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Posted: Sat Sep 27, 2008 7:17 pm
I can get a floor layers scholarship. xd
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Posted: Wed Oct 01, 2008 5:23 am
hey! i wonder if there is someone interested in helping me making an rpg? the idea goes as following: you are a character in a world called griygnia (name can be changed) and its going to be like real life rpg's just in a fantasy world where everything can happen! you can become a gladiator, adventurer,jobsman and so on! but in a fantasy world mechanics dosent exist if you know what i mean. events have i planned will come and go like war between countries and a yearly marathon and so on. jobs examples: farmers boy, nurse, guard, waiter, creep exterminator and so on with jobs there requires training/education. the arene is definitly also a thing thats gonna become very vital part of the game. and also i know a special dice system that makes luck a lesser part of it. 1-2= half dmg 3-4= normal dmg 5-6 1,5 dmg. and so we can also do with defence, precision and dogde! the "normal damage" will be decided by stats. str,int,agi and much more. i have also planned that there will be three difrent starter cities but that can be changed too. so what about it? anyone like to help me? i cant draw at all! and my stories often become kinda weird i think... so ill be mainly interested in finding a writer and a drawer (or maybe both in one) to help me. hope ill see ya soon! smile
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Posted: Wed Oct 01, 2008 11:31 am
no ones responded yet sweatdrop
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Posted: Wed Oct 01, 2008 4:07 pm
Just have patience and someone might come along.
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Posted: Wed Oct 01, 2008 5:53 pm
Well I would help but......hmmm.....reconsidering.......this is for gaia?
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Posted: Wed Oct 01, 2008 11:26 pm
yea gaia smile (im 14...)
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Posted: Thu Oct 02, 2008 11:31 am
lol I would try to help give me some more info in private message though so I can keep track of notes
Btw anyone have fish they could donate to me I love aquariums lol I can't get enough of them little fishes lol
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Posted: Thu Oct 02, 2008 12:13 pm
so what do you want to do? write, draw, math or test/idea?
no i dont got any fish for sale, i find mine in daily chance... by the way can you see this cape? i won it in aquarium! 3K GOLD! and the price will probably rise cus its a aquarium item. (funny part i havent paid a penny for me fishies!)
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Posted: Thu Oct 02, 2008 2:47 pm
Odd. I got the same cape this morning. xd If I have any extra fishies I'll give them to you, Alistor. 3nodding
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Posted: Fri Oct 03, 2008 1:32 am
ok to the next step, the world! (like what kind of world it is). it is a fantasy world so you might get lost quite easily, in the desserts or the icy plains. you could go to the academy of fir,lightning or any other academy or so on. the posibilities in the world is huge! so help me make the world plzzz! i also got a beta battle system and stats system, i will show it here: attack= the higher damage you can give (att) defence= the higher damage you can block (def) dogde= the higher chance of avoiding (dgd) speed= the higher chance of hitting (spd) manastrenght= the higher damage with mana (mpstr) manadefence= the higher damage with mana you can block (mpdef) manapoints= the higher amount of mana (mp) hitpoints= the higher amount of health (hp) dexterity= the higher amount of flexibility (stunts alike things) (dex) spirit= the higher amount of concentration (spt) morale= the higher amount of will to fight (mrl)
1 strength/str= 2 attack 1/3 defence 1 agillity/agi= 2 speed 1/2 dogde 1/4 dexterity 1 intelligence/int= 2 mpstr 1/2 manadefence 1 endurance/end= 10 hitpoints 5 manapoints things to gain outside normal leveling only spirit and morale is trained sperately. morale can be affected by evryday happenings evrything CAN be trained seperatly if you want certain things to go faster. the signs like 1/2 means that you will only get one point in it every second time.
dice rolls: the attack and defence rolls 2 dices on the size of 10. here are the formels: attackers rolls: left roll: 1-2= 25 % of attack 3-4= half of attack 5-6= normal attack 7-8= one and a half times attack (150%) 9-10= double attack right roll: 1 miss 2-3 half speed 4-5 normal speed 6-7 125% speed 8-9 150% speed 10 hit defnders roll: left roll: 1-2 0 def 3-4 50 % of defence 5-6 100 % of defence 7-8 200 % of defence 9-10 400 % of defence right roll: 1 10 % dogde 2-3 20 % dogde 4-5 50 % dogde 6-7 100 % dogde 8-9 300 % dogde 10 600 % dogde
if it is a spell then only one dice from the attacker and defender is needed (spell does not miss) attackers roll: 1 0 % spell 2 10 % spell - 26 spell 3 10 % spell - 13 spell 4 20 % spell - 6 spell 5 50 % spell - 6 spell 6 50 % spell - 3 spell 7 100 % spell - 6 spell 8 100 % spell - 3 spell 9 100 % spell 10 200% spell + 6 and extra effect (some spells only) defenders roll: 1 0 spell defence 2 5 % spell defence 3 7,5 % spell defence 4 10 % spell defence 5 20 % spell defence 6 35 % spell defence 7 50 % spell defence 8 100 % spell defence 9 300 % spell defence 10 600 % spell defence
dexterity gives bonus to speed and dogde spirit to spell and spell defence and morale gives a little to everything.
what i want to know is theese 2 things: 1: does it work? so its fun? 2: is it too advanced? will people understand it? plz anyone help me make this great rp(g)!
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Posted: Fri Oct 03, 2008 8:48 am
im going to build the rest up in the roleplay subforum... but ill still need new helpers! so plz join us!
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Posted: Fri Oct 03, 2008 12:00 pm
haha!!! if you dont belive im serius about this project then look in the rp section what i did today smile
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Posted: Sat Oct 04, 2008 7:07 am
I have to check what people do around here anyway so I'll go look.
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Posted: Sat Oct 04, 2008 12:29 pm
smile well ive been fiddling all day so ill go add to the rp.
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Posted: Sat Oct 04, 2008 2:03 pm
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