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Posted: Tue Jan 31, 2006 1:09 pm
Awe...*blush*
That's why I do it. I get such good feedback.
I highly recomend the book I got those references from. A good, sturdy book that's actually MADE to have it's spine broken."Constructive Anatomy" by George B. Bridgman, looks to be about 8$ American. The whole book is filled with those kinds of drawings.
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Posted: Tue Jan 31, 2006 1:13 pm
Ooooh good and affordable!
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Fractured Moonlight Captain
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Posted: Tue Jan 31, 2006 1:15 pm
Indeed. heart
gonk Everybody I show that drawing too thinks Nym is a half a dead animal carcas....
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Posted: Tue Jan 31, 2006 1:22 pm
Sadness! gonk
He's just handing onto the staff/polearm having his own fun...
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Fractured Moonlight Captain
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Posted: Tue Jan 31, 2006 1:24 pm
cry That's what I said. Then their like..."Uh...huh...."
I thought it was pretty freakin adoirble myself.
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Posted: Tue Jan 31, 2006 1:25 pm
Very freaking adorable.
Especially seeing as the character hasn't been introduced yet and you already got his personality correct.
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Fractured Moonlight Captain
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Posted: Tue Jan 31, 2006 1:28 pm
Hazah! I'm a good artist!
By the way, save youself a lot of strife. DO NOT see the german-mad movie called "The Snurks." My animation teacher made us watch it today...in order for us to point out the mistakes.
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Posted: Tue Jan 31, 2006 1:31 pm
That sounds utterly frightening.
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Fractured Moonlight Captain
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Posted: Tue Jan 31, 2006 1:34 pm
First of all, it wasn't even about the "snurks." It's origional name was "Back to Gaya" Teribble plot holes, awefull animation, no character development, bad dubbing....just stear clear.
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Posted: Tue Jan 31, 2006 1:38 pm
I have to ask...what's the so called plot?
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Fractured Moonlight Captain
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Posted: Tue Jan 31, 2006 1:52 pm
This movie does not know the meaning of 'plot'
Okay...Man creates fictional characters for a T.V show. Characters in show think they are real. Jealous adversary of Man sucks characters into the "real world" in order o use this stone (that which gives the Characters' world 'life') in order to make his t.v the best. Characters, though tiny, overcome adversary adn go back to their homeland.
Problem one: No establish shots. Where the hell are these characters? When we do get a sot, be see some general scenery. But in the movie, the characters go through a little race in the beggining. But during teh Establish shots, we don't see the race track, or the rope bridges. We see nothing that the characters actually interact with.
Problem 2: Characte are stiff. Their dame shoulders don't even move.
Problem 3: This 'stone" thing powers the machine that Adversary uses to GET THE DAMN STONE IN THE FIRST PLACE! How the hell is his machine supposed to work, without it's main source of power?
Problem 4: The hero, little short brainy but coward type character...does not end up the hero in the end. Instead...it's some goth that saves this girl ONCE in the film.
Problem 5: Weak transitions.
Problem 6: No exageration.
Problem 7: A five year olds head does not fit on a two year olds body.
Problem 8: How does a three inch tall character open doors? We don't know, but they do it the whole movie.
Problem 9: Woman crashes into pin-ball machine. Ball bounces out and hits her on the head. How did the ball GET OUT of a closed space?
Problem 10: BAD CATCH PHRASE (to the rescue)
Problem 11: No character development.
Problem 12: Unresolved character issues. These things are creations, not living things. So everytihng they do was scripted by the guy who made them. Big thing aobut not having free will or being real right? Wrong, no one gives a s**t.
Problem 13: Adversary did not have enough plot significance.
I'll stop at 13, since this movie deserves and unlucky number.
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Posted: Tue Jan 31, 2006 1:59 pm
I was right, it was frightening.
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Fractured Moonlight Captain
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Posted: Tue Jan 31, 2006 2:08 pm
I've been a little pissed at it since I watched the thing.
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Posted: Tue Jan 31, 2006 2:12 pm
Well being goofy and defying certain lawas of common sense is one thing...doing it because you have none yourself is just...ugh..
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Fractured Moonlight Captain
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Posted: Tue Jan 31, 2006 2:14 pm
Very...very..much agreed.
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