Jul 25, 2008 9:45 pm
8 of my 12 players are chaotic neutral.... >.> guess how well they work to geather
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Posted: Sat Jul 26, 2008 12:26 pm
lol..... now that is funny surprised
my party is kinda... all over cool
... to my knowledge no one is evil... but we do have lawful to neutral mrgreen
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Posted: Sat Jul 26, 2008 8:45 pm
I just finished Heavenly Angel Goddess's game, I now have a much better understanding of how to run a D&D game thru Gaia. Thanks Angel!
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Posted: Sun Jul 27, 2008 4:41 am
I have gotten all 14 items, all my scores are at least 8.5! I am a rejected olimpic master!!! >.> now if I was fit...
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Posted: Sun Jul 27, 2008 10:20 am
I haven't done today's yet, but i've got an average of 8.7. Now if only some of my team mates would get off their lazy bums and bring our average up... poor, poor Aekea.
And i'm glad you do, Rumble. Gonna get something started?
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Posted: Mon Jul 28, 2008 5:03 am
got 9.1
going for the gold medal
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Posted: Mon Jul 28, 2008 6:59 am
Fenrir SongMoon I haven't done today's yet, but i've got an average of 8.7. Now if only some of my team mates would get off their lazy bums and bring our average up... poor, poor Aekea. And i'm glad you do, Rumble. Gonna get something started? I'm working on a story starter, called "Prison Break". The premise is everyone is brought into a prison for various reasons (players work with me to come up with creative stories), and eventually they get to pair up with a Rogue who's determined to get out of there. I'll be ready once I finish the map, than figure out a few different routes the players could use to try to escape and I'll need to create all the potential NPCs.
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Posted: Mon Jul 28, 2008 5:46 pm
finished my game xd
brother we haven't even scratched the surface twisted
lol... I hope to see ya this saturday heart
lol... now I really am an angel *spins and hits pole* damn, gotta be careful now I fly surprised
Good tip Rumble.. DO NOT PLAN EVERYTHING
.... about 90% of my rp I wing it on the spot. I have a general idea on what I want stuff to lead up to, but overall... planning everything is a pain. You guys can come up with ideas I didn't consider surprised
lol.... I know where I want you guys to go ^_^, but how you get there is not planned so that you guys can do what ever you want.
lol.. HEY GUYS LETS CHARGE INTO THIS DARKNESS see what happens...
lol... smooth xd
not the best idea since you'd have to make god knows how many saves.... lol.. reflex so you don't trip.... mostly.. maybe a fort here and there.... lol.. chance you could get turned around... starve to death.. lol.. die of thirst xd
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Posted: Mon Jul 28, 2008 6:39 pm
yes, true planing = Dont do it, what you do is plan key events and drive your story there
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Posted: Mon Jul 28, 2008 7:12 pm
indeed.. I plan things like the favorite... OH MY GOD ITS THE BOSS
.. but getting to the boss is mostly up to them surprised
right now the group is faced with a rather unusual cave, I do have a map for it and made notes on whats in what part... the rest is blank and made for on the fly creation 3nodding
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Posted: Mon Jul 28, 2008 8:14 pm
You could always plan for contingencies. That tends to work pretty well.
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Posted: Mon Jul 28, 2008 11:22 pm
woot, 9.37 average
I tend to draw out my maps, I once drew a whole city map house per house..... never... again...
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Posted: Tue Jul 29, 2008 8:43 pm
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