Stat Profile - Level 1 Alchemist
Physical - 2
Mental - 4
Social - 2
HP - 5
Natural Ability: Poison Use
----- This ability means the Nightmare is skilled at alchemy and the use of poisons and potions. They gain a +1 bonus when using poisons or potions. Continuous effect
Class Ability: Brew Potion
----- This ability allows an Alchemist to create potions using ingredients found in nature. In order to successfully make a potion, they must roll at least 3 successes using whatever Stat they wish (usually Mental, sometimes Physical). This can be done as a turn in battle, or as part of any other RP. Potions available to create will be listed in the post below.
Advantage: Survival Instincts
----- Your Kitsu is used to being out in the wild and has good instincts for danger. This allows a Kitsu to dodge one surprise attack they wouldn't normally be able to dodge. For example, if they are being attacked from behind, or the enemy is hiding behind something, completely unseen. Have it make sense, and please don't abuse this.
Disadvantage: Unlucky
----- At some point in every battle, this Disadvantage must be activated, and it makes the Kitsu completely fail an attack, defense, etc. The player can choose when to use it, but please have it make sense.
