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Posted: Fri Nov 09, 2007 3:30 pm
J 4 C K I have a question about cards like "Gaia Community Discussion". Does this '1 Wit' requirement mean natural stats, or stats including item bonuses and all that? I would assume after any item bonuses; it would be weird layering to put that underneath items... (Then again, Gaia loves weird layering... sweatdrop )
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Posted: Fri Nov 09, 2007 3:32 pm
All right. 3nodding
I think we should take one of the 'Sealed Envelopes' out of the deck, and only put 2 collectibles in.
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Posted: Fri Nov 09, 2007 3:33 pm
J 4 C K All right. 3nodding
I think we should take one of the 'Sealed Envelopes' out of the deck, and only put 2 collectibles in. Which collectibles might those be, dy'think?
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Posted: Fri Nov 09, 2007 3:35 pm
Red Kutai J 4 C K All right. 3nodding
I think we should take one of the 'Sealed Envelopes' out of the deck, and only put 2 collectibles in. Which collectibles might those be, dy'think?
I dunno. We haven't really decided on what any of them will do. I know Clitical suggested a lot, but I can't remember any of the pages. sweatdrop
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Posted: Fri Nov 09, 2007 3:35 pm
J 4 C K All right. 3nodding
I think we should take one of the 'Sealed Envelopes' out of the deck, and only put 2 collectibles in. I was going to suggest the same thing. xD What collectibles, though? Halo should definitely not be in any starter decks. Edit: Yeah, I suggested a few. Lemme see if I can remember them.
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Posted: Fri Nov 09, 2007 3:37 pm
Clitical Hit! J 4 C K All right. 3nodding
I think we should take one of the 'Sealed Envelopes' out of the deck, and only put 2 collectibles in. I was going to suggest the same thing. xD What collectibles, though? Halo should definitely not be in any starter decks. I'm thinking devil tail. It could.. "+1 Lit -1 Int Int cannot be reduced to 0 in this way."
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Posted: Fri Nov 09, 2007 3:37 pm
Clitical Hit! J 4 C K All right. 3nodding
I think we should take one of the 'Sealed Envelopes' out of the deck, and only put 2 collectibles in. I was going to suggest the same thing. xD What collectibles, though? Halo should definitely not be in any starter decks. Edit: Yeah, I suggested a few. Lemme see if I can remember them. Yea, Halo's a tad too strong for starter decks. Exactly which collectibles were we going to have in the set?
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Posted: Fri Nov 09, 2007 3:39 pm
Angelic Scarf G: 020 Item - Collectible
Equipped user is immune to all card effects except this one.
(Definitely not good for Lanzer, since so far it looks like it'll be buffing itself a lot.)
Devil Tail G: 025 Item - Collectible
Equipped user's Literacy is doubled, while all other stats are half. (Rounded down to the nearest whole number.)
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Posted: Fri Nov 09, 2007 3:39 pm
Red Kutai Clitical Hit! J 4 C K All right. 3nodding
I think we should take one of the 'Sealed Envelopes' out of the deck, and only put 2 collectibles in. I was going to suggest the same thing. xD What collectibles, though? Halo should definitely not be in any starter decks. Edit: Yeah, I suggested a few. Lemme see if I can remember them. Yea, Halo's a tad too strong for starter decks. Exactly which collectibles were we going to have in the set?
I think the only cards that follow a sort of order by year, are the collectibles. So '03 collectibles, for the most part.(But this patter might just be a bit of a coincidence)
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Posted: Fri Nov 09, 2007 3:42 pm
J 4 C K Clitical Hit! J 4 C K All right. 3nodding
I think we should take one of the 'Sealed Envelopes' out of the deck, and only put 2 collectibles in. I was going to suggest the same thing. xD What collectibles, though? Halo should definitely not be in any starter decks. I'm thinking devil tail. It could.. "+1 Lit -1 Int Int cannot be reduced to 0 in this way." Well, I like it without the 0 Int clause; there are loads of things in Magic like that, and you just don't equip them to creatures that can't take it. So as long as we don't let you draw 2 cards when the equipped creature dies (Skullclamp), we should be able to remove the "can't be 0" part...
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Posted: Fri Nov 09, 2007 3:42 pm
Clitical Hit! Angelic Scarf G: 020 Item - Collectible Equipped user is immune to all card effects except this one. (Definitely not good for Lanzer, since so far it looks like it'll be buffing itself a lot.) Devil Tail G: 025 Item - Collectible Equipped user's Literacy is doubled, while all other stats are half. (Rounded down to the nearest whole number.) I like that we both think the Tail increases Lit, but I think it changes stats too much.
Not trying to shoot down all of your ideas. redface
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Posted: Fri Nov 09, 2007 3:44 pm
Clitical Hit! Angelic Scarf G: 020 Item - Collectible Equipped user is immune to all card effects except this one. (Definitely not good for Lanzer, since so far it looks like it'll be buffing itself a lot.) Devil Tail G: 025 Item - Collectible Equipped user's Literacy is doubled, while all other stats are half. (Rounded down to the nearest whole number.) Yea; I'm sure the Lanzer deck would love the Tail, but the Scarf looks a little more L0cke-y... (VO couldn't use it, 'cause the VO deck loves items...)
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Posted: Fri Nov 09, 2007 3:45 pm
I just thought of a reason why this game is being played. xd Your goal is to "Pwn" your opponent. You achieve this, mainly, by reducing their hp to 0.
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Posted: Fri Nov 09, 2007 3:48 pm
J 4 C K I just thought of a reason why this game is being played. xd Your goal is to "Pwn" your opponent. You achieve this, mainly, by reducing their hp to 0. Isn't that why you play any game?
EDIT: I want to apologise to anyone who's seen me edit J 4 C K's posts any of the times I've done it rather than quoting; the presence of the Edit button has been confusing me, I guess... sweatdrop
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Posted: Fri Nov 09, 2007 3:48 pm
J 4 C K I just thought of a reason why this game is being played. xd Your goal is to "Pwn" your opponent. You achieve this, mainly, by reducing their hp to 0. I was thinking it would be to drown your opponent in so much internet-related junk that it dumbs down your opponent to 0 Intelligence, thus defeating him. razz
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